Exeggcute (Pokémon)/Generation VIII learnset

← Exeggcute Exeggcute

Exeggcute is available in Sword and Shield Version 1.2.0+ and Brilliant Diamond and Shining Pearl.

By leveling up

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Absorb Grass Special 02020 100100% 25
011 Hypnosis Psychic Status 0000 06060% 20
055 Reflect Psychic Status 0000 00——% 20
1010 Leech Seed Grass Status 0000 09090% 10
1515 Mega Drain Grass Special 04040 100100% 15
2020 Confusion Psychic Special 05050 100100% 25
2525 Synthesis Grass Status 0000 00——% 5
3030 Bullet Seed Grass Physical 02525 100100% 30
3535 Giga Drain Grass Special 07575 100100% 10
4040 Extrasensory Psychic Special 08080 100100% 20
4545 Uproar Normal Special 09090 100100% 10
5050 Worry Seed Grass Status 0000 100100% 10
5555 Solar Beam Grass Special 120120 100100% 10
  • Bold indicates a move that gets STAB when used by Exeggcute
  • Italic indicates a move that gets STAB only when used by an evolution of Exeggcute
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM11  TM11 Solar Beam Grass Special 120120 100}}100% 10
TM17  TM17 Light Screen Psychic Status 0000 00—}}—% 30
TM18  TM18 Reflect Psychic Status 0000 00—}}—% 20
TM20  TM20 Self-Destruct Normal Physical 200200 100}}100% 5
TM21  TM21 Rest Psychic Status 0000 00—}}—% 10
TM23  TM23 Thief Dark Physical 06060 100}}100% 25
TM24  TM24 Snore Normal Special 05050 100}}100% 15
TM25  TM25 Protect Normal Status 0000 00—}}—% 10
TM28  TM28 Giga Drain Grass Special 07575 100}}100% 10
TM31  TM31 Attract Normal Status 0000 100}}100% 15
TM34  TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM39  TM39 Facade Normal Physical 07070 100}}100% 20
TM50  TM50 Bullet Seed Grass Physical 02525 100}}100% 30
TM60  TM60 Power Swap Psychic Status 0000 00—}}—% 10
TM70  TM70 Trick Room Psychic Status 0000 00—}}—% 5
TM76  TM76 Round Normal Special 06060 100}}100% 15
TM88  TM88 Grassy Terrain Grass Status 0000 00—}}—% 10
TR00  TR00 Swords Dance Normal Status 0000 00—}}—% 20
TR11  TR11 Psychic Psychic Special 09090 100}}100% 10
TR20  TR20 Substitute Normal Status 0000 00—}}—% 10
TR22  TR22 Sludge Bomb Poison Special 09090 100}}100% 10
TR26  TR26 Endure Normal Status 0000 00—}}—% 10
TR27  TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR35  TR35 Uproar Normal Special 09090 100}}100% 10
TR40  TR40 Skill Swap Psychic Status 0000 00—}}—% 10
TR59  TR59 Seed Bomb Grass Physical 08080 100}}100% 15
TR65  TR65 Energy Ball Grass Special 09090 100}}100% 10
TR71  TR71 Leaf Storm Grass Special 130130 090}}90% 5
TR77  TR77 Grass Knot Grass Special 0000 100}}100% 20
  • Bold indicates a move that gets STAB when used by Exeggcute
  • Italic indicates a move that gets STAB only when used by an evolution of Exeggcute
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM09  TM09 Bullet Seed Grass Physical 02525 100}}100% 30
TM11  TM11 Sunny Day Fire Status 0000 —}}—% 5
TM16  TM16 Light Screen Psychic Status 0000 —}}—% 30
TM17  TM17 Protect Normal Status 0000 —}}—% 10
TM19  TM19 Giga Drain Grass Special 07575 100}}100% 10
TM22  TM22 Solar Beam Grass Special 120120 100}}100% 10
TM29  TM29 Psychic Psychic Special 09090 100}}100% 10
TM32  TM32 Double Team Normal Status 0000 —}}—% 15
TM33  TM33 Reflect Psychic Status 0000 —}}—% 20
TM36  TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TM42  TM42 Facade Normal Physical 07070 100}}100% 20
TM44  TM44 Rest Psychic Status 0000 —}}—% 10
TM45  TM45 Attract Normal Status 0000 100}}100% 15
TM46  TM46 Thief Dark Physical 06060 100}}100% 25
TM48  TM48 Skill Swap Psychic Status 0000 —}}—% 10
TM53  TM53 Energy Ball Grass Special 09090 100}}100% 10
TM58  TM58 Endure Normal Status 0000 —}}—% 10
TM64  TM64 Explosion Normal Physical 250250 100}}100% 5
TM70  TM70 Flash Normal Status 0000 100}}100% 20
TM75  TM75 Swords Dance Normal Status 0000 —}}—% 20
TM77  TM77 Psych Up Normal Status 0000 —}}—% 10
TM82  TM82 Sleep Talk Normal Status 0000 —}}—% 10
TM85  TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM86  TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87  TM87 Swagger Normal Status 0000 085}}85% 15
TM90  TM90 Substitute Normal Status 0000 —}}—% 10
TM92  TM92 Trick Room Psychic Status 0000 —}}—% 5
TM96  TM96 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Exeggcute
  • Italic indicates a move that gets STAB only when used by an evolution of Exeggcute
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
   Ancient Power Rock Special 60 100% 5
  Block Normal Status —% 5
      Curse Ghost Status —% 10
      
