Walrein (Pokémon)

For Pokémon GO information on this species, see the game's section.
0364MS.png #0364: Sealeo
Pokémon
#0366: Clamperl 0366MS.png
Walrein
Ice Break Pokémon
トドゼルガ
Todoseruga
#0365
Walrein



Images on the Bulbagarden Archives
Type
Ice Water
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Thick Fat or Ice BodyGen IV+ Cacophony
Cacophony
Oblivious
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
45 (11.9%)
Breeding
Egg Groups
Water 1 and Field
Hatch time
20 cycles
Height
4'07" 1.4 m
Walrein
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
332.0 lbs. 150.6 kg
Walrein
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
192
Gen. III-IV
Unknown
IV
239
V+
Leveling rate
Medium Slow
EV yield
Total: 3
Walrein
3
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body08.png
Footprint
F0365.png F000.png
{{{form2}}}
Pokédex color
Blue
Base friendship
70
External Links

Walrein (Japanese: トドゼルガ Todoseruga) is a dual-type Ice/Water Pokémon introduced in Generation III.

It evolves from Sealeo starting at level 44. It is the final form of Spheal.

Biology

Walrein is a large, walrus-like Pokémon with a layer of blubber under its skin. It is primarily blue, with thin, white rings around its neck and lines on its fan-like tail-fin. There are two long, ivory tusks in its upper jaw. It has a round snout and yellow eyes, and large tufts of white fur about its face and neck. Its four short legs have long flippers instead of feet.

Walrein lives in and around icy seas, where it is insulated against the cold by its thick layer of blubber. This layer of fat also protects it from enemy attacks by causing them to bounce off. While its long tusks are capable of crushing ice up to 10 tons in one blow, they may break during battle. Walrein's tusks grow continuously throughout its life, and any broken ones will grow back by the following year. The Hisui region is famous for the many broken tusks of Walrein that can be found there. This Pokémon can be found in herds of 20 to 30 individuals, which are fiercely protected by the leader. The leader is willing to give up its life in order to protect the herd.

Prior to Generation VI, Ice Ball was its signature move, but other Pokémon could still inherit it via breeding.

Evolution

Walrein evolves from Sealeo and is the final form of Spheal.

(For specifics on this Pokémon's evolution in the games, refer to Game data→Evolution data.)

 
Unevolved
Spheal
 Ice  Water 

 
First evolution
Sealeo
 Ice  Water 

 
Second evolution
Walrein
 Ice  Water 


In the anime

Main series

 
Walrein in the anime

Major appearances

Multiple Walrein debuted in Fight for the Meteorite!, under the ownership of Team Aqua Grunts. They reappeared in The Scuffle of Legends.

In Training Wrecks, Rocky used a Walrein and Quagsire in his battle against Ash, and the two faced off against his Pikachu and Grovyle. Before Grovyle could attack Quagsire with its Leaf Blade, Walrein attacked Grovyle with its Ice Ball. Pikachu defeated Walrein in the end, while Grovyle took care of Quagsire.

In A Judgment Brawl, a Walrein was Katie's final Pokémon during her Ever Grande Conference battle with Ash. It defeated Swellow and an already-worn out Corphish before being defeated itself by Ash's Grovyle.

In Reuniting for the First Time!, Wallace used a Walrein to battle Ash, going up against his Dracovish.

Minor appearances

In A Hurdle for Squirtle, a Coordinator's Walrein competed in the Saffron Contest.

In Destiny Deoxys, multiple Walrein were startled by the crash-landing of the asteroid that contained two Deoxys. This caused them to flee, the resulting stampede traumatizing Tory Lund in the process.

Multiple Walrein appeared in Giratina and the Sky Warrior.

In PK19, a Walrein was living on the icy island.

GOTCHA!

A Walrein briefly appeared in GOTCHA!, under the ownership of Glacia.

In the manga

Ash & Pikachu

A Walrein appeared in Two Groups Attacking! Magma VS. Aqua, under the ownership of a Team Aqua Grunt.

A Trainer's Walrein appeared in A Clash Of Wills!! Eternal Rivals?!.

