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Politoed (Pokémon)/Generation VII learnset
Language
Watch
Edit
← Politoed
By
leveling up
Generation VII
Other generations:
II
-
III
-
IV
-
V
-
VI
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Bubble Beam
Water
Special
065
65
100
100%
20
01
1
Hypnosis
Psychic
Status
0000
—
060
60%
20
01
1
Double Slap
Normal
Physical
015
15
085
85%
10
01
1
Perish Song
Normal
Status
0000
—
00—
—%
5
27
27
Swagger
Normal
Status
0000
—
085
85%
15
37
37
Bounce
Flying
Physical
085
85
085
85%
5
48
48
Hyper Voice
Normal
Special
090
90
100
100%
10
Bold
indicates a move that gets
STAB
when used by Politoed
Italic
indicates a move that gets STAB only when used by an evolution of Politoed
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
Generation VII
Other generations:
II
-
III
-
IV
-
V
-
VI
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM07
TM07
Hail
Ice
Status
0000
—
00—}}
—%
10
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
TM13
TM13
Ice Beam
Ice
Special
090
90
100}}
100%
10
TM14
TM14
Blizzard
Ice
Special
110
110
070}}
70%
5
TM15
TM15
Hyper Beam
Normal
Special
150
150
090}}
90%
5
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM26
TM26
Earthquake
Ground
Physical
100
100
100}}
100%
10
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM29
TM29
Psychic
Psychic
Special
090
90
100}}
100%
10
TM31
TM31
Brick Break
Fighting
Physical
075
75
100}}
100%
15
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
TM46
TM46
Thief
Dark
Physical
060
60
100}}
100%
25
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM49
TM49
Echoed Voice
Normal
Special
040
40
100}}
100%
15
TM52
TM52
Focus Blast
Fighting
Special
120
120
070}}
70%
5
TM55
TM55
Scald
Water
Special
080
80
100}}
100%
15
TM56
TM56
Fling
Dark
Physical
0000
—
100}}
100%
10
TM66
TM66
Payback
Dark
Physical
050
50
100}}
100%
10
TM68
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
TM78
TM78
Bulldoze
Ground
Physical
060
60
100}}
100%
20
TM87
TM87
Swagger
Normal
Status
0000
—
085}}
85%
15
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
TM94
TM94
Surf
Water
Special
090
90
100}}
100%
15
TM98
TM98
Waterfall
Water
Physical
080
80
100}}
100%
15
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Bold
indicates a move that gets
STAB
when used by Politoed
Italic
indicates a move that gets STAB only when used by an evolution of Politoed
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VII
Other generations:
II
-
III
-
IV
-
V
-
VI
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Bubble Beam
Water
Special
65
100%
20
Encore
Normal
Status
—
100%
5
Endeavor
Normal
Physical
—
100%
5
Endure
Normal
Status
—
—%
10
Haze
Ice
Status
—
—%
30
Ice Ball
Ice
Physical
30
90%
20
Mind Reader
Normal
Status
—
—%
5
Mist
Ice
Status
—
—%
30
Mud Shot
Ground
Special
55
95%
15
Refresh
Normal
Status
—
—%
20
Splash
Normal
Status
—
—%
40
Water Pulse
Water
Special
60
100%
20
Water Sport
Water
Status
—
—%
15
Moves marked with an asterisk (*) must be
chain bred
onto Politoed in Generation VII
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Politoed in that game.
Bold
indicates a move that gets
STAB
when used by Politoed
Italic
indicates a move that gets STAB only when used by an evolution of Politoed
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VII
Other generations:
II
-
III
-
IV
-
V
-
VI
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
S
M
US
UM
Bounce
Flying
Physical
85
85%
5
S
M
US
UM
Endeavor
Normal
Physical
—
100%
5
S
M
US
UM
Focus Punch
Fighting
Physical
150
100%
20
S
M
US
UM
Helping Hand
Normal
Status
—
—%
20
S
M
US
UM
Hyper Voice
Normal
Special
90
100%
10
S
M
US
UM
Ice Punch
Ice
Physical
75
100%
15
S
M
US
UM
Icy Wind
Ice
Special
55
95%
15
S
M
US
UM
Snore
Normal
Special
50
100%
15
S
M
US
UM
Water Pulse
Water
Special
60
100%
20
A black or white abbreviation in a colored box indicates that Politoed can be tutored the move in that game
A colored abbreviation in a white box indicates that Politoed cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Politoed
Italic
indicates a move that gets STAB only when used by an evolution of Politoed
Click on the generation numbers at the top to see Move Tutor moves from other generations
By a prior
evolution
Generation VII
Other generations:
II
-
III
-
IV
-
V
-
VI
-
VIII
-
IX
Stage
Move
Type
Cat.
