Barrage (move)

Barrage
たまなげ Ball Throw
Barrage V.png
Type  Normal
Category  Physical
PP  20 (max. 32)
Power  15
Accuracy  85%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Tough
Appeal  2 ♥♥
Jam  0  
Works well if it's the same type as the one before.
Condition  Tough
Appeal  2 ♥♥
Allows performance of the same move twice in a row.
Condition  Tough
Appeal  0  
Jamming  0  

Barrage (Japanese: たまなげ Ball Throw) is a damage-dealing Normal-type multi-strike move introduced in Generation I. It is the signature move of Exeggcute and Exeggutor.

Effect

Generation I

Barrage inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Ignoring the possibility of missing, it will hit 3 times on average, giving it an average power of 45. Although only the first strike can be a critical hit, each successive one will deal the same amount of damage.

Barrage will end immediately if it breaks a substitute. Bide and Counter will only acknowledge the last strike of this move.

Generation II

All strikes now do damage independently, consequently enabling any of them to be critical.

Generations III and IV

Barrage may now continue attacking after breaking a substitute.

Generation V and VI

There is now a 33.3% chance that it will hit 2 times, a 33.3% chance it will hit 3 times, a 16.7% chance it will hit 4 times, and a 16.7% chance it will hit 5 times. Ignoring the possibility of missing, it will hit 3.168 times on average, giving it an average power of 47.52.

If a Focus Sash, Focus Band, or Sturdy activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.

If the target has Weak Armor, each strike will activate it.

Description

Games Description
Several spheres are thrown consecutively at the target to inflict damage.
Throws orbs to hit 2-5 times.
RSE Hurls round objects at the foe 2 to 5 times.
FRLG Round objects are hurled at the foe to strike two to five times.
Hurls round objects at the target 2 to 5 times.
Round objects are hurled at the foe to strike two to five times in a row.

Round objects are hurled at the target to strike two to five times in a row.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
102   Exeggcute Grass Psychic -- -- -- -- -- --
103   Exeggutor Grass Psychic -- -- -- -- -- --
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In the anime

In Pokémon Origins


In the manga

In the Pokémon Adventures manga


In other generations

Trivia

  • Along with Kinesis, Leech Life, and Struggle, Barrage is one of four moves originating from Generation I that has not been featured in the main anime series.

In other languages

Language Title
Mandarin Chinese 丟球 Diūqiú
  Danish Dæmning
  Dutch Versperring
  French Pilonnage
  German Stakkato
  Greek Καταιγισμός
  Italian Att. Pioggia
  Korean 구슬던지기 Guseul Deonjigi
  Polish Zapora
  Brazilian Portuguese Barragem
  Serbian Baražna Paljba
  Spanish Presa



Variations of the move Fury Attack
  Fury AttackBarrage


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.