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{{incomplete|needs=lists in other games (if any)}}
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[[File:Monster house.png‎|thumb|A Monster House from the games Red and Blue Rescue Team.]]
[[File:Monster house PMDRTRB.png|thumb|A Monster House from the games Red and Blue Rescue Team]]
[[File:Monster House PMDGTI.png|thumb|A Monster House from the game Gates to Infinity.]]
[[File:Monster House PMDGTI.png|thumb|A Monster House in Gates to Infinity]]
A '''Monster House''' (Japanese: '''モンスターハウス''' ''Monster House'') is a special type of room in some dungeons in the {{g|Mystery Dungeon series}}. Monster Houses will usually contain many items (typically [[Gummis]] or [[Wonder Tile]]s) and they are usually very spacious. Once the {{player}} enters the room, many Pokémon in large numbers will drop down from the roof and start to gang up and attack the player. At this point, the music will change into a more menacing tone. The Pokémon inside are always ones that can be found in the dungeon it is located in. A Monster House will also increase chances of a rare Pokémon to appear. Monster Houses only appear in later dungeons. Other than only appearing in some dungeons, there are no restrictions on where a Monster House can be located. They can even occur in the room the player spawns in and the room with the stairs to the next floor. In dungeons such as [[Stormy Sea]] and [[Silver Trench]], some floors will have one very large room the player will spawn in; a monster house is guaranteed to appear in floors like these.
A '''Monster House''' (Japanese: '''モンスターハウス''' ''Monster House''), formatted '''monster house''' in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], is a special type of room in some dungeons in the {{g|Mystery Dungeon series}}. Once the {{player}} enters the room, the music changes and a large number of Pokémon suddenly appear in the room. Monster Houses usually contain many items (typically [[Gummi]]s or {{DL|Dungeon tile|Wonder Tile}}s) and are often quite large.


In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], they begin to appear in [[Uproar Forest]] and in [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]], they begin to appear in [[Amp Plains]], although they can appear earlier when players are doing a job, such as taking down an outlaw. Additionally, while rescuing another player, a Monster House is guaranteed to spawn on the floor they got defeated, in the same room where the stairs would normally be, regardless of the dungeon.{{tt|*|Except in Gates to Infinity and later, which has no Monster House in the room and instead requires the player to talk to the other player's Pokémon in order to rescue it, instead of having to reach the stairs.}}
==Mechanics==
Monster Houses usually only appear in dungeons that appear later in the game.


Monster Houses appear again in [[Pokémon Mystery Dungeon (WiiWare)|Keep Going! Blazing Adventure Squad]], [[Pokémon Mystery Dungeon (WiiWare)|Let's Go! Stormy Adventure Squad]] and [[Pokémon Mystery Dungeon (WiiWare)|Go For It! Light Adventure Squad]]. They make their first appearence in [[Ruby Lake]]{{sup/md|Bl}}, [[Jade Lake]]{{sup/md|St}} and [[Mica Lake]]{{sup/md|L}}.
When the player enters a Monster House, the music changes, a large number of Pokémon suddenly pop up at once, and the screen displays the text "It's a Monster House!". The Pokémon inside that appear in a Monster House are the same Pokémon that can normally appear on the floor, but rare Pokémon are more likely to appear. If the player leaves the Monster House, the Pokémon from the Monster House will continue to chase them.


They are featured yet again in [[Pokémon Mystery Dungeon: Gates to Infinity]] and begin to appear in [[Kilionea Road]]. Starting from Gates to Infinity and later, many traps will appear in Monster Houses. Typically 7-10 traps will be hidden within a Monster House, making it even more challenging after defeating all the enemies in the room. Some [[Dungeon tile#Sparkling Floor|Sparkling Floor]]s can also be found in Monster Houses too. Unlike in previous titles, Monster Houses will not appear in rooms where the player and their allies spawn in when entering the floor, and it continues this trend in later games too.
Monster Houses usually contain a large number of items or {{DL|Dungeon tile|Wonder Tile}}s. There can only be one Monster House per floor. If a player uses a [[One-Room Orb]] when there is already a Monster House anywhere on the current floor, the entire floor becomes a Monster House. The stairs room can be a Monster House. In some games, the player's starting room of the floor can be a Monster House.


Monster Houses also appear in [[Pokémon Super Mystery Dungeon]] as well, the Monster Houses that randomly appear on floors only start appearing in dungeons that are unlocked sometime after completing the main story-line (or dungeons that appear after the player's Expedition Society rank has increased). However, there are also some expeditions that tell the team to head to their secret base that some Pokémon set up that trick the team into going into their secret base, which end up turning out to be a Monster House. If the team manage to get to the stairs during that expedition, the Pokémon forgives the player and they become connected. These kind of expeditions that occur can occur as early as after completing [[Poliwrath River]].
The [[IQ skill]] House Avoider causes non-player-controlled party members to avoid entering Monster Houses.


