Zap Cannon (move)

Zap Cannon
でんじほう Electromagnetic Cannon
Zap Cannon IX.png
Zap Cannon IX 2.png
Type  Electric
Category  Special
PP  5 (max. 8)
Power  120
Accuracy  50%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Cool
Appeal  4 ♥♥♥♥
Jam  0  
A highly appealing move.
Condition  Cool
Appeal  2 ♥♥
Earn +2 if the Judge's Voltage goes up.
Condition  Cool
Appeal  2 ♥♥
Jamming  1
Badly startles all Pokémon that successfully showed their appeal.

Zap Cannon (Japanese: でんじほう Electromagnetic Cannon) is a damage-dealing Electric-type move introduced in Generation II. It was TM07 in Generation II.

Effect

Generation II

Zap Cannon has a base power of 100 and has a 255/256 (~99.6%) chance of paralyzing the target.

Generation III

Zap Cannon now paralyzes the target every time it hits.

Zap Cannon can be used as the second move of a Pokémon Contest combination, with the user gaining 4 bonus appeal points if Lock-On was used in the previous turn.

Generation IV onwards

Zap Cannon's power was raised to 120.

Pokémon with the Bulletproof Ability are immune to Zap Cannon.

Zap Cannon can also be used as part of a Contest Spectacular combination, causing Hex and Smelling Salts to give extra three appeal points if used in the next turn.

Description

Games Description
Stad2 An Electric-type attack. Inaccurate but is guaranteed to cause paralysis if it hits.
GSC An attack that always paralyzes.
RSEColo.XD Powerful and sure to cause paralysis, but inaccurate.
FRLG An electric blast is fired like a cannon to inflict damage and paralyze.
DPPtHGSSPBR
BWB2W2
XYORAS
SMUSUM
SwShBDSPLA
The user fires an electric blast like a cannon to inflict damage and cause paralysis.
SV The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0081    
 
Mineral Mineral 45 50 54 59BW
57B2W2
57XY
49ORAS
49 52 52 52
0082    
 
Mineral Mineral 53 62 60 66BW
73B2W2
1, 73XY
1, 63ORAS
1, 63 64 64 64
0137     Mineral Mineral 44 48 62 62 62 62 60 60 60
0145    
 
No Eggs Discovered No Eggs Discovered 92B2W2 1, 92 99 70 70 70
0181     Monster Field 1 1 1 1
0205    
 
Bug Bug 31FRLG 62DP
67PtHGSS
64 1, 64 1, 60 1, 60 1
0233     Mineral Mineral 44 48 62 62 1, 62 1, 62 60 60 60
0243     No Eggs Discovered No Eggs Discovered 78 78 78
0299     Mineral Mineral 43 61DP
67PtHGSS
67BW
50B2W2
50XY
43ORAS
43 43 43
0377     No Eggs Discovered No Eggs Discovered 49 65 65 1, 65XY
55ORAS
55 66 66 66
0378     No Eggs Discovered No Eggs Discovered 49 65 65 1, 65XY
55ORAS
55 66 66 66
0379     No Eggs Discovered No Eggs Discovered 49 65 65 1, 65XY
55ORAS
55 66 66 66
0386  
Deoxys
Attack Forme
  No Eggs Discovered No Eggs Discovered 40 81 81 81XY
61ORAS
61 61 61
0462    
 
Mineral Mineral 60 66BW
73B2W2
1, 73XY
1, 63ORAS
1, 63 64 64 64
0474     Mineral Mineral 62 62 1, 62 1, 62 60 60 60
0476    
 
Mineral Mineral 61DP
67PtHGSS
67BW
50B2W2
50XY
43ORAS
43 43 43
0599     Mineral Mineral 54 54 54 44
0600     Mineral Mineral 60 60 60 48
0601     Mineral Mineral 66 1, 66 66 48
0603     Amorphous Amorphous 69 69 69 69
0604     Amorphous Amorphous 1 1 1
0649  
Genesect
All forms
 
 
No Eggs Discovered No Eggs Discovered 66 66 66 70
0738    
 
Bug Bug 41 64 64
0796     No Eggs Discovered No Eggs Discovered 73 70
0801  
Magearna
All forms
 
 
No Eggs Discovered No Eggs Discovered 84 84
0894     No Eggs Discovered No Eggs Discovered 66 66
0938     Water 1 Water 1 50
0939     Water 1 Water 1 50
0989    
 
No Eggs Discovered No Eggs Discovered 84
1021    
 
No Eggs Discovered No Eggs Discovered 77
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0074  
Geodude
Alolan Form
 
 
Mineral Mineral
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM/Move Tutor

# Pokémon Types Egg Groups Compatibility
0025     Field Fairy
0026     Field Fairy
0035     Fairy Fairy
0036     Fairy Fairy
0039    
 
Fairy Fairy
0040    
 
Fairy Fairy
0052     Field Field
0053     Field Field
0063     Human-Like Human-Like
0064     Human-Like Human-Like
0065     Human-Like Human-Like
0079    
 
