Dry Skin (Ability)
Dry Skin | かんそうはだ | ||||||||||||||||||||||||||||||||||||
Dry Skin | |||||||||||||||||||||||||||||||||||||
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Dry Skin (Japanese: かんそうはだ Dry Skin) is an Ability introduced in Generation IV. Seven Pokémon can have this Ability.
Effect
In battle
Dry Skin modifies HP depending on climate. During sunshine, the Pokémon with this Ability will lose 1/8 of their maximum HP at the end of each turn. During rain the Pokémon with Dry Skin will regain 1/8 of their maximum HP at the end of each turn.
In addition, Fire-type attacks do 25% more damage to these Pokémon, while Water-type attacks will have no effect and heal ¼ of their maximum HP instead. As a side-effect of this property an Absorb Bulb will not activate if held by a Pokémon with Dry Skin.
Outside of battle
Dry Skin has no effect outside of battle.
Pokémon with Dry Skin
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | ||
---|---|---|---|---|---|---|---|
0046 | Paras |
Bug | Grass | Effect Spore | Dry Skin | Damp | |
0047 | Parasect |
Bug | Grass | Effect Spore | Dry Skin | Damp | |
0124 | Jynx |
Ice | Psychic | Oblivious | Forewarn | Dry Skin | |
0453 | Croagunk |
Poison | Fighting | Anticipation | Dry Skin | Poison Touch | |
0454 | Toxicroak |
Poison | Fighting | Anticipation | Dry Skin | Poison Touch | |
0694 | Helioptile |
Electric | Normal | Dry Skin | Sand Veil | Solar Power | |
0695 | Heliolisk |
Electric | Normal | Dry Skin | Sand Veil | Solar Power | |
Please note that Abilities marked with a superscript are only available in the stated generation or later.
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |