Ralts (Pokémon)

Revision as of 19:21, 22 September 2022 by Kristak (talk | contribs) (→‎In side games: Gen VIII added)
For Pokémon GO information on this species, see the game's section.
279MS.png #279: Pelipper
Pokémon
#281: Kirlia 281MS.png
This article is about the species. For a specific instance of this species, see Ralts (disambiguation).
Ralts
Feeling Pokémon
ラルトス
Ralts
#280
Ralts



Images on the Bulbagarden Archives
Type
Psychic Fairy
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Synchronize or Trace Cacophony
Cacophony
Telepathy
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
235 (41.3%)
Breeding
Egg Groups
Human-LikeGen VIII and Amorphous
Hatch time
20 cycles
Height
1'04" 0.4 m
Ralts
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
14.6 lbs. 6.6 kg
Ralts
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
70
Gen. III-IV
Unknown
IV
40
V+
Leveling rate
Slow
EV yield
Total: 1
Ralts
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body12.png
Footprint
F280.png F000.png
{{{form2}}}
Pokédex color
White
Base friendship
35
External Links

Ralts (Japanese: ラルトス Ralts) is a dual-type Psychic/Fairy Pokémon introduced in Generation III. Prior to Generation VI, it was a pure Psychic-type Pokémon.

It evolves into Kirlia starting at level 20, which evolves into Gardevoir starting at level 30 or, if male, Gallade when exposed to a Dawn Stone.

Biology

 
Ralts's eyes seen from below

Ralts is a humanoid Pokémon with a white body. It has thin arms and legs that widen toward the feet. There is a wispy extension trailing off the back of its feet, creating the overall impression of a nightgown or oversized dress. Most of its face is covered by green hair that resembles a bowl cut, but a pair of pinkish-red eyes is sometimes visible. There are two flat, red horns on top of its head: a large one toward the front and a smaller one at the back.

Ralts uses the horns to read people and Pokémon's emotions. Warm feelings cause its body to warm as well, but it hides if it senses hostility. If its Trainer is in a cheerful mood, Ralts also becomes cheerful and joyous. It is known to inhabit urban areas, but it does not normally show itself to humans. However, when it senses happy feelings, it will approach people. Ralts prefers to hang out with people of cheerful nature more than those with gloomy natures. Regardless, Ralts will show no discrimination to anyone based on age or gender.

In the anime

 
Ralts in the anime

Major appearances

Ralts debuted in Do I Hear a Ralts?. Max found it while it was very sick and decided to prove his abilities by taking responsibility for it. With the help of Snorunt, he rushed it to the nearest Pokémon Center. He later promised to return for Ralts when he became eligible to be a Trainer.

Minor appearances

A Ralts appeared in a fantasy in The Right Place and the Right Mime.

In Fear Factor Phony, a Ralts was living in an abandoned mining colony.

A Coordinator's Ralts appeared in Harley Rides Again.

In Genesect and the Legend Awakened, a Ralts was living at Pokémon Hills.

A Ralts appeared in BWS01.

A Ralts appeared in A Blustery Santalune Gym Battle!.

In a fantasy in Clemont's Got a Secret!, Clembot defeated a Trainer's Ralts.

A Ralts appeared in A Jolting Switcheroo!.

A Ralts appeared in A PokéVision of Things to Come!.

A Trainer's Ralts appeared in A Battle by Any Other Name!.

A Ralts appeared in Heroes - Friends and Faux Alike!

A Ralts appeared in Cloudy Fate, Bright Future!, under the ownership of a Psychic.

In Party Dancecapades!, a Performer's Ralts attended Monsieur Pierre's dance party.

In a flashback in Volcanion and the Mechanical Marvel, a Ralts was living at the Nebel Plateau.

A Trainer's Ralts appeared in The First Day of the Rest of Your Life!.

A Trainer's Ralts appeared in Secrets of the Jungle.

Pokédex entries

Episode Pokémon Source Entry
AG109 Ralts May's Pokédex Ralts, the Feeling Pokémon. Ralts is the pre-evolved form of Kirlia. It can use the horns on its head to read human emotions. Ralts rarely shows itself to humans, but may occasionally approach when it senses positive or happy feelings.

In the manga

Ash & Pikachu

A Ralts appeared in The Birth Of The Invincible Team, Max And Ralts!!, where it was taken care of by Max like in the anime.

Pokémon Adventures

Main article: Rara

Ruby owned a Ralts nicknamed Rara, who first appeared in Creeping Past Cacnea. However, for most of the Ruby & Sapphire arc, Rara is with Wally after Ruby was lost in an earthquake that left him under Mr. Briney's care (where he learned of the beautiful Milotic that Feefee eventually evolved into). While training with Wally under Norman's command, Rara evolves into a Kirlia and is eventually returned to Ruby.

Pokédex entries

Manga Chapter Entry
Pokémon Adventures PS187 This Pokémon can pick up emotions with its horns. It hardly appears before people but it is attracted to positive emotions.*
Manga Chapter Entry
Pokémon Adventures PS187 Ralts senses the emotions of people using the horns on its head. This Pokémon rarely appears before people. But when it does, it draws closer if it senses that the person has a positive disposition.*

Pokémon Battle Frontier

A Ralts appeared in Enta Arrives at the Battle Frontier!.

Pokémon Ranger the Comic: Double Mission

In Pokémon Ranger the Comic: Double Mission Episode Two, Lunick captured a Ralts with his Capture Styler. It was released in Pokémon Ranger the Comic: Double Mission Episode Five.

Pokémon Ruby-Sapphire

A Ralts appeared in Esper Clefairy!.

In the TCG

Main article: Ralts (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation III.
Generation III Hoenn
#029
Kanto
#—
Ruby Ralts senses the emotions of people using the horns on its head. This Pokémon rarely appears before people. But when it does, it draws closer if it senses that the person has a positive disposition.
Sapphire Ralts has the ability to sense the emotions of people. If its trainer is in a cheerful mood, this Pokémon grows cheerful and joyous in the same way.
Emerald A Ralts has the power to sense the emotions of people and Pokémon with the horns on its head. It takes cover if it senses any hostility.
FireRed It is highly attuned to the emotions of people and Pokémon. It hides if it senses hostility.
LeafGreen
Generation IV Sinnoh
Pt: #157
Johto
#—
Diamond It uses the horns on its head to sense human emotions. It is said to appear in front of cheerful people.
Pearl
Platinum If its horns capture the warm feelings of people or Pokémon, its body warms up slightly.
HeartGold The horns on its head provide a strong power that enables it to sense people's emotions.
SoulSilver
Generation V Unova
#—
Black If its horns capture the warm feelings of people or Pokémon, its body warms up slightly.
White
Black 2 If its horns capture the warm feelings of people or Pokémon, its body warms up slightly.
White 2
Generation VI Kalos
Central #064
Hoenn
#029
X If its horns capture the warm feelings of people or Pokémon, its body warms up slightly.
Y It is highly attuned to the emotions of people and Pokémon. It hides if its senses hostility.
Omega Ruby Ralts senses the emotions of people using the horns on its head. This Pokémon rarely appears before people. But when it does, it draws closer if it senses that the person has a positive disposition.
Alpha Sapphire Ralts has the ability to sense the emotions of people. If its Trainer is in a cheerful mood, this Pokémon grows cheerful and joyous in the same way.
Generation VII Alola
#—
Kanto
#—
This Pokémon has no Pokédex entries in Generation VII.
Generation VIII Galar
#120
Galar
Isle of Armor #034
Sinnoh
#—
Hisui
#101
Sword It is highly attuned to the emotions of people and Pokémon. It hides if it senses hostility.
Shield If its horns capture the warm feelings of people or Pokémon, its body warms up slightly.
Brilliant Diamond It uses the horns on its head to sense human emotions. It is said to appear in front of cheerful people.
Shining Pearl
Legends: Arceus Tends to prefer people with a chipper disposition to those who are gloomy, but it has shown no discrimination with regard to age or gender. Needs more research.


Game locations

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Sapphire
Route 102
Emerald
Route 102
FireRed LeafGreen
Trade
Colosseum
Trade
XD
ONBS (Shadow)
Generation IV
Diamond Pearl
Routes 203 and 204 (Poké Radar)
Platinum
Routes 208, 209, and 212
HeartGold SoulSilver
Route 34 (Swarm)
Pal Park
Field
Generation V
Black
Trade
White
White Forest
Black 2 White 2
Trade with Curtis or Yancy in Nimbasa City
Transfer from Dream Radar
Dream World
Spooky Manor
Generation VI
X Y
Route 4
Trade in Lumiose City after entering the Hall of Fame
Omega Ruby Alpha Sapphire
Route 102
Generation VII
Sun Moon
Trade
Ultra Sun Ultra Moon
Route 6 (Island Scan)Su
Let's Go Pikachu Let's Go Eevee
Unobtainable
Generation VIII
Sword Shield
Dappled Grove, North Lake Miloch, Rolling Fields, South Lake Miloch, Watchtower Ruins, West Lake Axewell
Bridge Field, Hammerlocke Hills, Lake of Outrage, Motostoke Riverbank, Rolling Fields, Stony Wilderness, Watchtower Ruins (Max Raid Battle)
Expansion Pass
Fields of Honor
Brilliant Diamond Shining Pearl
Routes 203 and 204 (Poké Radar)
Grand Underground - Fountainspring Cave, Dazzling Cave, Stargleam Cavern
Legends: Arceus
Gapejaw Bog, Shrouded Ruins, Heart's Crag, Snowpoint Temple


In side games

This Pokémon was unavailable prior to Generation III.
Generation III
Pinball: R&S
Hatch from Egg
Trozei!
Huge Storage 1, Endless Level 12, Forever Level 12, Mr. Who's Den
MD Red MD Blue
Wish Cave (11F-13F)
Ranger
Sekra Range
Generation IV
MD Time MD Darkness
Treeshroud Forest (1F-9F)
MD Sky
Treeshroud Forest (1F-9F)
Ranger: SoA
Cargo Ship
Ranger: GS
Hinder Cape, Dark Temple
Generation V
Rumble Blast
Tower: Challenger's Ground
Conquest
Illusio
Rumble U
Model Train Room: Rush Hour
Generation VI
Battle Trozei
Infinite Ruins: Stage 1
Shuffle
Albens Town: Stage 217
Prasino Woods: Stage 558
Rumble World
Sapphire Sea: Sunlit Forest (All Areas)
Picross
Area 23: Stage 01
Generation VII
Rumble Rush
Dragonite Sea, Gengar Sea, Mimikyu Sea, Butterfree Sea, Rayquaza Sea, Mimikyu SeaFinal, Rowlet SeaFinal
Generation VIII
MD DX
Wish Cave (11F-13F)


In events

Games Event Language/Region Location Level Distribution period
RS Pokémon Center 5th Anniversary Charm Ralts Japanese Japan 5 April 25 to May 18, 2003
RS Pokémon Center 5th Anniversary Wish Ralts Japanese Japan 5 April 25 to May 18, 2003
ORAS Pokémon Center Mega Tokyo Ralts Egg Japanese Region Japan 1 January 17 to March 1, 2015
ORAS Pokémon Center Hiroshima Ralts Egg All Japan 1 April 1 to 30, 2016

GTS events

Games Event Language Location Level Distribution period
DPPt Kakereru Ralts Japanese GTS 6 April 4 to 10, 2009
DPPt Nana Ralts Japanese GTS 7 April 4 to 10, 2009
DPPt Toshi Ralts Japanese GTS 5 April 4 to 10, 2009
DPPt Yunosuke Ralts Japanese GTS 8 April 4 to 10, 2009

Held items

Game Held Item(s)
Pokémon XD   TwistedSpoon (100%)
Events*   Air Mail (100%)   Bloom Mail (100%)
  Heart Mail (100%)   Tunnel Mail (100%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
28
88 - 135 166 - 260
25
27 - 84 49 - 163
25
27 - 84 49 - 163
45
45 - 106 85 - 207
35
36 - 95 67 - 185
40
40 - 101 76 - 196
Total:
198
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
3/4 ★★★
Power
1/1
Skill
3/5 ★★★☆☆
Stamina
1/4 ☆☆☆
Jump
2/3 ★★
Total
10/17 ★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Notes:

Learnset

Ralts is available in Sword and Shield, Brilliant Diamond and Shining Pearl, and Pokémon Legends: Arceus.

