Munna (Pokémon)

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Simipour #516: Simipour
Pokémon
#518: Musharna Musharna
This article is about the species. For a specific instance of this species, see Munna (disambiguation).
Munna
ムンナ Munna
#517
517Munna.png
Art by Ken Sugimori from Black and White
Type
Psychic Unknown
Category
Dream Eater Pokémon
Abilities
Forewarn or Synchronize Telepathy
Hidden Ability
Exp. at Lv. 100
800,000
Regional Pokédex numbers
Unova
#023 #086
Regional Browser numbers
Height
2'00"
Imperial
0.6 m
Metric
Weight
51.3 lbs.
Imperial
23.3 kg
Metric
Dex color
Pink
Catch rate
190 (24.8%)
Body style
Body08.png BodyUnknown.png
Blue-Striped
Footprint
 F517.png   F487O.png
Blue-Striped
Gender ratio
50% male, 50% female
Breeding
Field group 11 cycles
(2805 minimum steps)
EV yield
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 58 Battle Exp.: 581*

Munna (Japanese: ムンナ Munna) is a Psychic-type Pokémon.

It evolves into Musharna when exposed to a Moon Stone.

Biology

Physiology

Munna is a mainly pink quadruped Pokémon of indefinable basis, somewhat resembling tapirs or pigs. Its body is rounded and stubby-limbed, giving it a lump-like appearance, with pink-and-purple floral patterns along the back and underside. It has oval red eyes and what appear to be two eyelashes on top, with a pink oval on the upper side of its curving snout.

Gender differences

None.

Special abilities

Munna is able to project the dreams it has eaten by turning them into Dream Mist. When Munna eats a dream, the person or Pokémon that had the dream will forget the dream's contents.

Behavior

Munna is constantly floating in the air. When it eats a happy dream, it is known to release a pink smoke.

Habitat

Diet

Main article: Pokémon food

It eats the dreams of people and Pokémon.

In the anime

 
Munna in the anime

Major appearances

Fennel's Munna

Munna made its anime debut in Dreams by the Yard Full! alongside Fennel. Together, they were able to locate her lost Musharna. The three later reappeared in Archeops In The Modern World! where they revived an Archen from a Plume Fossil.

Minor appearances

Several Munna appeared in White—Victini and Zekrom and Black—Victini and Reshiram. They were inside the Sword of the Vale in the past.

Multiple Munna appeared in A Maractus Musical!.

A photo of a Munna appeared in The Four Seasons of Sawsbuck!.

Munna has made cameo appearances in Cilan Takes Flight and Climbing the Tower of Success!.

Pokédex entries

Episode Pokémon Source Entry
BW006 Munna Ash's Pokédex Munna, the Dream Eater Pokémon. Munna can eat the dreams of people and Pokémon alike, and then project those dreams by emitting Dream Mist from its body.

In the manga

 
Munna in Pokémon Adventures

In the Pokémon Adventures manga

Main article: Musha

Black once owned a Munna named Musha. Musha was able to eat Black's dreams, clearing his mind of distractions, allowing him to perceive things a normal human can't. As the series progressed, it turned out Musha was only following Black's orders because he enjoyed the taste of Black's dreams, and as the taste changed, Musha left Black.

In the Pokémon Pocket Monsters manga

A Munna makes an appearance in Pocket Monsters BW.

In the TCG

Main article: Munna (TCG)

Game data

NPC appearances

Spoiler warning: this article may contain major plot or ending details.

