Rolling Kick (move): Difference between revisions

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{{MoveInfobox|
{{MoveInfobox
n=27 |
|n=27
name=Rolling Kick |
|name=Rolling Kick
jname=まわしげり |
|jname=まわしげり
jtrans=Revolving Kick |
|jtranslit=Mawashigeri
desc=The user cuts a quick spin and lashes out with a sharp kick. |
|jtrans=Roundhouse Kick
type=Fighting |
|gameimage=Rolling Kick PE.png
damagecategory=Physical |
|gameimagewidth=300
basepp=15 |
|type=Fighting
maxpp=24 |
|damagecategory=Physical
power=60 |
|basepp=15
accuracy=85 |
|maxpp=24
bdesc=??? |
|power=60
category=Cool |
|accuracy=85
appeal=1 |
|gen=I
jam=3 |
|appeal=1
cdesc=??? |
|jam=3
appealsc=3 |
|cdesc=Badly startles those that have made appeals.
scdesc=A basic performance using a move known by the Pokémon. |
|appealsc=3
pokefordex=rolling+kick |
|scdesc=A basic performance using a move known by the Pokémon.
touches=yes |
|category=Cool
protect=yes |
|appeal6=4
magiccoat=no |
|jam6=0
snatch=no |
|cdesc6=Quite an appealing move.
brightpowder=yes |
|touches=yes
kingsrock=yes |
|protect=yes
flag7=no |
|magiccoat=no
flag8=no |
|snatch=no
sound=no |
|mirrormove=yes
footnotes= }}
|kingsrock=no
'''Rolling Kick''' (Japanese: '''まわしげり''' ''Revolving Kick'') is a mostly accurate {{t|Fighting}}-type [[move]] introduced in [[Generation I]] that deals a small amount of damage.
|sound=no
|target=anyadjacent
}}
'''Rolling Kick''' (Japanese: '''まわしげり''' ''{{wp|Roundhouse Kick}}'') is a damage-dealing {{type|Fighting}} [[move]] introduced in [[Generation I]]. Prior to [[Generation VII]], it was the [[signature move]] of {{p|Hitmonlee}} and {{p|Hitmontop}}, but other Pokémon could still inherit it via {{pkmn|breeding}}.


=Effect=
==Effect==
==Generation I==
===Generations I and II===
Rolling Kick does damage and has a 29.7% chance of causing the opponent to flinch.
Rolling Kick does damage and has a 30% chance of causing the target to [[flinch]].


Rolling Kick can only cause the opponent to flinch if the user attacks before the opponent
Rolling Kick cannot make a target with a {{OBP|substitute|doll}} flinch.
does. Rolling Kick can't make an opponent with a {{m|Substitute}} flinch.


=Learnset=
===Generations III and IV===
==[[Generation I]]==
Rolling Kick is now affected by [[King's Rock]].
<div style="{{Learnset section box style}}">
 
===Generation V to VII===
Rolling Kick is no longer affected by [[King's Rock]].
 
===Generation VIII onwards===
Rolling Kick cannot be selected in a battle.
 
==Description==
{{movedesc|fighting}}
{{movedescentry|{{gameabbrevss|Stad}}|A sharp <sc>Fighting</sc>-type attack. Has a one-in-three chance of making the target flinch if it connects.}}
{{movedescentry|{{gameabbrevss|Stad2}}|A sharp <sc>Fighting</sc>-type attack. Has a one-in-three shot at making the target flinch.}}
{{movedescentry|{{gameabbrev2|GSC}}|A fast, spinning kick.}}
{{movedescentry|{{gameabbrev3|RSE}}|A fast kick delivered from a rapid spin.}}
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|A rapid spin and fast kick that may cause flinching.}}
{{movedescentry|{{gameabbrev3|FRLG}}|A quick kick from a rolling spin. It may make the foe flinch.}}
{{movedescentry|{{gameabbrev4|DPPt}}{{gameabbrevss|PBR}}|The user cuts a quick spin and lashes out with a sharp kick.}}
{{movedescentry|{{gameabbrev4|HGSS}}<br>{{gameabbrev5|BWB2W2}}|The user lashes out with a quick, spinning kick. It may also make the target flinch.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}|The user lashes out with a quick, spinning kick. This may also make the target flinch.}}
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
|}
|}{{left clear}}
 
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
<div style="{{Learnset list style|items=1}}">
{{Movehead/Games|Fighting|g7=2|g8=none|g9=none}}
* {{p|Hitmonlee}} at Lv.33
{{Moveentry/8|0106|Hitmonlee|type=Fighting|1|Human-Like|Human-Like|33|11|11|9|9|9|1, 9|1|STAB='''}}
</div></div>
{{Moveentry/8|0237|Hitmontop|type=Fighting|1|Human-Like|Human-Like||1|1|1|1|1|1, {{tt|Evo.|Learned upon evolving}}||STAB='''}}
{{Moveentry/8|0802|Marshadow|type=Fighting|type2=Ghost|1|No Eggs Discovered|No Eggs Discovered|||||||15||STAB='''}}
{{Movefoot|Fighting|9}}
 
===By {{pkmn|breeding}}===
{{Movehead/Games|Fighting|Egg Move|g7=1|g7g={{gameabbrev7|SMUSUM}}|g1=none|g8=none|g9=none}}
{{Moveentry/6|0066|Machop|type=Fighting|1|Human-Like|Human-Like|✔|✔|✔|✔|✔|✔||STAB='''}}
{{Moveentry/6|0239|Elekid|type=Electric|1|Human-Like|Human-Like|✔|✔|✔|✔|✔|✔|}}
{{Movefoot|Fighting|8}}
 
==In other games==
===[[Pokémon Mystery Dungeon series]]===
Rolling Kick inflicts damage and may cause the target to {{DL|Status condition (Mystery Dungeon)|flinch}}.
 
{{Template:MDMoveheader|type=fighting}}
{{Template:MDMoveRow|game=RB|pow=12|pp=13|acc=88%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=TDS|pow=12|pp=13|acc=88%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=BSL|pow=12|pp=13|acc=88%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=SMD|pow=8|powmax=99|pp=20|ppmax=40|acc=80%|accmax=98%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMovefoot|type=fighting|RB=yes|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}}
 
==={{g|Rumble Rush}}===
{{RumbleRushPhysicalAttack|move=Rolling Kick|type=Fighting
|stars=3
|pow=33.82897
|charge=0.58
|range=Arc (melee)
|hits=1
|projectiles=1
|crit=1.5
|effect=May flinch the foe}}
 
===Description===
{{movedesc|fighting}}
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. It may also cause the target to cringe, making it incapable of action.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, making its actions fail.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる しかも いっていのかくりつで ひるみじょうたいにして わざや こうげきを だせなくする|Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, making its actions fail}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy. It could also make the enemy flinch.}}
|}
|}{{left clear}}
 
==In the anime==
===Main series===
{{moveanime|type=fighting|exp=yes|gen=The user cuts a quick spin and lashes out with a sharp kick.|image1=Chigusa Hitmontop Rolling Kick.png|image1p=Hitmontop|image2=Master Hamm Hitmonlee Rolling Kick.png|image2p=Hitmonlee}}
{{movep|type=fighting|ms=106|pkmn=Hitmonlee|method=Hitmonlee kicks the opponent from the side, causing them to spin, or Hitmonlee swings his leg around and roundhouse kicks the opponent.}}
{{movemid|type=fighting|user=Shiro|user1=Shiro's Hitmonlee|startcode=EP166|startname=Two Hits and a Miss|notes=Debut}}
{{movemid|type=fighting|user=Wobbuffet Festival crashers|user1=One of the Wobbuffet Festival crasher's Hitmonlee|startcode=EP173|startname=Wobbu-Palooza}}
{{movemid|type=fighting|user=Shinji (The Legend of Thunder!)|user1=Shinji's Hitmonlee|startcode=The Legend of Thunder!}}
{{movemid|type=fighting|user=Kiyo|user1=Kiyo's Hitmonlee|startcode=EP233|startname=A Tyrogue Full of Trouble}}
{{movemid|type=fighting|user=Gilbert (AG126)|user1=Gilbert's Hitmonlee|startcode=AG126|startname=Saved by the Beldum}}
{{movemid|type=fighting|user=Master Hamm|user1=Master Hamm's Hitmonlee|startcode=AG145|startname=Pasta La Vista!}}
{{movep|type=fighting|ms=237|pkmn=Hitmontop|method=Hitmontop kicks the opponent's sides with his legs. Sometimes he spins around on his head to do it.}}
{{movemid|type=fighting|user=Chigusa|user1=Chigusa's Hitmontop|startcode=EP166|startname=Two Hits and a Miss}}
{{movebtm|type=fighting|user=Butch|user1=Butch's Hitmontop|startcode=EP220|startname=The Mystery is History}}
 