Pwr.
Acc.
PP
Bubble
Water
Special
40
100%
30
Water Gun
Water
Special
40
100%
25
Body Slam
Normal
Physical
85
100%
15
Belly Drum
Normal
Status
—
—%
10
Wake-Up Slap
Fighting
Physical
70
100%
10
Hydro Pump
Water
Special
110
80%
5
Mud Bomb
Ground
Special
65
85%
10
Bold
indicates a move that gets
STAB
when used by Politoed
Italic
indicates a move that gets STAB only when used by an evolution of Politoed
Click on the generation numbers at the top to see moves from other generations
By
transfer
from another generation
Generation VII
Other generations:
IV
-
V
-
VI
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
II
III
IV
V
VI
Captivate
Normal
Status
0000
—
100}}
100%
20
II
III
IV
V
VI
Counter
Fighting
Physical
0000
—
100}}
100%
20
II
III
IV
V
VI
Curse
Ghost
Status
0000
—
00—}}
—%
10
II
III
IV
V
VI
Defense Curl
Normal
Status
0000
—
00—}}
—%
40
II
III
IV
V
VI
Detect
Fighting
Status
0000
—
00—}}
—%
5
II
III
IV
V
VI
Dig
Ground
Physical
080
80
100}}
100%
10
II
III
IV
V
VI
Dive
Water
Physical
080
80
100}}
100%
10
II
III
IV
V
VI
Double-Edge
Normal
Physical
120
120
100}}
100%
15
II
III
IV
V
VI
Dynamic Punch
Fighting
Physical
100
100
050}}
50%
5
II
III
IV
V
VI
Headbutt
Normal
Physical
070
70
100}}
100%
15
II
III
IV
V
VI
Mega Kick
Normal
Physical
120
120
075}}
75%
5
II
III
IV
V
VI
Mega Punch
Normal
Physical
080
80
085}}
85%
20
II
III
IV
V
VI
Metronome
Normal
Status
0000
—
00—}}
—%
10
II
III
IV
V
VI
Mimic
Normal
Status
0000
—
00—}}
—%
10
II
III
IV
V
VI
Mud-Slap
Ground
Special
020
20
100}}
100%
10
II
III
IV
V
VI
Natural Gift
Normal
Physical
0000
—
100}}
100%
15
II
III
IV
V
VI
Power-Up Punch
Fighting
Physical
040
40
100}}
100%
20
II
III
IV
V
VI
Rock Smash
Fighting
Physical
040
40
100}}
100%
15
II
III
IV
V
VI
Secret Power
Normal
Physical
070
70
100}}
100%
20
II
III
IV
V
VI
Seismic Toss
Fighting
Physical
0000
—
100}}
100%
20
II
III
IV
V
VI
Strength
Normal
Physical
080
80
100}}
100%
15
II
III
IV
V
VI
Sweet Kiss
Fairy
Status
0000
—
075}}
75%
10
II
III
IV
V
VI
Whirlpool
Water
Special
035
35
085}}
85%
15
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Politoed
Italic
indicates a move that gets STAB only when used by an evolution of Politoed
Click on the generation numbers at the top to see transfer-only moves for other generations
By
transfer
, only via prior evolution
Generation VII
Prior evolution:
→Poliwhirl
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
I
II
III
IV
V
VI
Amnesia
Psychic
Status
0000
—
00—}}
—%
20
I
II
III
IV
V
VI
Bide
Normal
Physical
0000
—
00—}}
—%
10
I
II
III
IV
V
VI
Fissure
Ground
Physical
0000
—
030}}
30%
5
I
II
III
IV
V
VI
Psywave
Psychic
Special
0000
—
100}}
100%
15
I
II
III
IV
V
VI
Rage
Normal
Physical
020
20
100}}
100%
20
I
II
III
IV
V
VI
Skull Bash
Normal
Physical
130
130
100}}
100%
10
I
II
III
IV
V
VI
Submission
Fighting
Physical
080
80
080}}
80%
20
I
II
III
IV
V
VI
Take Down
Normal
Physical
090
90
085}}
85%
20
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Politoed
Italic
indicates a move that gets STAB only when used by an evolution of Politoed
Click on the generation numbers at the top to see transfer-only moves for other generations