The player will realize that they are in a Monster House when the music changes, Pokémon suddenly pop up all together, and the screen displays the text "It's a Monster House!". If the player tries to escape, the Pokémon of the Monster House will follow until they are all defeated. Another way that a player may realize that they are about to enter a Monster House is when their partner Pokémon stops following them. One of the skills that all [[IQ|IQ groups]] except C, D, and G have is the ability House Avoider, causing them to avoid Monster Houses.
===Red Rescue Team and Blue Rescue Team===
Monster Houses can appear in all post-game dungeons. Monster Houses are first able to appear in [[Uproar Forest]], the first post-game dungeon. In [[Silver Trench]] and [[Fantasy Strait]], some specific floors are always a single gigantic room, where the entire floor is a Monster House.
 
When rescuing another player, the destination room is guaranteed to have a Monster House.
 
If the game fails to generate a valid dungeon layout 10 times in a row, it falls back to creating a single floor-wide room that is a Monster House. The earliest this can happen is in [[Mt. Steel]].<ref>https://www.youtube.com/watch?v=fudOO713qYo</ref>
 
In these games, the starting room of a floor can be a Monster House. Monster Houses usually contain many [[trap]]s and {{DL|Dungeon tile|Wonder Tile}}s; in dungeons that cannot spawn traps, only Wonder Tiles are the only special tiles that can spawn, often resulting in a large number of them.
 
===Explorers of Time, Explorers of Darkness, and Explorers of Sky===
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon: Explorers of Time, Explorers of Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]], Monster Houses begin to appear in [[Amp Plains]]. However, they can appear in earlier dungeons when players are doing a {{OBP|job|Mystery Dungeon}}, such as taking down an outlaw.
 
Certain dungeons introduced in Explorers of Sky have floors with a chance for a Monster House to spawn without items, such as [[Zero Isle Center]].
 
In these games, the starting room of a floor can be a Monster House.
 
===WiiWare===
In [[Pokémon Mystery Dungeon (WiiWare)|Keep Going! Blazing Adventure Squad]], [[Pokémon Mystery Dungeon (WiiWare)|Let's Go! Stormy Adventure Squad]] and [[Pokémon Mystery Dungeon (WiiWare)|Go For It! Light Adventure Squad]], Monster Houses start to appear in [[Ruby Lake]]{{sup/md|Bl}}, [[Jade Lake]]{{sup/md|St}} and [[Mica Lake]]{{sup/md|L}}.
 
In these games, the starting room of a floor can be a Monster House.
 
===Gates to Infinity===
In [[Pokémon Mystery Dungeon: Gates to Infinity]], Monster Houses begin to appear in [[Kilionea Road]]. Monster Houses typically contains 7-10 traps. Some [[Dungeon tile#Sparkling Floor|Sparkling Floor]]s can also be found in Monster Houses too.
 
Unlike previous games, the starting room of a floor cannot be a Monster House. Unlike previous games, when rescuing another player, they no longer need to be rescued from a guaranteed Monster House.
 
===Super Mystery Dungeon===
In [[Pokémon Super Mystery Dungeon]], Monster Houses that randomly appear on floors only start appearing in dungeons that are unlocked sometime after completing the main story-line (or dungeons that appear after the player's Expedition Society rank has increased).
 
Additionally, there are also some expeditions that ask the team to head to a Pokémon's secret base, but the expedition is actually a trap that leads to a Monster House. If the team manage to get to the stairs during that expedition, the Pokémon forgives the player and they become connected. These kind of expeditions can occur starting after completing [[Poliwrath River]].


==Item lists==
==Item lists==
In Red Rescue Team and Blue Rescue Team, Monster House loads a separate list of items. There are three lists; however the differences between them in item availability are small.
===Red and Blue Rescue Team===
{| class="roundy" cellpadding=3 style="margin:auto; width:50%; border: 3px solid #{{MD blue color dark}}; background: #{{MD red color}}"
There are three lists in these games, containing [[Poké]], [[TM]]s and [[Wonder Orb]]s. However the only differences are that the second list adds [[Cleanse Orb]], while the third one switches [[Rollcall Orb]] for it.
! style="{{roundytl|5px}} background: #{{MD red color light}}" | List #1
*List 1 consists of [[Magma Cavern]], [[Sky Tower]], [[Uproar Forest]], [[Howling Forest]], [[Murky Cave]], [[Grand Sea]], [[Far-off Sea]]
! style="background: #{{MD red color light}}" | List #2
*List 2 consists of [[Silver Trench]], [[Mt. Faraway]], [[Western Cave]], [[Buried Relic]], [[Wish Cave]], [[Desert Region]], [[Southern Cavern]], [[Wyvern Hill]], [[Darknight Relic]], [[Joyous Tower]], [[Fantasy Strait]]
! style="{{roundytr|5px}} background: #{{MD red color light}}" | List #3
*List 3 consists solely of [[Purity Forest]]
|-
 