===Pokémon Origins===
{{moveanime|type=fighting|exp=yes|gen=The user cuts a quick spin and lashes out with a sharp kick.|image1=Red Hitmonlee Rolling Kick PO.png|image1p=Hitmonlee}}
{{movep|type=fighting|ms=106|pkmn=Hitmonlee|method=Hitmonlee swings his leg around and roundhouse kicks the opponent.}}
{{movebtm|type=fighting|user=Red (Origins)|user1=Red's Hitmonlee|startcode=PO03|startname=File 3: Giovanni|notes=Debut}}
 
==In the manga==
===Ash & Pikachu===
{{movemanga|type=fighting|exp=yes|gen=The user rolls around and kicks at the same time.|image1=Team Rocket Scientist Hitmontop Rolling Kick AP.png|image1p=Hitmontop}}
{{movep|type=fighting|ms=237|pkmn=Hitmontop|method=Hitmontop spins around and kicks the opponent more than twice.}}
{{movebtmManga|type=fighting|user=Dr. Namba|user1=Team Rocket Scientist's Hitmontop|startcode=SP07|startname=Let's Save The Lugia!|notes=Debut}}
 
===Pokémon Adventures===
{{movemanga|type=fighting|exp=yes|gen=The user swings their leg around and kicks the opponent.|image1=Bruno Hitmonchan Hitmonlee Comet Punch Rolling Kick Adventures.png|image1p=Hitmonlee}}
{{movep|type=fighting|ms=106|pkmn=Hitmonlee|method=Hitmonlee swings his legs around and kicks the opponent.}}
{{movebtmManga|type=fighting|user=Bruno|user1=Bruno's Hitmonlee|startcode=PS075|startname=Electrode's Big Shock|notes=Debut}}


==[[Generation II]]==
===Pokémon Gotta Catch 'Em All===
<div style="{{Learnset section box style}}">
{{movemanga|type=fighting|exp=yes|gen=The user rolls around and kicks at the same time.|image1=Shu Hitmontop Rolling Kick.png|image1p=Hitmontop}}
===By [[Level|leveling up]]===
{{movep|type=fighting|ms=237|pkmn=Hitmontop|method=Hitmontop spins around and kicks the opponent while spinning.}}
<div style="{{Learnset list style|items=2}}">
{{movebtmManga|type=fighting|user=Shu|user1=Shu's Hitmontop|startcode=GDZ63|notes=Debut}}
* {{p|Hitmonlee}} at Lv.11
* {{p|Hitmontop}} at Lv.--
</div></div>
<div style="{{Learnset section box style}}">
===By [[breeding]]===
<div style="{{Learnset list style|items=2}}">
* {{p|Machop}}
* {{p|Electabuzz}}
</div></div>


==[[Generation III]]==
==In other generations==
<div style="{{Learnset section box style}}">
===Core series games===
===By [[Level|leveling up]]===
{{movegen
<div style="{{Learnset list style|items=2}}">
|type=Fighting
* {{p|Hitmonlee}} at Lv.11
|genI=Rolling Kick I
* {{p|Hitmontop}} at Lv.--
|genII=Rolling Kick II
</div></div>
|genIII=Rolling Kick III
<div style="{{Learnset section box style}}">
|genIV=Rolling Kick IV
===By [[breeding]]===
}}
<div style="{{Learnset list style|items=2}}">
{{movegen
* {{p|Machop}}
|type=Fighting
* {{p|Elekid}}
|genV=Rolling Kick V
</div></div>
|genVI=Rolling Kick VI
|SMUSUM=Rolling Kick VII
}}
===Side series games===
{{Movegen
|type=Fighting
|Stad=Rolling Kick Stad
|Stad2=Rolling Kick Stad2
|Colo=Rolling Kick Colo
|XD=Rolling Kick XD
}}


==[[Generation IV]]==
{{Movegen
<div style="{{Learnset section box style}}">
|type=Fighting
===By [[Level|leveling up]]===
|PBR=Rolling Kick PBR
<div style="{{Learnset list style|items=2}}">
}}
* {{p|Hitmonlee}} at Lv.9
===Spin-off series games===
* {{p|Hitmontop}} at Lv.--
{{Movegen
</div></div>
|type=Fighting
<div style="{{Learnset section box style}}">
|PMDRB=Rolling Kick PMD RB
===By [[breeding]]===
|PSMD=Rolling Kick PSMD
<div style="{{Learnset list style|items=2}}">
}}
* {{p|Machop}}
* {{p|Elekid}}
</div></div>


=In other languages=
==In other languages==
Spanish: '''Patada Giro''', French: '''Mawashi Geri''' (same name as Japanese), German: '''Fegekick'''.
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}}
|zh_yue=迴旋踢 ''{{tt|Wùihsyùhntek|Roundhouse Kick}}'' {{tt|*|Games}}<br>旋風腿 ''{{tt|Syùhnfūngtek|Whirlwind Kick}}'' {{tt|*|Anime, Adventures}}
|zh_cmn=迴旋踢 / 回旋踢 ''{{tt|Huíxuántī|Roundhouse Kick}}'' {{tt|*|Games}}<br>旋風腿 / 旋风腿 ''{{tt|Xuànfēngtuǐ|Whirlwind Kick}}'' {{tt|*|Anime, Adventures}}
|cs=Valivý kop
|da=Rullespark<!--source: Danish version of The Official Pokémon Handbook-->
|nl=Rolschop
|fi=Rullapotku
|fr={{tt|Mawashi Geri|Same as the Japanese name}}
|de=Fegekick
|el=Περιστροφικό Λάκτισμα
|id=Tendangan Berputar
|it=Calciorullo<sup>{{gen|III}}+</sup><br>Calcio-Rullo<sup>{{gen|I}}–{{gen|II}}</sup>
|ko=돌려차기 ''{{tt|Dollyeochagi|Spinning kick}}''
|pl=<!---Prawy Sierpowy{{tt|*|EP233}}<br>Wirujący Kop{{tt|*|EP222}}<br>Obrotowy Kop{{tt|*|EP220-EP221}}<br>Cios/Atak Nogą{{tt|*|EP173}}<br>Błyskawiczny Obrót/Atak{{tt|*|EP166}}--->
|pt_br=Chute Rasteiro (manga)<br>Chute Rolante ([[EP166]]{{tt|*|Second time; only by Chigusa}}, [[EP233]], [[AG145]], The Official Pokémon Handbook)<br>'''Other names:''' <small>Chute Relâmpago{{tt|*|EP166 (first and third times; only by Shiro)}}, Chute Giratório{{tt|*|EP173, The Legend of Thunder}}, Pontapé Duplo{{tt|*|EP220}}, Pontapé<br>Giratório{{tt|*|EP221}}, Pontapé Triplo{{tt|*|EP222; shared with Triple Kick in the same episode}}, Soco Rolante{{tt|*|AG126}}</small>
|pt_eu=Pontapé Rolante
|sr=Šut iz Okreta
|es=Patada Giro
|tr=Dönen Tekme
|vi=Đá Xoay
}}
{{-}}
{{Project Moves and Abilities notice}}


{{Project MoveDex notice}}
[[Category:Moves that can cause flinching]]
[[Category:Moves that can jam]]
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]
[[Category:Moves unusable in Pokémon Sword and Shield]]
[[Category:Moves unusable in Pokémon Scarlet and Violet]]


[[de:Fegekick]]
[[de:Fegekick]]
[[es:Patada giro]]
[[fr:Mawashi Geri]]
[[it:Calciorullo]]
[[ja:まわしげり]]
[[ja:まわしげり]]
[[zh:回旋踢(招式)]]

Latest revision as of 19:11, 2 May 2024

Rolling Kick
まわしげり Roundhouse Kick
Rolling Kick PE.png
Type  Fighting
Category  Physical
PP  15 (max. 24)
Power  60
Accuracy  85%
Priority  0
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Cool
Appeal  1
Jam  3 ♥♥♥
Badly startles those that have made appeals.
Condition  Cool
Appeal  3 ♥♥♥
A basic performance using a move known by the Pokémon.
Condition  Cool
Appeal  4 ♥♥♥♥
Jamming  0  
Quite an appealing move.

Rolling Kick (Japanese: まわしげり Roundhouse Kick) is a damage-dealing Fighting-type move introduced in Generation I. Prior to Generation VII, it was the signature move of Hitmonlee and Hitmontop, but other Pokémon could still inherit it via breeding.

Effect

Generations I and II

Rolling Kick does damage and has a 30% chance of causing the target to flinch.

Rolling Kick cannot make a target with a substitute flinch.

Generations III and IV

Rolling Kick is now affected by King's Rock.

Generation V to VII

Rolling Kick is no longer affected by King's Rock.

Generation VIII onwards

Rolling Kick cannot be selected in a battle.

