Splash (move)

Splash
はねる Hop
Splash IX.png
[[File:|300px|center]]
Type  Normal
Category  Status
PP  40 (max. 64)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation I
Condition  Cute
Appeal  2 ♥♥
Jam  0  
The appeal works great if performed last.
Condition  Cute
Appeal  0  
Raises the score if the Voltage is low.
Condition  Cute
Appeal  4 ♥♥♥♥
Jamming  0  
Makes the audience quickly grow bored when an appeal move has little effect.

Splash (Japanese: はねる Hop) is a non-damaging Normal-type move introduced in Generation I. Prior to Generation II, it was the signature move of Magikarp.

Effect

Splash has no effect whatsoever. It simply displays a dipping animation and a text message informing the player that nothing happened.

Splash cannot be used when Gravity is in effect. If the user has no other usable moves besides Splash when Gravity is in effect, it will use Struggle.

If powered up by a Normalium Z into Z-Splash, the user's Attack stat rises by three stages.

Generation I

Splash's message is "No effect!".

Generation II

Splash's message was changed to "But nothing happened."

Generation III onwards

Splash's message was changed to "But nothing happened!"

Generation VIII

Pokémon Legends: Arceus

Category  Status
PP  40
Agile Strong
Power  —  —  —
Accuracy  —%  —%  —%
Action speed modifier
Self  0  0  0
Target  0  0  0
Additional effect
   ?  ?
   ?  ?
   ?  ?
None

Splash cannot be mastered.

Description

Games Description
Stad A move that involves only flopping and Splashing around in front of the opponent. It has no effect.
Stad2 A move that involves only flopping and Splashing around. It has no effect.
GSC Has no effect whatsoever.
RSEColo.XD It's just a splash... Has no effect whatsoever.
FRLG The user just flops and splashes around without having any effect.
DPPtHGSSPBR
BWB2W2
XYORAS
SMUSUMPE
SwShBDSPLA
SV
The user just flops and splashes around to no effect at all...


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0035     Fairy Fairy 1 1 1
0036     Fairy Fairy 1 1 Rem.
0129     Water 2 Dragon 1 1 1 1 1 1 1 1 1 1 1
0130    
 
Water 2 Dragon 1 1 1
0173     No Eggs Discovered No Eggs Discovered 1 1 1
0183    
 
Water 1 Fairy 1
0184    
 
Water 1 Fairy 1
0187    
 
Fairy Grass 1 1 1 1 1 1 1 1
0188    
 
Fairy Grass 1 1 1 1 1 1 1 1
0189    
 
Fairy Grass 1 1 1 1 1 1 1 1
0202     Amorphous Amorphous 1 1
0298    
 
No Eggs Discovered No Eggs Discovered 1 1 1 1 1 1 1 1
0320     Field Water 2 1 1 1 1 1 1 1
0321     Field Water 2 1 1 1 1 1 1 1
0325     Field Field 1 1 1 1 1 1 1
0326     Field Field 1 1 1 1 1 1 1
0349     Water 1 Dragon 1 1 1 1 1 1 1 1
0350     Water 1 Dragon 1 1 1
0360     No Eggs Discovered No Eggs Discovered 1 1 1 1 1 1 1
0427     Field Human-Like 1 1 1 1 1 1
0428     Field Human-Like 1 1 1 1 1 1
0692     Water 1 Water 3 1 1 1 1
0693     Water 1 Water 3 1 1 1 1
0761     Grass Grass 1 1 1
0762     Grass Grass 1 1 1
0763     Grass Grass 1 1 1
0778    
 
Amorphous Amorphous 1 1 1
0789     No Eggs Discovered No Eggs Discovered 1 1 1
0978  
Tatsugiri
All forms
 
 
Water 2 Water 2 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0060     Water 1 Water 1
0116     Water 1 Dragon
0173     Fairy Fairy
0225    
 
Water 1 Field
0226    
 
Water 1 Water 1
0370     Water 2 Water 2 *
0456     Water 2 Water 2
0458    
 
Water 1 Water 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
0143     Monster Monster New York Pokémon Center
0191     Grass Grass New York Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

In the Rescue Team, Explorers, and Adventure Squad series, Splash causes the user move to a random adjacent tile, possibly cutting a corner. If the user comes into contact with another Pokémon, both Pokémon receive 5 HP damage and the user returns to the tile it used the move from.

In Gates to Infinity, the move has no effect whatsoever.

In Pokémon Super Mystery Dungeon, the users jumps over Pokémon or group of Pokémon directly in front of it (jumping over three tiles at maximum), moving to the tile on the other side of the Pokémon. When used by a Gigantic Pokémon, the move has no effect whatsoever.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB - - 50 - —% - User User -
MDTDS - - 50 - —% - User User -
BSL - - 50 - —% - User User -
MDGtI - - 30 99 —% - User User -
SMD - - 30 99 —% - User User -
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Conquest

Splash does nothing but show an animation. The user can choose which direction to perform it in, which will leave the user facing that direction after Splash is performed.

 
>
 
Stars: 
Power: 0
Accuracy: 0
Effect: None
Users:  
Grid assumes the user is in the square marked by > facing to the right.
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.

