Storm Drain (Ability)

Storm Drain よびみず
Pump Priming
Flavor text
Generation IV
The Pokémon draws in all Water-type moves.
Generation V
Draws in all Water-type moves to up Sp. Attack.
Generation VI
Draws in all Water-type moves to boost its Sp. Atk stat.
Generation VII
Draws in all Water-type moves. Instead of being hit by Water-type moves, it boosts its Sp. Atk.
Generation VIII
Draws in all Water-type moves. Instead of being hit by Water-type moves, it boosts its Sp. Atk.

Storm Drain (Japanese: よびみず Pump Priming) is an Ability introduced in Generation IV.

Effect

In battle

Generation IV

Storm Drain forces all single-target Water-type moves to strike the Pokémon with this Ability, including those used by allies. Water-type moves will never miss the Pokémon with this Ability, unless it is in the semi-invulnerable turn of a move such as Dive or Fly (Surf will never miss a Pokémon in the semi-invulnerable turn of Dive). Storm Drain can only redirect Dive on the turn Dive deals damage.

Storm Drain cannot redirect Water-type Judgment or Natural Gift.

If another Pokémon becomes the center of attention, Water-type moves will be directed to it instead of the Pokémon with Storm Drain.

Generation V onward

Along with its previous effects, Storm Drain also gives the Pokémon immunity to all Water-type moves, and it raises the Pokémon's Special Attack by one stage whenever it is hit by one. This effect will not activate if the Pokémon is protected from the Water-type move. Multi-strike moves, such as Water Shuriken, will only activate this effect once.

Storm Drain can now redirect Water-type Hidden Power, Judgment, and Natural Gift.

If a Pokémon with Storm Drain is holding an Absorb Bulb or Luminous Moss, Storm Drain absorbs the move so the item's effect is not triggered.

In Triple Battles, Storm Drain cannot redirect Water-type moves if the Pokémon is out of range.

The Abilities Mold Breaker, Teravolt and Turboblaze and the move G-Max Hydrosnipe ignore Storm Drain and hit the intended target. The Abilities Propeller Tail and Stalwart and the move Snipe Shot bypass the targeting effect of Storm Drain but not the Water-type immunity.

Outside of battle

In Pokémon Sword and Shield, if a Pokémon with Storm Drain is in the first place in the party (even if fainted), then there is a 50% chance the game will force an encounter with a Water-type Pokémon, if one is possible.

Pokémon with Storm Drain

# Pokémon Types First Ability Second Ability Hidden Ability
  Lileep Rock Grass Suction Cups None Storm Drain
  Cradily Rock Grass Suction Cups None Storm Drain
  Shellos
West Sea
Water Water Sticky Hold Storm Drain Sand Force
  Shellos
East Sea
Water Water Sticky Hold Storm Drain Sand Force
  Gastrodon
West Sea
Water Ground Sticky Hold Storm Drain Sand Force
  Gastrodon
East Sea
Water Ground Sticky Hold Storm Drain Sand Force
  Finneon Water Water Swift Swim Storm Drain Water Veil
  Lumineon Water Water Swift Swim Storm Drain Water Veil
  Maractus Grass Grass Water Absorb Chlorophyll Storm Drain
Please note that this is only 100% accurate to Generation VIII games.
  • For Generation III games, ignore Abilities introduced in Generation IV or later and Hidden Abilities.
  • For Generation IV games, ignore Hidden Abilities.
  • For Generation V games, ignore Abilities introduced in Generation VI or later.
  • For Generation VI games, ignore Abilities introduced in Generation VII or later.
  • For Generation VII games, ignore Abilities introduced in Generation VIII or later.

In other games

Pokémon Mystery Dungeon series

In Explorers of Time and Darkness, a Pokémon with Storm Drain draws in all enemy Water-type attacks on the floor, completely neutralizing them.

In Pokémon Mystery Dungeon: Explorers of Sky, the effect is now only room-wide.

In Pokémon Super Mystery Dungeon, Storm Drain also increases the Pokémon's Special Attack by one stage when hit by a Water-type move.

Description

Games Description
MDTDS Draws Water-type moves to the Pokémon and absorbs them without harm.
BSL みずタイプの わざを あつめて そのわざの こうかをうけない
MDGtI Unavailable
SMD The Water-type moves of enemies in the same room are drawn to the Pokémon and absorbed. When the Pokémon absorbs Water-type moves, its Sp. Atk goes up!


In other languages

Language Title
Chinese Cantonese 引水 Yáhnséui
Mandarin 引水 Yǐnshuǐ
  French Lavabo
  German Sturmsog
  Italian Acquascolo
  Korean 마중물 Majungmul
  Portuguese Drena-Tempestades
  Spanish Colector
  Vietnamese Dẫn Nước



Move-drawing Abilities
Lightning RodStorm Drain
Stat raising Abilities
JustifiedLightning RodMotor DriveSap SipperStorm DrainRattled
Abilities that alter damage taken
Dry SkinFlash FireLightning RodMotor DriveSap SipperStorm DrainVolt AbsorbWater Absorb


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.