Monster Water 1
0080    
 
Monster Water 1
0081    
 
Mineral Mineral
0082    
 
Mineral Mineral
0088     Amorphous Amorphous
0089     Amorphous Amorphous
0092    
 
Amorphous Amorphous
0093    
 
Amorphous Amorphous
0094    
 
Amorphous Amorphous
0096     Human-Like Human-Like
0097     Human-Like Human-Like
0100     Mineral Mineral
0101     Mineral Mineral
0109     Amorphous Amorphous
0110     Amorphous Amorphous
0111    
 
Monster Field
0112    
 
Monster Field
0113     Fairy Fairy
0115     Monster Monster
0120     Water 3 Water 3
0121    
 
Water 3 Water 3
0122    
 
Human-Like Human-Like
0125     Human-Like Human-Like
0128     Field Field
0130    
 
Water 2 Dragon
0131    
 
Monster Water 1
0135     Field Field
0136     Field Field
0137     Mineral Mineral
0143     Monster Monster
0145    
 
No Eggs Discovered No Eggs Discovered
0147     Water 1 Dragon
0148     Water 1 Dragon
0149    
 
Water 1 Dragon
0150     No Eggs Discovered No Eggs Discovered
0151     No Eggs Discovered No Eggs Discovered
0170    
 
Water 2 Water 2
0171    
 
Water 2 Water 2
0172     No Eggs Discovered No Eggs Discovered
0173     No Eggs Discovered No Eggs Discovered
0174    
 
No Eggs Discovered No Eggs Discovered
0175     No Eggs Discovered No Eggs Discovered
0176    
 
Flying Fairy
0179     Monster Field
0180     Monster Field
0181     Monster Field
0190     Field Field
0196     Field Field
0197     Field Field
0199    
 
Monster Water 1
0200     Amorphous Amorphous
0203    
 
Field Field
0206     Field Field
0209     Field Fairy
0210     Field Fairy
0216     Field Field
0217     Field Field
0233     Mineral Mineral
0239     No Eggs Discovered No Eggs Discovered
0241     Field Field
0242     Fairy Fairy
0243     No Eggs Discovered No Eggs Discovered
0249    
 
No Eggs Discovered No Eggs Discovered
0250    
 
No Eggs Discovered No Eggs Discovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
0007     Monster Water 1 New York Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation IV

# Pokémon Types Egg Groups Obtained with
0243     No Eggs Discovered No Eggs Discovered Shiny Crown Raikou
Shinsegae Raikou
Korean Crown Raikou
GameStop Raikou
Winter 2011 Raikou
0386  
DeoxysLv. 50
Normal Forme
  No Eggs Discovered No Eggs Discovered 10th Movie Deoxys
GameStop Deoxys
Nintendo of Korea Deoxys
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IX

# Pokémon Types Egg Groups Obtained with
0738  
VikavoltLv. 41
 
 
Bug Bug Wild Tera Pokémon - Kitakami WildsSVTM
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Zap Cannon deals damage and leaves the target paralyzed.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB 20 - 9 - 73% - 10 tiles away All Yes
MDTDS 20 - 9 - 61.75% - 10 tiles away All Yes
BSL 20 - 9 - 61.75% - 10 tiles away All Yes
MDGtI 40 99 12 50 50% 98% 10 tiles away All Yes
SMD 37 50 10 30 50% 98% 4 tiles away Enemy Yes
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon GO

In Pokémon GO, Zap Cannon is a Charged Attack that has been available since February 16, 2017.

  Zap Cannon
Charged Attack
Gyms & Raids
Power 140
Energy cost 100
Duration 3.7 seconds
Damage window 3 - 3.5 seconds
 
Trainer Battles
Power 150
Energy cost 80
Secondary effect   1 Opponent Attack
Effect chance 66%
Eligible Pokémon:
Standard eligibility
                 
By Elite Charged TM
  
By GO Snapshot
 
As Shadow Pokémon
As Purified Pokémon
Formerly eligible
 
None

Updates

Trainer Battles
  • August 30, 2021
    • Secondary effect added
  • September 1, 2022
    • Effect chance: 100% → 66%

Pokémon Rumble Rush

  Zap Cannon
★★★★★
Attack power 77.79675
Charge time 0.88 seconds
Range type Projectile
Number of hits 1
Number of projectiles 1
Critical hit rate 1.5%
Additional effect May paralyze the foe

Description

Games Description
MDRB Inflicts damage on the target, even at a distance. It also causes paralysis, preventing any attacks or moves.
MDTDS Inflicts damage on the target, even at a distance. It also inflicts a Paralysis status. A Pokémon with the Paralysis status has slowed movement and is incapable of action.
BSL はなれたポケモンに ダメージをあたえる しかも まひじょうたいにかえる まひじょうたいの ポケモンは わざが だせない
MDGtI It damages even a faraway Pokémon. It also causes the Paralysis status condition. With the Paralysis status, the Pokémon's Travel Speed goes down and it can't attack or use moves.
SMD It damages a Pokémon, even one far away. It also causes paralysis.


