Raid Battle (GO)

(Redirected from Mega Raid)
This article is about the feature in Pokémon GO. For the feature in Pokémon Sword and Shield, see Max Raid Battle.
If you were looking for the feature in Pokémon Scarlet and Violet, see Tera Raid Battle.

A Raid Battle (Japanese: レイドバトル Raid Battle) is a type of battle in Pokémon GO that takes place at a Gym.

Promotional artwork featuring Raid Battles

In Pokémon GO

Nearby Raid Battles
A raid is a battle where you and up to 20 other Trainers work together to defeat the Raid Boss—an extremely powerful Pokémon. Win to receive fantastic rewards and a chance to catch a stronger-than-normal Pokémon of your own!

The goal of a Raid Battle is for players to collaboratively defeat the Raid Boss, a giant Pokémon with significantly inflated stats, within the time limit. Each Raid Boss is stationed at a particular Gym for a limited period of time, and players must use a Raid Pass to challenge it. As with other battles at Gyms, up to twenty trainers can join to fight the Raid Boss. After defeating the Raid Boss, players receive a variety of rewards and are given the opportunity to catch the Raid Boss.

From 5:00 a.m. to 7:44 p.m. local time, a Raid Egg may randomly spawn at any Gym, which does not already have a Raid Egg or Raid Boss, with a timer counting down until it hatches. Raid Eggs normally have a one-hour timer, but it may be shortened during certain in-game events. Once the egg hatches, the Raid Boss appears, and a new timer begins counting down until the Raid Boss disappears. Normally, Raid Bosses have a 45-minutes timer, but this can also vary during some in-game events. Effectively, a raid may begin any time from 6:00 a.m. to 8:44 p.m., and the latest a raid may be challenged is 9:29 p.m.

While a Raid Boss is present, a player may join a raid to challenge it by spending one Raid Pass. And during this time, Gym defenders cannot be challenged, cannot be fed Berry treats, and will not experience motivation decay. Players will also not be able to deploy any more Pokémon to defend the Gym.

When a player uses a Raid Pass to join a raid, they enter a lobby with a two-minute countdown (from when the first player in that challenge entered the lobby), after which the Raid Battle immediately begins. While in the lobby, players can choose their team of six Pokémon to battle, use items from their Bag, or invite friends to raid remotely. The game automatically recommends a party to use based on the Raid Boss's weaknesses, as well as resistances against its move set. In the lobby, the player can see the other players currently waiting in that same lobby, along with which teams they belong to and whether their party has any Mega-Evolved Pokémon. Each lobby can hold up to 20 players; once a lobby has 20 players, newly joining players will instead be placed in a separate lobby for a separate challenge of that Raid Boss. If a player specifically chooses to quit a Raid Battle, either from the lobby or after the start of the Raid Battle, they cannot rejoin that same challenge*. Players can also opt to join a private group using a specific group code.

A Raid Pass is not removed from the Bag until the Raid Battle officially commences. After spending a Raid Pass, a player may repeatedly attempt that same raid until either they defeat the Raid Boss or the raid's timer expires. Raid Passes are not refunded if the player fails to complete a raid.

Current Raid Bosses

The following lists all the available Raid Bosses as of November 3, 2023. The   icon indicates Raid Bosses that have a chance of becoming Shiny during the bonus challenge.

Pokémon Boss CP Catch CP
Hisuian Form
3409 532 - 577

665 - 721

2873 458 - 500

572 - 625

3202 530 - 575

663 - 719

4251 761 - 814

951 - 1018

3070 489 - 533

612 - 666

Pokémon Boss CP Catch CP
15806 1235 - 1302

1544 - 1628

13703 1002 - 1062

1252 - 1328

Alolan Form
13525 988 - 1048

1235 - 1311

16379 1203 - 1270

1504 - 1587

Pokémon Boss CP Catch CP
Douse Drive
47836 1833 - 1916

2292 - 2395

Pokémon Boss CP Catch CP
Mega Houndoom
41693 1432 - 1505

1790 - 1882

Shadow Raids

The following lists all the available Shadow Raid Bosses as of November 1, 2023. The   icon indicates Shadow Raid Bosses that have a chance of becoming Shiny during the bonus challenge.

For a list of all past Shadow Raid Boss rotations, see List of Shadow Raid Boss changes.
Pokémon Boss CP Catch CP
2527 359 - 427

449 - 534

3666 638 - 730

798 - 913

1984 302 - 366

378 - 458

3526 550 - 633

688 - 791

Pokémon Boss CP Catch CP
16809 1212 - 1333

1515 - 1667

17238 1244 - 1367

1555 - 1710

13373 952 - 1061

1191 - 1326

Pokémon Boss CP Catch CP
40165 1604 - 1743

2005 - 2179

Saturday and Sunday only
List of Raid Boss changes


Difficulty ratings

The difficulty of a Raid Battle varies depending on its level (also referred to as its "tier" or by a "star" rating). A raid's difficulty can be seen as soon as the Raid Egg spawns on the Gym, as the difficulty also determines the Raid Egg's color and pattern. Typically, a one-star Raid Boss is a basic Pokémon that can usually by defeated by a single player. A three-star raid typically has either a stronger single-stage Pokémon, or an evolved (middle or final evolution) Pokémon.

Prior to the changes to the Raid tiers on August 27, 2020, there were also two-star and four-star raids, which were combined with one-star and three-star raids, respectively. With their retirement, the one-star and three-star raid rewards were increased to match the respective two-star and four-star rewards.

Raid Bosses of the same tier all have in common a fixed HP value, Attack and Defense multiplier, and time limit for the raid. The following table details the Raid Eggs and values associated with Raid Bosses at each raid level.

Rating Egg Raid Boss HP Multiplier Time limit (s)
    1-star raid
(local only for Shadow Raids)
600 0.5974 180
      3-star raid
(local only for Shadow Raids)
3,600* 0.73
       Community Day raid
(local only)
9,000* 0.79
       Mega Raid 9,000* 0.79 300
        Legendary raid
(local only for Shadow Raids)
  Ultra Wormhole
  Elite Raid
(local only)
  Primal Raid 22,500
         Legendary Mega Raid 22,500

A Raid Boss's CP, as displayed during the raid, is determined using the standard CP formula. Note that the Attack and Defense multipliers are not factored into this calculation.



  •   is a fixed Boss HP value based on the raid level
  •   = base Attack + 15
  •   = base Defense + 15

During past in-game events, Legendary Raid Bosses have used different HP values than normal, while still being classified as a 5-star raid and giving the same rewards as standard 5-star raids:

Battle mechanics

The group of players must defeat the Raid Boss within the time limit, otherwise the Raid Battle is lost. If all six of a player's Pokémon faint, the player is returned to the lobby, where they can heal their Pokémon using items from their Bag and choose six Pokémon to use to reenter the battle with; meanwhile the players who still have conscious Pokémon in their party continue to battle the Raid Boss.

The moves that a Raid Boss knows is randomly selected from its standard move pool and will remain the same throughout the entire raid. Therefore, different lobbies of players challenging the same Raid Boss will all battle against the same move set. If a Raid Boss knows Hidden Power, it will always be set to Fighting type.

During the Raid Battle, all normal battle techniques from Gym battles are available to the players. The Raid Boss attacks similarly to a Gym defender. As such, when a Raid Boss attacks, the damage is applied to all Pokémon on the battlefield.

Players who raid with friends may deal extra damage depending on their highest Friendship level with another player. These bonuses are

  • 3% for Good Friends
  • 5% for Great Friends
  • 7% for Ultra Friends
  • 10% for Best Friends

If any Mega-Evolved Pokémon are present on the battlefield on the players' side, then every ally will deal bonus damage. The same bonus is also applied if a Primal Reversion or Mega Rayquaza is in the party, regardless if it is currently on the battlefield.

  • ×1.3 damage for all moves whose types are boosted by Mega Evolution or Primal Reversion
    • For Mega Evolution, the move's type must match that one of the Mega-Evolved Pokémon
    • For Primal Reversion and Mega Rayquaza, the move's type must be boosted by the corresponding weather
  • ×1.1 damage increase for all other ally Pokémon's moves

Damage bonuses do not stack for having multiple Mega Evolutions or Primal Reversions present at once, and only the highest damage bonus will be used. Note that the damage bonus is not applied to the user or, for Primal Reversion and Mega Rayquaza, its own party. However, if multiple players use Mega Evolution or Primal Reversion, they can boost each other.


  This article contains old or outdated information, or has not been updated in a while.
Please check the content of this article and update it as required.
Reason: newer rewards such as Rare Candy XL (Lv. 31+) and Shadow Shards.

Upon completing a first attempt of a raid, participants are rewarded  1,000 regardless of victory. Winning a raid rewards all participants:

  • Trainer level XP (amount depends on raid level)
  • 1,000 Gym Badge XP
  • Various item rewards

The following table was last updated November 15, 2020. It shows the quantity per bundle and an estimated probability based on empirical data.[1]

Since December 5, 2019, four-star raids guarantee a Charged TM as one of the reward bundles.[2] Following the retirement of two- and four-star raids, the prizes for one- and three-star raids have been increased to match what used to be given from two- and four-star raids, respectively. [3]

Six-star Legendary Mega Raids yield the same rewards as four-star Mega Raids.

Quantity (Probability) per reward bundle
XP Experience 3,500 XP 5,000 XP 10,000 XP
  Golden Razz Berry ×1 ×2 ×3 ×2
  Charged TM ×1 ×1
  Super Potion ×1 (39.41%) ×2
  Hyper Potion ×2 ×3 (35.71%) ×2
  Revive ×2 (19.70%) ×3 (18.35%) ×3 (17.86%) ×3
  Golden Razz Berry ×1 (19.70%) ×1 (18.35%) ×2 (17.86%) ×1
  Silver Pinap Berry ×2
  Rare Candy ×1 (19.70%) ×2 (18.35%) ×3 (17.86%) ×2
  Fast TM
(Lv. 15+)
×1 (0.99%) ×1 (4.59%) ×1 (5.36%) ×1
  Charged TM
(Lv. 25+)
×1 (0.49%) ×1 (3.67%) ×1 (5.36%) ×1

Bonus challenge

After being defeated, a Raid Boss will shrink down to normal size and can be captured during the bonus challenge. In Mega Raids, a Mega-Evolved Raid Boss will also revert to its normal form. Its stats will be reduced to normal, powered up to level 20 (or 25 if its type has a Weather Boosted), and like Pokémon hatched from Eggs, it will have random IVs of at least 10 per stat. The moves are also randomly re-rolled, so once captured, the Raid Boss may not necessarily know the same moves it used during the raid. Gender is the only fixed property, so different players winning the same raid will always encounter the Pokémon with the same gender. Raid Bosses have a chance of becoming Shiny during the bonus challenge if its Shiny form is obtainable by encounter. Since March 2018, with the introduction of Shiny Pokémon in Legendary raids, a Shiny Pokémon is guaranteed capture when successfully hit by a Ball.

For the bonus challenge, players are given Premier Balls to capture the defeated Raid Boss. These Premier Balls and the Master Ball are the only Poké Balls that can be used, but players may still use Berries from their Bag. Any leftover Premier Balls will be discarded and cannot be used for future raid challenges. If the player runs out of Premier Balls, the Raid Boss will flee, but will not flee otherwise. Even if the player fails to catch the Raid Boss, once they have successfully completed a Raid Battle, they cannot participate in it again.

A player may receive between 6 and 24 Premier Balls to catch the defeated Raid Boss in the bonus challenge, for which amount awarded depends on various factors listed below. In Mega and Primal Raids, the speed bonus awards Mega Energies corresponding to the Raid Boss; all other raids award bonus Premier Balls instead.

Quantifier Premier Balls
Boss Defeated  +6
(Individual contribution)
0% 5% 10% 15% 20%
 +0  +1  +2  +3  +4
Gym Control  +2
Friendship level Friend Good Friend Great Friend Ultra Friend Best Friend
 +0  +1  +2  +4
(% of time used)
≤100% <75% <50% <25% <10%
 +2  +3  +4  +6  +8
 150*  175*  200*  225*  250*
 60  70  80  90  100

The number of random bundles awarded depends on the raid level and scales upward with the number of Premier Balls earned. The following table shows the number of random bundles rewarded based on the Premier Balls earned from:

  • Damage
  • Gym Control
  • Speed (this does not apply to Mega and Primal Raids, in which speed does not award Premier Balls)
Premier Balls              
 +0 ×2 ×3 ×4 ×4
 +1 ×3 ×4 ×5 ×5
 +2 ×3 ×5 ×6 ×6
 +3 ×3 ×5 ×7 ×6
 +4 ×3 ×6 ×7 ×7
 +5 ×3 ×6 ×7 ×8
 +6 ×3 ×6 ×8 ×8
 +7 ×3 ×6 ×8
 +8 ×4 ×7 ×8
 +9 ×4 ×7 ×9
 +10 ×4 ×7 ×9
 +11 ×4 ×8 ×9
 +12 ×4 ×8 ×10
 +13 ×4 ×8 ×10
 +14 ×4 ×8 ×10

Trainer Achievements

  This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Mechanics on how/which achievements are awarded

Raid Battle Trainer Achievements is a feature that was added to Raid Battles on June 24, 2021. Upon successfully completing a Raid Battle, a screen will display any individual achievements earned by players during that raid. Trainer Achievements have no effect on the other rewards earned from a raid. Each type of achievement can only be awarded to at most one player, and each player can only earn at most one achievement.

The following lists all the Trainer Achievements that can be awarded from a raid:

  • Charged and Ready — Performed ___ Charged Attacks
  • Final Strike — Delivered the final attack
  • Flush with Friends — Battled with ___ friends in the raid
  • Hardest Hitter — Dealt ___ damage
  • Mega Master — Used a Mega-Evolved Pokémon in battle
  • Raid Buddy — Brought a Buddy Pokémon into battle
  • Stamina Specialist — Battled for ___ seconds
  • Style Savant — Dressed to Impress
  • The Big One — Brought the largest Pokémon into battle
  • Traveler — Joined from ___ km away
  • Walk Star — Walked ___ km yesterday before the raid

Special types of raids

EX Raids

Main article: EX Raid Battle
An EX Raid Pass

EX Raids are five-star raids that require an EX Raid Pass to join. EX Raid Passes are given out to players that have completed a raid at a chosen EX Raid Gym in the previous week.

EX Raids have been indefinitely suspended since March 2020 due to the COVID-19 pandemic and have since been replaced with Elite Raids.

Mega and Primal Raids

Mega Raids feature Mega Evolved Pokémon as their Raid Bosses, and award Mega Energy based on how fast the Boss was defeated, instead of additional Premier Balls. Primal Raids function the same way, but reward Primal Energy instead.

Standard Mega Raids feature non-Legendary Pokémon, and these bosses have an HP of 9,500, and an Attack and Defence multiplier of 0.79, equivalent to those of a 4-star raid. Unlike 4-star raids, these battles last 300 seconds. Prior to April 28, 2022, standard Mega Raids were instead equivalent to 5-star raid bosses, with an HP of 15,000.

Legendary Mega Raids feature Mega Evolved Legendary or Mythical Pokémon. They are classified as 6-star raids. In the past, Mega Latias and Mega Latios raids have taken the place of both Legendary and Mega Raids in the raid rotation, and were the only boss of either type available at the time.

Primal Raids feature Primal Groudon or Primal Kyogre. Despite having the same HP as 6-star Mega Raid Bosses, they are classified as 5-star raids.

Community Day Raid

Community Day raids are local only, 4-star raids that take place after a Community Day. After the Community Day ends, 4-star Raid Eggs will begin to spawn on gyms for up to five hours. The Raid Boss is the second-last stage of the featured Community Day Pokémon. If the Raid Battle is completed, the featured Community Day Pokémon will begin spawning around the Gym, with the Community Day's chance of being Shiny.

These can only be battled locally, and Remote Raid Passes do not work for these raids. Once a Community Day raid is defeated, featured Pokémon from that Community Day will spawn in a 300-meter radius around the Gym for 30 minutes, with the same boosted Shiny rate as during the Community Day event.

List of Community Day raids
Pokémon Boss CP Catch CP Availability
26099 990 - 1051

1238 - 1313

June 25, 2022
15550 690 - 742

863 - 927

July 17, 2022
Galarian Form
17811 892 - 949

1115 - 1187

August 13, 2022
22537 1095 - 1159

1369 - 1449

September 18, 2022
19902 917 - 976

1146 - 1220

October 15, 2022
30025 1604 - 1682

2006 - 2103

November 12, 2022
19973 924 - 982

1155 - 1228

January 7, 2023
8721 344 - 381

430 - 476

February 5, 2023
12504 650 - 700

812 - 876

March 18, 2023
Galarian Form
12504 650 - 700

812 - 876

20453 917 - 976

1147 - 1220

April 15, 2023
21248 975 - 1036

1219 - 1295

May 21, 2023
25298 1208 - 1276

1511 - 1596

June 10, 2023
16159 757 - 811

947 - 1013

July 30, 2023

Elite Raids

Elite Raids are a special type of five-star raids that only appear during certain events. They are the apparent successor to EX Raids.

  • Like with EX Raids, Elite Raids will only spawn at EX Raid Gyms.
  • Elite Raid Eggs have a hatch timer of up to 24 hours. Once hatched, the Elite Raid Boss will remain at the Gym for 30 minutes.
  • Elite Raids can only be challenged locally, using a free Raid Pass or Premium Battle Pass. Remote Raid Passes cannot be used to enter an Elite Raid.
  • Elite Raid Bosses have more HP than those of standard five-star raids.

The first Elite Raids took place on October 16, 2022 at 11:00 a.m., 2:00 p.m., and 5:00 p.m., featuring Hoopa Unbound.[4]

List of Elite Raids
Pokémon Boss CP Catch CP Availability
Hoopa Unbound
66170 2197 - 2289

2746 - 2862

October 16, 2022
November 13, 2022
33052 1614 - 1699

2017 - 2124

March 11, 2023
May 13, 2023 (makeup)
44342 1524 - 1602

1905 - 2002

April 9, 2023

Shadow Raids

Main article: Shadow Raid
Shadow Mewtwo Raid

Shadow Raids were introduced into Pokémon GO on May 22, 2023. They are a variation on standard one-star, three-star, and five-star raids, in which Team GO Rocket has taken over a Gym and deployed a Shadow Pokémon as a Raid Boss. These raids can only be participated in locally, and Remote Raid Passes may not be used.

One-star Shadow Raids are mechanically identical to standard one-star Raid Bosses. In three-star and Legendary Shadow Raids, however, the Shadow Raid Boss will become enraged mid-battle, receiving a boost to its Attack and Defense stats. It can be subdued using Purified Gems, an item crafted from Shadow Shards dropped by Team GO Rocket members.

One-star and three-star Shadow Raid Bosses are controlled by Team GO Rocket Grunts, and Legendary Shadow Raid Bosses are controlled by Giovanni or Team GO Rocket Leaders.

Special events

Pokémon GO at Pikachu Outbreak

During the Pikachu Outbreak event on August 9–15, 2017, special Raid Bosses were available at Pokémon GO Park events in Japan. These Raid Bosses have not been made available since the event. These were all classified as level 4 Bosses.

Mewtwo was also available as a level 5 Raid Boss during the event on August 14, 2017, at Yokohama Stadium, marking the first time that it had become available to players. Players who win the raid will also receive a minimum of 50 Premier Balls (instead of 6) for their bonus challenge.

Pokémon Boss CP Catch CP
11845 410 - 450

512 - 562

9079 329 - 364

411 - 455

35383 1961 - 2046

2451 - 2558

7144 531 - 585

664 - 731

27409 1501 - 1577

1877 - 1971

21604 1237 - 1305

1547 - 1631

27302 1373 - 1445

1716 - 1806

Pokémon Boss CP Catch CP
49430 2184 - 2275

2730 - 2844

Raid Days

Main article: Raid Day

Raid Days are time-limited events which allow players to defeat a featured Raid Boss within a three-hour window. Most Gyms during this period of time will have the Raid Day's Boss active, with a heightened 10% chance of becoming capturable as Shiny.

Legendary Raid Hour

Legendary Raid Hours were introduced to increase opportunities for more players to participate in Legendary Raids. Initially as an experiment, the event was known as Legendary Lunch Hour, in which level 5 Raid Bosses spawned in many Gyms all at once from 12 p.m. and remained for an entire hour until 1 p.m. After receiving player feedback, the hour was changed to start at 6 p.m. and remain until 7 p.m. Raid Eggs will also spawn with a 20-minute timer before the start of the raids. Only Gyms that do not currently have Raid Bosses or Eggs may spawn a raid for Legendary Raid Hour.

  • Dialga - Mar. 13, 2019, from 12:00 p.m. to 1:00 p.m. [5]
  • Giratina (Origin Forme) - Apr. 10, 2019, from 12:00 p.m. to 1:00 p.m. [6]
  • Latios - Apr. 19, 2019, from 6:00 p.m. to 7:00 p.m. (unannounced)
  • Groudon - May 1, 2019, from 6:00 p.m. to 7:00 p.m. (unannounced)

Since June 5, 2019, there has been a Legendary Raid Hour every Wednesday from 6:00 p.m. to 7:00 p.m. local time.[7] Exception were on July 10 and July 31, 2019, when the Raid Hour was skipped due to the Legendary Raid Boss rotating the same day, which would have resulted in different Raid Bosses depending on the time zone. The Raid Hour for Mewtwo, on September 18, 2019, was also cancelled for most nations following reports of raids not appearing in New Zealand and appearing 30 minutes ahead of schedule in South Australia and Northern Territory; a makeup date was rescheduled for October 8, 2019, with players being able to obtain two additional free Raid Passes during the hour.

Due to the gathering restrictions put into effect because of the COVID-19 pandemic, the Raid Hour on March 18, 2020, was cancelled, and no Raid Hours took place until May 6.


  • On February 3, 2019, the HP of three-, four-, and five-star Raid Bosses were increased by 20%. This adjustment was made to account for the recently increased multiplier for super effective moves.
  • On August 27, 2020, Raid Battles have been consolidated from five levels to three; two-star Raid Bosses were added to the one-star pool, and four-star Raid Bosses were added to the three-star pool.[8]
  • On September 3, 2020, the amount of Mega Energies earned from a Mega Raid was significantly increased.[9]

In the anime

A Raid Battle in the anime

A Raid Battle was first seen in Legend? Go! Friends? Go!, where a group of Trainers, including Ash, teamed up to battle a Lugia that appeared in Vermilion City. However, Lugia was able to easily withstand all of the attacks thrown at it and defeat its opponents with little effort.

Another Raid Battle took place in Raid Battle in The Ruins!, where Ash, Goh, Kira, the excavation leader, and Shane Seeker participated in one against a giant Golurk in the Colossus Ruins. After Golurk was defeated, it was caught by Goh.

In A Crackling Raid Battle!, Ash, Goh, Jessie, and James fought a Zapdos in a Raid Battle at the Kanto Power Plant. However, Team Rocket soon abandoned the Raid Battle in favor of trying to steal Ash's Pikachu, leaving Goh to battle Zapdos alone. Despite managing to land some hits on it, Goh ultimately failed to capture the Legendary Pokémon.

In Battling in the Freezing Raid!, Ash, Goh, Gary, and Horace took part in a Raid Battle against an Articuno at the Seafoam Islands. For the last three, the Raid Battle served as a Project Mew Trial Mission. While they failed to defeat Articuno, they still fared well enough to pass the mission.

In Heroes Unite!, Lugia reappeared before Ash and Goh while they were camping, and they challenged it to a Raid Battle. The battle took place in the next episode, with Ash and Goh failing to deal any visible damage on Lugia, despite giving it their best efforts.


In other languages

Language Title
Chinese Cantonese 團體戰 Tyùhntái Jin
Mandarin 團體戰 Tuántǐ Zhàn
  Finnish Raid-ottelu
  French Combat de Raid
  German Raid-Kämpfe
  Italian Battaglie Raid
  Korean 레이드배틀 Raid Battle
  Polish Bitwa Grupowa
  Brazilian Portuguese Batalha de Reide
  Russian Рейд Reyd
  Spanish Combates de incursión
  Swedish Rädstrid
  Thai แบตเทิลตีบอส Battle Ti Boss
  Turkish Akın Maçı


  This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames.