Strength Sap (move)

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Strength Sap
ちからをすいとる Strength Sap
Strength Sap IX.png
Strength Sap IX 2.png
Type  Grass
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation VII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Strength Sap (Japanese: ちからをすいとる Strength Sap) is a non-damaging Grass-type move introduced in Generation VII. Prior to Generation VIII, it was the signature move of Morelull and Shiinotic.

Effect

  This move effect may be in need of research.
Reason: Is Strenght Sap affected by Heal Block?
You can discuss this on the talk page.

Strength Sap lowers the target's Attack stat by one stage, and restores the user's HP by the same amount as the target's effective Attack stat before Strength Sap was used (taking any stat stages into account).

Strength Sap will try to lower the target's Attack stat even if the user of Strength Sap has full HP. However, Strength Sap will fail completely if the target already has -6 Attack stat stages. (Strength Sap will not fail if the target has +6 Attack stat stages and Contrary, or otherwise cannot have its Attack stat lowered, such as by being protected by Mist, or having Hyper Cutter).

If the user is holding a Big Root, Strength Sap recovers 30% more HP. If the target has the Ability Liquid Ooze, the user will lose the amount of HP it would have gained instead.

If powered up by a Grassium Z into Z-Strength Sap, the user's Defense stat rises one stage.

Description

Games Description
SMUSUM
SwShBDSPLA
The user restores its HP by the same amount as the target's Attack stat. It also lowers the target's Attack stat.
SV The user restores its own HP by the same amount as the target's Attack stat. It then lowers the target's Attack stat.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0222  
Corsola
Galarian Form
  Water 1 Water 3 35
0426    
 
Amorphous Amorphous 1SwShBDSP 1
0755    
 
Grass Grass 32 25
0756    
 
Grass Grass 35 27
0855     Amorphous Amorphous 1 1
0864     Water 1 Water 3 35
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0043    
 
Grass Grass USUM
0069    
 
Grass Grass USUM BDSP
0187    
 
Fairy Grass USUM BDSP
0592    
 
Amorphous Amorphous
0928    
 
Grass Grass
0946    
 
Grass Grass
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other generations

In other languages

Language Title
Chinese Cantonese 吸取力量 Kāpchéui Lihkleuhng
Mandarin 吸取力量 Xīqǔ Lìliàng
  French Vole-ForceVIII+
Vol-ForceVII
  German Kraftabsorber
  Italian Assorbiforza
  Korean 힘흡수 Himheupsu
  Brazilian Portuguese Seiva Forte
  Spanish Absorbefuerza


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.