Pokémon GO

  Splash
Fast Attack
Gyms & Raids
Power 0
Energy boost 20
Duration 1.73 seconds
Damage window 1.03 - 1.23 seconds
 
Trainer Battles
Power 0
Energy boost 12
Turns 4
Eligible Pokémon:
Standard eligibility
          
By Elite Fast TM
By GO Snapshot
 
As Shadow Pokémon
As Purified Pokémon
Formerly eligible
None

Updates

Gyms & Raids
  • July 30, 2016
    • Energy boost: 7 → 10
  • February 16, 2017
    • Energy boost: 10 → 20
    • Duration: 1.23 → 1.73 seconds

Pokémon Rumble Rush

In Pokémon Rumble Rush, all status moves including Splash could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Splash could be seen as a move used by opposing Magikarp, Hoppip, Spoink, and Cosmog.

  Splash
Charge time 0.66 seconds
Range type Circular (self)
Target Enemy
Additional effect None

Pokémon Masters EX

Category Move Gauge MP Base Power Max Power Accuracy Target Effect Tag Description Playable Users
Status 1 —% Self No additional effect. It's just a splash... Has no effect whatsoever. Scottie/Bettie & Magikarp Egg

Description

Games Description
MDRB Makes the user flop around as it moves. If there is another Pokémon where it lands, both Pokémon are hurt.
MDTDS Makes the user flop to a different tile. If it lands on another Pokémon both Pokémon are hurt.
BSL じぶんが はねて いどうする はねたさきに ほかのポケモンが いたら ぶつかってしまい じぶんも あいても ダメージをうける
Conq. The user just flops and splashes around to no effect at all...
MDGtI It's cute to see you flopping wholeheartedly. It doesn't damage an enemy, nor cause a bad status condition, but it's cute.
SMD You flop in wholeheartedly and jump over an enemy or teammate. But it seems the move causes no damage whatsoever, nor does it cause any bad status conditions.
MDRTDX You flop wholeheartedly and jump over an enemy or teammate.


In the anime

 
Magikarp
 
Clefairy
 
Wynaut
 
Gyarados
The user bounces in place uselessly.
Pokémon Method
User First Used In Notes
  Magikarp uselessly splashes in place or spins around as it bounces up and down.
James's Magikarp Pokémon Shipwreck Debut
A wild Magikarp The Wacky Watcher! None
A Trainer's Magikarp Octillery the Outcast None
A Coordinator's Magikarp Once More With Reeling! None
Karpy This Magik Moment! None
A Trainer's Magikarp Battle Royal 151! None
Goh's giant Magikarp A Little Rocket R & R! None
Kasukarp's Shinegoldie Splash, Dash, and Smash for the Crown! None
Magikarpenter's Magikarp Splash, Dash, and Smash for the Crown! None
A Trainer's Magikarp Splash, Dash, and Smash for the Crown! None
  Togepi uselessly bounces in place.
Misty's Togepi The Underground Round Up Used via Metronome
  Clefairy uselessly bounces in place.
Whitney's Clefairy A Goldenrod Opportunity Used via Metronome
  Cleffa jumps up and down in place. It also causes the opponent to jump up and down.
Multiple wild Cleffa A Real Cleffa-Hanger Used via Metronome
  Munchlax bounces up and down on its back.
May's Munchlax May's Egg-Cellent Adventure Used via Metronome
  Wynaut's feet glow light blue and it bounces around. Its feet can be used to block attacks as well.
A Wynaut under Normajean's care The Brockster Is In! None
  Gyarados spins around as it bounces up and down.
Karpy This Magik Moment! None
  Wailord jumps up in a body of water and causes a big splash when it lands.
Team Rocket's Wailord A Test in Paradise! None


In the manga

Ash & Pikachu


Pokémon Adventures


In other generations

Core series games

  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: PE image

Side series games

Spin-off series games

Trivia

  • While its English name (coupled with its Generation IV and Generation V animation) suggests an association with water, its Japanese name, はねる haneru, can mean both splash and hop, but usually the latter. This explains why the move can be learned by Pokémon such as Spoink and Hoppip—species who have no association with water but are known for hopping or jumping—and why it is disabled by Gravity. Nob Ogasawara, the translator for Pokémon Red and Blue, was aware of the mistranslation and suggested the name "Flop" instead, but was overruled by higher-ups.[1]
  • In the anime, Splash is the most common result of Metronome.
  • Splash and the event-exclusive moves Celebrate and Hold Hands are the only moves in the core series Pokémon games that have no effect whatsoever.
  • Splash is the only obtainable move in Pokémon GO to have a different type than in the core series games.

In other languages

Language Title
Chinese Cantonese 躍起 Yeuhkhéi *
水濺躍 Séuijinyeuhk *
跳躍 Tiuyeuhk *
翻身 Fāansān *
Mandarin 躍起 / 跃起 Yuèqǐ *
水濺躍 Shuǐjiànyuè *
跳躍 Tiàoyuè *
活蹦亂跳 Huóbèngluàntiào *
  Czech Šplouchavý útok
  Danish Plaske
  Dutch Spetter
  Finnish Loiskahdus
Aalto (AG134)
  French Trempette
  German Platscher
  Greek Παφλασμός
  Italian Splash
  Korean 튀어오르기 Twi-eo-oreugi
  Polish Plusk
Portuguese   Brazil Borrifada (games, SM113-present, TCG, manga)
Splash (early anime)
Saltitar (early anime)
Respingo (The Official Pokémon Handbook)
  Portugal Chapinhar
  Russian Всплеск Vsplesk
  Serbian Skakutanje
  Spanish Salpicadura
  Swedish Plaskattack*
Plask*
  Thai ดิ้นกระแด่ว
  Vietnamese Nhảy Nhót

References


Variations of the move Splash
  CelebrateHold HandsSplash


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.