Description

Games Description
Stad A sharp Fighting-type attack. Has a one-in-three chance of making the target flinch if it connects.
Stad2 A sharp Fighting-type attack. Has a one-in-three shot at making the target flinch.
GSC A fast, spinning kick.
RSE A fast kick delivered from a rapid spin.
ColoXD A rapid spin and fast kick that may cause flinching.
FRLG A quick kick from a rolling spin. It may make the foe flinch.
DPPtPBR The user cuts a quick spin and lashes out with a sharp kick.
HGSS
BWB2W2
The user lashes out with a quick, spinning kick. It may also make the target flinch.
XYORAS
SMUSUMPE
The user lashes out with a quick, spinning kick. This may also make the target flinch.
SwShBDSPLA
SV
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0106     Human-Like Human-Like 33 11 11 9 9 9 1, 9 1
0237     Human-Like Human-Like 1 1 1 1 1 1, Evo.
0802    
 
No Eggs Discovered No Eggs Discovered 15
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0066     Human-Like Human-Like
0239     Human-Like Human-Like
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Rolling Kick inflicts damage and may cause the target to flinch.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB 12 - 13 - 88% - Front Enemy No
MDTDS 12 - 13 - 88% - Front Enemy No
BSL 12 - 13 - 88% - Front Enemy No
SMD 8 99 20 40 80% 98% Front Enemy No
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Rumble Rush

  Rolling Kick
★★★
Attack power 33.82897
Charge time 0.58 seconds
Range type Arc (melee)
Number of hits 1
Number of projectiles 1
Critical hit rate 1.5%
Additional effect May flinch the foe

Description

Games Description
MDRB Inflicts damage on the target. It may also cause the target to cringe, making it incapable of action.
MDTDS Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, making its actions fail.
BSL てきポケモンに ダメージをあたえる しかも いっていのかくりつで ひるみじょうたいにして わざや こうげきを だせなくする
MDGtI  UNUSED
SMD It damages an enemy. It could also make the enemy flinch.


In the anime

Main series

 
Hitmontop
 
Hitmonlee
The user cuts a quick spin and lashes out with a sharp kick.
Pokémon Method
User First Used In Notes
  Hitmonlee kicks the opponent from the side, causing them to spin, or Hitmonlee swings his leg around and roundhouse kicks the opponent.
Shiro's Hitmonlee Two Hits and a Miss Debut
One of the Wobbuffet Festival crasher's Hitmonlee Wobbu-Palooza None
Shinji's Hitmonlee The Legend of Thunder! None
Kiyo's Hitmonlee A Tyrogue Full of Trouble None
Gilbert's Hitmonlee Saved by the Beldum None
Master Hamm's Hitmonlee Pasta La Vista! None
  Hitmontop kicks the opponent's sides with his legs. Sometimes he spins around on his head to do it.
Chigusa's Hitmontop Two Hits and a Miss None
Butch's Hitmontop The Mystery is History None


Pokémon Origins

 
Hitmonlee


The user cuts a quick spin and lashes out with a sharp kick.
Pokémon Method
User First Used In Notes
  Hitmonlee swings his leg around and roundhouse kicks the opponent.
Red's Hitmonlee File 3: Giovanni Debut


In the manga

Ash & Pikachu


Pokémon Adventures


Pokémon Gotta Catch 'Em All


In other generations

Core series games

Side series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 迴旋踢 Wùihsyùhntek *
旋風腿 Syùhnfūngtek *
Mandarin 迴旋踢 / 回旋踢 Huíxuántī *
旋風腿 / 旋风腿 Xuànfēngtuǐ *
  Czech Valivý kop
  Danish Rullespark
  Dutch Rolschop
  Finnish Rullapotku
  French Mawashi Geri
  German Fegekick
  Greek Περιστροφικό Λάκτισμα
  Indonesian Tendangan Berputar
  Italian CalciorulloIII+
Calcio-RulloIII
  Korean 돌려차기 Dollyeochagi
Portuguese   Brazil Chute Rasteiro (manga)
Chute Rolante (EP166*, EP233, AG145, The Official Pokémon Handbook)
Other names: Chute Relâmpago*, Chute Giratório*, Pontapé Duplo*, Pontapé
Giratório*, Pontapé Triplo*, Soco Rolante*
  Portugal Pontapé Rolante
  Serbian Šut iz Okreta
  Spanish Patada Giro
  Turkish Dönen Tekme
  Vietnamese Đá Xoay


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.