      
     
Ingrain Grass Status —% 20
       Moonlight Fairy Status —% 5
      
     
Poison Powder Poison Status 75% 35
      
     
Sleep Powder Grass Status 75% 15
      
      
Stun Spore Grass Status 75% 30
  • Moves marked with an asterisk (*) must be chain bred onto Exeggcute in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Exeggcute in that game.
  • Bold indicates a move that gets STAB when used by Exeggcute
  • Italic indicates a move that gets STAB only when used by an evolution of Exeggcute
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
I - II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
   Ancient Power Rock Special 60 100% 5
  Block Normal Status —% 5
    Curse Ghost Status —% 10
      
 
Grassy Terrain Grass Status —% 10
      
     
Ingrain Grass Status —% 20
      
 
Leaf Storm Grass Special 130 90% 5
     Moonlight Fairy Status —% 5
      
   
Nature Power Normal Status —% 20
      
      
      
    
Poison Powder Poison Status 75% 35
    Power Swap* Psychic Status —% 10
      
      
   
Sleep Powder Grass Status 75% 15
      
      
    
Stun Spore Grass Status 75% 30
      
      
      
    
Synthesis Grass Status —% 5
  • Moves marked with an asterisk (*) must be chain bred onto Exeggcute in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Exeggcute in that game.
  • Bold indicates a move that gets STAB when used by Exeggcute
  • Italic indicates a move that gets STAB only when used by an evolution of Exeggcute
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Grassy Glide Grass Physical 70 100% 20
  • Bold indicates a move that gets STAB when used by Exeggcute
  • Italic indicates a move that gets STAB only when used by an evolution of Exeggcute
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
I - II - IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
I II III IV V VI VII Barrage × Normal Physical 01515 085}}85% 20
I II III IV V VI VII Bestow × Normal Status 0000 00—}}—% 15
I II III IV V VI VII Bide × Normal Physical 0000 00—}}—% 10
I II III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
I II III IV V VI VII Confide Normal Status 0000 00—}}—% 20
I II III IV V VI VII Double Team Normal Status 0000 00—}}—% 15
I II III IV V VI VII Double-Edge Normal Physical 120120 100}}100% 15
I II III IV V VI VII Dream Eater Psychic Special 100100 100}}100% 15
I II III IV V VI VII Egg Bomb × Normal Physical 100100 075}}75% 10
I II III IV V VI VII Explosion Normal Physical 250250 100}}100% 5
I II III IV V VI VII Flash × Normal Status 0000 100}}100% 20
I II III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
I II III IV V VI VII Gravity Psychic Status 0000 00—}}—% 5
I II III IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
I II III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
I II III IV V VI VII Infestation Bug Special 02020 100}}100% 20
I II III IV V VI VII Lucky Chant × Normal Status 0000 00—}}—% 30
I II III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
I II III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
I II III IV V VI VII Nature Power Normal Status 0000 00—}}—% 20
I II III IV V VI VII Nightmare × Ghost Status 0000 100}}100% 15
I II III IV V VI VII Psybeam Psychic Special 06565 100}}100% 20
I II III IV V VI VII Psych Up Normal Status 0000 00—}}—% 10
I II III IV V VI VII Psywave × Psychic Special 0000 100}}100% 15
I II III IV V VI VII Rage × Normal Physical 02020 100}}100% 20
I II III IV V VI VII Return × Normal Physical 0000 100}}100% 20
I II III IV V VI VII Rollout Rock Physical 03030 090}}90% 20
I II III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
I II III IV V VI VII Strength Normal Physical 08080 100}}100% 15
I II III IV V VI VII Swagger Normal Status 0000 085}}85% 15
I II III IV V VI VII Sweet Scent Normal Status 0000 100}}100% 20
I II III IV V VI VII Take Down Normal Physical 09090 085}}85% 20
I II III IV V VI VII Telekinesis × Psychic Status 0000 00—}}—% 15
I II III IV V VI VII Teleport Psychic Status 0000 00—}}—% 20
I II III IV V VI VII Toxic Poison Status 0000 090}}90% 10
I II III IV V VI VII Wish Normal Status 0000 00—}}—% 10
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Exeggcute
  • Italic indicates a move that gets STAB only when used by an evolution of Exeggcute
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations