Dynamic Punch (move): Difference between revisions

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{{MoveInfobox|
{{MoveInfobox
n=223 |
|n=223
name=DynamicPunch |
|name=Dynamic Punch
jname=ばくれつパンチ |
|jname=ばくれつパンチ
jtrans=Exploding Punch |
|jtrans=Exploding Punch
jtranslit=Bakuretsu Panchi |
|jtranslit=Bakuretsu Panchi
gameimage=DynamicPunch.png |
|gameimage=Dynamic Punch IX.png
type=Fighting |
|gameimagewidth=300px
damagecategory=Physical |
|type=Fighting
basepp=5 |
|damagecategory=Physical
maxpp=8 |
|basepp=5
power=100 |
|maxpp=8
accuracy=50 |
|power=100
bdesc=May induce confusion. |
|accuracy=50
gen=II |
|gen=II
category=Cool |
|category=Cool
appeal=2 |
|appeal=2
jam=1 |
|jam=1
cdesc=Startles the Pokémon that has the Judge's attention. |
|cdesc=Startles the Pokémon that has the Judge's attention.
appealsc=2 |
|appealsc=2
scdesc=Earn +2 if the Pokémon performs last in the turn. |
|scdesc=Earn +2 if the Pokémon performs last in the turn.
pokefordex=dynamicpunch |
|appeal6=2
touches=yes |
|jam6=1
protect=yes |
|cdesc6=Badly startles Pokémon that the audience has high expectations of.
magiccoat=no |
|touches=yes
snatch=no |
|protect=yes
brightpowder=yes |
|magiccoat=no
kingsrock=no |
|snatch=no
flag7=no |
|mirrormove=yes
flag8=yes |
|kingsrock=no
sound=no |
|sound=no
tm2=yes |
|tm2=yes
tm#2=01 |
|tm#2=01
mte=yes |
|mte=yes
na=no |
|na=no
target=anyadjacent |
|target=anyadjacent
footnotes= }}
}}
'''DynamicPunch''' (Japanese: '''ばくれつパンチ''' ''Exploding Punch'') is a damage-dealing {{type|Fighting}} [[move]] introduced in [[Generation II]]. It was [[TM01]] in Generation II.
'''Dynamic Punch''' (Japanese: '''ばくれつパンチ''' ''Exploding Punch''), formatted as '''DynamicPunch''' prior to [[Pokémon X and Y]], is a damage-dealing {{type|Fighting}} [[move]] introduced in [[Generation II]]. It was [[TM01]] in Generation II.


==Effect==
==Effect==
DynamicPunch inflicts damage and {{status|Confusion|confuse}}s the target.
===Generation II===
Dynamic Punch inflicts damage and has a 255/256 (~99.6%) chance of confusing the target.
 
===Generation III onwards===
Dynamic Punch now always {{status|Confusion|confuse}}s the target.
 
Dynamic Punch gains a 20% power boost when used by a Pokémon with {{a|Iron Fist}}.
 
Dynamic Punch can be used as the second move of a [[Contest combination|Pokémon Contest combination]], with the user gaining 2 bonus appeal points if {{m|Focus Energy}} or {{m|Mind Reader}} was used in the previous turn.
 
==Description==
==Description==
{{movedesc|Fighting}}
{{movedesc|Fighting}}
{{movedescentry|{{gameabbrev3|Stad2}}|A <sc>Fighting</sc>-type attack. In-accurate but guaranteed to confuse the opponent if it hits.}}
{{movedescentry|{{gameabbrevss|Stad2}}|A <sc>Fighting</sc>-type attack. In-accurate but guaranteed to confuse the opponent if it hits.}}
{{movedescentry|{{gameabbrev3|GSC}}|An attack that always confuses.}}
{{movedescentry|{{gameabbrev2|GSC}}|An attack that always confuses.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Powerful and sure to cause confusion, but inaccurate.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Powerful and sure to cause confusion, but inaccurate.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The foe is punched with the user’s full power. It confuses the foe if it hits.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The foe is punched with the user's full power. It confuses the foe if it hits.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The foe is punched with the user’s full, concentrated power. It confuses the foe if it hits.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The foe is punched with the user's full, concentrated power. It confuses the foe if it hits.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}|The user punches the target with full, concentrated power. It confuses the target if it hits.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user punches the target with full, concentrated power. It confuses the target if it hits.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUM}}<br>{{gameabbrev8|SwShBDSPLA}}|The user punches the target with full, concentrated power. This confuses the target if it hits.}}
{{movedescentry|{{gameabbrev9|SV}}|The user attacks by punching the target with full concentrated power. This also confuses the target.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Fighting|2}}
{{Movehead/Games|Fighting|g1=none|g2=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}
{{Moveentry/Level2|062|Poliwrath|2|Water|Fighting|no|no|43|32|'''}}
{{Moveentry/8|0062|Poliwrath|type=Water|type2=Fighting|1|Water 1|Water 1||43|32|32|32|1|1|{{tt|Evo.|Learned upon evolving}}|STAB='''}}
{{Moveentry/Level2|066|Machop|1|Fighting|Fighting|no|49|46|49|'''}}
{{Moveentry/8|0066|Machop|type=Fighting|1|Human-Like|Human-Like|49|46|49|49{{sup/6|XY}}<br>45{{sup/6|ORAS}}|45|44|44|STAB='''}}
{{Moveentry/Level2|067|Machoke|1|Fighting|Fighting|no|59|51|55|'''}}
{{Moveentry/8|0067|Machoke|type=Fighting|1|Human-Like|Human-Like|59|51|55|55{{sup/6|XY}}<br>57{{sup/6|ORAS}}|57|54|54|STAB='''}}
{{Moveentry/Level2|068|Machamp|1|Fighting|Fighting|no|59|51|55|'''}}
{{Moveentry/8|0068|Machamp|type=Fighting|1|Human-Like|Human-Like|59|51|55|55{{sup/6|XY}}<br>57{{sup/6|ORAS}}|57|54|54|STAB='''}}
{{Moveentry/Level2|286|Breloom|2|Grass|Fighting|no|54|45|45|'''}}
{{Moveentry/8|0286|Breloom|type=Grass|type2=Fighting|2|Fairy|Grass|54|45|45|45{{sup/6|XY}}<br>50{{sup/6|ORAS}}|50||50|50|STAB='''}}
{{Moveentry/Level2|532|Timburr|1|Fighting|Fighting|no|no|no|34|'''}}
{{Moveentry/8|0532|Timburr|type=Fighting|1|Human-Like|Human-Like|||34|34|34|32||32|STAB='''}}
{{Moveentry/Level2|533|Gurdurr|1|Fighting|Fighting|no|no|no|37|'''}}
{{Moveentry/8|0533|Gurdurr|type=Fighting|1|Human-Like|Human-Like|||37|37|37|36||36|STAB='''}}
{{Moveentry/Level2|534|Conkeldurr|1|Fighting|Fighting|no|no|no|37|'''}}
{{Moveentry/8|0534|Conkeldurr|type=Fighting|1|Human-Like|Human-Like|||37|37|37|36||36|STAB='''}}
{{Moveentry/Level2|622|Golett|2|Ground|Ghost|no|no|no|30}}
{{Moveentry/8|0622|Golett|type=Ground|type2=Ghost|1|Mineral|Mineral|||30|30|35|56||56}}
{{Moveentry/Level2|623|Golurk|2|Ground|Ghost|no|no|no|30}}
{{Moveentry/8|0623|Golurk|type=Ground|type2=Ghost|1|Mineral|Mineral|||30|30|35|64||64}}
{{Movefooter|Fighting|2}}
{{Moveentry/8|0739|Crabrawler|type=Fighting|1|Water 3|Water 3|||||45|||45|STAB='''}}
{{Moveentry/8|0740|Crabominable|type=Fighting|type2=Ice|1|Water 3|Water 3|||||45|||45|STAB='''}}
{{Moveentry/8|0794|Buzzwole|type=Bug|type2=Fighting|1|No Eggs Discovered|No Eggs Discovered|||||59|50|STAB='''}}
{{Moveentry/8|0809|Melmetal|type=Steel|1|No Eggs Discovered|No Eggs Discovered||||||72}}
{{Moveentry/8|0891|Kubfu|type=Fighting|1|No Eggs Discovered|No Eggs Discovered||||||40||40|STAB='''}}
{{Moveentry/8|0892|Urshifu|type=Fighting|type2=Dark|1|No Eggs Discovered|No Eggs Discovered|form=Single Strike Style||||||40||40|STAB='''}}
{{Moveentry/8|0892|Urshifu|type=Fighting|type2=Water|1|No Eggs Discovered|No Eggs Discovered|form=Rapid Strike Style||||||40||40|STAB='''}}
{{Movefoot|Fighting|8}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Fighting|2}}
{{Movehead/Games|Fighting|Egg Move|g1=none|g2=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}
{{Moveentry/Breed2|239|Elekid|1|Electric|Electric|no|no|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|532|Timburr}}{{MSP|533|Gurdurr}}{{MSP|534|Conkeldurr}}|}}
{{Moveentry/8|0074|Geodude|type=Rock|type2=Ground|1|Mineral|Mineral|−|−|−|−|−||−|✔}}
{{Moveentry/Breed2|240|Magby|1|Fire|Fire|no|no|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|532|Timburr}}{{MSP|533|Gurdurr}}{{MSP|534|Conkeldurr}}|}}
{{Moveentry/8|0239|Elekid|type=Electric|1|Human-Like|Human-Like|−|✔|✔|✔|✔|✔|✔|✔}}
{{Moveentry/Breed2|296|Makuhita|1|Fighting|Fighting|no|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|532|Timburr}}{{MSP|533|Gurdurr}}{{MSP|534|Conkeldurr}}|'''}}
{{Moveentry/8|0240|Magby|type=Fire|1|Human-Like|Human-Like|−|✔|✔|✔||||✔}}
{{Moveentry/Breed2|307|Meditite|2|Fighting|Psychic|no|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|532|Timburr}}{{MSP|533|Gurdurr}}{{MSP|534|Conkeldurr}}|'''}}
{{Moveentry/8|0296|Makuhita|type=Fighting|1|Human-Like|Human-Like|✔|✔|✔|✔|✔||✔|✔|STAB='''}}
{{Moveentry/Breed2|331|Cacnea|1|Grass|Grass|no|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|286|Breloom}}|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|286|Breloom}}|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|286|Breloom}}{{MSP|532|Timburr}}{{MSP|533|Gurdurr}}{{MSP|534|Conkeldurr}}|}}
{{Moveentry/8|0307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like|✔|✔|✔|✔|✔||✔|✔|STAB='''}}
{{Moveentry/Breed2|453|Croagunk|2|Poison|Fighting|no|no|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|532|Timburr}}{{MSP|533|Gurdurr}}{{MSP|534|Conkeldurr}}|'''}}
{{Moveentry/8|0331|Cacnea|type=Grass|2|Grass|Human-Like|✔|✔|✔|✔|✔|||}}
{{Movefooter|Fighting|2}}
{{Moveentry/8|0453|Croagunk|type=Poison|type2=Fighting|1|Human-Like|Human-Like||✔|✔|✔|✔|✔|✔|✔|STAB='''}}
{{Movefoot|Fighting|8}}
 
===By [[TM]]/[[Move Tutor]]===
{{Movehead/TMGames|Fighting|g1=none|g4=none|g5=none|g6=none|g7=none|g8=none|g9=none
|g2tm=01
|g3tm=tutor|g3g={{gameabbrev3|E}}}}
{{Moveentry/2|0004|Charmander|type=Fire|2|Monster|Dragon||}}
{{Moveentry/2|0005|Charmeleon|type=Fire|2|Monster|Dragon|✔|✔}}
{{Moveentry/2|0006|Charizard|type=Fire|type2=Flying|2|Monster|Dragon|✔|✔}}
{{Moveentry/2|0007|Squirtle|type=Water|2|Monster|Water 1|✔|✔}}
{{Moveentry/2|0008|Wartortle|type=Water|2|Monster|Water 1|✔|✔}}
{{Moveentry/2|0009|Blastoise|type=Water|2|Monster|Water 1|✔|✔}}
{{Moveentry/2|0025|Pikachu|type=Electric|2|Field|Fairy||✔}}
{{Moveentry/2|0026|Raichu|type=Electric|2|Field|Fairy|✔|✔}}
{{Moveentry/2|0027|Sandshrew|type=Ground|1|Field|Field||}}
{{Moveentry/2|0028|Sandslash|type=Ground|1|Field|Field|✔|✔}}
{{Moveentry/2|0031|Nidoqueen|type=Poison|type2=Ground|1|No Eggs Discovered|No Eggs Discovered|✔|✔}}
{{Moveentry/2|0034|Nidoking|type=Poison|type2=Ground|2|Monster|Field|✔|✔}}
{{Moveentry/2|0035|Clefairy|type=Fairy|1|Fairy|Fairy|✔|✔}}
{{Moveentry/2|0036|Clefable|type=Fairy|1|Fairy|Fairy||}}
{{Moveentry/2|0039|Jigglypuff|type=Normal|type2=Fairy|1|Fairy|Fairy|✔|✔}}
{{Moveentry/2|0040|Wigglytuff|type=Normal|type2=Fairy|1|Fairy|Fairy|✔|✔}}
{{Moveentry/2|0054|Psyduck|type=Water|2|Water 1|Field|✔|✔}}
{{Moveentry/2|0055|Golduck|type=Water|2|Water 1|Field|✔|}}
{{Moveentry/2|0056|Mankey|type=Fighting|1|Field|Field|✔|✔|STAB='''}}
{{Moveentry/2|0057|Primeape|type=Fighting|1|Field|Field|✔|✔|STAB='''}}
{{Moveentry/2|0062|Poliwrath|type=Water|type2=Fighting|1|Water 1|Water 1|✔|✔|STAB='''}}
{{Moveentry/2|0063|Abra|type=Psychic|1|Human-Like|Human-Like|✔|✔}}
{{Moveentry/2|0064|Kadabra|type=Psychic|1|Human-Like|Human-Like|✔|✔}}
{{Moveentry/2|0065|Alakazam|type=Psychic|1|Human-Like|Human-Like|✔|✔}}
{{Moveentry/2|0066|Machop|type=Fighting|1|Human-Like|Human-Like|✔|✔|STAB='''}}
{{Moveentry/2|0067|Machoke|type=Fighting|1|Human-Like|Human-Like|✔|✔|STAB='''}}
{{Moveentry/2|0068|Machamp|type=Fighting|1|Human-Like|Human-Like|✔|✔|STAB='''}}
{{Moveentry/2|0074|Geodude|type=Rock|type2=Ground|1|Mineral|Mineral|✔|✔}}
{{Moveentry/2|0075|Graveler|type=Rock|type2=Ground|1|Mineral|Mineral||}}
{{Moveentry/2|0076|Golem|type=Rock|type2=Ground|1|Mineral|Mineral|✔|✔}}
{{Moveentry/2|0080|Slowbro|type=Water|type2=Psychic|2|Monster|Water 1|✔|✔}}
{{Moveentry/2|0088|Grimer|type=Poison|1|Amorphous|Amorphous|✔|✔}}
{{Moveentry/2|0089|Muk|type=Poison|1|Amorphous|Amorphous|✔|✔}}
{{Moveentry/2|0094|Gengar|type=Ghost|type2=Poison|1|Amorphous|Amorphous|✔|✔}}
{{Moveentry/2|0096|Drowzee|type=Psychic|1|Human-Like|Human-Like|✔|✔}}
{{Moveentry/2|0097|Hypno|type=Psychic|1|Human-Like|Human-Like|✔|✔}}
{{Moveentry/2|0104|Cubone|type=Ground|1|Monster|Monster|✔|✔}}
{{Moveentry/2|0105|Marowak|type=Ground|1|Monster|Monster|✔|✔}}
{{Moveentry/2|0106|Hitmonlee|type=Fighting|1|Human-Like|Human-Like|✔|✔|STAB='''}}
{{Moveentry/2|0107|Hitmonchan|type=Fighting|1|Human-Like|Human-Like|✔|✔|STAB='''}}
{{Moveentry/2|0108|Lickitung|type=Normal|1|Monster|Monster|✔|✔}}
{{Moveentry/2|0112|Rhydon|type=Ground|type2=Rock|2|Monster|Field|✔|✔}}
{{Moveentry/2|0113|Chansey|type=Normal|1|Fairy|Fairy|✔|✔}}
{{Moveentry/2|0115|Kangaskhan|type=Normal|1|Monster|Monster|✔|✔}}
{{Moveentry/2|0122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|✔|−}}
{{Moveentry/2|0124|Jynx|type=Ice|type2=Psychic|1|Human-Like|Human-Like|✔|✔}}
{{Moveentry/2|0125|Electabuzz|type=Electric|1|Human-Like|Human-Like|✔|✔}}
{{Moveentry/2|0126|Magmar|type=Fire|1|Human-Like|Human-Like|✔|✔}}
{{Moveentry/2|0143|Snorlax|type=Normal|1|Monster|Monster|✔|✔}}
{{Moveentry/2|0149|Dragonite|type=Dragon|type2=Flying|2|Water 1|Dragon|✔|✔}}
{{Moveentry/2|0150|Mewtwo|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔|✔|STAB=''}}
{{Moveentry/2|0151|Mew|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔|✔}}
{{Moveentry/2|0157|Typhlosion|type=Fire|1|Field|Field|✔|✔}}
{{Moveentry/2|0158|Totodile|type=Water|2|Monster|Water 1|✔|✔}}
{{Moveentry/2|0159|Croconaw|type=Water|2|Monster|Water 1|✔|✔}}
{{Moveentry/2|0160|Feraligatr|type=Water|2|Monster|Water 1|✔|✔}}
{{Moveentry/2|0161|Sentret|type=Normal|1|Field|Field|✔|✔}}
{{Moveentry/2|0162|Furret|type=Normal|1|Field|Field|✔|✔}}
{{Moveentry/2|0165|Ledyba|type=Bug|type2=Flying|1|Bug|Bug|✔|✔}}
{{Moveentry/2|0166|Ledian|type=Bug|type2=Flying|1|Bug|Bug|✔|✔}}
{{Moveentry/2|0180|Flaaffy|type=Electric|2|Monster|Field|✔|✔}}
{{Moveentry/2|0181|Ampharos|type=Electric|2|Monster|Field|✔|✔}}
{{Moveentry/2|0183|Marill|type=Water|type2=Fairy|2|Water 1|Fairy|✔|✔}}
{{Moveentry/2|0184|Azumarill|type=Water|type2=Fairy|2|Water 1|Fairy|✔|✔}}
{{Moveentry/2|0185|Sudowoodo|type=Rock|1|Mineral|Mineral|✔|✔}}
{{Moveentry/2|0186|Politoed|type=Water|1|Water 1|Water 1|✔|✔}}
{{Moveentry/2|0190|Aipom|type=Normal|1|Field|Field|✔|✔}}
{{Moveentry/2|0194|Wooper|type=Water|type2=Ground|2|Water 1|Field|✔|✔}}
{{Moveentry/2|0195|Quagsire|type=Water|type2=Ground|2|Water 1|Field|✔|✔}}
{{Moveentry/2|0199|Slowking|type=Water|type2=Psychic|2|Monster|Water 1|✔|✔}}
{{Moveentry/2|0209|Snubbull|type=Fairy|2|Field|Fairy|✔|✔}}
{{Moveentry/2|0210|Granbull|type=Fairy|2|Field|Fairy|✔|✔}}
{{Moveentry/2|0215|Sneasel|type=Dark|type2=Ice|1|Field|Field|✔|✔}}
{{Moveentry/2|0216|Teddiursa|type=Normal|1|Field|Field||}}
{{Moveentry/2|0217|Ursaring|type=Normal|1|Field|Field|✔|✔}}
{{Moveentry/2|0238|Smoochum|type=Ice|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔|✔}}
{{Moveentry/2|0239|Elekid|type=Electric|1|No Eggs Discovered|No Eggs Discovered|✔|✔}}
{{Moveentry/2|0240|Magby|type=Fire|1|No Eggs Discovered|No Eggs Discovered|✔|✔}}
{{Moveentry/2|0241|Miltank|type=Normal|1|Field|Field|✔|✔}}
{{Moveentry/2|0242|Blissey|type=Normal|1|Fairy|Fairy||}}
{{Moveentry/2|0248|Tyranitar|type=Rock|type2=Dark|1|Monster|Monster|✔|✔}}
{{Moveentry/2|0252|Treecko|type=Grass|2|Monster|Dragon||✔}}
{{Moveentry/2|0253|Grovyle|type=Grass|2|Monster|Dragon||✔}}
{{Moveentry/2|0254|Sceptile|type=Grass|2|Monster|Dragon||✔}}
{{Moveentry/2|0256|Combusken|type=Fire|type2=Fighting|1|Field|Field||✔|STAB='''}}
{{Moveentry/2|0257|Blaziken|type=Fire|type2=Fighting|1|Field|Field||✔|STAB='''}}
{{Moveentry/2|0259|Marshtomp|type=Water|type2=Ground|2|Monster|Water 1||✔}}
{{Moveentry/2|0260|Swampert|type=Water|type2=Ground|2|Monster|Water 1||✔}}
{{Moveentry/2|0271|Lombre|type=Water|type2=Grass|2|Water 1|Grass||✔}}
{{Moveentry/2|0272|Ludicolo|type=Water|type2=Grass|2|Water 1|Grass||✔}}
{{Moveentry/2|0286|Breloom|type=Grass|type2=Fighting|2|Fairy|Grass||✔|STAB='''}}
{{Moveentry/2|0287|Slakoth|type=Normal|1|Field|Field||✔}}
{{Moveentry/2|0288|Vigoroth|type=Normal|1|Field|Field||}}
{{Moveentry/2|0289|Slaking|type=Normal|1|Field|Field||✔}}
{{Moveentry/2|0293|Whismur|type=Normal|2|Monster|Field||✔}}
{{Moveentry/2|0294|Loudred|type=Normal|2|Monster|Field||✔}}
{{Moveentry/2|0295|Exploud|type=Normal|2|Monster|Field||}}
{{Moveentry/2|0296|Makuhita|type=Fighting|1|Human-Like|Human-Like||✔|STAB='''}}
{{Moveentry/2|0297|Hariyama|type=Fighting|1|Human-Like|Human-Like||✔|STAB='''}}
{{Moveentry/2|0299|Nosepass|type=Rock|1|Mineral|Mineral||✔}}
{{Moveentry/2|0302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like||✔}}
{{Moveentry/2|0303|Mawile|type2=Fairy|type=Steel|2|Field|Fairy||✔}}
{{Moveentry/2|0306|Aggron|type=Steel|type2=Rock|1|Monster|Monster||✔}}
{{Moveentry/2|0307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||✔|STAB='''}}
{{Moveentry/2|0308|Medicham|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||✔|STAB='''}}
{{Moveentry/2|0311|Plusle|type=Electric|1|Fairy|Fairy||✔}}
{{Moveentry/2|0312|Minun|type=Electric|1|Fairy|Fairy||✔}}
{{Moveentry/2|0313|Volbeat|type=Bug|2|Bug|Human-Like||✔}}
{{Moveentry/2|0314|Illumise|type=Bug|2|Bug|Human-Like||✔}}
{{Moveentry/2|0316|Gulpin|type=Poison|1|Amorphous|Amorphous||✔}}
{{Moveentry/2|0317|Swalot|type=Poison|1|Amorphous|Amorphous||✔}}
{{Moveentry/2|0326|Grumpig|type=Psychic|1|Field|Field||✔}}
{{Moveentry/2|0327|Spinda|type=Normal|2|Field|Human-Like||✔}}
{{Moveentry/2|0331|Cacnea|type=Grass|2|Grass|Human-Like||✔}}
{{Moveentry/2|0332|Cacturne|type=Grass|type2=Dark|2|Grass|Human-Like||✔}}
{{Moveentry/2|0335|Zangoose|type=Normal|1|Field|Field||✔}}
{{Moveentry/2|0352|Kecleon|type=Normal|1|Field|Field||✔}}
{{Moveentry/2|0356|Dusclops|type=Ghost|1|Amorphous|Amorphous||✔}}
{{Moveentry/2|0375|Metang|type=Steel|type2=Psychic|1|Mineral|Mineral||✔}}
{{Moveentry/2|0376|Metagross|type=Steel|type2=Psychic|1|Mineral|Mineral||}}
{{Moveentry/2|0377|Regirock|type=Rock|1|No Eggs Discovered|No Eggs Discovered||✔}}
{{Moveentry/2|0378|Regice|type=Ice|1|No Eggs Discovered|No Eggs Discovered||✔}}
{{Moveentry/2|0379|Registeel|type=Steel|1|No Eggs Discovered|No Eggs Discovered||✔}}
{{Moveentry/2|0383|Groudon|type=Ground|1|No Eggs Discovered|No Eggs Discovered||✔}}
{{Moveentry/2|0385|Jirachi|type=Steel|type2=Psychic|1|No Eggs Discovered|No Eggs Discovered||✔}}
{{Moveentry/2|0386|formsig=S|Deoxys|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|form=Speed Forme||✔}}
{{Movefoot|Fighting|2}}
 
===Special move===
====[[Generation III]]====
{{Movehead/Special|Fighting}}
{{Moveentry/1|0307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like|[[Duking]]'s Meditite ([[In-game trade#XD: Gale of Darkness|Trade]]){{sup/ss|XD}}|STAB='''}}
{{Movefoot|Fighting|1}}


===By [[TM]]===
====[[Generation IX]]====
{{Moveheader/TM|Fighting|2||TM01|no|no|no}}
{{Movehead/Special|Fighting}}
{{Moveentry/TM2|004|Charmander|1|Fire|Fire|yes|no|no|no}}
{{Moveentry/1|0074|Geodude|type=Rock|type2=Ground|1|Mineral|Mineral|[[Terastal phenomenon|Wild Tera Pokémon]] - [[Oni's Maw]]{{sup/9|SV}}{{sup/9|TM}}}}
{{Moveentry/TM2|005|Charmeleon|1|Fire|Fire|yes|no|no|no}}
{{Movefoot|Fighting|1}}
{{Moveentry/TM2|006|Charizard|2|Fire|Flying|yes|no|no|no}}
{{Moveentry/TM2|007|Squirtle|1|Water|Water|yes|no|no|no}}
{{Moveentry/TM2|008|Wartortle|1|Water|Water|yes|no|no|no}}
{{Moveentry/TM2|009|Blastoise|1|Water|Water|yes|no|no|no}}
{{Moveentry/TM2|025|Pikachu|1|Electric|Electric|yes|no|no|no}}
{{Moveentry/TM2|026|Raichu|1|Electric|Electric|yes|no|no|no}}
{{Moveentry/TM2|027|Sandshrew|1|Ground|Ground|yes|no|no|no}}
{{Moveentry/TM2|028|Sandslash|1|Ground|Ground|yes|no|no|no}}
{{Moveentry/TM2|031|Nidoqueen|2|Poison|Ground|yes|no|no|no}}
{{Moveentry/TM2|034|Nidoking|2|Poison|Ground|yes|no|no|no}}
{{Moveentry/TM2|035|Clefairy|1|Normal|Normal|yes|no|no|no}}
{{Moveentry/TM2|036|Clefable|1|Normal|Normal|yes|no|no|no}}
{{Moveentry/TM2|039|Jigglypuff|1|Normal|Normal|yes|no|no|no}}
{{Moveentry/TM2|040|Wigglytuff|1|Normal|Normal|yes|no|no|no}}
{{Moveentry/TM2|054|Psyduck|1|Water|Water|yes|no|no|no}}
{{Moveentry/TM2|055|Golduck|1|Water|Water|yes|no|no|no}}
{{Moveentry/TM2|056|Mankey|1|Fighting|Fighting|yes|no|no|no|'''}}
{{Moveentry/TM2|057|Primeape|1|Fighting|Fighting|yes|no|no|no|'''}}
{{Moveentry/TM2|062|Poliwrath|2|Water|Fighting|yes|no|no|no|'''}}
{{Moveentry/TM2|063|Abra|1|Psychic|Psychic|yes|no|no|no}}
{{Moveentry/TM2|064|Kadabra|1|Psychic|Psychic|yes|no|no|no}}
{{Moveentry/TM2|065|Alakazam|1|Psychic|Psychic|yes|no|no|no}}
{{Moveentry/TM2|066|Machop|1|Fighting|Fighting|yes|no|no|no|'''}}
{{Moveentry/TM2|067|Machoke|1|Fighting|Fighting|yes|no|no|no|'''}}
{{Moveentry/TM2|068|Machamp|1|Fighting|Fighting|yes|no|no|no|'''}}
{{Moveentry/TM2|074|Geodude|2|Rock|Ground|yes|no|no|no}}
{{Moveentry/TM2|075|Graveler|2|Rock|Ground|yes|no|no|no}}
{{Moveentry/TM2|076|Golem|2|Rock|Ground|yes|no|no|no}}
{{Moveentry/TM2|079|Slowpoke|2|Water|Psychic|yes|no|no|no}}
{{Moveentry/TM2|080|Slowbro|2|Water|Psychic|yes|no|no|no}}
{{Moveentry/TM2|088|Grimer|1|Poison|Poison|yes|no|no|no}}
{{Moveentry/TM2|089|Muk|1|Poison|Poison|yes|no|no|no}}
{{Moveentry/TM2|094|Gengar|2|Ghost|Poison|yes|no|no|no}}
{{Moveentry/TM2|096|Drowzee|1|Psychic|Psychic|yes|no|no|no}}
{{Moveentry/TM2|097|Hypno|1|Psychic|Psychic|yes|no|no|no}}
{{Moveentry/TM2|104|Cubone|1|Ground|Ground|yes|no|no|no}}
{{Moveentry/TM2|105|Marowak|1|Ground|Ground|yes|no|no|no}}
{{Moveentry/TM2|106|Hitmonlee|1|Fighting|Fighting|yes|no|no|no|'''}}
{{Moveentry/TM2|107|Hitmonchan|1|Fighting|Fighting|yes|no|no|no|'''}}
{{Moveentry/TM2|108|Lickitung|1|Normal|Normal|yes|no|no|no}}
{{Moveentry/TM2|112|Rhydon|2|Ground|Rock|yes|no|no|no}}
{{Moveentry/TM2|113|Chansey|1|Normal|Normal|yes|no|no|no}}
{{Moveentry/TM2|115|Kangaskhan|1|Normal|Normal|yes|no|no|no}}
{{Moveentry/TM2|122|Mr. Mime|1|Psychic|Psychic|yes|no|no|no}}
{{Moveentry/TM2|124|Jynx|2|Ice|Psychic|yes|no|no|no}}
{{Moveentry/TM2|125|Electabuzz|1|Electric|Electric|yes|no|no|no}}
{{Moveentry/TM2|126|Magmar|1|Fire|Fire|yes|no|no|no}}
{{Moveentry/TM2|143|Snorlax|1|Normal|Normal|yes|no|no|no}}
{{Moveentry/TM2|149|Dragonite|2|Dragon|Flying|yes|no|no|no}}
{{Moveentry/TM2|150|Mewtwo|1|Psychic|Psychic|yes|no|no|no}}
{{Moveentry/TM2|151|Mew|1|Psychic|Psychic|yes|no|no|no}}
{{Moveentry/TM2|157|Typhlosion|1|Fire|Fire|yes|no|no|no}}
{{Moveentry/TM2|158|Totodile|1|Water|Water|yes|no|no|no}}
{{Moveentry/TM2|159|Croconaw|1|Water|Water|yes|no|no|no}}
{{Moveentry/TM2|160|Feraligatr|1|Water|Water|yes|no|no|no}}
{{Moveentry/TM2|161|Sentret|1|Normal|Normal|yes|no|no|no}}
{{Moveentry/TM2|162|Furret|1|Normal|Normal|yes|no|no|no}}
{{Moveentry/TM2|165|Ledyba|2|Bug|Flying|yes|no|no|no}}
{{Moveentry/TM2|166|Ledian|2|Bug|Flying|yes|no|no|no}}
{{Moveentry/TM2|180|Flaaffy|1|Electric|Electric|yes|no|no|no}}
{{Moveentry/TM2|181|Ampharos|1|Electric|Electric|yes|no|no|no}}
{{Moveentry/TM2|183|Marill|1|Water|Water|yes|no|no|no}}
{{Moveentry/TM2|184|Azumarill|1|Water|Water|yes|no|no|no}}
{{Moveentry/TM2|185|Sudowoodo|1|Rock|Rock|yes|no|no|no}}
{{Moveentry/TM2|186|Politoed|1|Water|Water|yes|no|no|no}}
{{Moveentry/TM2|190|Aipom|1|Normal|Normal|yes|no|no|no}}
{{Moveentry/TM2|194|Wooper|2|Water|Ground|yes|no|no|no}}
{{Moveentry/TM2|195|Quagsire|2|Water|Ground|yes|no|no|no}}
{{Moveentry/TM2|199|Slowking|2|Water|Psychic|yes|no|no|no}}
{{Moveentry/TM2|209|Snubbull|1|Normal|Normal|yes|no|no|no}}
{{Moveentry/TM2|210|Granbull|1|Normal|Normal|yes|no|no|no}}
{{Moveentry/TM2|215|Sneasel|2|Dark|Ice|yes|no|no|no}}
{{Moveentry/TM2|216|Teddiursa|1|Normal|Normal|yes|no|no|no}}
{{Moveentry/TM2|217|Ursaring|1|Normal|Normal|yes|no|no|no}}
{{Moveentry/TM2|238|Smoochum|2|Ice|Psychic|yes|no|no|no}}
{{Moveentry/TM2|239|Elekid|1|Electric|Electric|yes|no|no|no}}
{{Moveentry/TM2|240|Magby|1|Fire|Fire|yes|no|no|no}}
{{Moveentry/TM2|241|Miltank|1|Normal|Normal|yes|no|no|no}}
{{Moveentry/TM2|242|Blissey|1|Normal|Normal|yes|no|no|no}}
{{Moveentry/TM2|248|Tyranitar|2|Rock|Dark|yes|no|no|no}}
{{Movefooter|Fighting|2}}


===By [[Move Tutor]]===
===By {{pkmn2|event}}===
{{Moveheader/tutor|Fighting|1}}
====[[Generation VI]]====
{{Moveheader/tutor/3|no|yes|no}}
{{Movehead/Special|Fighting}}
{{Moveentry/tutor|004|Charmander|1|Fire|Fire|X|X|yes|X|X|X|X|X|}}
{{Moveentry/1|0068|Machamp|type=Fighting|1|Human-Like|Human-Like|[[List of Japanese region serial code event Pokémon distributions (Generation VI)#Machamp|Pokémon EXPO Gym Machamp]]|STAB='''|note=Lv.&nbsp;39}}
{{Moveentry/tutor|005|Charmeleon|1|Fire|Fire|X|X|yes|X|X|X|X|X|}}
{{Movefoot|Fighting|1}}
{{Moveentry/tutor|006|Charizard|2|Fire|Flying|X|X|yes|X|X|X|X|X|}}
 
{{Moveentry/tutor|007|Squirtle||Water|Water|X|X|yes|X|X|X|X|X|}}
==In other games==
{{Moveentry/tutor|008|Wartortle||Water|Water|X|X|yes|X|X|X|X|X|}}
===[[Pokémon Mystery Dungeon series]]===
{{Moveentry/tutor|009|Blastoise|1|Water|Water|X|X|yes|X|X|X|X|X|}}
Dyanmic Punch deals damage and leaves the target {{DL|Status condition (Mystery Dungeon)|confused}}.
{{Moveentry/tutor|025|Pikachu|1|Electric|Electric|X|X|yes|X|X|X|X|X|}}
 
{{Moveentry/tutor|026|Raichu|1|Electric|Electric|X|X|yes|X|X|X|X|X|}}
{{Template:MDMoveheader|type=fighting}}
{{Moveentry/tutor|027|Sandshrew|1|Ground|Ground|X|X|yes|X|X|X|X|X|}}
{{Template:MDMoveRow|game=RB|pow=10|pp=13|acc=78%|range=Front|target=Enemy|cuts=No}}
{{Moveentry/tutor|028|Sandslash|1|Ground|Ground|X|X|yes|X|X|X|X|X|}}
{{Template:MDMoveRow|game=TDS|pow=10|pp=13|acc=78%|range=Front|target=Enemy|cuts=No}}
{{Moveentry/tutor|031|Nidoqueen|2|Poison|Ground|X|X|yes|X|X|X|X|X|}}
{{Template:MDMoveRow|game=BSL|pow=10|pp=13|acc=78%|range=Front|target=Enemy|cuts=No}}
{{Moveentry/tutor|034|Nidoking|2|Poison|Ground|X|X|yes|X|X|X|X|X|}}
{{Template:MDMoveRow|game=GTI|pow=30|powmax=99|pp=15|ppmax=50|acc=50%|accmax=98%|range=Front|target=Enemy|cuts=No}}
{{Moveentry/tutor|035|Clefairy|1|Normal|Normal|X|X|yes|X|X|X|X|X|}}
{{Template:MDMoveRow|game=SMD|pow=30|powmax=99|pp=15|ppmax=30|acc=50%|accmax=98%|range=Front|target=Enemy|cuts=No}}
{{Moveentry/tutor|036|Clefable|1|Normal|Normal|X|X|yes|X|X|X|X|X|}}
{{Template:MDMovefoot|type=fighting|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}
{{Moveentry/tutor|039|Jigglypuff|1|Normal|Normal|X|X|yes|X|X|X|X|X|}}
 
{{Moveentry/tutor|040|Wigglytuff|1|Normal|Normal|X|X|yes|X|X|X|X|X|}}
===[[Pokémon GO]]===
{{Moveentry/tutor|054|Psyduck||Water|Water|X|X|yes|X|X|X|X|X|}}
In Pokémon GO, Dynamic Punch is a Charged Attack that has been available since February 16, 2017.
{{Moveentry/tutor|055|Golduck|1|Water|Water|X|X|yes|X|X|X|X|X|}}
 
{{Moveentry/tutor|056|Mankey|1|Fighting|Fighting|X|X|yes|X|X|X|X|X|'''}}
{{GoChargedAttack
{{Moveentry/tutor|057|Primeape|1|Fighting|Fighting|X|X|yes|X|X|X|X|X|'''}}
|id=246
{{Moveentry/tutor|062|Poliwrath|2|Water|Fighting|X|X|yes|X|X|X|X|X|'''}}
|move=Dynamic Punch
{{Moveentry/tutor|063|Abra|1|Psychic|Psychic|X|X|yes|X|X|X|X|X|}}
|type=Fighting
{{Moveentry/tutor|064|Kadabra|1|Psychic|Psychic|X|X|yes|X|X|X|X|X|}}
|pow=90
{{Moveentry/tutor|065|Alakazam|1|Psychic|Psychic|X|X|yes|X|X|X|X|X|}}
|energy=50
{{Moveentry/tutor|066|Machop|1|Fighting|Fighting|X|X|yes|X|X|X|X|X|'''}}
|duration=2.7
{{Moveentry/tutor|067|Machoke|1|Fighting|Fighting|X|X|yes|X|X|X|X|X|'''}}
|damage_window=1.2 - 2.7
{{Moveentry/tutor|068|Machamp|1|Fighting|Fighting|X|X|yes|X|X|X|X|X|'''}}
|pow_trainer=90
{{Moveentry/tutor|074|Geodude|2|Rock|Ground|X|X|yes|X|X|X|X|X|}}
|energy_trainer=50
{{Moveentry/tutor|075|Graveler|2|Rock|Ground|X|X|yes|X|X|X|X|X|}}
|users={{MSP/GO|062|Poliwrath}}{{MSP/GO|067|Machoke}}{{MSP/GO|068|Machamp}}{{MSP/GO|150A|Mewtwo|Armored Mewtwo}}{{MSP/GO|166|Ledian}}{{MSP/GO|286|Breloom}}{{MSP/GO|297|Hariyama}}{{MSP/GO|308|Medicham}}{{MSP/GO|332|Cacturne}}{{MSP/GO|454|Toxicroak}}{{MSP/GO|534|Conkeldurr}}{{MSP/GO|623|Golurk}}
{{Moveentry/tutor|076|Golem|2|Rock|Ground|X|X|yes|X|X|X|X|X|}}
|snapshot_users={{MSP/GO|235|Smeargle}}
{{Moveentry/tutor|080|Slowbro|2|Water|Psychic|X|X|yes|X|X|X|X|X|}}
}}
{{Moveentry/tutor|088|Grimer|1|Poison|Poison|X|X|yes|X|X|X|X|X|}}
 
{{Moveentry/tutor|089|Muk|1|Poison|Poison|X|X|yes|X|X|X|X|X|}}
==={{g|Rumble Rush}}===
{{Moveentry/tutor|094|Gengar|2|Ghost|Poison|X|X|yes|X|X|X|X|X|}}
{{RumbleRushPhysicalAttack|move=Dynamic Punch|type=Fighting
{{Moveentry/tutor|096|Drowzee|1|Psychic|Psychic|X|X|yes|X|X|X|X|X|}}
|stars=5
{{Moveentry/tutor|097|Hypno|1|Psychic|Psychic|X|X|yes|X|X|X|X|X|}}
|pow=21.39606
{{Moveentry/tutor|104|Cubone|1|Ground|Ground|X|X|yes|X|X|X|X|X|}}
|charge=0.54
{{Moveentry/tutor|105|Marowak|1|Ground|Ground|X|X|yes|X|X|X|X|X|}}
|range=Arc (melee)
{{Moveentry/tutor|106|Hitmonlee|1|Fighting|Fighting|X|X|yes|X|X|X|X|X|'''}}
|hits=2
{{Moveentry/tutor|107|Hitmonchan|1|Fighting|Fighting|X|X|yes|X|X|X|X|X|'''}}
|projectiles=1
{{Moveentry/tutor|108|Lickitung|1|Normal|Normal|X|X|yes|X|X|X|X|X|}}
|crit=1.5
{{Moveentry/tutor|112|Rhydon|2|Ground|Rock|X|X|yes|X|X|X|X|X|}}
|effect=May confuse the foe}}
{{Moveentry/tutor|113|Chansey|1|Normal|Normal|X|X|yes|X|X|X|X|X|}}
 
