Tough (condition)

Revision as of 02:44, 18 April 2009 by Zowayix (talk | contribs) (added Focus Punch's info)

A Tough Contest is a category of contest in which the toughness condition of a Pokémon is judged. Many Tough moves are Normal, Steel, Ground or Template:Type2s, but other types may be Tough as well. During a Tough Contest, the following moves will excite the crowd:

The toughness condition is raised by Poffin or Pokéblocks made with sour-flavored berries. Pokémon with natures that boost physical defense - Bold, Relaxed, Lax, and Impish - get the most benefit from sour berries, so they will be the easiest to raise for a toughness contest.

Tough moves

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Move Hoenn Appeal Hoenn Jam Hoenn Description Sinnoh Appeal Sinnoh Description Combat Type
Acid Armor 1 0 The user gains a star if their condition is good. 0 Earn double the score in the next turn.  
AncientPower 1 0 The user gains a star if their condition is good. 2 ♥♥ Earn +2 if the Pokémon performs last in the turn.  
Arm Thrust 2 ♥♥ 1 ♥ Startles the Pokémon that has the judge's attention. 2 ♥♥ Allows performance of the same move twice in a row.  
Barrage 2 ♥♥ 0 Works well if it's the same type as the one before. 2 ♥♥ Allows performance of the same move twice in a row.  
Bide 1 0 Can avoid being startled by others. 2 ♥♥ Earns double the score on the final performance.  
Bind 3 ♥♥♥ 0 Temporarily stops the crowd from getting excited. 0 Earn a higher score the later the Pokémon performs.  
Bite 1 3 ♥♥♥ Badly startles those that have made appeals. 3 ♥♥♥ A basic performance using a move known by the Pokémon.  
Body Slam 1 4 ♥♥♥♥ Badly startles the Pokémon in front. 3 ♥♥♥ A basic performance using a move known by the Pokémon.  
Bone Club 2 ♥♥ 1 ♥ Startles the Pokémon that has the Judge's attention. 3 ♥♥♥ A basic performance using a move known by the Pokémon.  
Bone Rush 4 ♥♥♥♥ 0 A highly appealing move. 2 ♥♥ Allows performance of the same move twice in a row.  
Bonemerang 4 ♥♥♥♥ 0 A highly appealing move. 2 ♥♥ Allows performance of the same move twice in a row.  
Clamp 3 ♥♥♥ 0 When the user makes the appeal, the crowd's excitement continues until the end of the round. 3 ♥♥♥ A basic performance using a move known by the Pokémon.  
Comet Punch 2 ♥♥ 0 Works well if it's the same type as the one before. 2 ♥♥ Allows performance of the same move twice in a row.  
Constrict 2 ♥♥ 3 ♥♥♥ Subtracts 3 appeal points from the Pokémon who appealed right before the user. 0 Earn a higher score the later the Pokémon performs.  
Counter 2 ♥♥ 0 Prevents user from receiving counter appeal points once during the current round. 2 ♥♥ Earns double the score on the final performance.  
Crabhammer 3 ♥♥♥ 0 If the appeal points for the Pokémon who appealed right before the user were less than 3, the user gets double the appeal points. (If they were greater than 3, user gets 0 appeal points.) 2♥♥ Earn +2 if the Pokémon performs last in the turn.  
Crunch 1 4 ♥♥♥♥ Badly startles the Pokémon in front. 2 ♥♥ Earn +2 if the Pokémon performs last in the turn.  
Curse 3 ♥♥♥ 0 The next appeal can be made later next turn. 0 Earn a higher score the later the Pokémon performs. Unknown
Double-Edge 6 ♥♥♥♥♥♥ 0 If the user is jammed on the same turn after using this move, they lose twice as many hearts as usual. 0 Earn +15 if all the Pokémon choose the same Judge.  
DoubleSlap 2 ♥♥ 1 ♥ Startles the Pokémon that has the judge's attention. 2 ♥♥ Allows performance of the same move twice in a row.  
Earthquake 1 3 ♥♥♥ Badly startles those that have made appeals. 2 ♥♥ Earn +2 if the Pokémon performs last in the turn.  
Egg Bomb 4 ♥♥♥♥ 0 ??? 3 ♥♥♥ A basic performance using a move known by the Pokémon.  
Endeavor 2 ♥♥ 0 The appeal works great if performed last. 2 ♥♥ Earns double the score on the final performance.  
Endure 2 ♥♥ 0 Avoids being startled once. 2 ♥♥ Prevents the Voltage from going up in the same turn.  
Fissure 2 ♥♥ 1 ♥ Cuts in half the appeal points of all Pokémon that appealed before the user. 0 Earn +15 if all the Pokémon choose the same Judge.  
Focus Punch 3 ♥♥♥ 0 Enables the user to perform last in the next round. 1 Earn +3 if no other Pokémon has chosen the same Judge.  
Fury Swipes 2 ♥♥ 1 ♥ Startles the Pokémon that has the judge's attention. 2 ♥♥ Allows performance of the same move twice in a row.  
Glare 1 3 ♥♥♥ ??? 2 ♥♥ Prevents the Voltage from going down in the same turn.  
Grudge 1 0 The appeal works better the later it is performed. 2 ♥♥ Lowers the Voltage of all Judges by one each.  
Harden 2 ♥♥ 0 Can avoid being startled by other once. 2 ♥♥ Prevents the Voltage from going up in the same turn.  
Headbutt 2 ♥♥ 3 ♥♥♥ Startles the Pokémon that appealed before the user. 3 ♥♥♥ A basic performance using a move known by the Pokémon.  
Iron Defense 1 0 Can avoid being startled by others. 2 ♥♥ Prevents the Voltage from going up in the same turn.  
Karate Chop 3 ♥♥♥ 0 Affected by how well the appeal in front goes. 3 ♥♥♥ A basic performance using a move known by the Pokémon.  
Lick 1 4 ♥♥♥♥ Badly startles the Pokémon in front. 0 Raises the score if the Voltage is low.  
Low Kick 1 4 ♥♥♥♥ Badly startles the Pokémon in front. 3 ♥♥♥ A basic performance using a move known by the Pokémon.  
Magnitude 1 0 The appealing works best the more the crowd is excited. 2 ♥♥ Earn +2 if the Pokémon performs last in the turn.  
Mega Punch 4 ♥♥♥♥ 0 A high appealing move. 2 ♥♥ Earn +2 if the Pokémon performs last in the turn.  
Memento 8 ♥♥♥♥♥♥♥♥ 0 Makes a great appeal, but allows no more until the end. 0 Earn +15 if all the Pokémon choose the same Judge.  
Mud Shot 1 3 ♥♥♥ Badly startles those that have made appeals. 2 ♥♥ Enables the user to perform last in the next turn.  
Muddy Water 2 ♥♥ 1 ♥ ??? 2 ♥♥ Earn +2 if the Pokémon performs last in the turn.  
Octazooka 2 ♥♥ 1 ♥ Startles the Pokémon that has the Judge's attention. 2 ♥♥ Earn +2 if the Judge's Voltage goes up.  
Pound 4 ♥♥♥♥ 0 No additional effect. 3 ♥♥♥ A basic performance using a move known by the Pokémon.  
Rain Dance 1 0 Works best if the crowd is excited. 2 ♥♥ Prevents the Voltage from going up in the same turn.  
Revenge 3 ♥♥♥ 0 The next appeals can be made later next turn. 2 ♥♥ Earns double the score on the final performance.  
Rock Blast 2 ♥♥ 0 Works well if it's the same type as the one before. 2 ♥♥ Allows performance of the same move twice in a row.  
Rock Slide 1 3 ♥♥♥ ??? 3 ♥♥♥ A basic performance using a move known by the Pokémon.  
Rock Smash 2 ♥♥ 0 The appeal works well if the user's condition is good. 2 ♥♥ Earn +2 if the Pokémon performs last in the turn.  
