Rampage

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Rampage is a battle state induced by a move that locks the user into using that move for several turns. The user will then get confused at the end due to fatigue.

Axew being forced to attack

Effect

If a Pokémon uses either Thrash, Petal Dance, Outrage, or Raging Fury, it will be forced to use that move for multiple turns and will become confused at the end. While a player's Pokémon is rampaging, the player will not be given an option to select a move before each turn.

Generation I

Rampages last 3-4 turns before ending. If the rampage is disrupted (by full paralysis or hurting itself due to confusion), it will immediately end. The user will only become confused if the rampage is fully executed, without its duration being disrupted. Sleep, freeze, and binding will pause but not disrupt the rampage.

Generation II

Rampages now last 2-3 turns. In addition to the previous causes, infatuation will disrupt a rampage; conversely, flinching will only pause it.

Generation III

A message is now displayed when the user becomes confused due to fatigue. In battles against multiple opponents, the user selects itself as the target, but will hit any adjacent opponent at random each turn.

Generation V to VIII

Rampaging is disrupted if it is not successful due to missing, sleeping, paralysis, freeze, flinching, a protecting target, or a type immunity (including Wonder Guard). If a disruption occurs on what would have been the final, confusion-inducing turn of the rampage, the user will become confused.

Generation IX

Disruption now causes confusion, even if the rampage is ended prematurely.

Description

Games Description
LA The Pokémon rampages and attacks for two to three turns. It then becomes confused.
SV The Pokémon rampages and attacks for two to three turns. It then becomes confused.*
The Pokémon is rampaging and attacks for two to three turns. It then becomes confused.

List of moves that cause rampaging

A Pokémon will be thrashing when using any of the following moves.

Move Type Category Power Accuracy Notes
Thrash Normal Physical 120 100%
Petal Dance Grass Special 120 100%
Outrage Dragon Physical 120 100%
Raging Fury Fire Physical 120 100% Starting in Generation IX

In other languages


Moves by effect
BurnConfuseDamageFlinch
FreezeParalyzePoisonSleepTraps


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