Pokémon Adventures

In Walrein and Camerupt, Archie used a Walrein to battle against Maxie, and later when ironically fighting alongside the Magma Leader against Ruby and Sapphire, though they are able to exploit the two leader's weakness of taking little notice of each other's presence and easily won. A few more volumes later, in the climax of the Ruby & Sapphire arc, Archie sends out several more Walrein alongside Maxie's multiple Houndoom to buy time for the two to escape, but are thwarted.

In The Final Battle VII, under the guise of Guile Hideout, Archie sends out another Walrein that is easily beaten by Poli alongside his Masquerain (beaten by Polibo).

Pokédex entries

Manga Chapter Entry
Pokémon Adventures PS230 The two well-developed fangs can break a 10-ton iceberg with one hit. It can survive well in temperatures well below zero degrees with its thick layer of fat.

In the TCG

Main article: Walrein (TCG)

Game data

NPC appearances

Pokédex entries

This Pokémon was unavailable prior to Generation III.
Generation III Hoenn
#175
Kanto
#—
Ruby Walrein's two massively developed tusks can totally shatter blocks of ice weighing ten tons with one blow. This Pokémon's thick coat of blubber insulates it from subzero temperatures.
Sapphire Walrein swims all over in frigid seawater while crushing icebergs with its grand, imposing tusks. Its thick layer of blubber makes enemy attacks bounce off harmlessly.
Emerald To protect its herd, the leader battles anything that invades its territory, even at the cost of its life. Its tusks may snap off in battle.
FireRed It swims through icy seas while shattering ice floes with its large tusks. It is protected by its thick blubber.
LeafGreen
Generation IV Sinnoh
#—
Johto
#—
Diamond It shatters ice with its big tusks. Its thick blubber repels not only the cold, but also enemy attacks.
Pearl
Platinum
HeartGold It shatters drift ice with its strong tusks. Its thick layer of blubber repels enemy attacks.
SoulSilver
Generation V Unova
B2W2: #245
Black It shatters ice with its big tusks. Its thick blubber repels not only the cold, but also enemy attacks.
White
Black 2 Not only does its thick blubber keep it warm, it also protects it from attacks. It shatters ice with its prized tusks.
White 2
Generation VI Kalos
#—
Hoenn
#184
X It shatters ice with its big tusks. Its thick blubber repels not only the cold, but also enemy attacks.
Y It shatters drift ice with its strong tusks. Its thick layer of blubber repels enemy attacks.
Omega Ruby Walrein's two massively developed tusks can totally shatter blocks of ice weighing 10 tons with one blow. This Pokémon's thick coat of blubber insulates it from subzero temperatures.
Alpha Sapphire Walrein swims all over in frigid seawater while crushing icebergs with its grand, imposing tusks. Its thick layer of blubber makes enemy attacks bounce off harmlessly.
Generation VII Alola
#—
Kanto
#—
This Pokémon has no Pokédex entries in Generation VII.
Generation VIII Galar
Crown Tundra #161
Sinnoh
#—
Hisui
#145
Sword Walrein form herds of 20 to 30 individuals. When a threat appears, the herd's leader will protect the group with its life.
Shield Walrein's tusks keep growing throughout its life. Tusks broken in battle will grow back to their usual impressive size in a year.
Brilliant Diamond It shatters ice with its big tusks. Its thick blubber repels not only the cold but also enemy attacks.
Shining Pearl
Legends: Arceus Its thick tusks are strong enough to shatter drift ice. They have been known to break, but they will grow back by the next year. The Hisui region is well known for these broken tusks.
Generation IX Paldea
#—
Kitakami
#—
Blueberry
#—
This Pokémon has no Pokédex entries in Generation IX.


Game locations

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Sapphire
Evolve Sealeo
Emerald
Evolve Sealeo
FireRed LeafGreen
Trade
Colosseum
Trade
XD
Evolve Sealeo
Generation IV
Diamond
Trade
Pearl
Evolve Sealeo
Platinum
Evolve Sealeo
HeartGold SoulSilver
Evolve Sealeo
Pal Park
Sea
Generation V
Black White
Undella Bay (Surfing in rippling water)Winter
Black 2 White 2
Undella Bay (Surfing in rippling water)Winter
Generation VI
X Y
Evolve Sealeo
Omega Ruby Alpha Sapphire
Evolve Sealeo
Generation VII
Sun Moon
Evolve Sealeo
Ultra Sun Ultra Moon
Evolve Sealeo
Let's Go Pikachu Let's Go Eevee
Unobtainable
Generation VIII
Sword Shield
TradeVersion 1.3.0+
Expansion Pass
Frigid Sea (Wanderer)
Brilliant Diamond Shining Pearl
Grand Underground - Icy Cave, Whiteout Cave, Glacial Cavern (After obtaining the National Pokédex)
Legends: Arceus
Cobalt Coastlands: Ginkgo Landing  , Hideaway Bay (mass outbreaks), Islespy Shore, massive mass outbreaks
Generation IX
Scarlet Violet
Unobtainable


In side games

This Pokémon was unavailable prior to Generation III.
Generation III
Pinball: R&S
Evolve Sealeo
Trozei!
Endless Level 21, Forever Level 70, Pair Trozei, Mr. Who's Den
MD Red MD Blue
Evolve Sealeo
Generation IV
MD Time MD Darkness
Lower Brine Cave (B2F-B5F)
MD Sky
Lower Brine Cave (B2F-B5F)
Ranger: SoA
Almia Castle
Ranger: GS
Mt. Sorbet, Ice Temple
Generation V
Rumble Blast
Glacier: World Axle - B2F
Conquest
Evolve Sealeo
Rumble U
Frenzy Square: Race against the Clock (Boss)
Generation VI
Battle Trozei
Infinite Ruins: Stage 2
Rumble World
Plasma Tundra: Frosty Alps (Center Boss, Back, Special)
Generation VII
Rumble Rush
Zapdos Sea, Rayquaza Sea, Celebi SeaFinal
Generation VIII
MD DX
Silver Trench (60F-69F), Far-Off Sea (60F-69F)
Mystery House: Northwind Field
Cross-Generation
Shuffle
Expert Stage: Stage EX36


In events

Games Event Language Location Level Distribution period
BW JR Kyushu Train Station Walrein Japanese Japan 50 April 2 to 22, 2012

Held items

Games Held items
Legends: Arceus
  Normal
Grit items by level
  Alpha
Grit items by level

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
110
170 - 217 330 - 424
80
76 - 145 148 - 284
90
85 - 156 166 - 306
95
90 - 161 175 - 317
90
85 - 156 166 - 306
65
63 - 128 121 - 251
Total:
530
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
1/2
Power
5/5 ★★★★★
Skill
1/1
Stamina
5/5 ★★★★★
Jump
2/2 ★★
Total
14/15 ★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy
None
Notes:

Learnset

Walrein is available in Sword and Shield Version 1.3.0+, Brilliant Diamond and Shining Pearl, and Pokémon Legends: Arceus.

By leveling up

SwShBDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Swagger Normal Status 0000 08585% 15
011 Crunch Dark Physical 08080 100100% 15
011 Ice Fang Ice Physical 06565 09595% 15
011 Rollout Rock Physical 03030 09090% 20
011 Defense Curl Normal Status 0000 00——% 40
011 Growl Normal Status 0000 100100% 40
011 Water Gun Water Special 04040 100100% 25
1212 Powder Snow Ice Special 04040 100100% 25
1616 Rest Psychic Status 0000 00——% 10
2020 Snore Normal Special 05050 100100% 15
2424 Brine Water Special 06565 100100% 10
2828 Aurora Beam Ice Special 06565 100100% 20
3535 Encore Normal Status 0000 100100% 5
4040 Body Slam Normal Physical 08585 100100% 15
4848 Surf Water Special 09090 100100% 15
5656 Blizzard Ice Special 110110 07070% 5
6464 Hail Ice Status 0000 00——% 10
7272 Sheer Cold Ice Special 0000 03030% 5
  • Bold indicates a move that gets STAB when used by Walrein
  • Italic indicates a move that gets STAB only when used by an evolution of Walrein
  • Click on the generation numbers at the top to see level-up moves from other generations

LA

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
Learn Mastery  Move   Type   Cat.   Power   Accuracy   PP
Base  St.   Ag.  Base  St. 
1 10 Rollout Rock Physical 40 50 30 90% 100% 20
6 15 Powder Snow Ice Special 40 50 30 100% 100% 25
11 20 Water Pulse Water Special 60 75 45 —% —% 20
18 28 Rest Psychic Status —% —% 10
25 35 Liquidation Water Physical 80 100 60 100% 100% 10
34 45 Ice Beam Ice Special 80 100 60 100% 100% 10
43 54 Blizzard Ice Special 100 120 80 75% 90% 5
  • Bold indicates a move that gets STAB when used by Walrein
  • Italic indicates a move that gets STAB only when used by an evolution of Walrein
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM08 TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09 TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM22 TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM27 TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31 TM31 Attract Normal Status 0000 100}}100% 15
TM33 TM33 Rain Dance Water Status 0000 00—}}—% 5
TM35 TM35 Hail Ice Status 0000 00—}}—% 10
TM36 TM36 Whirlpool Water Special 03535 085}}85% 15
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM45 TM45 Dive Water Physical 08080 100}}100% 10
TM48 TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM51 TM51 Icicle Spear Ice Physical 02525 100}}100% 30
TM55 TM55 Brine Water Special 06565 100}}100% 10
TM64 TM64 Avalanche Ice Physical 06060 100}}100% 10
TM67 TM67 Ice Fang Ice Physical 06565 095}}95% 15
TM76 TM76 Round Normal Special 06060 100}}100% 15
TM81 TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM98 TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TR00 TR00 Swords Dance Normal Status 0000 00—}}—% 20
TR01 TR01 Body Slam Normal Physical 08585 100}}100% 15
TR03 TR03 Hydro Pump Water Special 110110 080}}80% 5
TR04 TR04 Surf Water Special 09090 100}}100% 15
TR05 TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06 TR06 Blizzard Ice Special 110110 070}}70% 5
TR10 TR10 Earthquake Ground Physical 100100 100}}100% 10
TR16 TR16 Waterfall Water Physical 08080 100}}100% 15
TR20 TR20 Substitute Normal Status 0000 00—}}—% 10
TR26 TR26 Endure Normal Status 0000 00—}}—% 10
TR27 TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR30 TR30 Encore Normal Status 0000 100}}100% 5
TR31 TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR32 TR32 Crunch Dark Physical 08080 100}}100% 15
TR74 TR74 Iron Head Steel Physical 08080 100}}100% 15
TR79 TR79 Heavy Slam Steel Physical 0000 100}}100% 10
TR98 TR98 Liquidation Water Physical 08585 100}}100% 10
TR99 TR99 Body Press Fighting Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Walrein
  • Italic indicates a move that gets STAB only when used by an evolution of Walrein
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM03 TM03 Water Pulse Water Special 06060 100}}100% 20
TM05 TM05 Roar Normal Status 0000 00—}}—% 20
TM07 TM07 Hail Ice Status 0000 00—}}—% 10
TM13 TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14 TM14 Blizzard Ice Special 110110 070}}70% 5
TM15 TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17 TM17 Protect Normal Status 0000 00—}}—% 10
TM18 TM18 Rain Dance Water Status 0000 00—}}—% 5
TM23 TM23 Iron Tail Steel Physical 100100 075}}75% 15
TM26 TM26 Earthquake Ground Physical 100100 100}}100% 10
TM32 TM32 Double Team Normal Status 0000 00—}}—% 15
TM39 TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 00—}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM55 TM55 Brine Water Special 06565 100}}100% 10
TM58 TM58 Endure Normal Status 0000 00—}}—% 10
TM68 TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM72 TM72 Avalanche Ice Physical 06060 100}}100% 10
TM75 TM75 Swords Dance Normal Status 0000 00—}}—% 20
TM80 TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM82 TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TM83 TM83 Bulldoze Ground Physical 06060 100}}100% 20
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM90 TM90 Substitute Normal Status 0000 00—}}—% 10
TM95 TM95 Surf Water Special 09090 100}}100% 15
TM96 TM96 Strength Normal Physical 08080 100}}100% 15
TM98 TM98 Rock Smash Fighting Physical 04040 100}}100% 15
TM99 TM99 Waterfall Water Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Walrein
  • Italic indicates a move that gets STAB only when used by an evolution of Walrein
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Aqua Ring Water Status —% 20
Belly Drum Normal Status —% 10
Curse Ghost Status —% 10
Fissure Ground Physical 30% 5
Spit Up Normal Special 100% 10
Stockpile Normal Status —% 20
Swallow Normal Status —% 10
Water Pulse Water Special 60 100% 20
Yawn Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Walrein in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Walrein in that game.
  • Bold indicates a move that gets STAB when used by Walrein
  • Italic indicates a move that gets STAB only when used by an evolution of Walrein
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Aqua Ring Water Status —% 20
Belly Drum Normal Status —% 10
Curse Ghost Status —% 10
Fissure Ground Physical 30% 5
Rollout Rock Physical 30 90% 20
Spit Up Normal Special 100% 10
Stockpile Normal Status —% 20
Swallow Normal Status —% 10
Yawn Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Walrein in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Walrein in that game.
  • Bold indicates a move that gets STAB when used by Walrein
  • Italic indicates a move that gets STAB only when used by an evolution of Walrein
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

SwShBDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Steel Roller Steel Physical 130 100% 5
  • Bold indicates a move that gets STAB when used by Walrein
  • Italic indicates a move that gets STAB only when used by an evolution of Walrein
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

LA

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Power   Accuracy   PP 
Base  St.   Ag.  Base  St. 
LA Aqua Tail Water Physical 85 105 65 90% 100% 10
LA Baby-Doll Eyes Fairy Status 100% 100% 20
LA Bulldoze Ground Physical 60 75 45 100% 100% 20
LA Giga Impact Normal Physical 120 150 100 90% 95% 5
LA Hyper Beam Normal Special 120 150 100 90% 95% 5
LA Ice Ball Ice Physical 40 50 30 90% 100% 20
LA Ice Beam Ice Special 80 100 60 100% 100% 10
LA Ice Fang Ice Physical 65 80 50 95% 100% 15
LA Icy Wind Ice Special 60 75 45 95% 100% 20
LA Iron Head Steel Physical 80 100 60 100% 100% 10
LA Iron Tail Steel Physical 100 120 80 75% 90% 5
LA Rest Psychic Status —% —% 10
LA Rock Slide Rock Physical 75 90 60 90% 100% 10
LA Rock Smash Fighting Physical 40 50 30 100% 100% 20
LA Water Pulse Water Special 60 75 45 —% —% 20
  • Bold indicates a move that gets STAB when used by Walrein
  • Italic indicates a move that gets STAB only when used by an evolution of Walrein
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Walrein
  • Italic indicates a move that gets STAB only when used by an evolution of Walrein
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV V VI VII Aqua Tail Water Physical 09090 090}}90% 10
III IV V VI VII Block Normal Status 0000 00—}}—% 5
III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
III IV V VI VII Charm Fairy Status 0000 100}}100% 20
III IV V VI VII Confide Normal Status 0000 00—}}—% 20
III IV V VI VII Double Team Normal Status 0000 00—}}—% 15
III IV V VI VII Double-Edge Normal Physical 120120 100}}100% 15
III IV V VI VII Echoed Voice Normal Special 04040 100}}100% 15
III IV V VI VII Frost Breath Ice Special 06060 090}}90% 10
III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
III IV V VI VII Fury Cutter Bug Physical 04040 095}}95% 20
III IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
III IV V VI VII Ice Ball × Ice Physical 03030 090}}90% 20
III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
III IV V VI VII Mud-Slap Ground Special 02020 100}}100% 10
III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
III IV V VI VII Return × Normal Physical 0000 100}}100% 20
III IV V VI VII Roar Normal Status 0000 00—}}—% 20
III IV V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
III IV V VI VII Signal Beam × Bug Special 07575 100}}100% 15
III IV V VI VII Strength Normal Physical 08080 100}}100% 15
III IV V VI VII Super Fang Normal Physical 0000 090}}90% 10
III IV V VI VII Toxic Poison Status 0000 090}}90% 10
III IV V VI VII Water Sport × Water Status 0000 00—}}—% 15
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Walrein
  • Italic indicates a move that gets STAB only when used by an evolution of Walrein
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations

Side game data

Pokémon Pinball RS
 
Acquisition: Evolve
Pokémon Trozei!
 