{{Moveentry/tutor|115|Kangaskhan|1|Normal|Normal|X|X|yes|X|X|X|X|X|}}
===[[Pokémon Masters EX]]===
{{Moveentry/tutor|124|Jynx|2|Ice|Psychic|X|X|yes|X|X|X|X|X|}}
{| class="roundy" style="margin:auto; background:#{{fighting color}}; border:3px solid #{{fighting color dark}}; text-align:center"
{{Moveentry/tutor|125|Electabuzz|1|Electric|Electric|X|X|yes|X|X|X|X|X|}}
|- style="background: #{{fighting color light}}"
{{Moveentry/tutor|126|Magmar|1|Fire|Fire|X|X|yes|X|X|X|X|X|}}
! style="width: 100px"|Name
{{Moveentry/tutor|143|Snorlax|1|Normal|Normal|X|X|yes|X|X|X|X|X|}}
! style="width: 65px"|{{color2|000|Damage category|Category}}
{{Moveentry/tutor|149|Dragonite|2|Dragon|Flying|X|X|yes|X|X|X|X|X|}}
! style="width: 85px"|<small>Cost in move-gauge slots</small>
{{Moveentry/tutor|150|Mewtwo|1|Psychic|Psychic|X|X|yes|X|X|X|X|X|}}
! style="width: 45px"|MP<br>(uses)
{{Moveentry/tutor|151|Mew|1|Psychic|Psychic|X|X|yes|X|X|X|X|X|}}
! style="width: 50px"|Base {{color2|000|power}}
{{Moveentry/tutor|157|Typhlosion|1|Fire|Fire|X|X|yes|X|X|X|X|X|}}
! style="width: 50px"|Max {{color2|000|power}}
{{Moveentry/tutor|158|Totodile|1|Water|Water|X|X|yes|X|X|X|X|X|}}
! style="width: 65px"|{{color2|000|Accuracy}}
{{Moveentry/tutor|159|Croconaw|1|Water|Water|X|X|yes|X|X|X|X|X|}}
! style="width: 65px"|Target
{{Moveentry/tutor|160|Feraligatr|1|Water|Water|X|X|yes|X|X|X|X|X|}}
! style="width: 45px"|Effect tag
{{Moveentry/tutor|161|Sentret|1|Normal|Normal|X|X|yes|X|X|X|X|X|}}
! style="width: 240px"|Description
{{Moveentry/tutor|162|Furret|1|Normal|Normal|X|X|yes|X|X|X|X|X|}}
! style="width: 240px"|Playable {{color2|000|sync pair}}
{{Moveentry/tutor|165|Ledyba|2|Bug|Flying|X|X|yes|X|X|X|X|X|}}
|- style="background:#fff"
{{Moveentry/tutor|166|Ledian|2|Bug|Flying|X|X|yes|X|X|X|X|X|}}
|Dynamic Punch
{{Moveentry/tutor|180|Flaaffy|1|Electric|Electric|X|X|yes|X|X|X|X|X|}}
{{statustable|Physical}}
{{Moveentry/tutor|181|Ampharos|1|Electric|Electric|X|X|yes|X|X|X|X|X|}}
|4
{{Moveentry/tutor|183|Marill|1|Water|Water|X|X|yes|X|X|X|X|X|}}
|
{{Moveentry/tutor|184|Azumarill|1|Water|Water|X|X|yes|X|X|X|X|X|}}
|198
{{Moveentry/tutor|185|Sudowoodo|1|Rock|Rock|X|X|yes|X|X|X|X|X|}}
|237
{{Moveentry/tutor|186|Politoed|1|Water|Water|X|X|yes|X|X|X|X|X|}}
|50%
{{Moveentry/tutor|190|Aipom|1|Normal|Normal|X|X|yes|X|X|X|X|X|}}
|An opponent
{{Moveentry/tutor|194|Wooper|2|Water|Ground|X|X|yes|X|X|X|X|X|}}
|
{{Moveentry/tutor|195|Quagsire|2|Water|Ground|X|X|yes|X|X|X|X|X|}}
|Leaves the target confused.
{{Moveentry/tutor|199|Slowking|2|Water|Psychic|X|X|yes|X|X|X|X|X|}}
|{{sync|Guzma|Buzzwole|Special Costume}}<hr>{{sync|Volo|Togepi}} <small>(via Masterful {{m|Metronome}}; small chance)</small>
{{Moveentry/tutor|209|Snubbull|1|Normal|Normal|X|X|yes|X|X|X|X|X|}}
|- style="background:#{{fighting color dark}}"
{{Moveentry/tutor|210|Granbull|1|Normal|Normal|X|X|yes|X|X|X|X|X|}}
! colspan=12 |{{color2|fff|Sync move|Sync move(s)}}
{{Moveentry/tutor|215|Sneasel|2|Dark|Ice|X|X|yes|X|X|X|X|X|}}
|- style="background: #{{fighting color light}}"
{{Moveentry/tutor|216|Teddiursa|1|Normal|Normal|X|X|yes|X|X|X|X|X|}}
!Name
{{Moveentry/tutor|217|Ursaring|1|Normal|Normal|X|X|yes|X|X|X|X|X|}}
!{{color2|000|Damage category|Category}}
{{Moveentry/tutor|238|Smoochum|2|Ice|Psychic|X|X|yes|X|X|X|X|X|}}
!colspan="2" |State
{{Moveentry/tutor|239|Elekid|1|Electric|Electric|X|X|yes|X|X|X|X|X|}}
!Base {{color2|000|power}}
{{Moveentry/tutor|240|Magby|1|Fire|Fire|X|X|yes|X|X|X|X|X|}}
!Max {{color2|000|power}}
{{Moveentry/tutor|241|Miltank|1|Normal|Normal|X|X|yes|X|X|X|X|X|}}
!colspan="2" |Target
{{Moveentry/tutor|242|Blissey|1|Normal|Normal|X|X|yes|X|X|X|X|X|}}
!Effect tag
{{Moveentry/tutor|248|Tyranitar|2|Rock|Dark|X|X|yes|X|X|X|X|X|}}
!Description
{{Moveentry/tutor|252|Treecko|1|Grass|Grass|X|X|yes|X|X|X|X|X|}}
!Playable {{color2|000|sync pair}}
{{Moveentry/tutor|253|Grovyle|1|Grass|Grass|X|X|yes|X|X|X|X|X|}}
|- style="background:#fff"
{{Moveentry/tutor|254|Sceptile|1|Grass|Grass|X|X|yes|X|X|X|X|X|}}
|Trained-to-the-Max Dynamic Punch
{{Moveentry/tutor|256|Combusken|2|Fire|Fighting|X|X|yes|X|X|X|X|X|'''}}
{{statustable|Physical}}
{{Moveentry/tutor|257|Blaziken|2|Fire|Fighting|X|X|yes|X|X|X|X|X|'''}}
|colspan="2" |Default<hr>'''6★ EX'''
{{Moveentry/tutor|259|Marshtomp|2|Water|Ground|X|X|yes|X|X|X|X|X|}}
|250
{{Moveentry/tutor|260|Swampert|2|Water|Ground|X|X|yes|X|X|X|X|X|}}
|300
{{Moveentry/tutor|271|Lombre|2|Water|Grass|X|X|yes|X|X|X|X|X|}}
|colspan="2" |An opponent<hr>'''All opponents'''
{{Moveentry/tutor|272|Ludicolo|2|Water|Grass|X|X|yes|X|X|X|X|X|}}
|
{{Moveentry/tutor|286|Breloom|2|Grass|Fighting|X|X|yes|X|X|X|X|X|'''}}
|No additional effect.
{{Moveentry/tutor|287|Slakoth|1|Normal|Normal|X|X|yes|X|X|X|X|X|}}
|{{sync|Bruno|Machamp}}
{{Moveentry/tutor|288|Vigoroth|1|Normal|Normal|X|X|yes|X|X|X|X|X|}}
|}
{{Moveentry/tutor|289|Slaking|1|Normal|Normal|X|X|yes|X|X|X|X|X|}}
 
{{Moveentry/tutor|293|Whismur|1|Normal|Normal|X|X|yes|X|X|X|X|X|}}
==={{g|UNITE}}===
{{Moveentry/tutor|294|Loudred|1|Normal|Normal|X|X|yes|X|X|X|X|X|}}
In Pokémon UNITE, Dynamic Punch is {{p|Machamp}}'s first move. It is obtained by evolving into {{p|Machoke}} at level 5 and upgrading {{m|Bulk Up}} into it instead of {{m|Submission}}. The user jumps to target location, briefly stunning enemies hit and dealing damage four times in quick succession to the landing radius. The user’s Atk is increased by 15% and gains bonus movement speed for 6 seconds when using Dynamic Punch.. At level 11, the attack and movement speed bonuses are increased.
{{Moveentry/tutor|295|Exploud|1|Normal|Normal|X|X|yes|X|X|X|X|X|}}
===Description===
{{Moveentry/tutor|296|Makuhita|1|Fighting|Fighting|X|X|yes|X|X|X|X|X|'''}}
{{movedesc|Fighting}}
{{Moveentry/tutor|297|Hariyama|1|Fighting|Fighting|X|X|yes|X|X|X|X|X|'''}}
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. It also leaves the target confused.}}
{{Moveentry/tutor|299|Nosepass|1|Rock|Rock|X|X|yes|X|X|X|X|X|}}
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target. It also afflicts the target with a Confused status condition, which makes the target's movements and attacks go astray.}}
{{Moveentry/tutor|302|Sableye|2|Dark|Ghost|X|X|yes|X|X|X|X|X|}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる しかも こんらんじょうたいにかえる|Inflicts damage on the target. It also afflicts the target with a Confused status condition, which makes the target's movements and attacks go astray.}}}}
{{Moveentry/tutor|303|Mawile|1|Steel|Steel|X|X|yes|X|X|X|X|X|}}
{{movedescentry|{{gameabbrevmd|GTI}}|It damages an enemy. It also causes the Confused status condition. The Confused status impairs its sense of direction.}}
{{Moveentry/tutor|306|Aggron|2|Steel|Rock|X|X|yes|X|X|X|X|X|}}
{{movedescentry|{{gameabbrevmd|SMD}}|It damages an enemy. It also confuses the enemy.{{tt|*|Move Summary}}<br>It damages an enemy. It also makes the enemy confused.{{tt|*|Move Description}}}}
{{Moveentry/tutor|307|Meditite|2|Fighting|Psychic|X|X|yes|X|X|X|X|X|'''}}
|}
{{Moveentry/tutor|308|Medicham|2|Fighting|Psychic|X|X|yes|X|X|X|X|X|'''}}
|}{{left clear}}
{{Moveentry/tutor|311|Plusle|1|Electric|Electric|X|X|yes|X|X|X|X|X|}}
{{Moveentry/tutor|312|Minun|1|Electric|Electric|X|X|yes|X|X|X|X|X|}}
{{Moveentry/tutor|313|Volbeat|1|Bug|Bug|X|X|yes|X|X|X|X|X|}}
{{Moveentry/tutor|314|Illumise|1|Bug|Bug|X|X|yes|X|X|X|X|X|}}
{{Moveentry/tutor|316|Gulpin|1|Poison|Poison|X|X|yes|X|X|X|X|X|}}
{{Moveentry/tutor|317|Swalot|1|Poison|Poison|X|X|yes|X|X|X|X|X|}}
{{Moveentry/tutor|326|Grumpig|1|Psychic|Psychic|X|X|yes|X|X|X|X|X|}}
{{Moveentry/tutor|327|Spinda|1|Normal|Normal|X|X|yes|X|X|X|X|X|}}
{{Moveentry/tutor|331|Cacnea|1|Grass|Grass|X|X|yes|X|X|X|X|X|}}
{{Moveentry/tutor|332|Cacturne|2|Grass|Dark|X|X|yes|X|X|X|X|X|}}
{{Moveentry/tutor|335|Zangoose|1|Normal|Normal|X|X|yes|X|X|X|X|X|}}
{{Moveentry/tutor|352|Kecleon|1|Normal|Normal|X|X|yes|X|X|X|X|X|}}
{{Moveentry/tutor|356|Dusclops|1|Ghost|Ghost|X|X|yes|X|X|X|X|X|}}
{{Moveentry/tutor|375|Metang|2|Steel|Psychic|X|X|yes|X|X|X|X|X|}}
{{Moveentry/tutor|376|Metagross|2|Steel|Psychic|X|X|yes|X|X|X|X|X|}}
{{Moveentry/tutor|377|Regirock|1|Rock|Rock|X|X|yes|X|X|X|X|X|}}
{{Moveentry/tutor|378|Regice|1|Ice|Ice|X|X|yes|X|X|X|X|X|}}
{{Moveentry/tutor|379|Registeel|1|Steel|Steel|X|X|yes|X|X|X|X|X|}}
{{Moveentry/tutor|383|Groudon|1|Ground|Ground|X|X|yes|X|X|X|X|X|}}
{{Moveentry/tutor|385|Jirachi|2|Steel|Psychic|X|X|yes|X|X|X|X|X|}}
{{Moveentry/tutor|386|Deoxys|1|Psychic|Psychic|X|X|yes|X|X|X|X|X|||Speed}}
{{Movefooter/tutor|Fighting|1}}


==In the anime==
==In the anime==
{{moveanime|type=fighting|exp=yes|gen=A ball of light forms on the user's fist. It then punches the opponent with it.|image1=Satchel Magby DynamicPunch.png|image1p=Magby|image2=Gavin Machamp DynamicPunch.png|image2p=Machamp|image3=Trip Timburr DynamicPunch.png|image3p=Timburr|image4=Craig DynamicPunch.png|image4p=Croagunk}}
{{moveanime|type=fighting|exp=yes|gen=The user punches the target with full, concentrated power.|image1=Gavin Machamp DynamicPunch.png|image1p=Machamp|image2=Craig DynamicPunch.png|image2p=Croagunk|image3=Alex Alakazam DynamicPunch.png|image3p=Alakazam|image4=Trip Timburr DynamicPunch.png|image4p=Timburr}}
{{movep|type=fighting|ms=216|pkmn=Teddiursa|method=A ball of light forms around Teddiursa's paw as it charges the opponent, fist raised. It then strikes the opponent causing a burst of light.}}
{{movep|type=fighting|ms=216|pkmn=Teddiursa|method=A ball of light forms around Teddiursa's paw as it charges the opponent, fist raised. It then strikes the opponent causing a burst of light.}}
{{movemid|type=fighting|user=Molly Hale|user1=Molly Hale's Teddiursa|startcode=M03|startname=Spell of the Unown|notes=Debut}}
{{movemid|type=fighting|user=Molly Hale|user1=Molly's Teddiursa|startcode=M03|startname=Spell of the Unown: Entei|notes=Debut}}
{{movep|type=fighting|ms=057|pkmn=Primeape|method=Primeape punches the opponent with great force.}}
{{movep|type=fighting|ms=057|pkmn=Primeape|method=Primeape punches the opponent with great force.}}
{{movemid|type=fighting|user=Butch|user1=Butch's Primeape|startcode=EP157|startname=The Fortune Hunters}}
{{movemid|type=fighting|user=Butch|user1=Butch's Primeape|startcode=EP157|startname=The Fortune Hunters}}
Line 305: Line 359:
{{movemid|type=fighting|user=Goneff|user1=Goneff's Golem|startcode=EP192|startname=The Wayward Wobbuffet}}
{{movemid|type=fighting|user=Goneff|user1=Goneff's Golem|startcode=EP192|startname=The Wayward Wobbuffet}}
{{movep|type=fighting|ms=240|pkmn=Magby|method=Magby makes a fist and energy gathers in it, forming a ball. Magby then punches the opponent.}}
{{movep|type=fighting|ms=240|pkmn=Magby|method=Magby makes a fist and energy gathers in it, forming a ball. Magby then punches the opponent.}}
{{movemid|type=fighting|user=Satchel|user1=Satchel's Magby|startcode=EP262|startname=You're a Star, Larvitar!}}
{{movemid|type=fighting|user=Satchel (EP262)|user1=Satchel's Magby|startcode=EP262|startname=You're a Star, Larvitar!}}
{{movep|type=fighting|ms=034|pkmn=Nidoking|method=Nidoking's fist glows white and it punches the opponent.}}
{{movep|type=fighting|ms=034|pkmn=Nidoking|method=Nidoking's fist glows white and he punches the opponent.}}
{{movemid|type=fighting|user=Oscar and Andi|user1=Oscar's Nidoking|startcode=AG072|startname=The Bicker the Better}}
{{movemid|type=fighting|user=Oscar and Andi|user1=Oscar's Nidoking|startcode=AG072|startname=The Bicker the Better}}
{{movep|type=fighting|ms=031|pkmn=Nidoqueen|method=Nidoqueen's fist glows white and it punches the opponent.}}
{{movep|type=fighting|ms=031|pkmn=Nidoqueen|method=Nidoqueen's fist glows white and she punches the opponent.}}
{{movemid|type=fighting|user=Oscar and Andi|user1=Andi's Nidoqueen|startcode=AG072|startname=The Bicker the Better}}
{{movemid|type=fighting|user=Oscar and Andi|user1=Andi's Nidoqueen|startcode=AG072|startname=The Bicker the Better}}
{{movep|type=fighting|ms=180|pkmn=Flaaffy|method=Flaaffy's eyes flash red and a white orb appears around its fist. It then punches the opponent.}}
{{movep|type=fighting|ms=180|pkmn=Flaaffy|method=Flaaffy's eyes flash red and a white orb appears around its fist. It then punches the opponent.}}
{{movemid|type=fighting|user=Sullivan|user1=Sullivan's Hannah|startcode=AG075|startname=Whiscash and Ash}}
{{movemid|type=fighting|user=Sullivan|user1=Sullivan's Hannah|startcode=AG075|startname=Whiscash and Ash}}
{{movep|type=fighting|ms=068|pkmn=Machamp|method=All four of Machamp's fists becomes surrounded by a bluish-white aura and it punches the opponent with one of them.}}
{{movep|type=fighting|ms=068|pkmn=Machamp|method=All four of Machamp's fists become surrounded by a bluish-white aura and it punches the opponent with one of them.}}
{{movemid|type=fighting|user=Gavin|user1=Gavin's Machamp|startcode=AG127|startname=From Brags to Riches}}
{{movemid|type=fighting|user=Gavin|user1=Gavin's Machamp|startcode=AG127|startname=From Brags to Riches}}
{{movep|type=fighting|ms=260|pkmn=Swampert|method=Swampert's fist becomes surrounded in an orange aura and it punches the opponent with it.}}
{{movep|type=fighting|ms=260|pkmn=Swampert|method=Swampert's fist becomes surrounded in an orange aura and it punches the opponent with it.}}
{{movemid|type=fighting|user=Dome Ace Tucker|user1=Tucker's Swampert|startcode=AG153|startname=Tactics Theatrics!!}}
{{movemid|type=fighting|user=Tucker|user1=Tucker's Swampert|startcode=AG153|startname=Tactics Theatrics!!}}
{{movep|type=fighting|ms=113|pkmn=Chansey|method=Chansey punches the opponent.}}
{{movep|type=fighting|ms=113|pkmn=Chansey|method=Chansey punches the opponent with great force.}}
{{movemid|type=fighting|user=Nurse Joy's Chansey|startcode=AG186|startname=Overjoyed!}}
{{movemid|type=fighting|user=Nurse Joy's Chansey|startcode=AG186|startname=Overjoyed!}}
{{movep|type=fighting|ms=067|pkmn=Machoke|method=Machoke's fist becomes surrounded by a light blue aura and it punches the opponent.}}
{{movep|type=fighting|ms=067|pkmn=Machoke|method=Machoke's fist becomes surrounded by a light blue or orange aura and it punches the opponent.}}
{{movemid|type=fighting|user=Maylene|user1=Maylene's Machoke|startcode=DP066|startname=Lost Leader Strategy!}}
{{movemid|type=fighting|user=Maylene|user1=Maylene's Machoke|startcode=DP066|startname=Lost Leader Strategy!}}
{{movemid|type=fighting|user=Pokémon Trainer|user1=A Trainer's Machoke|startcode=HZ001|startname=The Pendant That Starts It All (Part One)}}
{{movep|type=fighting|ms=453|pkmn=Croagunk|method=Croagunk's fist becomes surrounded by a light blue aura and it punches the opponent.}}
{{movep|type=fighting|ms=453|pkmn=Croagunk|method=Croagunk's fist becomes surrounded by a light blue aura and it punches the opponent.}}
{{movemid|type=fighting|user=Hamilton|user1=Hamilton's Craig|startcode=DP082|startname=Cream of the Croagunk Crop!}}
{{movemid|type=fighting|user=Hamilton|user1=Hamilton's Craig|startcode=DP082|startname=Cream of the Croagunk Crop!}}
{{movep|type=fighting|ms=532|pkmn=Timburr|method=Timburr places the wooden beam it's holding straight up onto the ground and stands on it. It then jumps down at the opponent and pulls one of its fists back. The fist then starts to glow red and Timburr punches the opponent with it.}}
{{movep|type=fighting|ms=532|pkmn=Timburr|method=Timburr places the wooden beam it's holding straight up onto the ground and stands on it. It then jumps down at the opponent and pulls one of its fists back. The fist then starts to glow red and Timburr punches the opponent with it.}}
{{movemid|type=fighting|user=Trip's Timburr|startcode=BW031|startname=Ash and Trip's Third Battle!}}
{{movemid|type=fighting|user=Trip|user1=Trip's Timburr|startcode=BW031|startname=Ash and Trip's Third Battle!}}
{{movep|type=fighting|ms=533|pkmn=Gurdurr|method=Gurdurr lets go of the steel beam it is holding and raises one of its fists into the air and clenches it. Its fist then begins to glow red and red-orange energy pulses off it like an explosion. Gurdurr then charges forward and punches the opponent with both of its hands, one after the other.}}
{{movep|type=fighting|ms=533|pkmn=Gurdurr|method=Gurdurr lets go of the steel beam it is holding and raises one of its fists into the air and clenches it. Its fist then begins to glow red and red-orange energy pulses off it like an explosion. Gurdurr then charges forward and punches the opponent with both of its hands, one after the other.}}
{{movebtm|type=fighting|user=Trip's Gurdurr|startcode=BW040|startname=Cilan Versus Trip, Ash Versus Georgia!}}
{{movebtm|type=fighting|user=Trip|user1=Trip's Gurdurr|startcode=BW040|startname=Cilan Versus Trip, Ash Versus Georgia!}}


==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=fighting|exp=yes|gen=The user gathers strength and punches the opponent with great force.|image1=Polibo DynamicPunch.png|image1p=Politoed|image2=Whitney Miltank DynamicPunch Adventures.png|image2p=Miltank|image3=Sudobo DynamicPunch.png|image3p=Sudowoodo}}
{{movemanga|type=fighting|exp=yes|gen=The user gathers strength and punches the opponent with great force.|image1=Polibo DynamicPunch.png|image1p=Politoed|image2=Whitney Miltank DynamicPunch Adventures.png|image2p=Miltank|image3=Sudobo DynamicPunch.png|image3p=Sudowoodo|image4=Chuck Poliwrath Primeape Dynamic Punch Adventures.png|image4p=Poliwrath and Primeape}}
{{movep|type=fighting|ms=185|pkmn=Sudowoodo|method=One of Sudowoodo's arms bulges with muscle and it punches the opponent with great force.}}
{{movep|type=fighting|ms=185|pkmn=Sudowoodo|method=One of Sudowoodo's arms bulges with muscle and it punches the opponent with great force.}}
{{movemid|type=fighting|user=Gold (Adventures)|user1=Gold's Sudobo|startcode=PS111|startname=Tyranitar War|notes=Debut}}
{{movemid|type=fighting|user=Gold (Adventures)|user1=Gold's Sudobo|startcode=PS111|startname=Tyranitar War|notes=Debut}}
{{movep|type=fighting|ms=186|pkmn=Politoed|method=Politoed punches the opponent with great force.}}
{{movep|type=fighting|ms=186|pkmn=Politoed|method=Politoed punches the opponent with great force.}}
{{movemid|type=fighting|user=Polibo|user1=Gold's Polibo|startcode=PS113|startname=Delibird Delivery - 1}}
{{movemid|type=fighting|user=Polibo|user1=Gold's Polibo|startcode=PS113|startname=Delibird Delivery - 1}}
{{movep|type=fighting|ms=062|pkmn=Poliwrath|method=Poliwrath punches the air in front of it and it fires a beam of energy from the fist at the opponent.}}
{{movep|type=fighting|ms=062|pkmn=Poliwrath|method=Poliwrath delivers a powerful punch capable of parting the sea.}}
{{movemid|type=fighting|user=Chuck|user1=Chuck's Poliwrath|startcode=PS124|startname=Scrappy Skarmory}}
{{movemid|type=fighting|user=Chuck|user1=Chuck's Poliwrath|startcode=PS124|startname=Scrappy Skarmory}}
{{movep|type=fighting|ms=057|pkmn=Primeape|method=Primeape punches the air in front of it and it fires a beam of energy from the fist at the opponent.}}
{{movemid|type=fighting|user=Poliwrath (Pokémon)|user1=A wild Poliwrath|startcode=PSs1}}
{{movep|type=fighting|ms=057|pkmn=Primeape|method=Primeape delivers a powerful punch capable of parting the sea.}}
{{movemid|type=fighting|user=Chuck|user1=Chuck's Primeape|startcode=PS124|startname=Scrappy Skarmory}}
{{movemid|type=fighting|user=Chuck|user1=Chuck's Primeape|startcode=PS124|startname=Scrappy Skarmory}}
{{movep|type=fighting|ms=241|pkmn=Miltank|method=Miltank punches the opponent with great force.}}
{{movep|type=fighting|ms=241|pkmn=Miltank|method=Miltank punches the opponent with great force.}}
{{movebtmManga|type=fighting|user=Whitney's Miltank|user1=Whitney's Mil Mil|startcode=PS144|startname=Savvy Swinub}}
{{movebtmManga|type=fighting|user=Whitney's Miltank|user1=Whitney's Mil Mil|startcode=PS144|startname=Savvy Swinub}}
* In [[PSs1]], {{adv|Red}} mentioned that his {{p|Poliwrath}}, [[Poli]], knows Dynamic Punch, but he has never been seen using the move.
===Pokémon Gold & Silver: The Golden Boys===
{{movemanga|type=fighting|exp=yes|gen=The user punches the opponent with great force.|image1=Eusine Hypno DynamicPunch Golden Boys.png|image1p=Hypno}}
{{movep|type=fighting|ms=097|pkmn=Hypno|method=Hypno punches the opponent with great force.}}
{{movebtmManga|type=fighting|user=Eusine|user1=Eusine's Hypno|startcode=GB22|startname=Farewell To Pikachu?!|notes=Debut}}
===Pokémon Pocket Monsters===
{{movemanga|type=fighting|exp=yes|gen=The user punches the foe by gathering strength.|image1=Red Clefairy DynamicPunch PM.png|image1p=Clefairy|image2=Feraligatr DynamicPunch PM.png|image2p=Feraligatr}}
{{movep|type=fighting|ms=035|pkmn=Clefairy|method=Clefairy's punches with foe with strength.}}
{{movemid|type=fighting|user=Red's Clefairy|startcode=PM088|startname=Find the Legendary Pokémon!!|notes=Debut}}
{{movemid|type=fighting|user=Red (Ruby-Sapphire)|user1=Red's Clefairy|startcode=PMRS23|startname=A Formidable Rival!}}
{{movep|type=fighting|ms=160|pkmn=Feraligatr|method=Feraligatr punches the foe with strength.}}
{{movebtmManga|type=fighting|user=Goldenrod Tunnel|user1=The Underground store owners's Feraligatr|startcode=PM082|startname=Don't Accuse Me!!}}


==In other generations==
==In other generations==
{{Movegen|
===Core series games===
type=fighting|
{{Movegen
genII=DynamicPunch II|
|type=fighting
genIII=DynamicPunch III|
|genII=DynamicPunch II
genIV=DynamicPunch DPPt|
|genIII=DynamicPunch III
HGSS=DynamicPunch HGSS|
|genIV=DynamicPunch DPPt
|HGSS=DynamicPunch HGSS
}}
{{Movegen
|type=Fighting
|BW=DynamicPunch BW
|B2W2=DynamicPunch B2W2
|genVI=Dynamic Punch VI
|genVII=Dynamic Punch VII
}}
{{Movegen
|type=Fighting
|genVIII=Dynamic Punch VIII
}}
===Side series games===
{{Movegen
|type=Fighting
|Stad2=DynamicPunch Stad2
|Colo=DynamicPunch Colo
|XD=DynamicPunch XD
|PBR=DynamicPunch PBR
}}
}}
{{Movegen|
===Spin-off series games===
type=Fighting|
{{Movegen
BW=DynamicPunch BW|
|type=Fighting
|PMDRB=DynamicPunch PMD RB
|PMDGTI=DynamicPunch PMD GTI
|PSMD=Dynamic Punch PSMD
|Masters=Dynamic Punch Masters
}}
}}
==Trivia==
* Although it does not possess any hands, {{p|Wooper}} can learn Dynamic Punch.
* Due to a glitch in [[Generation IV]], when a Pokémon performs the Dynamic Punch animation, the opponent Pokémon sprite is translated by one pixel to the left.
==In other languages==
==In other languages==
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}}
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}}
|zh_cmn=爆裂拳 ''{{tt|Bàoliè Quán|Burst Punch}}''{{tt|*|Original, AG, DP series}}<br>暴裂拳 ''{{tt|Bàoliè Quán|Burst Punch}}''{{tt|*|Emerald Guidebook, DP Complete Pokédex Guidebook, BW series}}
|zh_yue=爆裂拳 ''{{tt|Baauliht Kyùhn|Burst Punch}}'' {{tt|*|Games, Before BW031, Adventures}}<br>暴裂拳 ''{{tt|Bouhliht Kyùhn|Burst Punch}}'' {{tt|*|After BW031}}<br>霸力拳 ''{{tt|Balihk Kyùhn|Dominating Punch}}'' {{tt|*|M03}}
|nl=Dynamische Slag
|zh_cmn=爆裂拳 ''{{tt|Bàoliè Quán|Burst Punch}}'' {{tt|*|Games, Before BW031, Adventures}}<br>暴裂拳 ''{{tt|Bàoliè Quán|Burst Punch}}'' {{tt|*|After BW031, Emerald Guidebook, DP Complete Pokédex Guidebook}}<br>爆炸式出拳 ''{{tt|Bàozhàshì Chūquán|Explosive-like Punch}}'' {{tt|*|Manga (Mainland China 21st Century edition)}}
|fr=Dynamopoing
|cs=Superúder
|da=Dynamisk støt
|nl=Dynamische slag
|fi=Suurtehopusku ([[M03]])<br>Mahtitälli ([[S04|JLC]])<br>Dynaaminen isku ([[S07|AC]])<br>Vauhtinyrkki ([[S08|AB]])
|fr=Dynamo-Poing<sup>{{gen|VIII}}+</sup><br>Dynamopoing<sup>{{gen|II}}–{{gen|VII}}</sup>
|de=Wuchtschlag
|de=Wuchtschlag
|el=Γροθιά Δυναμική
|el=Γροθιά Δυναμική ''Grothiá Dynamikí''
|is=Megahögg<br>Krafthögg{{tt|*|M03 subtitles}}
|id=Pukulan Dahsyat
|it=Dinamipugno
|it=Dinamipugno
|ko=폭발펀치 ''Pokbal Punch''
|no=Dynamisk slag<br>Dynamittslag
|pl=Dynami Cios
|ko=폭발펀치 ''Pokbalpeonchi''
|pl=Dynamicios{{tt|*|Black and White series onwards}}<br>Dynamiczny Cios{{tt|*|M03, EP157-EP262, Diamond and Pearl series, Diamond and Pearl (TCG)}}
|pt=Soco Dinâmico
|pt=Soco Dinâmico
|sr=Dinamit Pesnica
|sr=Dinamit pesnica
|es_la= Golpe Dinámico
|es_la= Golpe Dinámico
|es_eu=Puño Dinámico}}
|es_eu=Puño Dinámico<sup>{{gen|VI}}+</sup><br>Puñodinámico<sup>{{gen|II}}–{{gen|V}}</sup>
{{-}}  
|sv=Dynamiskt slag<br>Dynamoslag{{tt|*|M03 subtitles}}
 
|th=หมัดดินระเบิด
{{DynamicPunch}}<br>
|vi=Cú Đấm Nổ
}}
{{-}}
{{Dynamic Punch}}<br>
{{Generation II TMs}}<br>
{{Generation II TMs}}<br>
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
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[[Category:Moves that can jam]]
[[Category:Moves that can jam]]
[[Category:Moves that can confuse]]
[[Category:Moves that can confuse]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]


[[de:Wuchtschlag]]
[[de:Wuchtschlag]]
[[fr:Dynamopoing]]
[[es:Puño dinámico]]
[[it:Dinamipugno (mossa)]]
[[fr:Dynamo-Poing]]
[[it:Dinamipugno]]
[[ja:ばくれつパンチ]]
[[ja:ばくれつパンチ]]
[[pl:DynamicPunch]]
[[zh:爆裂拳(招式)]]
[[pt:Dynamicpunch]]

Latest revision as of 00:12, 12 April 2024

Dynamic Punch
ばくれつパンチ Exploding Punch
Dynamic Punch IX.png
[[File:|300pxpx|center]]
Type  Fighting
Category  Physical
PP  5 (max. 8)
Power  100
Accuracy  50%
Priority  {{{priority}}}
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Cool
Appeal  2 ♥♥
Jam  1
Startles the Pokémon that has the Judge's attention.
Condition  Cool
Appeal  2 ♥♥
Earn +2 if the Pokémon performs last in the turn.
Condition  Cool
Appeal  2 ♥♥
Jamming  1
Badly startles Pokémon that the audience has high expectations of.

Dynamic Punch (Japanese: ばくれつパンチ Exploding Punch), formatted as DynamicPunch prior to Pokémon X and Y, is a damage-dealing Fighting-type move introduced in Generation II. It was TM01 in Generation II.

Effect

Generation II

Dynamic Punch inflicts damage and has a 255/256 (~99.6%) chance of confusing the target.

Generation III onwards

Dynamic Punch now always confuses the target.

Dynamic Punch gains a 20% power boost when used by a Pokémon with Iron Fist.

Dynamic Punch can be used as the second move of a Pokémon Contest combination, with the user gaining 2 bonus appeal points if Focus Energy or Mind Reader was used in the previous turn.

Description

Games Description
Stad2 A Fighting-type attack. In-accurate but guaranteed to confuse the opponent if it hits.
GSC An attack that always confuses.
RSEColoXD Powerful and sure to cause confusion, but inaccurate.
FRLG The foe is punched with the user's full power. It confuses the foe if it hits.
DPPtHGSSPBR The foe is punched with the user's full, concentrated power. It confuses the foe if it hits.
BWB2W2 The user punches the target with full, concentrated power. It confuses the target if it hits.
XYORAS
SMUSUM
SwShBDSPLA
The user punches the target with full, concentrated power. This confuses the target if it hits.
SV The user attacks by punching the target with full concentrated power. This also confuses the target.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0062    
 
Water 1 Water 1 43 32 32 32 1 1 Evo.
0066     Human-Like Human-Like 49 46 49 49XY
45ORAS
45 44 44
0067     Human-Like Human-Like 59 51 55 55XY
57ORAS
57 54 54
0068     Human-Like Human-Like 59 51 55 55XY
57ORAS
57 54 54
0286    
 
Fairy Grass 54 45 45 45XY
50ORAS
50 50 50
0532     Human-Like Human-Like 34 34 34 32 32
0533     Human-Like Human-Like 37 37 37 36 36
0534     Human-Like Human-Like 37 37 37 36 36
0622    
 
Mineral Mineral 30 30 35 56 56
0623    
 
Mineral Mineral 30 30 35 64 64
0739     Water 3 Water 3 45 45
0740    
 
Water 3 Water 3 45 45
0794    
 
No Eggs Discovered No Eggs Discovered 59 50
0809     No Eggs Discovered No Eggs Discovered 72
0891     No Eggs Discovered No Eggs Discovered 40 40
0892  
Urshifu
Single Strike Style
 
 
No Eggs Discovered No Eggs Discovered 40 40
0892  
Urshifu
Rapid Strike Style
 
 
No Eggs Discovered No Eggs Discovered 40 40
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0074    
 
Mineral Mineral
0239     Human-Like Human-Like
0240     Human-Like Human-Like
0296     Human-Like Human-Like
0307    
 
Human-Like Human-Like
0331     Grass Human-Like
0453    
 
Human-Like Human-Like
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM/Move Tutor

# Pokémon Types Egg Groups Compatibility
0004     Monster Dragon
0005     Monster Dragon
0006    
 
Monster Dragon
0007     Monster Water 1
0008     Monster Water 1
0009     Monster Water 1
0025     Field Fairy
0026     Field Fairy
0027     Field Field
0028     Field Field
0031    
 
No Eggs Discovered No Eggs Discovered
0034    
 
Monster Field
0035     Fairy Fairy
0036     Fairy Fairy
0039    
 
Fairy Fairy
0040    
 
Fairy Fairy
0054     Water 1 Field
0055     Water 1 Field
0056     Field Field
0057     Field Field
0062    
 
Water 1 Water 1
0063     Human-Like Human-Like
0064     Human-Like Human-Like
0065     Human-Like Human-Like
0066     Human-Like Human-Like
0067     Human-Like Human-Like
0068     Human-Like Human-Like
0074    
 
Mineral Mineral
0075    
 
Mineral Mineral
0076    
 
Mineral Mineral
0080    
 
Monster Water 1
0088     Amorphous Amorphous
0089     Amorphous Amorphous
0094    
 
Amorphous Amorphous
0096     Human-Like Human-Like
0097     Human-Like Human-Like
0104     Monster Monster
0105     Monster Monster
0106     Human-Like Human-Like
0107     Human-Like Human-Like
0108     Monster Monster
0112    
 
Monster Field
0113     Fairy Fairy
0115     Monster Monster
0122    
 
Human-Like Human-Like
0124    
 
Human-Like Human-Like
0125     Human-Like Human-Like
0126     Human-Like Human-Like
0143     Monster Monster
0149    
 
Water 1 Dragon
0150     No Eggs Discovered No Eggs Discovered
0151     No Eggs Discovered No Eggs Discovered
0157     Field Field
0158     Monster Water 1
0159     Monster Water 1
0160     Monster Water 1
0161     Field Field
0162     Field Field
0165    
 
Bug Bug
0166    
 
Bug Bug
0180     Monster Field
0181     Monster Field
0183    
 
Water 1 Fairy
0184    
 
Water 1 Fairy
0185     Mineral Mineral
0186     Water 1 Water 1
0190     Field Field
0194    
 
Water 1 Field
0195    
 
Water 1 Field
0199    
 
Monster Water 1
0209     Field Fairy
0210     Field Fairy
0215    
 
Field Field
0216     Field Field
0217     Field Field
0238    
 
No Eggs Discovered No Eggs Discovered
0239     No Eggs Discovered No Eggs Discovered
0240     No Eggs Discovered No Eggs Discovered
0241     Field Field
0242     Fairy Fairy
0248    
 
Monster Monster
0252     Monster Dragon
0253     Monster Dragon
0254     Monster Dragon
0256    
 
Field Field
0257    
 
Field Field
0259    
 
Monster Water 1
0260    
 
Monster Water 1
0271    
 
Water 1 Grass
0272    
 
Water 1 Grass
0286    
 
Fairy Grass
0287     Field Field
0288     Field Field
0289     Field Field
0293     Monster Field
0294     Monster Field
0295     Monster Field
0296     Human-Like Human-Like
0297     Human-Like Human-Like
0299     Mineral Mineral
0302    
 
Human-Like Human-Like
0303    
 
Field Fairy
0306    
 
Monster Monster
0307    
 
Human-Like Human-Like
0308    
 
Human-Like Human-Like
0311     Fairy Fairy
0312     Fairy Fairy
0313     Bug Human-Like
0314     Bug Human-Like
0316     Amorphous Amorphous
0317     Amorphous Amorphous
0326     Field Field
0327     Field Human-Like
0331     Grass Human-Like
0332    
 
Grass Human-Like
0335     Field Field
0352     Field Field
0356     Amorphous Amorphous
0375    
 
Mineral Mineral
0376    
 
Mineral Mineral
0377     No Eggs Discovered No Eggs Discovered
0378     No Eggs Discovered No Eggs Discovered
0379     No Eggs Discovered No Eggs Discovered
0383     No Eggs Discovered No Eggs Discovered
0385    
 
No Eggs Discovered No Eggs Discovered
0386  
Deoxys
Speed Forme
  No Eggs Discovered No Eggs Discovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation III

# Pokémon Types Egg Groups Obtained with
0307    
 
Human-Like Human-Like Duking's Meditite (Trade)XD
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation IX

# Pokémon Types Egg Groups Obtained with
0074    
 
Mineral Mineral Wild Tera Pokémon - Oni's MawSVTM
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation VI

# Pokémon Types Egg Groups Obtained with
0068  
MachampLv. 39
  Human-Like Human-Like Pokémon EXPO Gym Machamp
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Dyanmic Punch deals damage and leaves the target confused.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB 10 - 13 - 78% - Front Enemy No
MDTDS 10 - 13 - 78% - Front Enemy No
BSL 10 - 13 - 78% - Front Enemy No
MDGtI 30 99 15 50 50% 98% Front Enemy No
SMD 30 99 15 30 50% 98% Front Enemy No
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon GO

In Pokémon GO, Dynamic Punch is a Charged Attack that has been available since February 16, 2017.

  Dynamic Punch
Charged Attack
Gyms & Raids
Power 90
Energy cost 50
Duration 2.7 seconds
Damage window 1.2 - 2.7 seconds
 
Trainer Battles
Power 90
Energy cost 50
Secondary effect ?
Effect chance ?%
Eligible Pokémon:
Standard eligibility
            
By Elite Charged TM
By GO Snapshot
 
As Shadow Pokémon
As Purified Pokémon
Formerly eligible
None

Pokémon Rumble Rush

  Dynamic Punch
★★★★★
Attack power 21.39606
Charge time 0.54 seconds
Range type Arc (melee)
Number of hits 2
Number of projectiles 1
Critical hit rate 1.5%
Additional effect May confuse the foe

Pokémon Masters EX

Name Category Cost in move-gauge slots MP
(uses)
Base power Max power Accuracy Target Effect tag Description Playable sync pair
Dynamic Punch Physical 4 198 237 50% An opponent Leaves the target confused. Guzma (Special Costume) & Buzzwole
Volo & Togepi (via Masterful Metronome; small chance)
Sync move(s)
Name Category State Base power Max power Target Effect tag Description Playable sync pair
Trained-to-the-Max Dynamic Punch Physical Default
6★ EX
250 300 An opponent
All opponents
No additional effect. Bruno & Machamp

Pokémon UNITE

In Pokémon UNITE, Dynamic Punch is Machamp's first move. It is obtained by evolving into Machoke at level 5 and upgrading Bulk Up into it instead of Submission. The user jumps to target location, briefly stunning enemies hit and dealing damage four times in quick succession to the landing radius. The user’s Atk is increased by 15% and gains bonus movement speed for 6 seconds when using Dynamic Punch.. At level 11, the attack and movement speed bonuses are increased.

Description

Games Description
MDRB Inflicts damage on the target. It also leaves the target confused.
MDTDS Inflicts damage on the target. It also afflicts the target with a Confused status condition, which makes the target's movements and attacks go astray.
BSL てきポケモンに ダメージをあたえる しかも こんらんじょうたいにかえる
MDGtI It damages an enemy. It also causes the Confused status condition. The Confused status impairs its sense of direction.
SMD It damages an enemy. It also confuses the enemy.*
It damages an enemy. It also makes the enemy confused.*


In the anime

 
Alakazam
 
Machamp
 
Croagunk
 
Timburr
The user punches the target with full, concentrated power.
Pokémon Method
User First Used In Notes
  A ball of light forms around Teddiursa's paw as it charges the opponent, fist raised. It then strikes the opponent causing a burst of light.
Molly's Teddiursa Spell of the Unown: Entei Debut
  Primeape punches the opponent with great force.
Butch's Primeape The Fortune Hunters None
  A ball of green light forms around Alakazam's fists and it punches the opponent repeatedly until it hits it.
Alex Davis's Alakazam Power Play! None
  Granbull swings its arm around until the whole arm starts to glow white. Then it brings its arm forward and punches the opponent.
Madame Muchmoney's Granbull The Trouble with Snubbull None
  Golem's fist glows white and it punches the opponent.
Goneff's Golem The Wayward Wobbuffet None
  Magby makes a fist and energy gathers in it, forming a ball. Magby then punches the opponent.
Satchel's Magby You're a Star, Larvitar! None
  Nidoking's fist glows white and he punches the opponent.
Oscar's Nidoking The Bicker the Better None
  Nidoqueen's fist glows white and she punches the opponent.
Andi's Nidoqueen The Bicker the Better None
  Flaaffy's eyes flash red and a white orb appears around its fist. It then punches the opponent.
Sullivan's Hannah Whiscash and Ash None
  All four of Machamp's fists become surrounded by a bluish-white aura and it punches the opponent with one of them.
Gavin's Machamp From Brags to Riches None
  Swampert's fist becomes surrounded in an orange aura and it punches the opponent with it.
Tucker's Swampert Tactics Theatrics!! None
  Chansey punches the opponent with great force.
Nurse Joy's Chansey Overjoyed! None
  Machoke's fist becomes surrounded by a light blue or orange aura and it punches the opponent.
Maylene's Machoke Lost Leader Strategy! None
A Trainer's Machoke The Pendant That Starts It All (Part One) None
  Croagunk's fist becomes surrounded by a light blue aura and it punches the opponent.
Hamilton's Craig Cream of the Croagunk Crop! None
  Timburr places the wooden beam it's holding straight up onto the ground and stands on it. It then jumps down at the opponent and pulls one of its fists back. The fist then starts to glow red and Timburr punches the opponent with it.
Trip's Timburr Ash and Trip's Third Battle! None
  Gurdurr lets go of the steel beam it is holding and raises one of its fists into the air and clenches it. Its fist then begins to glow red and red-orange energy pulses off it like an explosion. Gurdurr then charges forward and punches the opponent with both of its hands, one after the other.
Trip's Gurdurr Cilan Versus Trip, Ash Versus Georgia! None


In the manga

Pokémon Adventures


  • In PSs1, Red mentioned that his Poliwrath, Poli, knows Dynamic Punch, but he has never been seen using the move.

Pokémon Gold & Silver: The Golden Boys


Pokémon Pocket Monsters


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • Although it does not possess any hands, Wooper can learn Dynamic Punch.
  • Due to a glitch in Generation IV, when a Pokémon performs the Dynamic Punch animation, the opponent Pokémon sprite is translated by one pixel to the left.

In other languages

Language Title
Chinese Cantonese 爆裂拳 Baauliht Kyùhn *
暴裂拳 Bouhliht Kyùhn *
霸力拳 Balihk Kyùhn *
Mandarin 爆裂拳 Bàoliè Quán *
暴裂拳 Bàoliè Quán *
爆炸式出拳 Bàozhàshì Chūquán *
  Czech Superúder
  Danish Dynamisk støt
  Dutch Dynamische slag
  Finnish Suurtehopusku (M03)
Mahtitälli (JLC)
Dynaaminen isku (AC)
Vauhtinyrkki (AB)
  French Dynamo-PoingVIII+
DynamopoingIIVII
  German Wuchtschlag
  Greek Γροθιά Δυναμική Grothiá Dynamikí
  Icelandic Megahögg
Krafthögg*
  Indonesian Pukulan Dahsyat
  Italian Dinamipugno
  Korean 폭발펀치 Pokbalpeonchi
  Norwegian Dynamisk slag
Dynamittslag
  Polish Dynamicios*
Dynamiczny Cios*
  Portuguese Soco Dinâmico
  Serbian Dinamit pesnica
Spanish   Latin America Golpe Dinámico
  Spain Puño DinámicoVI+
PuñodinámicoIIV
  Swedish Dynamiskt slag
Dynamoslag*
  Thai หมัดดินระเบิด
  Vietnamese Cú Đấm Nổ


Variations of the move Dynamic Punch
  Dynamic Punch
  Inferno
Formerly a variation
  Zap Cannon


Generation II TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.