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Psyduck (Pokémon)

Persian #053: Persian
Pokémon
#055: Golduck Golduck
This article is about the species. For a specific instance of this species, see Psyduck (disambiguation).
Psyduck
Duck Pokémon
コダック
Koduck
#054
Psyduck

Psyduck

Psyduck

Psyduck
Images on the Bulbagarden Archives
Type
Water Unknown
Unknown Unknown
Blue-Striped
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Damp or Cloud Nine Cacophony
Cacophony
Swift Swim
Hidden Ability

Hidden Ability

Mega Psyduck

Mega Psyduck Y
Gender ratio
Unknown
50% male, 50% female
Catch rate
190 (24.8%)
Breeding
Egg Groups
Water 1 and Field
Hatch time
5355 - 5609 steps
Height
2'07" 0.8 m
{{{forme1}}}
0'0" 0 m
{{{forme2}}}
0'0" 0 m
{{{forme3}}}
0'0" 0 m
{{{forme4}}}
Weight
43.2 lbs. 19.6 kg
{{{forme1}}}
0 lbs. 0 kg
{{{forme2}}}
0 lbs. 0 kg
{{{forme3}}}
0 lbs. 0 kg
{{{forme4}}}
Mega Stone
{{{mega}}} {{{mega2}}}
Regional numbers
Pokédex
#054
Kanto
#140
Johto
#158
Hoenn
#043
Sinnoh
#028
Unova
Central
#059
Kalos
Not in any regional Pokédex
Browser
R-121
Fiore
R-000
Almia

Oblivia
Not in any Browser
Base experience yield
80
Gen. I-IV
Unknown
IV
64
V+
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body06.png BodyUnknown.png
{{{forme2}}}
Footprint
F054.png None.png
{{{forme2}}}
Pokédex color
Yellow
Base friendship
70
External Links

Psyduck (Japanese: コダック Koduck) is a Water-type Pokémon.

It evolves into Golduck starting at level 33.

Biology

Psyduck is a yellow Pokémon that resembles a duck or bipedal platypus. Three tufts of black hair grow on top of its head, and it has a wide, flat, cream-colored beak and vacant eyes. Its legs, arms, and tail are stubby and its webbed feet are cream-colored. There are three claws on both of its hands.

Psyduck is constantly stunned by its headache and is unable to think very clearly. It usually stands immobile, trying to calm its headache. However, when its headache becomes too severe, it releases tension in the form of strong psychic powers. The use of these powers produces brain waves identical to those seen in sleepers, and the Pokémon is unable to recall these episodes. Psyduck lives in freshwater lakes, small ponds, or rivers in tropical areas.

In the anime

Major appearances

Psyduck in the anime

Misty's Psyduck

Misty has a Psyduck that she accidentally caught in Hypno's Naptime. It is a constant source of frustration for her, as it frequently emerges from its Poké Ball to attempt to battle the opponent in substitution of one of her other Pokémon. Despite this, she has been shown to deeply care for it. Despite being generally shown as dimwitted and oblivious, when its headache gets bad enough, it has been shown to use phenomenally powerful Psychic-type moves which far exceed its normal ability.

Other

Psyduck Eggs in the anime

In Bye Bye Psyduck, a girl named Marina owned a Psyduck that wasn't as dopey as the one Misty had.

In Sitting Psyduck, a Psyduck was owned by a rich girl named Emily. However, the Psyduck didn't like having a pampered life-style and kept running away.

Team Rocket used a Psyduck in their scheme in Not on MY Watch Ya Don't!.

Nine Psyduck appeared in The Psyduck Stops Here!; six parents and three babies. Three of the parents were blocking the path that Ash and his friends tried to pass on their way to Celestic Town. The Psyduck weren't able to return to their real home, Lake Psyduck, due to three Muk.

One also appeared in Meloetta's Moonlight Serenade.

Minor appearances

Two Psyduck were part of an exhibition in Flower Power.

A Psyduck appeared in Beauty and the Breeder where it participated in a Pokémon breeding competition.

A Psyduck appeared in Dueling Heroes.

A Psyduck was used by one of the students of the Pokémon Trainer's School in Gonna Rule The School!.

A Psyduck appeared in Win, Lose, or Drew! as a Pokémon in the Contest.

A boy's Psyduck appeared in Once in a Mawile! when Samantha's Mawile fell in love with it.

A Psyduck appeared in the opening of Lucario and the Mystery of Mew.

Psyduck made a small appearance in The Rise of Darkrai as one of the Pokémon Darkrai hit with a Dark Void.

A Psyduck belonging to a Coordinator appeared in Dawn's Early Night!. It was used along with a Duskull for the Double Performance required during the Hearthome Contest.

Dawn's Piplup spotted a Psyduck in Sleepless In Pre-Battle!.

A Psyduck appeared as a mask for the festival in Capacia Island UFO!.

A Psyduck appeared in Lumiose City Pursuit and Mega-Mega Meowth Madness!, Day Three Blockbusters! and even in a flashback in Mega Evolution Special I at Professor Sycamore's lab.

Psyduck has made cameo appearances in A Blustery Santalune Gym Battle!, Battling on Thin Ice!, Grooming Furfrou! and Heroes - Friends and Faux Alike!.

Two Psyduck appeared in A Jolting Switcheroo!.

A Psyduck appeared in A PokéVision of Things to Come!.

A Trainer's Psyduck appeared in A Battle by Any Other Name!.

A Trainer's Psyduck appeared in Summer of Discovery!, Foggy Pokémon Orienteering! and Battling Into the Hall of Fame!.

A Trainer's Psyduck appeared in Dreaming a Performer's Dream!.

Pokédex entries

Episode Pokémon Source Entry
EP027 Psyduck Ash's Pokédex Psyduck, a Water Pokémon. Uses mysterious powers to perform various attacks. Psyduck constantly suffers from a headache.
EP032 Psyduck's attacks Ash's Pokédex Psyduck's attacks are: Number one: Tail Whip. Number two: Scratch. Number three: Disable. Number four: Confusion. When Psyduck's headache becomes severe, it uses amazing power.
This concludes the entries from the original series.
Episode Pokémon Source Entry
AG140 Psyduck May's Pokédex Psyduck, the Duck Pokémon. Psyduck suffers frequent headaches and can exhibit mysterious attacks when they become especially intense.
This concludes the entries from the Advanced Generation series.
Episode Pokémon Source Entry
DP087 Psyduck Dawn's Pokédex Psyduck, the Duck Pokémon. When a Psyduck's headache gets severe, it starts to exhibit odd powers.
This concludes the entries from the Diamond & Pearl series.

In the manga

In the How I Became a Pokémon Card manga

In the How I Became a Pokémon Card manga, a Psyduck appears in Troubled Pokémon, Psyduck.

In the movie adaptations

A Psyduck appears in The Rise of Darkrai where it was one of the Pokémon put to sleep by Darkrai.

In the Pokémon Adventures manga

In the Red, Green & Blue chapter,Sigh for Psyduck an undead Psyduck that had been brought back to life by a Koga's Gastly appeared in the Pokémon Tower. It first appeared to Red like a normal Psyduck, until it attempted an assault on him: its eyeballs suddenly sunk into its eye sockets and some skin fell off, revealing its bones. Since it was just a mindless undead, it was easily destroyed by Red's Bulbasaur using Vine Whip.

Another Psyduck appeared as a silhouette when Green explains about Mew in The Jynx Jinx.

Psyduck's first real appearance was in ''Breath of the Dragonair Part 1 where it was used by a trainer in a surfing contest, before the it was interrupted by Lance controlling the winning prize, a Dragonair.

A Psyduck is seen as one of the Pokémon at Earl's Pokémon Academy in Violet City in Slugging It Out With Slugma.

A Psyduck later appeared in Suddenly Suicune III where Crystal fails to catch it.

A Psyduck appeared in The Last Battle XIII as one of the Pokémon sent to help the fight in Ilex Forest.

After several other appearances, a herd of Psyduck appeared, blocking the route to Celestic Town, just as they had in the games. However, included among them were Trainer Pokémon, and this was all a ruse by Team Galactic, which Cynthia catches on to shortly after calming them.

In the Pokémon Pocket Monsters manga

Green's Psyduck debuted in The Big Battle In The Viridian Forest!!.

In the Pokémon Zensho manga

Satoshi has a Psyduck in the Pokémon Zensho manga.

In The Electric Tale of Pikachu manga

Main article: Misty's Psyduck

Misty's Psyduck makes a small cameo in Pikachu's Excellent Adventure.

In the TCG

Main article: Psyduck (TCG)

In the TFG

One Psyduck figure has been released.

Other appearances

Super Smash Bros. Melee

Psyduck is the third Pokéfloat to appear. Fighting occurs on its head and beak. It then floats up and off the top of the screen as the fighting moves onto Chikorita.

Game data

NPC appearances

Pokédex entries

Generation I
Red While lulling its enemies with its vacant look, this wily Pokémon will use psychokinetic powers.
Blue
Yellow Always tormented by headaches. It uses psychic powers, but it is not known if it intends to do so.
Stadium Appears unaware and totally vacant. However, if its chronic headache worsens, it starts exhibiting peculiar powers.
Generation II
Gold It has mystical powers but doesn't recall that it has used them. That is why it always looks puzzled.
Silver If its chronic headache peaks, it may exhibit odd powers. It seems unable to recall such an episode.
Crystal The only time it can use its psychic power is when its sleeping brain cells happen to wake.
Stadium 2 It has mystical powers but doesn't recall that it has used them. That is why it always looks puzzled.
Generation III
Ruby Psyduck uses a mysterious power. When it does so, this Pokémon generates brain waves that are supposedly only seen in sleepers. This discovery spurred controversy among scholars.
Sapphire If it uses its mysterious power, Psyduck can't remember having done so. It apparently can't form a memory of such an event because it goes into an altered state that is much like deep sleep.
Emerald When its headache intensifies, it starts using strange powers. However, it has no recollection of its powers, so it always looks befuddled and bewildered.
FireRed It is constantly wracked by a headache. When the headache turns intense, it begins using mysterious powers.
LeafGreen While lulling its enemies with its vacant look, this wily Pokémon will use psychokinetic powers.
Generation IV
Diamond If its usual headache worsens, it starts exhibiting odd powers. It can't remember doing so, however.
Pearl It never remembers using its odd powers, so it always tilts its head in puzzlement.
Platinum Overwhelmed by enigmatic abilities, it suffers a constant headache. It sometimes uses mysterious powers.
HeartGold It has mystical powers but doesn't recall that it has used them. That is why it always looks puzzled.
SoulSilver If its chronic headache peaks, it may exhibit odd powers. It seems unable to recall such an episode.
Generation V
Black Overwhelmed by enigmatic abilities, it suffers a constant headache. It sometimes uses mysterious powers.
White
Black 2 When headaches stimulate its brain cells, which are usually inactive, it can use a mysterious power.
White 2
Generation VI
X It is constantly wracked by a headache. When the headache turns intense, it begins using mysterious powers.
Y It has mystical powers but doesn't recall that it has used them. That is why it always looks puzzled.

Game locations

Generation I
Red Blue
Seafoam Islands
Routes 24 and 25, Cerulean City, Cerulean Gym, Safari Zone (Super Rod)
Blue (Japan)
Routes 24 and 25, Cerulean City, Safari Zone (Super Rod)
Yellow
Route 6 (Surfing)
Generation II
Gold Silver
Routes 6 and 35, Ilex Forest (Surfing)
Crystal
Routes 6 and 35, Ilex Forest (Surfing)
Routes 6 and 35, Ilex Forest, National Park (tall grass)Night
Generation III
Ruby Sapphire
Safari Zone
Emerald
Safari Zone
FireRed
Celadon City (Surfing)
Routes 4, 10, 11, 12, 13, 19, 20, 21, and 24, Water Labyrinth, Resort Gorgeous, Memorial Pillar, Green Path, Outcast Island, Tanoby Ruins, Pallet Town, Cerulean City, Vermilion City, Cinnabar Island, One Island, Five Island, Trainer Tower (Super Rod)
Routes 6, 22, 23, and 25, Viridian City, Fuchsia City, Four Island, Cerulean Cave, Safari Zone (Surfing and Super Rod)
Treasure Beach, Kindle Road, Bond Bridge, Five Isle Meadow, Ruin Valley, Water Path (tall grass and Super Rod)
Cape Brink, Berry Forest (tall grass, surfing, and Super Rod)
Seafoam Islands, Icefall Cave (walking, surfing, and Super Rod)
Canyon Entrance (tall grass)
LeafGreen
Trade, Event
Colosseum
Trade
XD
Trade
Generation IV
Diamond Pearl
Routes 204, 208, 209, 210, 212, and 214, Twinleaf Town, Eterna City, Lake Verity (Surfing)
Routes 208 and 210, Lake Acuity, Lake Valor, Great Marsh (tall grass)
Oreburgh Gate, Ravaged Path (walking and surfing)
Platinum
Routes 204, 208, 209, 210, 212, 214, and 225, Twinleaf Town, Eterna City, Lake Verity, Resort Area (Surfing)
Routes 208 and 210, Lake Acuity, Lake Valor, Great Marsh (tall grass)
Oreburgh Gate, Ravaged Path (walking and surfing)
HeartGold SoulSilver
Routes 6 and 35, Ilex Forest, Seafoam Islands, Cerulean Cave, Safari Zone
Pal Park
Pond
Pokéwalker
Beautiful Beach and Stormy Beach
Generation V
Black White
Breed Golduck
Black 2 White 2
Floccesy Ranch
Dream World
Pleasant Forest
Generation VI
X Y
Route 7 (Horde Encounter)
Route 22 (walking and surfing)

In side games

Game Location
Pokémon Snap River
Pokémon Pinball Mt. Moon
Cerulean City
Seafoam Islands
Pokémon Pinball:
Ruby & Sapphire
Safari Zone (Ruby Field)
Pokémon Trozei! Huge Storage 4
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Starter Pokémon
Joyous Tower (9F-12F)
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Waterfall Cave (B1-B8)
Pokémon Ranger Safra Sea
Pokémon Rumble Bright Beach
Pokémon Rumble Blast Lake: Sun-Dappled Bank, Everspring Valley
PokéPark Wii: Pikachu's Adventure Beach Zone
PokéPark 2: Wonders Beyond Cove Area

In events

Games Event Language Location Level Distribution period
GSC Pokémon Center Mystery Egg #2 Petal Dance Psyduck Japanese Japan 5 March 16 to April 7, 2002
GSC Gotta Catch 'Em All Station! Petal Dance Psyduck English United States 5 April 12 to May 4, 2002
GSC Gotta Catch 'Em All Station! Tri Attack Psyduck English United States 5 July 12 to August 8, 2002
FRLG Pokémon Trade and Battle Day Psyduck English United States 27 September 25, 2004
FRLGE PokéPark Egg Psyduck Japanese Japan 5 March 12 to May 8, 2005
In-game events
Games Event Language Location Level Distribution period
RGBY Amnesia Psyduck Japanese hide 15 April 30, 1999 onwards
RBY Amnesia Psyduck English hide 15 February 29, 2000 onwards
RBY Amnesia Psyduck French hide 15 April 7, 2000 onwards
RBY Amnesia Psyduck German hide 15 April 7, 2000 onwards
RBY Amnesia Psyduck Italian hide 15 April 7, 2000 onwards
RBY Amnesia Psyduck Spanish hide 15 April 7, 2000 onwards
GTS events
Games Event Language Location Level Distribution period
DP Jun Psyduck Japanese GTS 1 August 19 to 30, 2007
DP Ken Psyduck Japanese GTS 1 August 19 to 30, 2007
DP ShigeShige Psyduck Japanese GTS 1 August 19 to 30, 2007

Held items

Game Held Item(s)
Red* Blue* Berry (100%)
Yellow*
Stadium* Normal Box (100%)*
Gold Silver Berry (8%)
Crystal

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 50
110 - 157 210 - 304
Attack: 52
51 - 114 98 - 223
Defense: 48
47 - 110 90 - 214
Sp.Atk: 65
63 - 128 121 - 251
Sp.Def: 50
49 - 112 94 - 218
Speed: 55
54 - 117 103 - 229
Total: 320   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
  • This Pokémon's  Special  base stat in Generation I was 50.


Pokéathlon stats

Speed
2/5 ★★☆☆☆
Power
2/5 ★★☆☆☆
Skill
2/5 ★★☆☆☆
Stamina
2/5 ★★☆☆☆
Jump
2/4 ★★☆☆
Total
10/24 ★★☆☆

Type effectiveness

Under normal battle conditions in Generation VI, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None

Learnset

By leveling up

Generation VI
Other generations:
I - II - III - IV - V
 XY   ORAS   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
0011 0011 Water Sport Water Status 0000 —}}—% 15 ???  ?  ?
0011 0011 Scratch Normal Physical 04040 100}}100% 35 ???  ?  ?
0044 0044 Tail Whip Normal Status 0000 100}}100% 30 ???  ?  ?
0088 0088 Water Gun Water Special 04040 100}}100% 25 ???  ?  ?
01515 01111 Confusion Psychic Special 05050 100}}100% 25 ???  ?  ?
02222 01515 Fury Swipes Normal Physical 01818 080}}80% 15 ???  ?  ?
01818 01818 Water Pulse Water Special 06060 100}}100% 20 ???  ?  ?
01111 02222 Disable Normal Status 0000 100}}100% 20 ???  ?  ?
02525 02525 Screech Normal Status 0000 085}}85% 40 ???  ?  ?
03232 02929 Aqua Tail Water Physical 09090 090}}90% 10 ???  ?  ?
02929 03232 Zen Headbutt Psychic Physical 08080 090}}90% 15 ???  ?  ?
03636 03636 Soak Water Status 0000 100}}100% 20 ???  ?  ?
03939 03939 Psych Up Normal Status 0000 —}}—% 10 ???  ?  ?
04343 04343 Amnesia Psychic Status 0000 —}}—% 20 ???  ?  ?
04646 04646 Hydro Pump Water Special 110110 080}}80% 5 ???  ?  ?
05050 05050 Wonder Room Psychic Status 0000 —}}—% 10 ???  ?  ?
  • A level of "Start" indicates a move that will be known by a Psyduck obtained at level 1 in Generation VI
  • Bold indicates a move that gets STAB when used by Psyduck
  • Italic indicates a move that gets STAB only when used by an evolution of Psyduck
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
I - II - III - IV - V
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Bag TM Dark Sprite.png TM01 Hone Claws Dark Status 0000 —}}—% 15
Bag TM Psychic Sprite.png TM03 Psyshock Psychic Special 08080 100}}100% 10
Bag TM Psychic Sprite.png TM04 Calm Mind Psychic Status 0000 —}}—% 20
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Ice Sprite.png TM07 Hail Ice Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 09090 100}}100% 10
Bag TM Ice Sprite.png TM14 Blizzard Ice Special 110110 070}}70% 5
Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status 0000 —}}—% 30
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 08080 100}}100% 10
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Flying Sprite.png TM40 Aerial Ace Flying Physical 06060 —}}—% 20
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Water Sprite.png TM55 Scald Water Special 08080 100}}100% 15
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Ghost Sprite.png TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM77 Psych Up Normal Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM88 Sleep Talk Normal Status 0000 —}}—% 10 Cool 0   0  
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag TM Fighting Sprite.png TM98 Power-Up Punch Fighting Physical 04040 100}}100% 20 Cool 0   0  
Bag TM Normal Sprite.png TM100 Confide Normal Status 0000 —}}—% 20 Cool 0   0  
Bag HM Water Sprite.png HM03 Surf Water Special 09090 100}}100% 15
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
Bag HM Water Sprite.png HM05 Waterfall Water Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Psyduck
  • Italic indicates a move that gets STAB only when used by an evolution of Psyduck
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
I - II - III - IV - V
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Shellos Clear Smog* Poison Special 50 —% 15
VulpixNinetalesLaprasMareepFlaaffyAmpharos
UmbreonMantineStantlerSpoinkGrumpigWatchog
Confuse Ray Ghost Status 100% 10
MankeyPrimeape Cross Chop Fighting Physical 100 80% 5
SeelDewgongSlakothVigorothSlakingSpheal
SealeoWalreinOshawottDewottSamurottMinccino
Emolga
Encore Normal Status 100% 5
SentretFurretMudkipMarshtompSwampertSkitty
BunearyLopunnyLucario
Foresight Normal Status —% 40
EspeonAbsolMunnaWoobatSwoobatDelphox Future Sight Psychic Special 120 100% 10
PoliwagPoliwhirlPoliwrathPolitoedStantlerSpinda
GlameowPuruglyPatratWatchogMunnaMusharna
InkayMalamar
Hypnosis Psychic Status 60% 20
EkansArbokDiglettDugtrioPoliwagPoliwhirl
WooperQuagsireSwinubPiloswineMamoswineMarshtomp
SwampertShellosGastrodonStunfisk
Mud Bomb Ground Special 65 85% 10
EspeonGirafarigRemoraidOctilleryMantineSpoink
GrumpigSpindaKecleonMunnaMusharnaInkay
Malamar
Psybeam Psychic Special 65 100% 20
CorsolaMilotic Refresh Normal Status —% 20
SquirtleWartortleBlastoiseRattataRaticateEkans
ArbokPikachuRaichuSandshrewSandslashNidoran♂
NidorinoNidokingVulpixNinetalesDiglettDugtrio
MeowthPersianPsyduckGolduckMankeyPrimeape
GrowlitheArcaninePoliwagPoliwhirlPoliwrathPolitoed
PonytaRapidashSlowpokeSlowbroSlowkingFarfetch'd
SeelDewgongRhyhornRhydonRhyperiorHorsea
SeadraKingdraTaurosLaprasEeveeVaporeon
JolteonFlareonEspeonUmbreonLeafeonGlaceon
OmanyteOmastarKabutoKabutopsDratiniDragonair
DragoniteCyndaquilQuilavaTyphlosionTotodileCroconaw
FeraligatrSentretFurretMareepFlaaffyAmpharos
MarillAzumarillWooperQuagsireAipomAmbipom
GirafarigDunsparceSnubbullGranbullSneaselWeavile
TeddiursaUrsaringSwinubPiloswineMamoswineCorsola
RemoraidOctilleryDelibirdMantineHoundourHoundoom
PhanpyDonphanStantlerTorchicCombuskenBlaziken
MudkipMarshtompSwampertPoochyenaMightyenaZigzagoon
LinooneLotadLombreLudicoloSeedotNuzleaf
ShiftryWingullPelipperSurskitMasquerainSlakoth
VigorothSlakingWhismurLoudredExploudSkitty
DelcattyMawileElectrikeManectricWailmerWailord
NumelCameruptTorkoalSpoinkGrumpigSpinda
ZangooseSeviperCorphishCrawdauntFeebasMilotic
KecleonAbsolSphealSealeoWalreinClamperl
HuntailGorebyssRelicanthChimcharMonfernoInfernape
PiplupPrinplupEmpoleonBidoofBibarelShinx
LuxioLuxrayPachirisuBuizelFloatzelShellos
ShellosGastrodonGastrodonBunearyLopunnyGlameow
PuruglyStunkySkuntankLucarioHippopotasHippowdon
Secret Power Normal Physical 70 100% 20
Skitty Simple Beam* Normal Status 100% 15
WhismurLoudredExploud Sleep Talk Normal Status —% 10
WhismurLoudredExploudKecleonMunna Synchronoise Psychic Special 120 100% 15
SlowpokeSlowbroSlowkingWooperQuagsireDunsparce
KingdraSlakothSlakingNumelCameruptRelicanth
BidoofBibarelHippopotasHippowdonPansearMunna
Yawn Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Psyduck in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Psyduck in that game.
  • Bold indicates a move that gets STAB when used by Psyduck
  • Italic indicates a move that gets STAB only when used by an evolution of Psyduck
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
I - II - III - IV - V
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Psyduck can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Psyduck cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Psyduck
  • Italic indicates a move that gets STAB only when used by an evolution of Psyduck
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

TCG-only moves

Move Card
Bubble Psyduck (EX Team Magma vs Team Aqua 44)

Side game data

Pokémon Pinball
 Pin054.png Pin054.gif 
Acquisition: Catch
Pokémon Pinball RS
 PinRS054.png PinRS054.gif 
Acquisition: Catch
Pokémon Trozei!
 Trozeiani054.gif 
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
MDP054.png Body size: 1
Recruit rate: 10.8%
Friend Area: Turtleshell Pond
Phrases
51%-100% HP Owowowow! My head hurts!
26%-50% HP Owowowowow! I only have half my HP left!
1%-25% HP Owowowow... I'm close to flopping on my face...
Level up Owowowowow! Leveled up!
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up Owowowowow! Leveled up!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
MDP054.png Body size: 1
Recruit rate: 8.2%
IQ group: C
Pokémon Ranger
Group:  Water  Poké Assist: Water PA.png
( Water )
Field move: None
Loops: 32 Min. exp.: N/A Max. exp.: N/A
Browser entry  
Psyduck is a laid-back Pokémon that likes to vacantly float on water.
Pokémon Ranger: Shadows of Almia
Group:  Normal  Poké Assist: None Field move: None
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Normal  None Past
Electric Assist.png
( Normal )
None Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
This Pokémon does not have a browser entry.
Attack ●●
Defense ●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack ●●
Defense ●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
PPW054.png PokéPark Pad entry:
Psyduck can often be found playing in the Beach Zone. His most favorite Attraction of all is Gyarados's Aqua Dash.
PokéPark 2: Wonders Beyond
PP2054.png Strong: Weak:
PokéPark Pad entry:
He gets confused about directions and wanders off into various Areas. As a result, he has a lot of friends in different Areas.
None.png HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution

054Psyduck.png
Unevolved
Psyduck
 Water 
Rare Candy
Level 33
055Golduck.png
First evolution
Golduck
 Water 

Sprites

Generation I
Red Blue Yellow Red Green
Spr 1b 054.png Spr b g1 054.png Spr 1y 054.png Spr b g1 054.png Spr 1g 054.png Spr b g1 054.png
Front Back Front Back Front Back
Generation II
Gold Silver Crystal
Spr 2g 054.png Spr b 2g 054.png Spr 2s 054.png Spr b 2g 054.png Spr 2c 054.gif Spr b 2c 054.png
Spr 2g 054 s.png Spr b 2g 054 s.png Spr 2s 054 s.png Spr b 2g 054 s.png Spr 2c 054 s.gif Spr b 2g 054 s.png
Front Back Front Back Front Back
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
Spr 3r 054.png Spr b 3r 054.png Spr 3e 054.gif Spr b 3r 054.png Spr 3f 054.png Spr b 3r 054.png
Spr 3r 054 s.png Spr b 3r 054 s.png Spr 3e 054 s.gif Spr b 3r 054 s.png Spr 3f 054 s.png Spr b 3f 054 s.png
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
Spr 4d 054.png Spr b 4d 054.png Spr 4p 054.png Spr b 4d 054.png Spr 4h 054.png Spr b 4d 054.png
Spr 4d 054 s.png Spr b 4d 054 s.png Spr 4p 054 s.png Spr b 4d 054 s.png Spr 4h 054 s.png Spr b 4d 054 s.png
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
Spr 5b 054.png Spr b 5b 054.png Spr 5b 054.png Spr b 5b2 054.png
Spr 5b 054 s.png Spr b 5b 054 s.png Spr 5b 054 s.png Spr b 5b2 054 s.png
Front Back Front Back
054MS.png For other sprites and images, please see Psyduck images on the Bulbagarden Archives.

Trivia

Origin

Psyduck's design appears to draw inspiration from both ducks and platypuses

Name origin

Psyduck is a combination of psychic (referring to its mental powers) and duck.

Koduck may be a combination of 子ko (child) and duck.

In other languages

Language Title Meaning
Japan Flag.png Japanese コダック Koduck From ko and duck
France Flag.png French Psykokwak From psychotique and couac
Spain Flag.png Spanish Psyduck Same as English name
Germany Flag.png German Enton From Ente
Italy Flag.png Italian Psyduck Same as English name
South Korea Flag.png Korean 고라파덕 Gorapadeok From gol, 아프다 apeuda and Duck.


Related articles

External links

Notes

Persian #053: Persian
Pokémon
#055: Golduck Golduck


Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.
Last modified on 23 November 2014, at 12:56