| style="{{roundybl|5px}} background: #FFFFFF"| [[Magma Cavern]], [[Sky Tower]], [[Uproar Forest]], [[Howling Forest]], [[Murky Cave]], [[Grand Sea]], [[Far-off Sea]]
===Explorers of Time, Darkness, and Sky===
| style="background: #FFFFFF|[[Silver Trench]], [[Mt. Faraway]], [[Western Cave]], [[Buried Relic]], [[Wish Cave]], [[Desert Region]], [[Southern Cavern]], [[Wyvern Hill]], [[Darknight Relic]], [[Joyous Tower]], [[Fantasy Strait]]
*List 1 consists of all dungeons that are available before the credits roll, including those where Monster Houses can't spawn naturally. The items include [[Poké]], [[TM]]s and [[Gummi]]s, accounting for version (for example, no [[Blue Gummi]] in Darkness) and items that would be available before credits roll.
| style="{{roundybr|5px}} background: #FFFFFF"| [[Purity Forest]]
*List 2 consists of the following dungeons: [[Mystifying Forest]], [[Sky Peak Station Pass]]{{sup/md|s}}, [[Blizzard Island]], [[Crevice Cave]], [[Surrounded Sea]], [[Miracle Sea]], {{OBP|Mt. Travail|Explorers of Time, Darkness, and Sky}}, [[The Nightmare]], [[Spacial Rift]], [[Dark Crater]], [[Concealed Ruins]] and [[Marine Resort]], as well as [[Special Episode]] dungeons (except for Star Cave). The items now include [[Wonder Orbs]], although TMs and Gummis are still the same.
|}
**Subtype 1: Consists of [[Seven Treasures]] dungeons, except for [[Sky Stairway]]. Gummis are less common, in favor of other items.
**Subtype 2: Consists of [[Zero Isle West]] and [[Zero Isle South]]. Gummis are even less common, in favor of other items.
**Subtype 3: Consists solely of [[Star Cave]]. The Monster Houses cannot have [[Trapper Orb]] or [[Trapbust Orb]] when compared to the main list.
*List 3 consists of the following dungeons: [[Lake Afar]], [[Happy Outlook]], [[Mt. Mistral]], [[Shimmer Hill]], [[Lost Wilderness]], [[Zero Isle North]], [[Oblivion Forest]]{{sup/md|s}}, [[Treacherous Waters]]{{sup/md|s}}, [[Southeastern Islands]]{{sup/md|s}} and [[Inferno Cave]]{{sup/md|s}}. In these dungeons, Monster Houses consist of [[Poké]] and version [[Gummi]]s. This list is also used by [[Midnight Forest]] and [[Zero Isle East]] if a Monster House is forced.
*List 4 consists solely of [[Zero Isle Center]], where Monster Houses have nothing but [[Poké]].
*List 5 consists solely of [[Destiny Tower (Explorers of Sky)|Destiny Tower]]. It is similar to List 2, but no TMs will be spawned, to comply with Destiny Tower having TMs only in Kecleon Shops.


==In other languages==
==In other languages==
{{langtable|color={{arceus color}}|bordercolor={{arceus color dark}}
{{langtable|color={{arceus color}}|bordercolor={{arceus color dark}}
|fr=Maison de monstres
|fr=Maison de monstres
|de=Monsterraum
|de=Monster-Raum
|it=Covo di Pokémon
|it=Covo di Pokémon
|ko=포켓몬 소굴 ''Pokémon Sogul''
|ko=포켓몬 소굴 ''Pokémon Sogul''
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}}
}}


==References==
<references/>
{{-}}
{{Project Locations notice}}
{{Project Locations notice}}


[[Category:Pokémon Mystery Dungeon]]
[[Category:Pokémon Mystery Dungeon]]


[[de:Monsterraum (Pokémon Mystery Dungeon)]]
[[de:Monster-Raum]]
[[es:Nido de monstruos]]
[[fr:Maison de monstres]]
[[fr:Maison de monstres]]
[[it:Dungeon misterioso#Covo di Pokémon]]
[[ja:モンスターハウス]]
[[ja:モンスターハウス]]
[[zh:怪兽屋]]
[[zh:精灵房间]]

Latest revision as of 08:41, 14 March 2024

050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.
Reason: lists in other games (if any)

A Monster House (Japanese: モンスターハウス Monster House), formatted monster house in Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team, is a special type of room in some dungeons in the Pokémon Mystery Dungeon series. Once the player enters the room, the music changes and a large number of Pokémon suddenly appear in the room. Monster Houses usually contain many items (typically Gummis or Wonder Tiles) and are often quite large.

A Monster House from the games Red and Blue Rescue Team
A Monster House in Gates to Infinity

Mechanics

Monster Houses usually only appear in dungeons that appear later in the game.

When the player enters a Monster House, the music changes, a large number of Pokémon suddenly pop up at once, and the screen displays the text "It's a Monster House!". The Pokémon inside that appear in a Monster House are the same Pokémon that can normally appear on the floor, but rare Pokémon are more likely to appear. If the player leaves the Monster House, the Pokémon from the Monster House will continue to chase them.

Monster Houses usually contain a large number of items or Wonder Tiles. There can only be one Monster House per floor. If a player uses a One-Room Orb when there is already a Monster House anywhere on the current floor, the entire floor becomes a Monster House. The stairs room can be a Monster House. In some games, the player's starting room of the floor can be a Monster House.

The IQ skill House Avoider causes non-player-controlled party members to avoid entering Monster Houses.

Red Rescue Team and Blue Rescue Team

Monster Houses can appear in all post-game dungeons. Monster Houses are first able to appear in Uproar Forest, the first post-game dungeon. In Silver Trench and Fantasy Strait, some specific floors are always a single gigantic room, where the entire floor is a Monster House.

When rescuing another player, the destination room is guaranteed to have a Monster House.

If the game fails to generate a valid dungeon layout 10 times in a row, it falls back to creating a single floor-wide room that is a Monster House. The earliest this can happen is in Mt. Steel.[1]

In these games, the starting room of a floor can be a Monster House. Monster Houses usually contain many traps and Wonder Tiles; in dungeons that cannot spawn traps, only Wonder Tiles are the only special tiles that can spawn, often resulting in a large number of them.

Explorers of Time, Explorers of Darkness, and Explorers of Sky

In Pokémon Mystery Dungeon: Explorers of Time, Explorers of Darkness and Explorers of Sky, Monster Houses begin to appear in Amp Plains. However, they can appear in earlier dungeons when players are doing a job, such as taking down an outlaw.

Certain dungeons introduced in Explorers of Sky have floors with a chance for a Monster House to spawn without items, such as Zero Isle Center.

In these games, the starting room of a floor can be a Monster House.

WiiWare

In Keep Going! Blazing Adventure Squad, Let's Go! Stormy Adventure Squad and Go For It! Light Adventure Squad, Monster Houses start to appear in Ruby LakeB, Jade LakeS and Mica LakeL.

In these games, the starting room of a floor can be a Monster House.

Gates to Infinity

In Pokémon Mystery Dungeon: Gates to Infinity, Monster Houses begin to appear in Kilionea Road. Monster Houses typically contains 7-10 traps. Some Sparkling Floors can also be found in Monster Houses too.

Unlike previous games, the starting room of a floor cannot be a Monster House. Unlike previous games, when rescuing another player, they no longer need to be rescued from a guaranteed Monster House.

Super Mystery Dungeon

In Pokémon Super Mystery Dungeon, Monster Houses that randomly appear on floors only start appearing in dungeons that are unlocked sometime after completing the main story-line (or dungeons that appear after the player's Expedition Society rank has increased).

Additionally, there are also some expeditions that ask the team to head to a Pokémon's secret base, but the expedition is actually a trap that leads to a Monster House. If the team manage to get to the stairs during that expedition, the Pokémon forgives the player and they become connected. These kind of expeditions can occur starting after completing Poliwrath River.

Item lists

Red and Blue Rescue Team

There are three lists in these games, containing Poké, TMs and Wonder Orbs. However the only differences are that the second list adds Cleanse Orb, while the third one switches Rollcall Orb for it.

Explorers of Time, Darkness, and Sky

In other languages

Language Title
  French Maison de monstres
  German Monster-Raum
  Italian Covo di Pokémon
  Korean 포켓몬 소굴 Pokémon Sogul
  Spanish Nido de monstruos

References


  This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world.