I don't know if it's okay putting trivia here but if it is it could be noted that the legendary birds have the same heights as the final forms of the Kanto starters. - unsigned comment from Woodland Mudkip (talk • contribs)
Names and Encounter Order
"The ending of each of their names is a number in the Spanish language (one (uno), two (dos), and three (tres)), and reflects... the order in which they are likely to be encountered in the games."
Eh. Is it really likely for a player to hop over to the Power Plant before heading off to fight the Elite Four? It's even more tenuous in FireRed/LeafGreen, where Bill whisks you away to One Island after beating Blaine (granted, you can decline or not visit Mt. Ember on your trip, but if one is so inclined to explore the Power Plant randomly, I can imagine being equally inclined to explore Mt. Ember, too). Starscream 19:14, 9 June 2009 (UTC)
The first letter of Articuno, Moltres and Zapdos is the first letter in the English Alphabet, in the middle, and the last, respectively.
-If someone is willing to correct that sentence grammatically and add it, it would be greatly appreciated. --Grubdubdub 07:09, 10 January 2010 (UTC)
- The order of the birds, though, is AZM. That sorta defeats the point of naming each bird after the various points of the alphabet. —darklordtrom 01:41, 11 January 2010 (UTC)
- As a band geek, I approve. As a Bulbapedia admin, I do not. Sorry. The LBs don't really have any relation to the late great Wolfgang Amadeus. —darklordtrom 11:43, 6 August 2010 (UTC)
pattern is emerging
" their primary types influenced those of the next known trio," Unless someone from gamefreak themselves ever said something along these lines (which I seriously doubt), it is just a random poor guess. It's a common false assumption that the birds and the beasts were in line with some original 3 elements basis, and that the golems suddenly continued on a radical path.
What actually happened is that they decided to change 1-2(alternating) types for the trio each generation, using every type twice. This way they can make unique type trios for about 10 generations.
So for the beasts they ditched Ice type for later use and introduced Water,
then reused Ice for the golems but ditched the other 2 types, adding Rock and Steel,
(gen 4 had no regular trio)
of course Ice was ditched for good and replaced by Grass for the musketeers.
Next up is the second Water type with 2 new types added to the first line. Then these 2 repeated in the second line with another new addition in the first, then Grass in second with 2 new and so on...
I'm not saying that this pattern should be written anywhere at all because its just 4 steps, but it still makes more sense than the single random sentence. If it said they influenced the secondary types of gen V dragons, I would understand the reasoning behind it since all 3 types actually match (although I really doubt that was the case even there, what with the whole energy Yin-Yang->Fire/Electric and absence of energy->Ice->Wuji->Kyurem thing going on..)
In other words: The birds have as many similar types to the beasts as the golems have with the musketeers: 66,6% --Saiph charon 15:45, 13 March 2012 (UTC)
Connection to Seasons?
- Looking at some of their PokéDex entries, it appears that each bird can represent one of the four seasons. Articuno is winter, Zapdos seems to be summer, and Moltres seems to be spring (though I could have sworn someone claimed it was autumn for some reason). This may be a bit of a stretch, though, as it hasn't been consistently established or anything. Also, there is still one season that isn't represented by these birds, so it may not be concrete evidence to support this. ----NateVirus(Talk|Contributions) 22:07, 29 September 2013 (UTC)
- It is a stretch. Seasons were only implemented in Generation V, while the birds are from Generation I. And as you said, there are only three birds, that automatically invalidates the theory. Masatoshi talk 22:10, 29 September 2013 (UTC)
- While I agree, it is a stretch, I wouldn't say this was ruled out because of seasons being implemented in a Generation that came after the birds were introduced. This idea kinda was something I've seen before Generation V. But, even so, it seems to be a stretch regardless, it was just a thought seeing that unlike future trios and legendaries, they were just there and didn't play some "role" that was straight forward in the games themselves. I know they don't have to have a "role" in the games, just seen mentions and hints in the past (before Gen V). Thanks. ----NateVirus(Talk|Contributions) 19:00, 30 September 2013 (UTC)