Lucario (Pokémon)/Generation VIII learnset

← Lucario Lucario

Lucario is available in Sword and Shield, Brilliant Diamond and Shining Pearl, and Pokémon Legends: Arceus.

By leveling up

SwShBDSP

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Aura Sphere Fighting Special 08080 00——% 20
011 Life Dew Water Status 0000 00——% 10
011 Work Up Normal Status 0000 00——% 30
011 Rock Smash Fighting Physical 04040 100100% 15
011 Nasty Plot Dark Status 0000 00——% 20
011 Screech Normal Status 0000 08585% 40
011 Force Palm Fighting Physical 06060 100100% 10
011 Helping Hand Normal Status 0000 00——% 20
011 Copycat Normal Status 0000 00——% 20
011 Final Gambit Fighting Special 0000 100100% 5
011 Reversal Fighting Physical 0000 100100% 15
011 Quick Attack Normal Physical 04040 100100% 30
011 Detect Fighting Status 0000 00——% 5
011 Feint Normal Physical 03030 100100% 10
011 Metal Claw Steel Physical 05050 09595% 35
Evo.Evo. Aura Sphere Fighting Special 08080 00——% 20
1212 Counter Fighting Physical 0000 100100% 20
1616 Laser Focus Normal Status 0000 00——% 30
2020 Power-Up Punch Fighting Physical 04040 100100% 20
2424 Calm Mind Psychic Status 0000 00——% 20
2828 Metal Sound Steel Status 0000 08585% 40
3232 Quick Guard Fighting Status 0000 00——% 15
3636 Bone Rush Ground Physical 02525 09090% 10
4040 Swords Dance Normal Status 0000 00——% 20
4444 Heal Pulse Psychic Status 0000 00——% 10
4848 Meteor Mash Steel Physical 09090 09090% 10
5252 Dragon Pulse Dragon Special 08585 100100% 10
5656 Extreme Speed Normal Physical 08080 100100% 5
6060 Close Combat Fighting Physical 120120 100100% 5
  • Bold indicates a move that gets STAB when used by Lucario
  • Italic indicates a move that gets STAB only when used by an evolution of Lucario
  • Click on the generation numbers at the top to see level-up moves from other generations

LA

Generation VIII
Other generations:
IV - V - VI - VII - IX
Learn Mastery  Move   Type   Cat.   Power   Accuracy   PP
Base  St.   Ag.  Base  St. 
1 9 Rock Smash Fighting Physical 40 50 30 100% 100% 20
5 14 Bullet Punch Steel Physical 40 50 30 100% 100% 20
9 18 Bite Dark Physical 60 75 45 100% 100% 20
15 25 Iron Defense Steel Status —% —% 20
19 29 Mach Punch Fighting Physical 40 50 30 100% 100% 20
21 31 Aura Sphere Fighting Special 80 100 60 —% —% 10
29 40 Crunch Dark Physical 80 100 60 100% 100% 10
37 48 Bulk Up Fighting Status —% —% 10
40 51 Dragon Pulse Dragon Special 80 100 60 —% —% 10
47 59 Close Combat Fighting Physical 100 120 80 100% 100% 5
  • Bold indicates a move that gets STAB when used by Lucario
  • Italic indicates a move that gets STAB only when used by an evolution of Lucario
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00 TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01 TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM04 TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM05 TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM08 TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09 TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM15 TM15 Dig Ground Physical 08080 100}}100% 10
TM16 TM16 Screech Normal Status 0000 085}}85% 40
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM22 TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM26 TM26 Scary Face Normal Status 0000 100}}100% 10
TM31 TM31 Attract Normal Status 0000 100}}100% 15
TM33 TM33 Rain Dance Water Status 0000 00—}}—% 5
TM34 TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM40 TM40 Swift Normal Special 06060 00—}}—% 20
TM41 TM41 Helping Hand Normal Status 0000 00—}}—% 20
TM42 TM42 Revenge Fighting Physical 06060 100}}100% 10
TM43 TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM48 TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM57 TM57 Payback Dark Physical 05050 100}}100% 10
TM59 TM59 Fling Dark Physical 0000 100}}100% 10
TM63 TM63 Drain Punch Fighting Physical 07575 100}}100% 10
TM65 TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM75 TM75 Low Sweep Fighting Physical 06565 100}}100% 20
TM76 TM76 Round Normal Special 06060 100}}100% 15
TM79 TM79 Retaliate Normal Physical 07070 100}}100% 5
TM81 TM81 Bulldoze Ground Physical 06060 100}}100% 20
TR00 TR00 Swords Dance Normal Status 0000 00—}}—% 20
TR07 TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR10 TR10 Earthquake Ground Physical 100100 100}}100% 10
TR11 TR11 Psychic Psychic Special 09090 100}}100% 10
TR12 TR12 Agility Psychic Status 0000 00—}}—% 30
TR13 TR13 Focus Energy Normal Status 0000 00—}}—% 30
TR20 TR20 Substitute Normal Status 0000 00—}}—% 10
TR21 TR21 Reversal Fighting Physical 0000 100}}100% 15
TR26 TR26 Endure Normal Status 0000 00—}}—% 10
TR27 TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR31 TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR32 TR32 Crunch Dark Physical 08080 100}}100% 15
TR33 TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR41 TR41 Blaze Kick Fire Physical 08585 090}}90% 10
TR46 TR46 Iron Defense Steel Status 0000 00—}}—% 15
TR48 TR48 Bulk Up Fighting Status 0000 00—}}—% 20
TR49 TR49 Calm Mind Psychic Status 0000 00—}}—% 20
TR53 TR53 Close Combat Fighting Physical 120120 100}}100% 5
TR56 TR56 Aura Sphere Fighting Special 08080 00—}}—% 20
TR57 TR57 Poison Jab Poison Physical 08080 100}}100% 20
TR58 TR58 Dark Pulse Dark Special 08080 100}}100% 15
TR62 TR62 Dragon Pulse Dragon Special 08585 100}}100% 10
TR64 TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR68 TR68 Nasty Plot Dark Status 0000 00—}}—% 20
TR69 TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR70 TR70 Flash Cannon Steel Special 08080 100}}100% 10
TR75 TR75 Stone Edge Rock Physical 100100 080}}80% 5
TR85 TR85 Work Up Normal Status 0000 00—}}—% 30
  • Bold indicates a move that gets STAB when used by Lucario
  • Italic indicates a move that gets STAB only when used by an evolution of Lucario
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01 TM01 Focus Punch Fighting Physical 150150 100}}100% 20
TM03 TM03 Water Pulse Water Special 06060 100}}100% 20
TM04 TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TM05 TM05 Roar Normal Status 0000 00—}}—% 20
TM08 TM08 Bulk Up Fighting Status 0000 00—}}—% 20
TM10 TM10 Work Up Normal Status 0000 00—}}—% 30
TM11 TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM15 TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17 TM17 Protect Normal Status 0000 00—}}—% 10
TM18 TM18 Rain Dance Water Status 0000 00—}}—% 5
TM23 TM23 Iron Tail Steel Physical 100100 075}}75% 15
TM26 TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27 TM27 Low Sweep Fighting Physical 06565 100}}100% 20
TM28 TM28 Dig Ground Physical 08080 100}}100% 10
TM29 TM29 Psychic Psychic Special 09090 100}}100% 10
TM30 TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM31 TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32 TM32 Double Team Normal Status 0000 00—}}—% 15
TM39 TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 00—}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM52 TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM56 TM56 Fling Dark Physical 0000 100}}100% 10
TM58 TM58 Endure Normal Status 0000 00—}}—% 10
TM59 TM59 Dragon Pulse Dragon Special 08585 100}}100% 10
TM60 TM60 Drain Punch Fighting Physical 07575 100}}100% 10
TM63 TM63 Nasty Plot Dark Status 0000 00—}}—% 20
TM65 TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM66 TM66 Payback Dark Physical 05050 100}}100% 10
TM68 TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM71 TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM75 TM75 Swords Dance Normal Status 0000 00—}}—% 20
TM79 TM79 Dark Pulse Dark Special 08080 100}}100% 15
TM80 TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM82 TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TM83 TM83 Bulldoze Ground Physical 06060 100}}100% 20
TM84 TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM90 TM90 Substitute Normal Status 0000 00—}}—% 10
TM91 TM91 Flash Cannon Steel Special 08080 100}}100% 10
TM96 TM96 Strength Normal Physical 08080 100}}100% 15
TM98 TM98 Rock Smash Fighting Physical 04040 100}}100% 15
XTM100 TM100 Rock Climb Normal Physical 09090 085}}85% 20
  • Bold indicates a move that gets STAB when used by Lucario
  • Italic indicates a move that gets STAB only when used by an evolution of Lucario
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Bite Dark Physical 60 100% 25
Bullet Punch Steel Physical 40 100% 30
Circle Throw Fighting Physical 60 90% 10
Cross Chop Fighting Physical 100 80% 5
Detect Fighting Status —% 5
High Jump Kick Fighting Physical 130 90% 10
Howl Normal Status —% 40
Mind Reader Normal Status —% 5
Vacuum Wave Fighting Special 40 100% 30
  • Moves marked with an asterisk (*) must be chain bred onto Lucario in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Lucario in that game.
  • Bold indicates a move that gets STAB when used by Lucario
  • Italic indicates a move that gets STAB only when used by an evolution of Lucario
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Agility Psychic Status —% 30
Bite Dark Physical 60 100% 25
Blaze Kick Fire Physical 85 90% 10
Bullet Punch Steel Physical 40 100% 30
Circle Throw Fighting Physical 60 90% 10
Cross Chop Fighting Physical 100 80% 5
Crunch Dark Physical 80 100% 15
Detect Fighting Status —% 5
Follow Me Normal Status —% 20
High Jump Kick Fighting Physical 130 90% 10
Howl Normal Status —% 40
Iron Defense Steel Status —% 15
Low Kick Fighting Physical 100% 20
Meteor Mash Steel Physical 90 90% 10
Mind Reader Normal Status —% 5
Vacuum Wave Fighting Special 40 100% 30
  • Moves marked with an asterisk (*) must be chain bred onto Lucario in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Lucario in that game.
  • Bold indicates a move that gets STAB when used by Lucario
  • Italic indicates a move that gets STAB only when used by an evolution of Lucario
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

SwShBDSP

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Coaching Fighting Status —% 10
Sw Sh EP BD SP Steel Beam Steel Special 140 95% 5
Sw Sh EP BD SP Terrain Pulse Normal Special 50 100% 10
  • Bold indicates a move that gets STAB when used by Lucario
  • Italic indicates a move that gets STAB only when used by an evolution of Lucario
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

LA

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Power   Accuracy   PP 
Base  St.   Ag.  Base  St. 
LA Bulk Up Fighting Status —% —% 10
LA Bulldoze Ground Physical 60 75 45 100% 100% 20
LA Calm Mind Psychic Status —% —% 10
LA Dark Pulse Dark Special 80 100 60 —% —% 10
LA Drain Punch Fighting Physical 75 90 60 100% 100% 10
LA Flash Cannon Steel Special 80 100 60 100% 100% 10
LA Focus Energy Normal Status —% —% 20
LA Giga Impact Normal Physical 120 150 100 90% 95% 5
LA Hyper Beam Normal Special 120 150 100 90% 95% 5
LA Ice Punch Ice Physical 75 90 60 100% 100% 10
LA Iron Tail Steel Physical 100 120 80 75% 90% 5
LA Poison Jab Poison Physical 80 100 60 100% 100% 10
LA Psychic Psychic Special 80 100 60 100% 100% 10
LA Rest Psychic Status —% —% 10
LA Rock Slide Rock Physical 75 90 60 90% 100% 10
LA Rock Smash Fighting Physical 40 50 30 100% 100% 20
LA Shadow Ball Ghost Special 80 100 60 100% 100% 10
LA Shadow Claw Ghost Physical 70 85 55 100% 100% 15
LA Steel Beam Steel Special 120 140 100 95% 100% 5
LA Stone Edge Rock Physical 100 120 80 80% 90% 5
LA Swift Normal Special 60 75 45 —% —% 20
LA Thunder Punch Electric Physical 75 90 60 100% 100% 10
LA Water Pulse Water Special 60 75 45 —% —% 20
LA Zen Headbutt Psychic Physical 80 100 60 90% 100% 10
  • Bold indicates a move that gets STAB when used by Lucario
  • Italic indicates a move that gets STAB only when used by an evolution of Lucario
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Lucario
  • Italic indicates a move that gets STAB only when used by an evolution of Lucario
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VIII
Other generations:
V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
IV V VI VII Captivate × Normal Status 0000 100}}100% 20
IV V VI VII Confide Normal Status 0000 00—}}—% 20
IV V VI VII Double Team Normal Status 0000 00—}}—% 15
IV V VI VII Dual Chop Dragon Physical 04040 090}}90% 15
IV V VI VII Focus Punch Fighting Physical 150150 100}}100% 20
IV V VI VII Follow Me Normal Status 0000 00—}}—% 20
IV V VI VII Foresight × Normal Status 0000 00—}}—% 40
IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
IV V VI VII Fury Cutter Bug Physical 04040 095}}95% 20
IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
IV V VI VII Hone Claws Dark Status 0000 00—}}—% 15
IV V VI VII Magnet Rise Electric Status 0000 00—}}—% 10
IV V VI VII Me First × Normal Status 0000 00—}}—% 20
IV V VI VII Mud-Slap Ground Special 02020 100}}100% 10
IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
IV V VI VII Return × Normal Physical 0000 100}}100% 20
IV V VI VII Roar Normal Status 0000 00—}}—% 20
IV V VI VII Role Play Psychic Status 0000 00—}}—% 10
IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
IV V VI VII Sky Uppercut × Fighting Physical 08585 090}}90% 15
IV V VI VII Strength Normal Physical 08080 100}}100% 15
IV V VI VII Swagger Normal Status 0000 085}}85% 15
IV V VI VII Toxic Poison Status 0000 090}}90% 10
IV V VI VII Water Pulse Water Special 06060 100}}100% 20
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Lucario
  • Italic indicates a move that gets STAB only when used by an evolution of Lucario
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations