Exeggcute (Pokémon)/Generation I learnset

Revision as of 01:17, 3 October 2010 by Smithers888 (talk | contribs) (pokelinkback)

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By leveling up

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Power   Accuracy   PP 
00Start Barrage Normal 01515 085}}85% 20
00Start Hypnosis Psychic 0000 060}}60% 20
2525 Reflect Psychic 0000 —}}—% 20
2828 Leech Seed Grass 0000 090}}90% 10
3232 Stun Spore Grass 0000 075}}75% 30
3737 PoisonPowder Poison 0000 075}}75% 35
4242 SolarBeam Grass 120120 100}}100% 10
4848 Sleep Powder Grass 0000 075}}75% 15
  • Bold indicates a move that gets STAB when used by Exeggcute
  • Italic indicates a move that gets STAB only when used by an evolution of Exeggcute

By TM/HM

Generation I
Other generations:
II - III - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Power   Accuracy   PP 
  TM06 Toxic Poison 85% 10
  TM09 Take Down Normal 90 85% 20
  TM10 Double-Edge Normal 100 100% 15
  TM20 Rage Normal 20 100% 20
  TM22 SolarBeam Grass 120 100% 10
  TM29 Psychic Psychic 90 100% 10
  TM30 Teleport Psychic —% 20
  TM31 Mimic Normal —% 10
  TM32 Double Team Normal —% 15
  TM33 Reflect Psychic —% 20
  TM34 Bide Normal —% 10
  TM36 Selfdestruct Normal 130 100% 5
  TM37 Egg Bomb Normal 100 75% 10
  TM44 Rest Psychic —% 10
  TM46 Psywave Psychic 80% 15
  TM47 Explosion Normal 170 100% 5
  TM50 Substitute Normal —% 10
  • Bold indicates a move that gets STAB when used by Exeggcute
  • Italic indicates a move that gets STAB only when used by an evolution of Exeggcute