Heal Pulse (move)
Heal Pulse いやしのはどう Healing Wave | ||||||||||||
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Target
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Availability
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Heal Pulse (Japanese: いやしのはどう Healing Wave) is a non-damaging Psychic-type move introduced in Generation V.
Effect
Generation V
Heal Pulse restores up to 50% of the target's current HP. It will fail if the target's HP stat is already full or if it is behind a Substitute. Heal Pulse can hit non-adjacent targets in Triple Battles.
Generation VI
Heal Pulse restores up to 75% of the target's maximum HP rather than the usual 50% when used by Pokémon with the Ability Mega Launcher.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||
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V | VI | |||||||||
079 | Slowpoke | Water | Psychic | 58 | 58 | |||||
080 | Slowbro | Water | Psychic | 68 | --, 68 | |||||
113 | Chansey | Normal | 38 | 38 | ||||||
199 | Slowking | Water | Psychic | 58 | --, 58 | |||||
242 | Blissey | Normal | 38 | 38 | ||||||
280 | Ralts | Psychic | Fairy | 23 | 23 | |||||
281 | Kirlia | Psychic | Fairy | 25 | 25 | |||||
282 | Gardevoir | Psychic | Fairy | 25 | 25 | |||||
358 | Chimecho | Psychic | 49 | 49 | ||||||
380 | Latias | Dragon | Psychic | 65 | --, 65 | |||||
381 | Latios | Dragon | Psychic | 65 | --, 65 | |||||
448 | Lucario | Fighting | Steel | 42 | 51 | |||||
475 | Gallade | Psychic | Fighting | 25 | 25 | |||||
531 | Audino | Normal | 35 | 35 | ||||||
594 | Alomomola | Water | 17 | 17 | ||||||
683 | Aromatisse | Fairy | -- | |||||||
693 | Clawitzer | Water | -- | |||||||
716 | Xerneas | Fairy | -- | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||
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V | VI | |||||||||
152 | Chikorita | Grass | ||||||||
173 | Cleffa | Fairy | ||||||||
174 | Igglybuff | Normal | Fairy | |||||||
370 | Luvdisc | Water | ||||||||
420 | Cherubi | Grass | ||||||||
574 | Gothita | Psychic | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation V
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By event
Generation V
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In the anime
The user unleashes a healing pulse of energy. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Audino puts its hands in front of its body and a light pink ball of energy appears in between them. Audino then opens its arms and the orb breaks apart into multiple light pink sparkles, releasing waves of light pink energy with light pink sparkles in it that expand outward, causing the opponent to relax. | |||
Nurse Joy's Audino | A Venipede Stampede! | Debut |
In other generations
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |