Seel (Pokémon)/Generation I learnset

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By leveling up

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
011 Headbutt Normal 07070 100}}100% 15
3030 Growl Normal 0000 100}}100% 40
3535 Aurora Beam Ice 06565 100}}100% 20
4040 Rest Psychic 0000 00—}}—% 10
4545 Take Down Normal 09090 085}}85% 20
5050 Ice Beam Ice 09595 100}}100% 10
  • Bold indicates a move that gets STAB when used by Seel
  • Italic indicates a move that gets STAB only when used by an Evolution of Seel
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Normal Sprite.png TM07 Horn Drill Normal 30% 5
Bag TM Normal Sprite.png TM08 Body Slam Normal 85 100% 15
Bag TM Normal Sprite.png TM09 Take Down Normal 90 85% 20
Bag TM Normal Sprite.png TM10 Double-Edge Normal 100 100% 15
Bag TM Water Sprite.png TM11 BubbleBeam Water 65 100% 20
Bag TM Water Sprite.png TM12 Water Gun Water 40 100% 25
Bag TM Ice Sprite.png TM13 Ice Beam Ice 95 100% 10
Bag TM Ice Sprite.png TM14 Blizzard Ice 120 90% 5
Bag TM Normal Sprite.png TM16 Pay Day Normal 40 100% 20
Bag TM Normal Sprite.png TM20 Rage Normal 20 100% 20
Bag TM Normal Sprite.png TM31 Mimic Normal 100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Normal Sprite.png TM34 Bide Normal —% 10
Bag TM Normal Sprite.png TM40 Skull Bash Normal 100 100% 15
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Normal Sprite.png TM50 Substitute Normal —% 10
Bag HM Water Sprite.png HM03 Surf Water 95 100% 15
Bag HM Normal Sprite.png HM04 Strength Normal 80 100% 15
  • Bold indicates a move that gets STAB when used by Seel
  • Italic indicates a move that gets STAB only when used by an Evolution of Seel
  • Click on the generation numbers at the top to see TM moves from other generations

By transfer from another generation

Generation I
Other generations:
II - IV - V - VI - VII - VIII - IX
 Gen.   Move   Type   Pwr.   Acc.   PP 
II Disable Normal 0000 055}}55% 20
II Lick Ghost 02020 100}}100% 30
II Peck Flying 03535 100}}100% 35
II Slam Normal 08080 075}}75% 20
II Waterfall Water 08080 100}}100% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Seel
  • Italic indicates a move that gets STAB only when used by an Evolution of Seel
  • Click on the generation numbers at the top to see transfer-only moves for other generations