Pokémon Mystery Dungeon: Gates to Infinity: Munna is the leader of a gang that works for Kyurem to help eliminate any humans that come to the Pokémon world to stop the Glacial Body. At the beginning of the game, Munna is seen in a dream of the player as being chased by a Hydreigon and it is at first perceived by the player that the Munna is calling out for help. Munna later appears in the Dark Night Forest dungeon to set up a ruse to stop the player and partner Pokémon. It pretends to be scared and hurt behind a rock. Shortly afterwards, a Chandelure appears to light up the room and a bunch of enemies appear to surround Munna and the two Pokémon. The player Pokémon escapes, having realized that they left their partner behind, they realize that they have to press onward to the next dungeon by themselves. Munna and one of its henchmen Toxicroak are seen on top of Windhole Hill discussing about the partner Pokémon, who is shown to be trapped inside a cage. Munna leaves, leaving Toxicroak behind to supervise the cage. Suddenly, Toxicroak is attacked from out of nowhere. The player then appears and checks on the partner Pokémon in the cage only to realize there is now a crystal inside instead and is ambushed by Munna and its gang. Hydreigon appears and fires a bunch of Dragon Pulses. One of the shots accidentally fires onto the cage and leaves nothing but a big gaping hole. The player goes to check on their partner and Munna gets itself together from the attack and orders Salamence to chase after Hydreigon and the two fly off into the distance. The player finds their partner alive at the bottom of the hole realizing that there is a set of stairs that lead downward. They hastily escape but are ambushed once again by Munna and its gang. Hydreigon appears and grabs the player and partner and flies away, but not without being injured by Salamence who lunges at them. Later at the Glacier Palace, Munna is shown speaking to Kyurem via telepathy and is soon interrupted by Toxicroak, who tells it that Salamence and Chandelure were defeated by the player and partner. It appears along with its cohorts in one last attempt to defeat the player, partner, and their team members. After defeating them, the floor above starts to cave in and collapses, it and the player and partner Pokémon are separated by a big chasm from the rest of their respective teams. Munna is severely injured and is unable to continue, the player and partner head into the next dungeon while Munna's minions express their concern.

  Spoilers end here.  

Pokédex entries

This Pokémon was unavailable prior to Generation V.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby {{{rubydex}}}
Sapphire {{{sapphiredex}}}
Emerald {{{emeralddex}}}
FireRed {{{firereddex}}}
LeafGreen {{{leafgreendex}}}
Generation IV
Diamond {{{diamonddex}}}
Pearl {{{pearldex}}}
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black Munna always float in the air. People whose dreams are eaten by them forget what the dreams had been about.
White It eats the dreams of people and Pokémon. When it eats a pleasant dream, it expels pink-colored mist.
Black 2 This Pokémon appears before people and Pokémon who are having nightmares and eats those dreams.
White 2
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation V.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
None Trade
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
None
Pokéwalker
None
Generation V
Black White
Uncommon Dreamyard
Black 2 White 2
Uncommon Dreamyard
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Mystery Dungeon
Gates to Infinity
World's Navel, Hell's Mouth, Sleepy Ice Cave
Pokémon Rumble Blast Tower: Challenger's Ground

Held items

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
76
136 - 183 262 - 356
25
27 - 84 49 - 163
45
45 - 106 85 - 207
67
64 - 130 125 - 256
55
54 - 117 103 - 229
24
26 - 83 47 - 161
Total:
292
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None