Rock Throw 2 ♥♥ 0 Works well if it's the same type as the one before. 3 ♥♥♥ A basic performance using a move known by the Pokémon.  
Rollout 3 ♥♥♥ 0 Temporarily stops the crowd from growing excited. 2 ♥♥ Allows performance of the same move twice in a row.  
Sandstorm 3 ♥♥♥ 0 Scrambles the order of appeals on the next turn. 2 ♥♥ Prevents the Voltage from going up in the same turn.  
Scary Face 2 ♥♥ 1 ♥ Startles the Pokémon that has the judge's attention. 2 ♥♥ Enables the user to perform last in the next turn.  
Scratch 4 ♥♥♥♥ 0 A highly appealing move. 3 ♥♥♥ A basic performance using a move known by the Pokémon.  
Seismic Toss 2 ♥♥ 1 ♥ Startles Pokémon that made a Tough-type appeal earlier in the same turn. 3 ♥♥♥ A basic performance using a move known by the Pokémon.  
Skull Bash 1 4 ♥♥♥♥ ??? 1 Earn +3 if no other Pokémon has chosen the same Judge.  
Slam 2 ♥♥ 1 ♥ ??? 3 ♥♥♥ A basic performance using a move known by the Pokémon.  
Sludge 1 4 ♥♥♥♥ Badly startles the Pokémon in front. 2 ♥♥ Earn +2 if the Pokémon performs last in the turn.  
Sludge Bomb 2 ♥♥ 1 ♥ Startles the Pokémon that has the Judge's attention. 2 ♥♥ Earn +2 if the Pokémon performs last in the turn.  
Smog 1 3 ♥♥♥ Badly startles those that have made appeals. 3 ♥♥♥ A basic performance using a move known by the Pokémon.  
Spit Up 4 ♥♥♥♥ 0 A highly appealing move. 2 ♥♥ Earn +2 if the Pokémon performs last in the turn.  
Spite 1 0 The appeal works better the later it is performed. 2 ♥♥ Prevents the Voltage from going down in the same turn.  
Stockpile 2 ♥♥ 0 Can avoid being startled by others once. 0 Earn double the score in the next turn.  
Stomp 1 4 ♥♥♥♥ Badly startles the Pokémon in front. 3 ♥♥♥ A basic performance using a move known by the Pokémon.  
Stone Edge N/A N/A N/A 2 ♥♥ Earn +2 if the Judge's Voltage goes up.  
Strength 2 ♥♥ 1 ♥ Startles Pokémon that made a same type Appeal. 3 ♥♥♥ A basic performance using a move known by the Pokémon.  
Super Fang 2 ♥♥ 1 ♥ ??? 3 ♥♥♥ A basic performance using a move known by the Pokémon.  
Superpower 6 ♥♥♥♥♥♥ 0 After this move, the user is more easily startled. 2 ♥♥ Earn +2 if the Pokémon performs last in the turn.  
Swallow 1 0 Ups the user's condition. Helps prevent nervousness. 0 Increased Voltage is added to the performance score.  
Tackle 4 ♥♥♥♥ 0 A highly appealing move. 3 ♥♥♥ A basic performance using a move known by the Pokémon.  
Take Down 6 ♥♥♥♥♥♥ 0 After this move, the user is more easily startled. 3 ♥♥♥ A basic performance using a move known by the Pokémon.  
Thief 1 0 Makes the appeal as good as those before it. 0 Steals the Voltage of the Pokémon that just went.  
Thrash 4 ♥♥♥♥ 4 ♥♥♥♥ ??? 2 ♥♥ Allows performance of the same move twice in a row.  
Torment 2 ♥♥ 0 Make all Pokémon after the user nervous 0 Raises the score if the Voltage is low.  
ViceGrip 4 ♥♥♥♥ 0 A highly appealing move. 3 ♥♥♥ A basic performance using a move known by the Pokémon.  
Waterfall 2 ♥♥ 0 The appeal works great if performed last. 3 ♥♥♥ A basic performance using a move known by the Pokémon.  
Wrap 3 ♥♥♥ 0 Temporarily stops the crowd from growing excited. 0 Earn a higher score the later the Pokémon performs.  



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