Appendix:Sword and Shield walkthrough/Section 1: Difference between revisions

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== Introduction ==
== Introduction ==
 
After first starting the game, you are presented with several languages in which you can play the game. Once you select your preferred language, the game then gives you the choice of one of eight combinations of gender, skin tone, hair color and eye color. You can change your hair and eye color later, but the selected gender and skin tone cannot be changed after starting. After confirming these options, the introductory cutscene begins with a live feed of the [[Wyndon Stadium]] Pitch. The current head of [[Macro Cosmos]] and Chairman of the [[Pokémon League (Galar)|Galar Pokémon League]], [[Rose]], introduces not only the world of Pokémon but also the [[Galar]] Region. After a further cutscene, the camera then pans up marking the beginning the game in earnest.
After first starting the game, you’re presented with several languages in which you can play the game. Once you select your preferred language, the game then gives you the choice of one of eight combinations of gender, skin tone, hair color and eye color. You can change your hair and eye color later, but the selected gender and skin tone cannot be changed after starting. After confirming these options, the introductory cutscene begins with a live feed of the Wyndon Stadium Pitch. The current head of [[Macro Cosmos]] and Chairman of the Galar Pokémon League, [[Rose]], introduces not only the world of Pokémon but also the Galar Region. After a further cutscene, the camera then pans up marking the beginning the game in earnest.


==Postwick==
==Postwick==
[[File:Postwick_SwSh.png|thumb|left|150px|Postwick]]
[[File:Postwick_SwSh.png|thumb|right|Postwick]]Your journey begins in [[Postwick]], a small town in the south of the Galar region. With a lack of any amenities and a population of only five, Postwick is the smallest town not only in Galar, but in the entire Pokémon world up to this point.
For once, your journey doesn’t actually start with you waking up in your room for once. Instead, your player character is sitting on the couch in their living room and is currently watching the live feed of Leon’s exhibition match on their [[Rotom Phone]]. Just then, your next door neighbor and best friend [[Hop]] and his [[Wooloo]] both excitedly burst through the door, urging you to meet them at his house so that you can both go pick up Leon of all people! Apparently he’s got a present for the both of you, so you better get going. Afterwards, the player character’s mum tells you to go grab your father’s old hat and bag from your room before you actually head out, just to be safe of course. Once you gather up your things and say goodbye to your mum, and are finally introduced to your little home town of [[Postwick]]. It’s a small little farming town and it’s close to both the [[Slumbering Weald]] and Route 1. As you head down the hill from your home, you see that Hop’s apparently been waiting for you outside and urges you to come along to his house. He runs ahead, and you should follow him. As you enter his and Leon’s house, Hop excitedly asks his mum if Leon’s arrived yet, to which she responds with that he’s running late and that the two of you should go over [[Wedgehurst]] to meet him.  


==Galar Route 1 (Initial visit)==
Unlike many past [[core series]] games, your journey doesn't begin with waking up in your room. Instead, you start seated on the couch in your living room, watching the champion [[Leon]]’s exhibition match on your [[Rotom Phone]]. Your next-door neighbor and best friend, [[Hop]], bursts through the door with excitement, urging you to meet him at his house so that both of you can go pickup Leon, who is also Hop's older brother. Apparently, Leon has a present for each of you, so you better get going. Your mom advises you to grab your father’s old hat and bag from your room before heading out. As you head down the hill from your home, you notice that Hop has been waiting for you outside, and he again urges you to come along to his house. He runs ahead, and you should follow him. Upon entering his and Leon’s house, Hop excitedly asks his mom if Leon has arrived yet. She responds that he's running late and suggests that the two of you should head over to [[Wedgehurst]] to meet him.


[[Galar Route 1]] is located just to the north of Postwick and is split off into two different paths: one that’s smaller and leads straight to Wedgehurst while the other is a longer, curved path that has [[tall grass]] where [[wild Pokémon]] could potentially be encountered. Since you currently have no pokémon on your person at this very moment, Hop advises that you should probably stay clear of the longer path for safety purposes. So, just take the straight path towards Wedgehurst and go meet Leon at the train station.
== Galar Route 1==
[[Galar Route 1]] is located just to the north of Postwick. It is split into two different paths: one that’s smaller and leads straight to Wedgehurst while the other is a longer, curved path that has [[tall grass]] in which [[wild Pokémon]] can be encountered. Since you have no Pokémon with you at the moment, Hop advises that you should probably stay clear of the longer path to stay safe. Take the straight path towards Wedgehurst and meet Leon at the train station.


==Wedgehurst (Initial visit)==
==Wedgehurst==
Upon your initial arrival in Wedgehurst, it seems that Leon’s being swarmed by his fans at the station’s entrance. While addressing his loving fans and performing his signature pose, he eventually spots his little brother waving him over and he makes his way through the crowd to meet you both. Leon comments that it’s great to finally meet you in person and that he’s heard so much about you from Hop. He then ends his little surprise meet-and-greet and then runs off towards Postwick, despite Hop commenting that “he’s pants with directions.
Upon first arriving in Wedgehurst, it seems that Leon is being swarmed by his fans at the station’s entrance. While addressing the crowd and performing his signature pose, he spots Hop waving and he makes his way through the crowd to meet you both. Leon comments that it’s great to finally meet you in person, and that he’s heard so much about you from Hop. He then ends his surprise meet-and-greet and runs off towards Postwick, in spite of Hop's protests regarding his lack of skill with directions.


==A Budding Rivalry==
==Postwick (Return Visit)==
Once you all return back to Postwick and head to the brother’s yard, Hop excitedly asks what sort of present Leon has for the both of them. Said present happens to be the Galar region’s very own [[Starter Pokémon]], Grookey, Scorbunny, and Sobble! A brief cutscene then plays, showing off each of their personalities and which starter is good against which (albeit subtly), to which Leon calls the three to line up so that you can choose your brand new starter.
Once you return back to Postwick and head to Hop and Leon's yard, Hop excitedly asks what sort of present Leon has brought for you both. The presents in question are the Galar region’s very own [[first partner Pokémon]], [[Grookey (Pokémon)|Grookey]], [[Scorbunny (Pokémon)|Scorbunny]], and [[Sobble (Pokémon)|Sobble]]! A brief cutscene then plays, showing off each of their personalities, and subtly demonstrating which matchups are most effective. Following this, Leon calls the three to line up so that you and Hop can choose your brand new first partner Pokémon.


{| class="roundy" style="margin:auto; width:auto; text-align:center; background: #{{galar color dark}}; font-size:85%; border: 5px solid #{{galar color}}"
{| class="roundy" style="margin:auto; width:auto; text-align:center; background: #{{galar color dark}}; font-size:85%; border: 5px solid #{{galar color}}"
|-
|-
! style="width:80px; background:#{{galar color light}}; {{roundytl|5px}}; vertical-align:bottom" colspan=2 | [[File:810Grookey.png|100px]]<br>{{pcolor|Grookey|{{galar color dark}}}}
! style="width:80px; background:#{{galar color light}}; {{roundytl|5px}}; vertical-align:bottom" colspan="2" |[[File:810Grookey.png|100px]]<br>{{pcolor|Grookey|{{galar color dark}}}}
! style="width:80px; background:#{{galar color light}}; vertical-align:bottom" colspan=2 | [[File:813Scorbunny.png|100px]]<br>{{pcolor|Scorbunny|{{galar color dark}}}}
! style="width:80px; background:#{{galar color light}}; vertical-align:bottom" colspan="2" |[[File:813Scorbunny.png|100px]]<br>{{pcolor|Scorbunny|{{galar color dark}}}}
! style="width:80px; background:#{{galar color light}};{{roundytr|5px}}; vertical-align:bottom" colspan=2 | [[File:816Sobble.png|100px]]<br>{{pcolor|Sobble|{{galar color dark}}}}
! style="width:80px; background:#{{galar color light}};{{roundytr|5px}}; vertical-align:bottom" colspan="2" |[[File:816Sobble.png|100px]]<br>{{pcolor|Sobble|{{galar color dark}}}}
|-
|-
{{typetable2|Grass}}
{{typetable2|Grass}}
Line 27: Line 26:
{{typetable2|Water}}
{{typetable2|Water}}
|- style="background:#{{galar color light}}"
|- style="background:#{{galar color light}}"
| {{MSP/8|811|Thwackey}}
|{{MSP/8|811|Thwackey}}
| {{pcolor|Thwackey|{{galar color dark}}}}
|{{pcolor|Thwackey|{{galar color dark}}}}
| {{MSP/8|814|Raboot}}
|{{MSP/8|814|Raboot}}
| {{pcolor|Raboot|{{galar color dark}}}}
|{{pcolor|Raboot|{{galar color dark}}}}
| {{MSP/8|817|Drizzile}}
|{{MSP/8|817|Drizzile}}
| {{pcolor|Drizzile|{{galar color dark}}}}
|{{pcolor|Drizzile|{{galar color dark}}}}
|- style="background:#{{galar color light}}"
|- style="background:#{{galar color light}}"
{{typetable2|Grass}}
{{typetable2|Grass}}
Line 38: Line 37:
{{typetable2|Water}}
{{typetable2|Water}}
|- style="background:#{{galar color light}}"
|- style="background:#{{galar color light}}"
| {{MSP/8|812|Rillaboom}}
|{{MSP/8|812|Rillaboom}}
| {{pcolor|Rillaboom|{{galar color dark}}}}
|{{pcolor|Rillaboom|{{galar color dark}}}}
| {{MSP/8|815|Cinderace}}
|{{MSP/8|815|Cinderace}}
| {{pcolor|Cinderace|{{galar color dark}}}}
|{{pcolor|Cinderace|{{galar color dark}}}}
| {{MSP/8|818|Inteleon}}
|{{MSP/8|818|Inteleon}}
| {{pcolor|Inteleon|{{galar color dark}}}}
|{{pcolor|Inteleon|{{galar color dark}}}}
|-
|-
{{typetable2|Grass}}
{{typetable2|Grass}}
Line 49: Line 48:
{{typetable2|Water}}
{{typetable2|Water}}
|- style="background:#{{galar color light}}"
|- style="background:#{{galar color light}}"
| {{MSP/8|812Gi|Rillaboom}}
|{{MSP/8|812Gi|Rillaboom}}
| <small>{{color2|{{galar color dark}}|Gigantamax}}</small><br>{{pcolor|Rillaboom|{{galar color dark}}}}
|<small>{{color2|{{galar color dark}}|Gigantamax}}</small><br>{{pcolor|Rillaboom|{{galar color dark}}}}
| {{MSP/8|815Gi|Cinderace}}
|{{MSP/8|815Gi|Cinderace}}
| <small>{{color2|{{galar color dark}}|Gigantamax}}</small><br>{{pcolor|Cinderace|{{galar color dark}}}}
|<small>{{color2|{{galar color dark}}|Gigantamax}}</small><br>{{pcolor|Cinderace|{{galar color dark}}}}
| {{MSP/8|818Gi|Inteleon}}
|{{MSP/8|818Gi|Inteleon}}
| <small>{{color2|{{galar color dark}}|Gigantamax}}</small><br>{{pcolor|Inteleon|{{galar color dark}}}}
|<small>{{color2|{{galar color dark}}|Gigantamax}}</small><br>{{pcolor|Inteleon|{{galar color dark}}}}
|-
|-
| colspan=2 style="background:#{{Grass color}}; {{roundybl|5px}}" | {{tcolor|Grass|FFF}}
| colspan="2" style="background:#{{Grass color}}; {{roundybl|5px}}" |{{tcolor|Grass|FFF}}
{{typetable2|Fire}}
{{typetable2|Fire}}
| colspan=2 style="background:#{{Water color}}; {{roundybr|5px}}" | {{tcolor|Water|FFF}}
| colspan="2" style="background:#{{Water color}}; {{roundybr|5px}}" |{{tcolor|Water|FFF}}
|}
|}  
 


* Being a [[Grass-type]], [[Grookey]] has the most weaknesses out of the trio, those being {{t|Fire}}, {{t|Flying}}, {{t|Bug}}, {{t|Poison}}, and [[Ice-type]]s. Its line has good {{stat|HP}} and {{stat|Attack}} stats, combined with a somewhat decent {{stat|Defense}} stat, that makes it an excellent tanky grass type that’s able to counter any {{t|Rock}}, {{t|Ground}}, or {{t|Water}}-types that might threaten other team members.
*Being a [[Grass-type]], [[Grookey]] has the most weaknesses out of the trio, namely {{t|Fire}}, {{t|Flying}}, {{t|Bug}}, {{t|Poison}}, and [[Ice-type]]s. It has good {{stat|HP}} and {{stat|Attack}} stats, combined with a somewhat decent {{stat|Defense}} stat, that makes it an excellent bulky grass type that’s able to counter any {{t|Rock}}, {{t|Ground}}, or {{t|Water}}-types that might threaten other team members.
* As the representative [[Fire-type]] for the region, the [[Scorbunny]] line boasts high {{stat|Speed}}, high {{stat|Attack}}, and a diverse movepool which all lends itself well to its role in battle as a physical sweeper. Its fire typing allows it to take care of {{t|Grass}}, {{t|Bug}}, {{t|Ice}}, and {{t|Steel}}-types with absolute ease, though it should watch out for any {{t|Water}}, {{t|Ground}}, or {{t|Rock}}-types or any opponents who are special attackers.
*As the representative [[Fire-type]] of the region, [[Scorbunny]] boasts high {{stat|Speed}}, high {{stat|Attack}}, and a diverse movepool which lends itself well to its role in battle as a physical sweeper. Its fire typing allows it to take care of {{t|Grass}}, {{t|Bug}}, {{t|Ice}}, and {{t|Steel}}-types with ease, though it should watch out for any {{t|Water}}, {{t|Ground}}, or {{t|Rock}}-types or any opponents, especially special attackers.
* Finally, [[Sobble]] is the [[Water-type]] pick and excels at taking down common types such as {{t|Fire}}, {{t|Ground}}, and {{t|Rock}} with its high {{stat|Special Attack}} and {{stat|Speed}}. Combine that with its large movepool with lots of coverage options, which makes it an efficient special sweeper that can take care of tons of different Pokemon. Though its low {{stat|Defense}} and {{stat|Special Defense}} stats means it can only take a couple of good hits, especially against {{t|Grass}} and {{t|Electric}}-types, before it gets knocked out itself.
*Finally, [[Sobble]] is the [[Water-type]] pick and excels at taking down common types such as {{t|Fire}}, {{t|Ground}}, and {{t|Rock}} with its high {{stat|Special Attack}} and {{stat|Speed}}. Combined with a large movepool with lots of coverage options, it's an efficient special sweeper that can take care of many different Pokémon. Though its low {{stat|Defense}} and {{stat|Special Defense}} stats means it can only take a couple of good hits, especially against {{t|Grass}} and {{t|Electric}}-types, before it gets knocked out itself.


Hop will let you pick your first partner Pokémon first, since he’s got his partner [[Wooloo]] with him already. All three first partner Pokémon are respectable in their own rights and all three are all eager to meet you. Just keep in mind that whoever you end up starting your journey with, Hop will always pick the first partner Pokémon that has the type disadvantage to your own, leaving the one that is advantageous against yours with Leon. Once you both pick your first partner Pokémon, you head off to bed not only tired, but excited for your first real day as a Pokémon trainer.


Hop says that he’ll let you go ahead and pick your starter first, since he’s got his partner [[Wooloo]] with him already. All three starters are respectable in their own rights and all three are all eager to meet you. Just keep in mind that whoever you end up starting your journey with, Hop will always pick the starter that has the type disadvantage to your own, leaving the one that is advantageous against yours with Leon. Once you both pick your starter Pokemon, the brother’s mum comes out and says that dinner is ready and invites you and your mum to have a barbeque in their garden. After a long day of surprises and events, you head off to bed not only tired, but excited for your first real day as a Pokemon trainer. The next day, Hop meets you outside and tells you to meet him and Leon at their house. He comments on the Wooloo that’s trying to break through the gate keeping it from entering the Slumbering Weald, and then runs off towards his house. Right as you arrive, Hop gets done talking to his older brother and suddenly declares that you and him are now rivals and challenges you to your very first pokemon battle!
The next day, Hop meets you outside and tells you to meet him and Leon at their house. He comments on the Wooloo that’s trying to break through the gate keeping it from entering the Slumbering Weald, and then runs off towards his house. Hop finishes talking to his older brother and suddenly declaring you and he rivals he challenges you to your very first Pokémon battle!


Hop will always lead with his trusty Wooloo first, and it shouldn’t be that big of a problem to take down. Just use your starting normal type move ({{m|Scratch}} for Grookey, {{m|Tackle}} for Scorbunny, and {{m|Pound}} for Sobble) to deal enough damage to knock it out. One interesting thing to note about this battle, is that Hop’s Wooloo will always yield just enough [[experience]] for your first partner Pokémon to level up. This level up grants them the first of many moves that apply a same type attack bonus (or STAB for short), with Grookey learning {{m|Branch Poke}}, Scorbunny learning {{m|Ember}}, and Sobble learning {{m|Water Gun}}. With these new moves in hand, you should be more than capable of taking down Hop’s new first partner Pokémon.


Hop will always lead with his trusty Wooloo first, and it shouldn’t be that big of a problem to take down. Just use your starting normal type move ({{m|Scratch}} for Grookey, {{m|Tackle}} for Scorbunny, and {{m|Pound}} for Sobble) to deal enough damage to knock it out. One interesting thing to note about this battle, is that Hop’s Wooloo will always yield just enough [[experience]] for your starter to level up. Said level up grants them the first of many moves that apply a same type attack bonus (or STAB for short), with Grookey learning {{m|Branch Poke}}, Scorbunny learning {{m|Ember}}, and Sobble learning {{m|Water Gun}}. With these new moves in hand, you should be more than capable of taking down Hop’s new starter.
===First battle===
 
==== {{MSP/8|810|Grookey}} If the {{player}} chose {{p|Grookey}}====
 
{| style="margin: auto;"
=====First battle=====
{| align="center"
! {{MSP/8|810|Grookey}} If the {{player}} chose {{p|Grookey}}:
! {{MSP/8|813|Scorbunny}} If the {{player}} chose {{p|Scorbunny}}:  
! {{MSP/8|816|Sobble}} If the {{player}} chose {{p|Sobble}}:
|-
|{{Party/Single
|{{Party/Single
|color={{sword color}}
|color={{sword color}}
Line 111: Line 105:
|move2=Growl|move2type=Normal|move2cat=Status}}
|move2=Growl|move2type=Normal|move2cat=Status}}
{{Party/Footer}}
{{Party/Footer}}
 
|}
===={{MSP/8|813|Scorbunny}} If the {{player}} chose {{p|Scorbunny}}====
{| style="margin: auto;"
|{{Party/Single
|{{Party/Single
|color={{sword color}}
|color={{sword color}}
Line 144: Line 140:
|move2=Growl|move2type=Normal|move2cat=Status}}
|move2=Growl|move2type=Normal|move2cat=Status}}
{{Party/Footer}}
{{Party/Footer}}
 
|}
===={{MSP/8|816|Sobble}} If the {{player}} chose {{p|Sobble}}====
{| style="margin: auto;"
|{{Party/Single
|{{Party/Single
|color={{sword color}}
|color={{sword color}}
Line 179: Line 177:
|}
|}


Once you two finish your battle a loud crash comes from the other side of town alerting both you and Hop. You both run over towards your house to see that the gate that keeps whatever’s in the Slumbering Weald from coming into Postwick. What’s more, is that the Wooloo that was trying to break down the gate is gone. These two facts cause you and Hop to panic, as nobody is allowed into the Slumbering Weald, but the safety of that Wooloo who broke that gate down is more important. With nothing else left to do but give chase, the both of you run into the Slumbering Weald.
Once you two finish your battle a loud crash comes from the other side of town alerting both you and Hop. You both run over towards your house to see that the gate that keeps Postwick safe from whatever is hiding in the Slumbering Weald is open. Moreover, the Wooloo that was trying to break down the gate is gone. With nothing else left to do but give chase, the both of you run into the Slumbering Weald to rescue the lost Wooloo.
 
==Slumbering Weald==
Upon entering the Slumbering Weald for the first time with Hop, he expresses concern about the missing Wooloo and the thickening fog, hinting that finding the Pokémon quickly is crucial to avoid trouble. As you traverse the Weald, you will have mandatory battles with two [[Skwovet]], a regional [[Normal (type)|normal]] type Pokémon, as well as the regional bird, [[Rookidee]]. Dispatch them using your attacking moves and proceed through the Weald.


==Slumbering Weald (Initial visit)==
After defeating the first Skwovet and Rookidee, you and Hop hear a Pokémon's cry, prompting you to remain alert. Following the defeat of a second Skwovet, the cry grows louder, and Hop urges you to venture further into the fog out of concern for Wooloo's safety. As you catch up with Hop, the fog becomes so dense that visibility diminishes. While searching for Wooloo, a mysterious Pokémon suddenly emerges, startling both of you. A battle ensues, but there are important aspects to note. Firstly, you cannot escape from this encounter. Secondly, none of your attacks will land on the mysterious Pokémon. Hop acknowledges this during the battle, and the opposing Pokémon uses its howl to intensify the fog. Meanwhile, Hop anxiously checks on your well-being as you navigate through the challenging situation.
Once Hop and you enter the Slumbering Weald for the first time, he’ll wonder where in the world that Wooloo went off too, and that since the fog is starting to thicken if you don’t find that Pokémon quick, there might be trouble. As you’re trekking through the weald you’ll run into two of the regional normal type [[Skwovet]], and the regional bird [[Rookidee]] as forced encounters. Just use your attacking moves to defeat these three encounters and continue on through the Weald. Once the first Skwovet and the Rookidee have been defeated you’ll both hear what sounds to be a Pokémon’s cry, so keep this in mind as you continue through the Weald. After the second Skwovet has been dealt with, you’ll hear that same cry has gotten louder, and Hop urges you to head on into the fog as he’s worried for Wooloo's safety. He runs ahead and once you meet up with him, the fog has become so thick that you can barely tell where you are anymore. As you both are looking for the Wooloo, a mysterious Pokémon emerges from the fog, startling you both with its sudden appearance and a howl. You two are then launched into battle against this mysterious foe, and there’s a couple things to note about this battle. First and foremost, you’re unable to run from this foe. Secondly, every single attack you use against this Pokémon will not hit its mark. Hop will comment on this fact as the battle continues, and the opposing Pokemon will cause the fog to thicken even more as Hop worrily calls out to you to see if you’re okay.


{| class="expandable" align="center" style="background: #{{shield color light}}; {{roundy}}; border: 5px solid #{{sword color light}};"
|- align="center"
! Available Pokémon
|-
|
{{catch/header/8|forest|no}}
{{catch/header/8|forest|no}}
{{catch/div|forest|Forced encounters}}
{{catch/div|forest|Forced encounters}}
Line 193: Line 198:
{{catch/entry8|889|Zamazenta|no|yes|Special|???<!--internally 1-->|Forced|type1=Fighting|form=Hero of Many Battles}}
{{catch/entry8|889|Zamazenta|no|yes|Special|???<!--internally 1-->|Forced|type1=Fighting|form=Hero of Many Battles}}
{{catch/footer|forest}}
{{catch/footer|forest}}
|}
As the battle concludes, the fog thickens to the point of near blindness, and the mysterious Pokémon departs, causing both you and Hop to black out. Upon regaining consciousness and rising from the ground, Leon, having grown worried, calls out to you. He had been waiting for your arrival, and when you didn't show up, he set out to find you. Despite this, Hop realizes that Wooloo still needs rescuing. However, Leon, along with his [[Charizard (Pokémon)|Charizard]], has ensured the safety of the wayward Pokémon.


Leon acknowledges your courage in entering the forbidden Slumbering Weald and understands your motives. Hop expresses relief at Wooloo's well-being and shares his concern when the fog rolled in and the unexpected Pokémon attacked. Leon inquires about the powerful Pokémon you faced, and Hop describes its strength, commanding presence, and the peculiarity that your moves seemed ineffective against it.


As the battle draws to a close, the fog becomes so thick that you’ve basically become blinded and the mysterious Pokémon leaves as the two of you end up blacking out. Once you both come too and pick yourselves off the ground, Leon calls out to you both as he’s come looking for you since he’s worried sick. It turns out he’d been waiting for you both and since you never showed up, he went out looking for you two. Regardless of that, Hop realizes that you still haven’t rescued that lost Wooloo but it turns out that Leon and his Charizard have made sure that the rowdy Pokémon was safe and sound. Leon then comments that you both know that the Slumbering Weald is off-limits, but acknowledges your courage to come in here and understands your reasoning for your actions. Then, Hop is relieved that the Wooloo is alright and was worried for you both when the fog started rolling in and that Pokemon attacked you both out of nowhere. His older brother then asks about the Pokémon you two battled, and Hop comments that it was incredibly stronger than any Pokemon he’s seen. Not to mention its commanding and eerie presence, and the fact that any moves the two of you used against it seemed to pass right through. Leon then speculates about the legend of the Pokémon residing in the Slumbering Weald and if they actually are illusions, but then tells you both to get strong enough to maybe be the ones to reveal the truth about this someday. Before you all leave Hop comments on this experience the two of you shared, and that it’ll make a fine first page in the tale of his legend.
Leon ponders the possibility of the legendary Pokémon in the Slumbering Weald being illusions but encourages both of you to become strong enough to uncover the truth someday. Before parting ways, Hop reflects on the shared experience, declaring it as the initial chapter in the tale of his legendary journey.


{{WalkthroughPrevNext
{{WalkthroughPrevNext

Latest revision as of 06:39, 15 August 2024

Introduction

After first starting the game, you are presented with several languages in which you can play the game. Once you select your preferred language, the game then gives you the choice of one of eight combinations of gender, skin tone, hair color and eye color. You can change your hair and eye color later, but the selected gender and skin tone cannot be changed after starting. After confirming these options, the introductory cutscene begins with a live feed of the Wyndon Stadium Pitch. The current head of Macro Cosmos and Chairman of the Galar Pokémon League, Rose, introduces not only the world of Pokémon but also the Galar Region. After a further cutscene, the camera then pans up marking the beginning the game in earnest.

Postwick

 
Postwick

Your journey begins in Postwick, a small town in the south of the Galar region. With a lack of any amenities and a population of only five, Postwick is the smallest town not only in Galar, but in the entire Pokémon world up to this point.

Unlike many past core series games, your journey doesn't begin with waking up in your room. Instead, you start seated on the couch in your living room, watching the champion Leon’s exhibition match on your Rotom Phone. Your next-door neighbor and best friend, Hop, bursts through the door with excitement, urging you to meet him at his house so that both of you can go pickup Leon, who is also Hop's older brother. Apparently, Leon has a present for each of you, so you better get going. Your mom advises you to grab your father’s old hat and bag from your room before heading out. As you head down the hill from your home, you notice that Hop has been waiting for you outside, and he again urges you to come along to his house. He runs ahead, and you should follow him. Upon entering his and Leon’s house, Hop excitedly asks his mom if Leon has arrived yet. She responds that he's running late and suggests that the two of you should head over to Wedgehurst to meet him.

Galar Route 1

Galar Route 1 is located just to the north of Postwick. It is split into two different paths: one that’s smaller and leads straight to Wedgehurst while the other is a longer, curved path that has tall grass in which wild Pokémon can be encountered. Since you have no Pokémon with you at the moment, Hop advises that you should probably stay clear of the longer path to stay safe. Take the straight path towards Wedgehurst and meet Leon at the train station.

Wedgehurst

Upon first arriving in Wedgehurst, it seems that Leon is being swarmed by his fans at the station’s entrance. While addressing the crowd and performing his signature pose, he spots Hop waving and he makes his way through the crowd to meet you both. Leon comments that it’s great to finally meet you in person, and that he’s heard so much about you from Hop. He then ends his surprise meet-and-greet and runs off towards Postwick, in spite of Hop's protests regarding his lack of skill with directions.

Postwick (Return Visit)

Once you return back to Postwick and head to Hop and Leon's yard, Hop excitedly asks what sort of present Leon has brought for you both. The presents in question are the Galar region’s very own first partner Pokémon, Grookey, Scorbunny, and Sobble! A brief cutscene then plays, showing off each of their personalities, and subtly demonstrating which matchups are most effective. Following this, Leon calls the three to line up so that you and Hop can choose your brand new first partner Pokémon.

 
Grookey
 
Scorbunny
 
Sobble
Grass Fire Water
  Thwackey   Raboot   Drizzile
Grass Fire Water
  Rillaboom   Cinderace   Inteleon
Grass Fire Water
  Gigantamax
Rillaboom
  Gigantamax
Cinderace
  Gigantamax
Inteleon
Grass Fire Water
  • Being a Grass-type, Grookey has the most weaknesses out of the trio, namely Fire, Flying, Bug, Poison, and Ice-types. It has good HP and Attack stats, combined with a somewhat decent Defense stat, that makes it an excellent bulky grass type that’s able to counter any Rock, Ground, or Water-types that might threaten other team members.
  • As the representative Fire-type of the region, Scorbunny boasts high Speed, high Attack, and a diverse movepool which lends itself well to its role in battle as a physical sweeper. Its fire typing allows it to take care of Grass, Bug, Ice, and Steel-types with ease, though it should watch out for any Water, Ground, or Rock-types or any opponents, especially special attackers.
  • Finally, Sobble is the Water-type pick and excels at taking down common types such as Fire, Ground, and Rock with its high Special Attack and Speed. Combined with a large movepool with lots of coverage options, it's an efficient special sweeper that can take care of many different Pokémon. Though its low Defense and Special Defense stats means it can only take a couple of good hits, especially against Grass and Electric-types, before it gets knocked out itself.

Hop will let you pick your first partner Pokémon first, since he’s got his partner Wooloo with him already. All three first partner Pokémon are respectable in their own rights and all three are all eager to meet you. Just keep in mind that whoever you end up starting your journey with, Hop will always pick the first partner Pokémon that has the type disadvantage to your own, leaving the one that is advantageous against yours with Leon. Once you both pick your first partner Pokémon, you head off to bed not only tired, but excited for your first real day as a Pokémon trainer.

The next day, Hop meets you outside and tells you to meet him and Leon at their house. He comments on the Wooloo that’s trying to break through the gate keeping it from entering the Slumbering Weald, and then runs off towards his house. Hop finishes talking to his older brother and suddenly declaring you and he rivals he challenges you to your very first Pokémon battle!

Hop will always lead with his trusty Wooloo first, and it shouldn’t be that big of a problem to take down. Just use your starting normal type move (Scratch for Grookey, Tackle for Scorbunny, and Pound for Sobble) to deal enough damage to knock it out. One interesting thing to note about this battle, is that Hop’s Wooloo will always yield just enough experience for your first partner Pokémon to level up. This level up grants them the first of many moves that apply a same type attack bonus (or STAB for short), with Grookey learning Branch Poke, Scorbunny learning Ember, and Sobble learning Water Gun. With these new moves in hand, you should be more than capable of taking down Hop’s new first partner Pokémon.

First battle

  If the player chose Grookey



  If the player chose Scorbunny



  If the player chose Sobble



Once you two finish your battle a loud crash comes from the other side of town alerting both you and Hop. You both run over towards your house to see that the gate that keeps Postwick safe from whatever is hiding in the Slumbering Weald is open. Moreover, the Wooloo that was trying to break down the gate is gone. With nothing else left to do but give chase, the both of you run into the Slumbering Weald to rescue the lost Wooloo.

Slumbering Weald

Upon entering the Slumbering Weald for the first time with Hop, he expresses concern about the missing Wooloo and the thickening fog, hinting that finding the Pokémon quickly is crucial to avoid trouble. As you traverse the Weald, you will have mandatory battles with two Skwovet, a regional normal type Pokémon, as well as the regional bird, Rookidee. Dispatch them using your attacking moves and proceed through the Weald.

After defeating the first Skwovet and Rookidee, you and Hop hear a Pokémon's cry, prompting you to remain alert. Following the defeat of a second Skwovet, the cry grows louder, and Hop urges you to venture further into the fog out of concern for Wooloo's safety. As you catch up with Hop, the fog becomes so dense that visibility diminishes. While searching for Wooloo, a mysterious Pokémon suddenly emerges, startling both of you. A battle ensues, but there are important aspects to note. Firstly, you cannot escape from this encounter. Secondly, none of your attacks will land on the mysterious Pokémon. Hop acknowledges this during the battle, and the opposing Pokémon uses its howl to intensify the fog. Meanwhile, Hop anxiously checks on your well-being as you navigate through the challenging situation.

As the battle concludes, the fog thickens to the point of near blindness, and the mysterious Pokémon departs, causing both you and Hop to black out. Upon regaining consciousness and rising from the ground, Leon, having grown worried, calls out to you. He had been waiting for your arrival, and when you didn't show up, he set out to find you. Despite this, Hop realizes that Wooloo still needs rescuing. However, Leon, along with his Charizard, has ensured the safety of the wayward Pokémon.

Leon acknowledges your courage in entering the forbidden Slumbering Weald and understands your motives. Hop expresses relief at Wooloo's well-being and shares his concern when the fog rolled in and the unexpected Pokémon attacked. Leon inquires about the powerful Pokémon you faced, and Hop describes its strength, commanding presence, and the peculiarity that your moves seemed ineffective against it.

Leon ponders the possibility of the legendary Pokémon in the Slumbering Weald being illusions but encourages both of you to become strong enough to uncover the truth someday. Before parting ways, Hop reflects on the shared experience, declaring it as the initial chapter in the tale of his legendary journey.

Sword and Shield
walkthrough
Route 1, Wedgehurst, Route 2, Magnolia's Lab, Wild Area Station Part 2 →


  This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game.