Destiny Bond (move)

Destiny Bond
みちづれ Fellow Travelers
Destiny Bond IV.png
[[File:|center]]
Type  Ghost
Category  Status
PP  5 (max. 8)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation II
Condition  Smart
Appeal  8 ♥♥♥♥♥♥♥♥
Jam  0  
Makes a great appeal, but allows no more to the end.
Condition  Smart
Appeal  0  
Earn +15 if all the Pokémon choose the same Judge.
Condition  Smart
Appeal  0  
Jamming  0  

Destiny Bond (Japanese: みちづれ Fellow Travelers) is a non-damaging Template:Type2 move introduced in Generation II.

Effect

When Destiny Bond is used, if the user faints as the direct result of an attack, the Pokémon that landed the knockout hit also faints. A Pokémon defeated by this move will faint before the Pokémon which used Destiny Bond. This move's effect only works if the user faints before making another move. Thus, if the user is slower than the opponent, the effect of Destiny Bond will only apply if the user faints on the turn immediately following Destiny Bond's use, before its user makes another move. If the user of Destiny Bond is knocked out without having used the move immediately prior to fainting, this move will have no effect.

Destiny Bond does not activate for damage that occurs at the end of the turn, including damage from Leech Seed and Future Sight. Destiny Bond also bypasses Focus Sash and Sturdy.

In a double battle, both opponents are targeted, but only the one that knocks the user out is affected. If the partner Pokémon causes the Pokémon using Destiny Bond to faint, the partner Pokémon will not be affected.

In a triple battle, Destiny Bond affects all of the opponent's Pokémon. If a non-adjacent Pokémon used a move that damages non-adjacent Pokémon (e.g. Aerial Ace, Air Slash) and knocks out the user of Destiny Bond, that Pokémon will faint as well.

Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
092   Gastly Ghost Poison 36 36 33 40 40 '
093   Haunter Ghost Poison 48 48 39 50 50 '
094   Gengar Ghost Poison 48 48 39 50 50 '
109   Koffing Poison Poison 45 45 46 51 '
110   Weezing Poison Poison 51 51 55 59 '
202   Wobbuffet Psychic Psychic -- -- -- -- '
211   Qwilfish Water Poison     45 53 53 '
331   Cacnea Grass Grass     49 57 57 '
332   Cacturne Grass Dark     59 71 71 '
360   Wynaut Psychic Psychic   15 15 15 '
416   Vespiquen Bug Flying     43 43 '
478   Froslass Ice Ghost     59 59 '
487   Giratina Ghost Dragon       24 24 '
562   Yamask Ghost Ghost       49 '
563   Cofagrigus Ghost Ghost       57 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
200   Misdreavus Ghost Ghost                              
280   Ralts Psychic Psychic                         
316   Gulpin Poison Poison                    
353   Shuppet Ghost Ghost                         
355   Duskull Ghost Ghost                         
425   Drifloon Ghost Flying                    
442   Spiritomb Ghost Dark                    
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

#   Pokémon Type Obtained with
0092   Gastly
Ghost Poison Pokéwalker -
Dim Cave
0200   Misdreavus
Ghost Pokéwalker -
White Lake
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime

When this move is used, if the user faints, the foe that landed the knockout hit also faints
Pokémon Method
User First Used In Notes
  Misdreavus's body becomes outlined in purple. After fainting, two swirling purple lights come out of Misdreavus's eyes to the opponent that knocked it out. The opponent becomes surrounded by a purple aura and instantly faints.
Katie's Misdreavus Shocks and Bonds Debut


In other generations

In other languages

Language Title
Mandarin Chinese 同命 Tóngmìng
  French Prlvt Destin
  German Abgangsbund
  Greek Κοινό Πεπρωμένο
  Italian Destinobbl.
  Korean 길동무 Gil Dongmu
  Portuguese Vínculo de destino
  Serbian Okov Sudbine
Spanish   Latin America Lazo del Destino
  Spain Mismodestino



Variations of the move Destiny Bond
  Destiny BondGrudge


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.