Timburr (Pokémon)/Generation VIII learnset

← Timburr Timburr

Timburr is available in Sword and Shield.

By leveling up

Generation VIII
Other generations:
V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Pound Normal Physical 04040 100100% 35
011 Leer Normal Status 0000 100100% 30
044 Low Kick Fighting Physical 0000 100100% 20
088 Rock Throw Rock Physical 05050 09090% 15
1212 Focus Energy Normal Status 0000 00——% 30
1616 Bulk Up Fighting Status 0000 00——% 20
2020 Rock Slide Rock Physical 07575 09090% 10
2424 Slam Normal Physical 08080 07575% 20
2828 Scary Face Normal Status 0000 100100% 10
3232 Dynamic Punch Fighting Physical 100100 05050% 5
3636 Hammer Arm Fighting Physical 100100 09090% 10
4040 Stone Edge Rock Physical 100100 08080% 5
4444 Superpower Fighting Physical 120120 100100% 5
4848 Focus Punch Fighting Physical 150150 100100% 20
  • Bold indicates a move that gets STAB when used by Timburr
  • Italic indicates a move that gets STAB only when used by an evolution of Timburr
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

Generation VIII
Other generations:
V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00 TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01 TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM03 TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM04 TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM05 TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM15 TM15 Dig Ground Physical 08080 100}}100% 10
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM22 TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM26 TM26 Scary Face Normal Status 0000 100}}100% 10
TM31 TM31 Attract Normal Status 0000 100}}100% 15
TM33 TM33 Rain Dance Water Status 0000 00—}}—% 5
TM34 TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM41 TM41 Helping Hand Normal Status 0000 00—}}—% 20
TM42 TM42 Revenge Fighting Physical 06060 100}}100% 10
TM43 TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM48 TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM57 TM57 Payback Dark Physical 05050 100}}100% 10
TM59 TM59 Fling Dark Physical 0000 100}}100% 10
TM63 TM63 Drain Punch Fighting Physical 07575 100}}100% 10
TM75 TM75 Low Sweep Fighting Physical 06565 100}}100% 20
TM76 TM76 Round Normal Special 06060 100}}100% 15
TM79 TM79 Retaliate Normal Physical 07070 100}}100% 5
TM97 TM97 Brutal Swing Dark Physical 06060 100}}100% 20
TR07 TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR13 TR13 Focus Energy Normal Status 0000 00—}}—% 30
TR20 TR20 Substitute Normal Status 0000 00—}}—% 10
TR21 TR21 Reversal Fighting Physical 0000 100}}100% 15
TR26 TR26 Endure Normal Status 0000 00—}}—% 10
TR27 TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR37 TR37 Taunt Dark Status 0000 100}}100% 20
TR39 TR39 Superpower Fighting Physical 120120 100}}100% 5
TR48 TR48 Bulk Up Fighting Status 0000 00—}}—% 20
TR57 TR57 Poison Jab Poison Physical 08080 100}}100% 20
TR64 TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR75 TR75 Stone Edge Rock Physical 100100 080}}80% 5
TR77 TR77 Grass Knot Grass Special 0000 100}}100% 20
TR85 TR85 Work Up Normal Status 0000 00—}}—% 30
  • Bold indicates a move that gets STAB when used by Timburr
  • Italic indicates a move that gets STAB only when used by an evolution of Timburr
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VIII
Other generations:
V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Counter Fighting Physical 100% 20
Defog* Flying Status —% 15
Detect Fighting Status —% 5
Mach Punch Fighting Physical 40 100% 30
Power-Up Punch Fighting Physical 40 100% 20
Wide Guard Rock Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Timburr in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Timburr in that game.
  • Bold indicates a move that gets STAB when used by Timburr
  • Italic indicates a move that gets STAB only when used by an evolution of Timburr
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Coaching Fighting Status —% 10
  • Bold indicates a move that gets STAB when used by Timburr
  • Italic indicates a move that gets STAB only when used by an evolution of Timburr
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VIII
Other generations:
VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
V VI VII Bide × Normal Physical 0000 00—}}—% 10
V VI VII Block Normal Status 0000 00—}}—% 5
V VI VII Chip Away × Normal Physical 07070 100}}100% 20
V VI VII Comet Punch × Normal Physical 01818 085}}85% 15
V VI VII Confide Normal Status 0000 00—}}—% 20
V VI VII Double Team Normal Status 0000 00—}}—% 15
V VI VII Force Palm Fighting Physical 06060 100}}100% 10
V VI VII Foresight × Normal Status 0000 00—}}—% 40
V VI VII Frustration × Normal Physical 0000 100}}100% 20
V VI VII Hidden Power × Normal Special 06060 100}}100% 15
V VI VII Knock Off Dark Physical 06565 100}}100% 20
V VI VII Return × Normal Physical 0000 100}}100% 20
V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
V VI VII Secret Power × Normal Physical 07070 100}}100% 20
V VI VII Smack Down Rock Physical 05050 100}}100% 15
V VI VII Smelling Salts × Normal Physical 07070 100}}100% 10
V VI VII Strength Normal Physical 08080 100}}100% 15
V VI VII Swagger Normal Status 0000 085}}85% 15
V VI VII Toxic Poison Status 0000 090}}90% 10
V VI VII Wake-Up Slap × Fighting Physical 07070 100}}100% 10
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Timburr
  • Italic indicates a move that gets STAB only when used by an evolution of Timburr
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations