Shadow Sky (move): Difference between revisions

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{{MoveInfobox|
{{MoveInfobox
n=1000 |
|n=1000000
spm=1 |
|name=Shadow Sky
name=Shadow Sky |
|jname=ダークウェザー
jname=??? |
|jtranslit=Dāku Uezā
jtrans=??? |
|jtrans=Dark Weather
desc=Darkness hurts all but Shadow Pokémon for 5 turns. |
|gameimage=Shadow Sky.png
type=??? |
|gameimagewidth=300
damagecategory=Shadow |
|type=Shadow
basepp=1 |
|damagecategory=Status
maxpp=1 |
|basepp=
power=- |
|maxpp=
accuracy=100 |
|power=
bdesc=??? |
|accuracy=100
category=Shadow |
|gen=III
touches=no |
|touches=no
protect=yes |
|protect=no
magiccoat=no |
|magiccoat=no
snatch=no |
|snatch=no
brightpowder=no |
|mirrormove=no
kingsrock=no |
|kingsrock=no
sound=no |
|sound=no
footnotes= }}
|target=allfield
'''Shadow Sky''' is one of several [[Shadow moves]] available only in [[Pokémon XD: Gale of Darkness]]. Like other Shadow Moves, it is forgotten and replaced with another move once the Pokémon is [[Purification|purified]].
}}
{{Project MoveDex autoarticle notice}}
'''Shadow Sky''' (Japanese: '''ダークウェザー''' ''Dark Weather'') is one of several [[Shadow move]]s available only in {{g|XD: Gale of Darkness}}. Like other Shadow moves, it is forgotten and replaced with another move once the Pokémon is [[Purification|purified]].


= Effect =
==Effect==
{{moveResearch|Can the residual damage be avoided by using any move with a [[semi-invulnerable turn]] prevent the damage? (see [[Talk:Semi-invulnerable turn#Avoiding residual damage?|here]])}}
Shadow Sky covers the field in a [[shadowy aura]] that lasts for five turns.


As Shadow Pokémon cannot be traded, and since [[Pokémon Contests]] do not exist in Pokémon XD: Gale of Darkness, Shadow Sky cannot be used in Contests.
While in effect it damages all non-Shadow Pokémon at the end of each turn by 1/16 of their maximum HP, boosts the power of [[Shadow move]]s by 50% (although this part is not mentioned ingame) and changes {{m|Weather Ball}} to become {{DL|Type|typeless}} and double its power.
{{left clear}}


= Learnset =
==Description==
== [[Generation III]] ==
{{movedesc|XD}}
===As [[Shadow Pokémon]]===
{{movedescentry|{{gameabbrevss|XD}}|Darkness hurts all but Shadow Pokémon for 5 turns.}}
<div class="listcol">
|}
*{{p|Dugtrio}} ([[Pokémon XD: Gale of Darkness|XD]])
|}{{left clear}}
*{{p|Poliwrath}} ([[Pokémon XD: Gale of Darkness|XD]])
*{{p|Rapidash}} ([[Pokémon XD: Gale of Darkness|XD]])
*{{p|Magneton}} ([[Pokémon XD: Gale of Darkness|XD]])
*{{p|Farfetch'd}} ([[Pokémon XD: Gale of Darkness|XD]])
*{{p|Tauros}} ([[Pokémon XD: Gale of Darkness|XD]])
*{{p|Lapras}} ([[Pokémon XD: Gale of Darkness|XD]])
*{{p|Articuno}} ([[Pokémon XD: Gale of Darkness|XD]])
*{{p|Zapdos}} ([[Pokémon XD: Gale of Darkness|XD]])
*{{p|Swellow}} ([[Pokémon XD: Gale of Darkness|XD]])
*{{p|Manectric}} ([[Pokémon XD: Gale of Darkness|XD]])
*{{p|Lunatone}} ([[Pokémon XD: Gale of Darkness|XD]])
*{{p|Solrock}} ([[Pokémon XD: Gale of Darkness|XD]])
</div>
<div class="listcolend"></div>


{{Project MoveDex notice}}
==Learnset==
{{Movehead/Shadow}}
{{Moveentry/Shadow|051|Dugtrio|XD|type=Ground}}
{{Moveentry/Shadow|062|Poliwrath|XD|type=Water|type2=Fighting}}
{{Moveentry/Shadow|078|Rapidash|XD|type=Fire}}
{{Moveentry/Shadow|082|Magneton|XD|type=Electric|type2=Steel}}
{{Moveentry/Shadow|083|Farfetch'd|XD|type=Normal|type2=Flying}}
{{Moveentry/Shadow|128|Tauros|XD|type=Normal}}
{{Moveentry/Shadow|131|Lapras|XD|type=Water|type2=Ice}}
{{Moveentry/Shadow|144|Articuno|XD|type=Ice|type2=Flying}}
{{Moveentry/Shadow|145|Zapdos|XD|type=Electric|type2=Flying}}
{{Moveentry/Shadow|277|Swellow|XD|type=Normal|type2=Flying}}
{{Moveentry/Shadow|310|Manectric|XD|type=Electric}}
{{Moveentry/Shadow|337|Lunatone|XD|type=Rock|type2=Psychic}}
{{Moveentry/Shadow|338|Solrock|XD|type=Rock|type2=Psychic}}
{{Movefoot|XD|5.5}}
 
==In other generations==
===Weather effect animation===
{{movegen
|type=Shadow
|XD=Darkness Battle
}}
 
==In other languages==
{{langtable
|color={{XD color light}}|bordercolor={{XD color}}
|fr=Ciel Noir
|de=Cryptowetter
|it=Cieloscuro
|es=Cielo Oscuro}}
 
{{Shadow nav}}<br>
{{Project Moves and Abilities notice}}
 
[[Category:Weather-changing moves]]
 
[[de:Cryptowetter]]
[[es:Cielo oscuro]]
[[fr:Ciel Noir]]
[[it:Cieloscuro]]
[[ja:ダークウェザー]]
[[zh:黑暗气象(招式)]]

Latest revision as of 09:20, 27 May 2024

Shadow Sky
ダークウェザー Dark Weather
Shadow Sky.png
Type  Shadow
Category  Status
PP  — (max. —)
Power  —
Accuracy  100%
Priority  0
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Range
Opponent Opponent
Self Ally
Both Sides: Affects the entire field
Availability
Introduced  Generation III
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  


Shadow Sky (Japanese: ダークウェザー Dark Weather) is one of several Shadow moves available only in Pokémon XD: Gale of Darkness. Like other Shadow moves, it is forgotten and replaced with another move once the Pokémon is purified.

Effect

  This move effect may be in need of research.
Reason: Can the residual damage be avoided by using any move with a semi-invulnerable turn prevent the damage? (see here)
You can discuss this on the talk page.

Shadow Sky covers the field in a shadowy aura that lasts for five turns.

While in effect it damages all non-Shadow Pokémon at the end of each turn by 1/16 of their maximum HP, boosts the power of Shadow moves by 50% (although this part is not mentioned ingame) and changes Weather Ball to become typeless and double its power.

Description

Games Description
XD Darkness hurts all but Shadow Pokémon for 5 turns.


Learnset

# Pokémon Types
0051   Dugtrio
 
0062   Poliwrath
 
 
0078   Rapidash
 
0082   Magneton
 
 
0083   Farfetch'd
 
 
0128   Tauros
 
0131   Lapras
 
 
0144   Articuno
 
 
0145   Zapdos
 
 
0277   Swellow
 
 
0310   Manectric
 
0337   Lunatone
 
 
0338   Solrock
 
 
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other generations

Weather effect animation

In other languages

Language Title
  French Ciel Noir
  German Cryptowetter
  Italian Cieloscuro
  Spanish Cielo Oscuro


Shadow moves
  Shadow BlastShadow BlitzShadow BreakShadow EndShadow Rush
  Shadow BoltShadow ChillShadow Fire
Shadow RaveShadow StormShadow Wave
  Shadow DownShadow HalfShadow Hold
Shadow MistShadow PanicShadow ShedShadow Sky


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.