Learnset

By leveling up

Generation V
Other generations:
VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Psywave Psychic Special 0000 08080% 15
00Start Defense Curl Normal Status 0000 —% 40
055 Lucky Chant Normal Status 0000 —% 30
077 Yawn Normal Status 0000 —% 10
1111 Psybeam Psychic Special 06565 100100% 20
1313 Imprison Psychic Status 0000 —% 10
1717 Moonlight Normal Status 0000 —% 5
1919 Hypnosis Psychic Status 0000 06060% 20
2323 Zen Headbutt Psychic Physical 08080 09090% 15
2525 Synchronoise Psychic Special 07070 100100% 15
2929 Nightmare Ghost Status 0000 100100% 15
3131 Future Sight Psychic Special 100100 100100% 10
3535 Calm Mind Psychic Status 0000 —% 20
3737 Psychic Psychic Special 09090 100100% 10
4141 Dream Eater Psychic Special 100100 100100% 15
4343 Telekinesis Psychic Status 0000 —% 15
4747 Stored Power Psychic Special 02020 100100% 10
  • Bold indicates a move that gets STAB when used by Munna
  • Italic indicates a move that gets STAB only when used by an evolution of Munna
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  TM03 Psyshock Psychic Special 08080 100}}100% 10
  TM04 Calm Mind Psychic Status 0000 —}}—% 20
  TM06 Toxic Poison Status 0000 090}}90% 10
  TM10 Hidden Power Normal Special 0000 100}}100% 15
  TM16 Light Screen Psychic Status 0000 —}}—% 30
  TM17 Protect Normal Status 0000 —}}—% 10
  TM18 Rain Dance Water Status 0000 —}}—% 5
  TM19 Telekinesis Psychic Status 0000 —}}—% 15
  TM20 Safeguard Normal Status 0000 —}}—% 25
  TM21 Frustration Normal Physical 0000 100}}100% 20
  TM27 Return Normal Physical 0000 100}}100% 20
  TM29 Psychic Psychic Special 09090 100}}100% 10
  TM30 Shadow Ball Ghost Special 08080 100}}100% 15
  TM32 Double Team Normal Status 0000 —}}—% 15
  TM33 Reflect Psychic Status 0000 —}}—% 20
  TM39 Rock Tomb Rock Physical 05050 080}}80% 10
  TM41 Torment Dark Status 0000 100}}100% 15
  TM42 Facade Normal Physical 07070 100}}100% 20
  TM44 Rest Psychic Status 0000 —}}—% 10
  TM45 Attract Normal Status 0000 100}}100% 15
  TM48 Round Normal Special 06060 100}}100% 15
  TM53 Energy Ball Grass Special 08080 100}}100% 10
  TM57 Charge Beam Electric Special 05050 090}}90% 10
  TM70 Flash Normal Status 0000 100}}100% 20
  TM73 Thunder Wave Electric Status 0000 100}}100% 20
  TM74 Gyro Ball Steel Physical 0000 100}}100% 5
  TM77 Psych Up Normal Status 0000 —}}—% 10
  TM80 Rock Slide Rock Physical 07575 090}}90% 10
  TM85 Dream Eater Psychic Special 100100 100}}100% 15
  TM87 Swagger Normal Status 0000 090}}90% 15
  TM90 Substitute Normal Status 0000 —}}—% 10
  TM92 Trick Room Psychic Status 0000 —}}—% 5
  • Bold indicates a move that gets STAB when used by Munna
  • Italic indicates a move that gets STAB only when used by an evolution of Munna

By breeding

Generation V
Other generations:
VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Barrier Psychic Status —% 30
Baton Pass Normal Status —% 40
Curse Ghost Status —% 10
Helping Hand Normal Status —% 20
Magic Coat Psychic Status 100% 15
Secret Power Normal Physical 70 100% 20
Sleep Talk Normal Status —% 10
SonicBoom Normal Special 90% 20
Swift Normal Special 60 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Munna in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Munna in that game.
  • Bold indicates a move that gets STAB when used by Munna
  • Italic indicates a move that gets STAB only when used by an evolution of Munna

By tutoring

Generation V
Other generations:
VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 After You Normal Status —% 15
B W B2 W2 Gravity Psychic Status —% 5
B W B2 W2 Heal Bell Normal Status —% 5
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Magic Coat Psychic Status —% 15
B W B2 W2 Pain Split Normal Status —% 20
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Skill Swap Psychic Status —% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Trick Psychic Status 100% 10
B W B2 W2 Wonder Room Psychic Status —% 10
B W B2 W2 Worry Seed Grass Status 100% 10
B W B2 W2 Zen Headbutt Psychic Physical 80 90% 15
  • A black abbreviation in a colored box indicates that Munna can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Munna cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Munna
  • Italic indicates a move that gets STAB only when used by an evolution of Munna

Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
 N/A 
Not available
Pokémon Trozei!
 N/A 
Not available
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: 0%
Friend Area: Beau Plains
Phrases
51%-100% HP My HP is between 51% and 100%.
26%-50% HP My HP is between 26% and 50%.
1%-25% HP My HP is between 1% and 25%.
Level up I leveled up.
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up I leveled up.
Pokémon Mystery Dungeon
Explorers of Sky
Body size: 1
Recruit rate: 0%
IQ group: A
Pokémon Ranger
Group:  Normal  Poké Assist: None Field move: None
Loops: 0 Min. exp.: 0 Max. exp.: 0
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Shadows of Almia
Group:  Normal  Poké Assist: None Field move: None
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Normal  None Past
 
( Normal )
None Past
 
(Electrify ×1)
Browser entry  
This Pokémon does not have a browser entry.
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
Attack ●●
Defense ●●
Speed ●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
  PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PokéPark 2: Wonders Beyond
  Strong: Weak:
PokéPark Pad entry:
She originally lived in Cove Town but came to the Crag Area to see snow. Maybe because she is nervous or excited, she can't sleep well.
  HP: ★★★ Move: Hypnosis
Attack: ★★ Ability 1: Deep Sleep
Defense: ★★ Ability 2: Perception
Speed: Ability 3: Instinct
Evolves into Musharna when holding a Moon Stone
Range: 3 Perfect Links: Sadamitsu, Hana

Evolution

 
Unevolved
Munna
 Psychic 
 
Moon Stone


 
First evolution
Musharna
 Psychic 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
This Pokémon did not appear during Generation III.
IV Diamond Pearl Platinum HeartGold SoulSilver Back
This Pokémon did not appear during Generation IV.
V Black White Black 2 White 2 Back
     
     
  For other sprites and images, please see Munna images on Bulbagarden Archives.

Trivia

 
A C-Gear skin featuring Munna
 
Picnicker Carol describes Munna in Generation I
  • In Generations I and III, on Route 10, Picnicker Carol mentions that she wishes that there were pink Pokémon with floral patterns, a description of which Munna fits.
    • Furthermore, an employee at the Devon Corporation states that he wants to create a machine that can visually reproduce the dreams of Pokémon. Dream Mist, which is produced by Munna, can achieve this.
  • Despite its Black Pokédex entry stating that it always floats in the air, Munna does not have the Ability Levitate.
  • Munna is featured in the first promotional C-Gear skin. It is available by default in Japan, but requires a password internationally.

Origin

Munna appears to be based on traditional Japanese incense burners called koro. These are used in traditional tea ceremonies, but many styles of koro have been developed to be used with insect repellent incense. These insect repellent koro are popularly shaped like a pig and can have patterns painted on them, such as floral patterns. Munna, like Drowzee, also seems to share some inspiration from the myth of the Baku, tapir-like creatures that eat dreams. It also resembles a piggy bank.

Name origin

Munna may be a combination of moon, ムシャムシャ mushamusha (onomatopoeia for eating, as it eats dreams), or 夢想 musō (dream), and luna (Latin for moon), or 花 hana (flower).

In other languages

Language Title Meaning
  Japanese ムンナ Munna From moon, ムシャムシャ mushamusha, or 夢想 musō, and luna, or hana
  French Munna Same as English/Japanese name
  Spanish Munna Same as English/Japanese name
  German Somniam From somnium
  Italian Munna Same as English/Japanese name
  Korean 몽나 Mongna From 몽 (夢) and luna
  Mandarin Chinese 食夢夢 / 食梦梦Shímèngmèng Possibly from 食夢 shímèng (Dream Eater), with the last character repeated.
  Cantonese Chinese


Related articles

External links

  #516: Simipour
Pokémon
#518: Musharna  


  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.