In the anime

 
Nosepass
 
Registeel
 
Vikavolt
 
Magneton
The user fires an electric blast like a cannon to inflict damage and cause paralysis.
Pokémon Method
User First Used In Notes
  Alakazam holds its spoons in front of its face and they begin to crackle with electrical energy, creating a white electric orb between them. It then fires the orb at the opponent.
Alex Davis's Alakazam Power Play! Debut
  Jolteon releases a cyclone of yellow electricity from its body at the opponent.
Satsuki's Jolteon Trouble's Brewing Incorrectly dubbed as Thunder Wave
  Nosepass's nose glows yellow and it fires a massive blast of yellow electricity from it at the opponent; or, a yellow orb of electricity with a red center appears in front of Nosepass's nose and it fires the orb at the opponent.
Roxanne's Nosepass The Winner By a Nosepass Initially incorrectly dubbed as Thunder Wave
Holly's Nosepass Glory Blaze! None
Alan's Nosepass Nosing 'Round the Mountain! None
  Magneton releases a large blast of white electricity from each of its magnets at the opponent; or, Magneton creates a yellow orb of electricity with a black and white center in front of its body and fires it at the opponent. This paralyzes the opponent on contact.
Wattson's Magneton Watt's with Wattson None
Spinel's Magneton Fly! Wattrel! None
  The gem on Espeon's forehead glows green and it fires a blue-green ball of electricity from it at the opponent.
Anabel's Espeon Second Time's the Charm! Espeon cannot legally know Zap Cannon in Generation III
  Registeel puts its hands together and creates a blue-green ball of electricity between them. It then fires the ball at the opponent. This paralyzes the opponent on contact.
Brandon's Registeel Overjoyed! None
  Probopass creates a yellow ball of electricity with a red center in front of its nose and fires it at the opponent.
Alan's Probopass Nosing 'Round the Mountain! None
A Coordinator's Probopass Dawn of a Royal Day! None
Olivia's Probopass Trials and Determinations! None
  Attack Forme Deoxys puts its tentacles together and a yellow ball of electricity forms in between them. It then fires the ball at the opponent.
A wild Deoxys Cheers on Castaways Isle! None
  Regice puts its hands in front of it and creates a yellow orb of electricity with a red center in front of its hands. It then separates its hands and fires the orb at the opponent. This paralyzes the opponent on contact.
Brandon's Regice A Pyramiding Rage! None
  Regirock sticks out its arms and a yellow orb of electricity with a red center appears in front of them. It then fires the orb at the opponent.
Brandon's Regirock Pillars of Friendship! None
  Magnezone releases a yellow beam of electricity from its red pupil at the opponent.
Belmondo's Magnezone Confronting the Darkness! None
  Vikavolt releases a yellow orb of electricity with a red center in front of its mouth and fires it at the opponent. This paralyzes the opponent on contact.
Sophocles's Vikavolt Chasing Memories, Creating Dreams! None
  Regieleki puts its arms in front of it and creates a yellow orb of electricity with a black and white center in front of its body. It then separates its arms and fires the orb at the opponent. This paralyzes the opponent on contact.
Goh's Regieleki Chasing to the Finish! None


In the manga

Ash & Pikachu


Phantom Thief Pokémon 7


Pocket Monsters Platinum: Aim to Be Battle King!!


Pokémon Adventures


Pokémon Gotta Catch 'Em All


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • Although Espeon was only able to be taught Zap Cannon in Generation II, Anabel's Espeon used it in Second Time's the Charm!, an episode that is set during the time of Generation III.

In other languages

Language Title
Chinese Cantonese 電磁炮 Dihnchìh Paau
Mandarin 電磁炮 / 电磁炮 Diàncí Pào *
放电磁 Fàng Diàncí *
  Czech Bleskové dělo
  Dutch Zapkanon
  Finnish Shokkikanuuna
  French Élecanon
  German Blitzkanone
  Greek Ηλεκτρικό Πυροβόλο
  Hindi टॉप का गोला Top Ka Gola
  Indonesian Meriam Elektromagnetik
  Italian Elettrocannone*
Falcecannone*
  Korean 전자포 Jeonjapo
  Polish Elektrodziało
Portuguese   Brazil Canhão Zap (games, Pokémon the Series: XY-present, TCG, manga)
Canhão Elétrico (early anime)
  Portugal Eletrocanhão
  Romanian Tunul Ucigaș
  Russian Электро Пушка Elektro Pushka
  Serbian Elektro-Top
Spanish   Latin America Super Cañón (EP171, AG170, DP058-DP128)
Cañón de Rayo (AG040)
Cañonazo (AG186)
Electrocañón (BW013)
  Spain Electrocañón
  Thai ปืนใหญ่แม่เหล็กไฟฟ้า
  Turkish Güç Topu
  Vietnamese Điện Đại Bác


Variations of the move Dynamic Punch
  Dynamic Punch
  Inferno
Formerly a variation
  Zap Cannon


Generation II TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.