Avoiding residual damage?
I have info that the semi-invulnerable turn of both Dig and Dive prevent damage from sandstorm and hail. Can someone confirm this? Does it apply in all generations? What about Shadow Force and Phantom Force? What about other effects (such as the sea of fire created by Fire Pledge and Grass Pledge)? Nescientist (talk) 13:02, 8 May 2021 (UTC)
- Per Dig and Dive, both moves' semi-invulnerable turns grant immunity from sandstorm and hail. I've tagged Shadow Sky for research, maybe someone can confirm/research (Shadow Sky itself doesn't say anything about any recurrent damage). Nescientist (talk) 19:10, 8 June 2021 (UTC)
"Moves that can hit semi-invulnerable Pokémon" section
It's basically a duplicate of Category:Moves that can hit semi-invulnerable Pokémon, except that it's not consistent. I'm not sure what to do here, so maybe there's opinions. Possible options include: transcluding the category here (and add some s on the category page); making an extra template that's transcluded to both places; or just removing the table and the prose from the category entirely. Nescientist (talk) 13:02, 8 May 2021 (UTC)
- I went with the most straightforward option and cleaned up the category page. Nescientist (talk) 15:24, 14 May 2021 (UTC)