By leveling up

SwShBDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Growl Normal Status 0000 100100% 40
011 Disarming Voice Fairy Special 04040 00——% 15
033 Double Team Normal Status 0000 00——% 15
066 Confusion Psychic Special 05050 100100% 25
099 Hypnosis Psychic Status 0000 06060% 20
1212 Draining Kiss Fairy Special 05050 100100% 10
1515 Teleport Psychic Status 0000 00——% 20
1818 Psybeam Psychic Special 06565 100100% 20
2121 Life Dew Water Status 0000 00——% 10
2424 Charm Fairy Status 0000 100100% 20
2727 Calm Mind Psychic Status 0000 00——% 20
3030 Psychic Psychic Special 09090 100100% 10
3333 Heal Pulse Psychic Status 0000 00——% 10
3636 Dream Eater Psychic Special 100100 100100% 15
3939 Future Sight Psychic Special 120120 100100% 10
  • Bold indicates a move that gets STAB when used by Ralts
  • Italic indicates a move that gets STAB only when used by an evolution of Ralts
  • Click on the generation numbers at the top to see level-up moves from other generations

LA Template:Learnlist/levelh/PLA Template:Learnlist/levelPLA Template:Learnlist/levelPLA Template:Learnlist/levelPLA Template:Learnlist/levelPLA Template:Learnlist/levelPLA Template:Learnlist/levelPLA

|} |- | class="roundybottom" style="background:#F5A2F5; font-size: 90%; line-height:10px;" colspan="7" |

  • Bold indicates a move that gets STAB when used by Ralts
  • Italic indicates a move that gets STAB only when used by an evolution of Ralts
  • Click on the generation numbers at the top to see level-up moves from other generations