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: Evolve
Friend Area: Ice Floe Beach
Phrases
51%-100% HP I rode out on ice floes!
26%-50% HP Watch it! My HP's been cut in half!
1%-25% HP I've had it... My tusks have chipped...
Level up There! I've gained my level! My tusks have turned more rigid!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
  Body size: 1
Recruit rate: 0.5%
IQ group: E
Pokémon Ranger: Shadows of Almia
Group:
Ice
Poké Assist:  
Ice
Field move:  
(Crush ×3)
Browser entry R-199
It attacks by spitting hunks of ice and letting loose blizzards.
Pokémon Ranger: Guardian Signs
Group:
Ice
Poké Assist:
(present)
 
Ice
Field move:
(present)
 
(Crush ×4)
Poké Assist:
(past)
 
Ice
Field move:
(past)
 
(Crush ×1)
Browser entry R-255/N-144
It causes continuous blizzards around itself that make Pokémon Stopped.
Pokémon Rumble Blast
Attack ●●●
Defense ●●●●
Speed ●●●
Pokémon Rumble Rush
  Walking Speed: 1.98 seconds Base HP: 61
Base Attack: 80 Base Defense: 57 Base Speed: 60
Pokémon Conquest
  HP: ★★★★★ Move: Blizzard
Attack: ★★★ Ability 1: Tenacity
Ability 2: Skater
Ability 3: Thick Fat
Defense: ★★★★
Speed: ★★★
Evolves from Sealeo when its HP is 195 or higher
Range: 2 Perfect Links: Mitsutada and Yukimasa
Pokémon Battle Trozei
Ice
Attack Power: ★★★★★

 

Pokémon Shuffle
 
Ice
  Attack Power: 70 - 110   5

#447
 

Rock Break+
Sometimes destroys three breakable-rock disruptions.
  Swappable Skill(s): Last-Ditch Effort


Pokémon GO
  Base HP: 242 Base Attack: 182 Base Defense: 176
Egg Distance: N/A Buddy Distance: 3 km Evolution Requirement: N/A
Fast Attacks: Waterfall, Frost Breath, Powder Snow
Charged Attacks: Blizzard, Earthquake, Water Pulse, Icicle Spear, Frustration , Return 

Evolution data

 
Unevolved
Spheal
 Ice  Water 
 
Level 32
 
First evolution
Sealeo
 Ice  Water 
 
Level 44
 
Second evolution
Walrein
 Ice  Water 


Sprites

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
           
           
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
           
           
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
       
       
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
Front Back Front Back
Generation VIII
Legends: Arceus
This Pokémon is unavailable in Generation IX.
Cross-Generation
HOME
   
  For other sprites and images, please see Walrein images on the Bulbagarden Archives.


Trivia

  • With the ability Thick Fat, Walrein and its evolutionary relatives can have an ⅛× resistance to Ice. This makes it the only evolutionary line where all of its members can have a triple resistance to a type under normal battle circumstances. The only other Pokémon that can have a triple resistance is Dewgong as it shares the same types and abilities as Walrein's evolutionary line.

Origin

Walrein is based on a walrus. Its body shape, blue coloration, and fluffy white fur are reminiscent of a breaking wave.

Name origin

Walrein may be a combination of walrus, reign, and possibly rain.

Todoseruga may be a combination of 胡獱 todo (Steller sea lion), Kaiser (German for emperor), and 牙 ga (tusk).

In other languages

Language Title Meaning
  Japanese トドゼルガ Todoseruga From 胡獱 todo, Kaiser, and ga
  French Kaimorse From Kaiser and morse
  Spanish Walrein Same as English name
  German Walraisa From Walross and Kaiser
  Italian Walrein Same as English name
  Korean 씨카이저 Seakaiser From sea and Kaiser
  Mandarin Chinese 帝牙海獅 / 帝牙海狮 Dìyǎhǎishī From , , and 海獅 / 海狮 hǎishī
  Cantonese Chinese 帝牙海獅 Dai'ngàhhóisī From dai, ngàh, and 海獅 hóisī


External links


  #0364: Sealeo
Pokémon
#0366: Clamperl  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.