|}

By TM/TR

SwSh

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00 TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01 TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM03 TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM04 TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM05 TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM10 TM10 Magical Leaf Grass Special 06060 00—}}—% 20
TM14 TM14 Thunder Wave Electric Status 0000 090}}90% 20
TM17 TM17 Light Screen Psychic Status 0000 00—}}—% 30
TM18 TM18 Reflect Psychic Status 0000 00—}}—% 20
TM19 TM19 Safeguard Normal Status 0000 00—}}—% 25
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM23 TM23 Thief Dark Physical 06060 100}}100% 25
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM27 TM27 Icy Wind Ice Special 05555 095}}95% 15
TM29 TM29 Charm Fairy Status 0000 100}}100% 20
TM31 TM31 Attract Normal Status 0000 100}}100% 15
TM33 TM33 Rain Dance Water Status 0000 00—}}—% 5
TM34 TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM38 TM38 Will-O-Wisp Fire Status 0000 085}}85% 15
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM40 TM40 Swift Normal Special 06060 00—}}—% 20
TM41 TM41 Helping Hand Normal Status 0000 00—}}—% 20
TM44 TM44 Imprison Psychic Status 0000 00—}}—% 10
TM59 TM59 Fling Dark Physical 0000 100}}100% 10
TM70 TM70 Trick Room Psychic Status 0000 00—}}—% 5
TM71 TM71 Wonder Room Psychic Status 0000 00—}}—% 10
TM72 TM72 Magic Room Psychic Status 0000 00—}}—% 10
TM76 TM76 Round Normal Special 06060 100}}100% 15
TM87 TM87 Draining Kiss Fairy Special 05050 100}}100% 10
TM89 TM89 Misty Terrain Fairy Status 0000 00—}}—% 10
TR01 TR01 Body Slam Normal Physical 08585 100}}100% 15
TR08 TR08 Thunderbolt Electric Special 09090 100}}100% 15
TR11 TR11 Psychic Psychic Special 09090 100}}100% 10
TR20 TR20 Substitute Normal Status 0000 00—}}—% 10
TR25 TR25 Psyshock Psychic Special 08080 100}}100% 10
TR26 TR26 Endure Normal Status 0000 00—}}—% 10
TR27 TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR30 TR30 Encore Normal Status 0000 100}}100% 5
TR33 TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR34 TR34 Future Sight Psychic Special 120120 100}}100% 10
TR37 TR37 Taunt Dark Status 0000 100}}100% 20
TR38 TR38 Trick Psychic Status 0000 100}}100% 10
TR40 TR40 Skill Swap Psychic Status 0000 00—}}—% 10
TR42 TR42 Hyper Voice Normal Special 09090 100}}100% 10
TR49 TR49 Calm Mind Psychic Status 0000 00—}}—% 20
TR69 TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR77 TR77 Grass Knot Grass Special 0000 100}}100% 20
TR82 TR82 Stored Power Psychic Special 02020 100}}100% 10
TR83 TR83 Ally Switch Psychic Status 0000 00—}}—% 15
TR92 TR92 Dazzling Gleam Fairy Special 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Ralts
  • Italic indicates a move that gets STAB only when used by an evolution of Ralts
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM04 TM04 Calm Mind Psychic Status 0000 —}}—% 20
TM11 TM11 Sunny Day Fire Status 0000 —}}—% 5
TM12 TM12 Taunt Dark Status 0000 100}}100% 20
TM16 TM16 Light Screen Psychic Status 0000 —}}—% 30
TM17 TM17 Protect Normal Status 0000 —}}—% 10
TM18 TM18 Rain Dance Water Status 0000 —}}—% 5
TM20 TM20 Safeguard Normal Status 0000 —}}—% 25
TM21 TM21 Dazzling Gleam Fairy Special 08080 100}}100% 10
TM24 TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM29 TM29 Psychic Psychic Special 09090 100}}100% 10
TM30 TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32 TM32 Double Team Normal Status 0000 —}}—% 15
TM33 TM33 Reflect Psychic Status 0000 —}}—% 20
TM34 TM34 Shock Wave Electric Special 06060 —}}—% 20
TM41 TM41 Torment Dark Status 0000 100}}100% 15
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 —}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM46 TM46 Thief Dark Physical 06060 100}}100% 25
TM48 TM48 Skill Swap Psychic Status 0000 —}}—% 10
TM56 TM56 Fling Dark Physical 0000 100}}100% 10
TM57 TM57 Charge Beam Electric Special 05050 090}}90% 10
TM58 TM58 Endure Normal Status 0000 —}}—% 10
TM61 TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
TM67 TM67 Recycle Normal Status 0000 —}}—% 10
TM70 TM70 Flash Normal Status 0000 100}}100% 20
TM73 TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM77 TM77 Psych Up Normal Status 0000 —}}—% 10
TM82 TM82 Sleep Talk Normal Status 0000 —}}—% 10
TM85 TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM86 TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM90 TM90 Substitute Normal Status 0000 —}}—% 10
TM92 TM92 Trick Room Psychic Status 0000 —}}—% 5
  • Bold indicates a move that gets STAB when used by Ralts
  • Italic indicates a move that gets STAB only when used by an evolution of Ralts
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Confuse Ray Ghost Status 100% 10
Destiny Bond Ghost Status —% 5
Disable Normal Status 100% 20
Grudge Ghost Status —% 5
Knock Off Dark Physical 65 100% 20
Mean Look Normal Status —% 5
Memento Dark Status 100% 10
Shadow Sneak Ghost Physical 40 100% 30
  • Moves marked with an asterisk (*) must be chain bred onto Ralts in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Ralts in that game.
  • Bold indicates a move that gets STAB when used by Ralts
  • Italic indicates a move that gets STAB only when used by an evolution of Ralts
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Ally Switch Psychic Status —% 15
Confuse Ray Ghost Status 100% 10
Destiny Bond Ghost Status —% 5
Disable Normal Status 100% 20
Encore Normal Status 100% 5
Grudge Ghost Status —% 5
Knock Off Dark Physical 65 100% 20
Mean Look Normal Status —% 5
Memento Dark Status 100% 10
Misty Terrain Fairy Status —% 10
Shadow Sneak Ghost Physical 40 100% 30
  • Moves marked with an asterisk (*) must be chain bred onto Ralts in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Ralts in that game.
  • Bold indicates a move that gets STAB when used by Ralts
  • Italic indicates a move that gets STAB only when used by an evolution of Ralts
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

SwShBDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Expanding Force Psychic Special 80 100% 10
  • Bold indicates a move that gets STAB when used by Ralts
  • Italic indicates a move that gets STAB only when used by an evolution of Ralts
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

LA

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Power   Accuracy   PP 
Base  St.   Ag.  Base  St. 
LA Calm Mind Psychic Status —% —% 10
LA Charge Beam Electric Special 50 60 40 90% 100% 15
LA Dazzling Gleam Fairy Special 75 90 60 100% 100% 10
LA Fire Punch Fire Physical 75 90 60 100% 100% 10
LA Ice Beam Ice Special 80 100 60 100% 100% 10
LA Ice Punch Ice Physical 75 90 60 100% 100% 10
LA Icy Wind Ice Special 60 75 45 100% 100% 20
LA Magical Leaf Grass Special 60 75 45 —% —% 20
LA Psychic Psychic Special 80 100 60 100% 100% 10
LA Rest Psychic Status —% —% 10
LA Shadow Ball Ghost Special 80 100 60 100% 100% 10
LA Swift Normal Special 60 75 45 —% —% 20
LA Thunderbolt Electric Special 80 100 60 100% 100% 10
LA Thunder Punch Electric Physical 75 90 60 100% 100% 10
LA Zen Headbutt Psychic Physical 80 90 60 90% 100% 10
  • Bold indicates a move that gets STAB when used by Ralts
  • Italic indicates a move that gets STAB only when used by an evolution of Ralts
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
III IV V VI VII Charge Beam Electric Special 05050 090}}90% 10
III IV V VI VII Confide Normal Status 0000 00—}}—% 20
III IV V VI VII Defense Curl Normal Status 0000 00—}}—% 40
III IV V VI VII Double-Edge Normal Physical 120120 100}}100% 15
III IV V VI VII Echoed Voice Normal Special 04040 100}}100% 15
III IV V VI VII Flash × Normal Status 0000 100}}100% 20
III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
III IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
III IV V VI VII Lucky Chant × Normal Status 0000 00—}}—% 30
III IV V VI VII Magic Coat Psychic Status 0000 00—}}—% 15
III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
III IV V VI VII Mud-Slap Ground Special 02020 100}}100% 10
III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
III IV V VI VII Nightmare × Ghost Status 0000 100}}100% 15
III IV V VI VII Pain Split Normal Status 0000 00—}}—% 20
III IV V VI VII Psych Up Normal Status 0000 00—}}—% 10
III IV V VI VII Recycle Normal Status 0000 00—}}—% 10
III IV V VI VII Return × Normal Physical 0000 100}}100% 20
III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
III IV V VI VII Shock Wave Electric Special 06060 00—}}—% 20
III IV V VI VII Signal Beam × Bug Special 07575 100}}100% 15
III IV V VI VII Sing Normal Status 0000 055}}55% 15
III IV V VI VII Snatch × Dark Status 0000 00—}}—% 10
III IV V VI VII Swagger Normal Status 0000 085}}85% 15
III IV V VI VII Synchronoise × Psychic Special 120120 100}}100% 10
III IV V VI VII Telekinesis × Psychic Status 0000 00—}}—% 15
III IV V VI VII Torment Dark Status 0000 100}}100% 15
III IV V VI VII Toxic Poison Status 0000 090}}90% 10
III IV V VI VII Wish Normal Status 0000 00—}}—% 10
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Ralts
  • Italic indicates a move that gets STAB only when used by an evolution of Ralts
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations

TCG-only moves

Move Card
Pound Ralts (EX Ruby & Sapphire 68)
Ralts (Legendary Treasures RC8)

Side game data

Pokémon Pinball RS
   
Acquisition: Hatch
Pokémon Trozei!
 
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: 1%
Friend Area: Sky Blue Plains
Phrases
51%-100% HP I sense hostility... I'm scared!
26%-50% HP I'm afraid... I have only about half my HP left...
1%-25% HP I can't take this... I feel faint... Please, help...
Level up I gained a level... But I sense even more hostility...
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
  Body size: 1
Recruit rate: 5%
IQ group: F
Pokémon Ranger
Group:
Psychic
Poké Assist:  
Psychic
Field move: None
Loops: 4 Min. exp.: 23 Max. exp.: 36
Browser entry R-026
Ralts moves by teleporting repeatedly. It apparently does not walk very often.
Pokémon Ranger: Shadows of Almia
Group:
Psychic
Poké Assist:  
Psychic
Field move:  
(Tackle ×1)
Browser entry R-157
While warping from place to place, it launches strange orbs to attack.
Pokémon Ranger: Guardian Signs
Group:
Psychic
Poké Assist:
(present)
 
Psychic
Field move:
(present)
 
(Psy Power ×1)
Poké Assist:
(past)
 
Psychic
Field move:
(past)
 
(Psy Power ×1)
Browser entry R-133/N-192
It lets loose psychic orbs that make Pokémon Paused.
Pokémon Rumble Blast
Attack
Defense
Speed ●●●
Pokémon Rumble Rush
  Walking Speed: 2.08 seconds Base HP: 40
Base Attack: 61 Base Defense: 41 Base Speed: 60
Pokémon Conquest
  HP: Move: Confusion
Attack: Ability 1: Instinct
Ability 2: Perception
Ability 3: Share
Defense:
Speed: ★★
Evolves into Kirlia when its Attack is 44 or higher
Range: 3 Perfect Links: Jūbei, Kagekatsu, Tomonobu, and Yoshitsugu
Pokémon Battle Trozei
Fairy
Attack Power: ★★★★

 

Pokémon Shuffle
 
Fairy
  Attack Power: 30 - 85   5

#296
 

Prank
Sometimes changes when a foe will next disrupt your play.


Pokémon GO
  Base HP: 99 Base Attack: 79 Base Defense: 59
Egg Distance: N/A Buddy Distance: 5 km Evolution Requirement:   25
Fast Attacks: Confusion, Charge Beam
Charged Attacks: Psyshock, Disarming Voice, Shadow Sneak, Frustration , Return 

Evolution

 
Unevolved
Ralts
 Psychic  Fairy 
 
Level 20
 
First evolution
Kirlia
 Psychic  Fairy 
 
Level 20
 
Second evolution
Gardevoir
 Psychic  Fairy 
 
Dawn Stone
(male only)
 
Second evolution
Gallade
 Psychic  Fighting 

Sprites

This Pokémon was unavailable prior to Generation III.
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
           
           
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
           
           
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
       
       
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
Front Back Front Back
Generation VIII
Sword Shield
  For other sprites and images, please see Ralts images on the Bulbagarden Archives.


Trivia

Origin

Ralts seems to be based on a young child and the concept of empathy. It is common in various forms of media for shy, sensitive characters to be depicted with hair obscuring their eyes, which may explain Ralts's bowl cut hairstyle. The shape of its legs resemble a long dress, and the red horns on its head resemble two halves of a heart, which may relate to its ability to sense emotions.

Name origin

Ralts may be a partial anagram of astral (relating to its Psychic powers). It may also involve waltz (referring to its dancer-like evolved forms).

In other languages

Language Title Meaning
  Japanese ラルトス Ralts From a partial anagram of astral and possibly waltz
  French Tarsal From an anagram of astral
  Spanish Ralts Same as English/Japanese name
  German Trasla From an anagram of astral
  Italian Ralts Same as English/Japanese name
  Korean 랄토스 Raltos Transcription of Japanese name
  Mandarin Chinese 拉魯拉絲 / 拉鲁拉丝 Lālǔlāsī Rough transcription of Japanese name
  Cantonese Chinese 拉魯拉絲 Lāailóuhlāaisī Rough transcription of Japanese name


Related articles

External links


  #279: Pelipper
Pokémon
#281: Kirlia  
  This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.