Lucario (Pokémon)/Generation VI learnset

← Lucario Lucario

By leveling up

Generation VI
Other generations:
IV - V - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 Extreme Speed Normal Physical 08080 100100% 5 Cool 3 ♥♥♥ 0  
011 Dragon Pulse Dragon Special 08585 100100% 10 Beautiful 4 ♥♥♥♥ 0  
011 Close Combat Fighting Physical 120120 100100% 5 Tough 6 ♥♥♥♥♥♥ 0  
011 Aura Sphere Fighting Special 08080 00——% 20 Beautiful 2 ♥♥ 0  
011 Foresight Normal Status 0000 00——% 40 Clever 2 ♥♥ 1
011 Quick Attack Normal Physical 04040 100100% 30 Cool 3 ♥♥♥ 0  
011 Detect Fighting Status 0000 00——% 5 Cool 1 0  
011 Metal Claw Steel Physical 05050 09595% 35 Cool 4 ♥♥♥♥ 0  
066 Counter Fighting Physical 0000 100100% 20 Tough 2 ♥♥ 0  
1111 Feint Normal Physical 03030 100100% 10 Clever 3 ♥♥♥ 0  
1515 Power-Up Punch Fighting Physical 04040 100100% 20 Tough 1 0  
1919 Swords Dance Normal Status 0000 00——% 20 Beautiful 1 0  
2424 Metal Sound Steel Status 0000 08585% 40 Clever 1 3 ♥♥♥
2929 Bone Rush Ground Physical 02525 09090% 10 Tough 1 0  
3333 Quick Guard Fighting Status 0000 00——% 15 Cool 2 ♥♥ 0  
3737 Me First Normal Status 0000 00——% 20 Clever 3 ♥♥♥ 0  
4242 Aura Sphere Fighting Special 08080 00——% 20 Beautiful 2 ♥♥ 0  
4747 Calm Mind Psychic Status 0000 00——% 20 Clever 1 0  
5151 Heal Pulse Psychic Status 0000 00——% 10 Beautiful 2 ♥♥ 0  
5555 Close Combat Fighting Physical 120120 100100% 5 Tough 6 ♥♥♥♥♥♥ 0  
6060 Dragon Pulse Dragon Special 08585 100100% 10 Beautiful 4 ♥♥♥♥ 0  
6565 Extreme Speed Normal Physical 08080 100100% 5 Cool 3 ♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Lucario
  • Italic indicates a move that gets STAB only when used by an evolution of Lucario
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
IV - V - VII - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM01  TM01 Hone Claws Dark Status 0000 00—}}—% 15 Cute 1 0  
TM04  TM04 Calm Mind Psychic Status 0000 00—}}—% 20 Clever 1 0  
TM05  TM05 Roar Normal Status 0000 00—}}—% 20 Cool 3 ♥♥♥ 0  
TM06  TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM08  TM08 Bulk Up Fighting Status 0000 00—}}—% 20 Cool 1 0  
TM10  TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM11  TM11 Sunny Day Fire Status 0000 00—}}—% 5 Beautiful 1 0  
TM15  TM15 Hyper Beam Normal Special 150150 090}}90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
TM17  TM17 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM18  TM18 Rain Dance Water Status 0000 00—}}—% 5 Beautiful 1 0  
TM21  TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM26  TM26 Earthquake Ground Physical 100100 100}}100% 10 Tough 2 ♥♥ 1
TM27  TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM28  TM28 Dig Ground Physical 08080 100}}100% 10 Tough 2 ♥♥ 0  
TM29  TM29 Psychic Psychic Special 09090 100}}100% 10 Clever 4 ♥♥♥♥ 0  
TM30  TM30 Shadow Ball Ghost Special 08080 100}}100% 15 Clever 4 ♥♥♥♥ 0  
TM31  TM31 Brick Break Fighting Physical 07575 100}}100% 15 Cool 4 ♥♥♥♥ 0  
TM32  TM32 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
TM39  TM39 Rock Tomb Rock Physical 06060 095}}95% 15 Clever 3 ♥♥♥ 0  
TM42  TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44  TM44 Rest Psychic Status 0000 00—}}—% 10 Cute 1 0  
TM45  TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM47  TM47 Low Sweep Fighting Physical 06565 100}}100% 20 Clever 2 ♥♥ 3 ♥♥♥
TM48  TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM52  TM52 Focus Blast Fighting Special 120120 070}}70% 5 Cool 4 ♥♥♥♥ 0  
TM56  TM56 Fling Dark Physical 0000 100}}100% 10 Cute 3 ♥♥♥ 0  
TM65  TM65 Shadow Claw Ghost Physical 07070 100}}100% 15 Cool 4 ♥♥♥♥ 0  
TM66  TM66 Payback Dark Physical 05050 100}}100% 10 Tough 2 ♥♥ 0  
TM67  TM67 Retaliate Normal Physical 07070 100}}100% 5 Cool 3 ♥♥♥ 0  
TM68  TM68 Giga Impact Normal Physical 150150 090}}90% 5 Tough 4 ♥♥♥♥ 4 ♥♥♥♥
TM71  TM71 Stone Edge Rock Physical 100100 080}}80% 5 Tough 3 ♥♥♥ 0  
TM75  TM75 Swords Dance Normal Status 0000 00—}}—% 20 Beautiful 1 0  
TM78  TM78 Bulldoze Ground Physical 06060 100}}100% 20 Tough 2 ♥♥ 2 ♥♥
TM80  TM80 Rock Slide Rock Physical 07575 090}}90% 10 Tough 2 ♥♥ 2 ♥♥
TM84  TM84 Poison Jab Poison Physical 08080 100}}100% 20 Tough 4 ♥♥♥♥ 0  
TM87  TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88  TM88 Sleep Talk Normal Status 0000 00—}}—% 10 Cute 1 0  
TM90  TM90 Substitute Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM91  TM91 Flash Cannon Steel Special 08080 100}}100% 10 Beautiful 4 ♥♥♥♥ 0  
TM94  TM94 Rock SmashXY Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
TM94  TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
TM97  TM97 Dark Pulse Dark Special 08080 100}}100% 15 Cool 4 ♥♥♥♥ 0  
TM98  TM98 Power-Up Punch Fighting Physical 04040 100}}100% 20 Tough 1 0  
XTM100  TM100 Confide Normal Status 0000 00—}}—% 20 Cute 3 ♥♥♥ 0  
ZHM04  HM04 Strength Normal Physical 08080 100}}100% 15 Tough 4 ♥♥♥♥ 0  
ZHM06  HM06 Rock SmashORAS Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Lucario
  • Italic indicates a move that gets STAB only when used by an evolution of Lucario
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
IV - V - VII - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Agility Psychic Status —% 30 Cool 3 ♥♥♥ 0  
Bite Dark Physical 60 100% 25 Tough 2 ♥♥ 3 ♥♥♥
Blaze Kick Fire Physical 85 90% 10 Cool 3 ♥♥♥ 0  
Bullet Punch Steel Physical 40 100% 30 Tough 3 ♥♥♥ 0  
Circle Throw Fighting Physical 60 90% 10 Cool 3 ♥♥♥ 0  
Cross Chop Fighting Physical 100 80% 5 Cool 3 ♥♥♥ 0  
Crunch Dark Physical 80 100% 15 Tough 1 4 ♥♥♥♥
Detect Fighting Status —% 5 Cool 1 0  
Follow Me Normal Status —% 20 Cute 3 ♥♥♥ 0  
High Jump Kick Fighting Physical 130 90% 10 Cool 6 ♥♥♥♥♥♥ 0  
Iron Defense Steel Status —% 15 Tough 1 0  
Low Kick Fighting Physical 100% 20 Tough 1 0  
Mind Reader Normal Status —% 5 Clever 3 ♥♥♥ 0  
Sky Uppercut Fighting Physical 85 90% 15 Cool 2 ♥♥ 1
Vacuum Wave Fighting Special 40 100% 30 Cool 3 ♥♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Lucario in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Lucario in that game.
  • Bold indicates a move that gets STAB when used by Lucario
  • Italic indicates a move that gets STAB only when used by an evolution of Lucario
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
IV - V - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Dragon Pulse Dragon Special 85 100% 10 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Drain Punch Fighting Physical 75 100% 10 Tough 1 0  
X Y OR AS Dual Chop Dragon Physical 40 90% 15 Tough 2 ♥♥ 1
X Y OR AS Focus Punch Fighting Physical 150 100% 20 Tough 2 ♥♥ 0  
X Y OR AS Helping Hand Normal Status —% 20 Clever 4 ♥♥♥♥ 0  
X Y OR AS Ice Punch Ice Physical 75 100% 15 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Iron Defense Steel Status —% 15 Tough 1 0  
X Y OR AS Iron Tail Steel Physical 100 75% 15 Cool 4 ♥♥♥♥ 0  
X Y OR AS Low Kick Fighting Physical 100% 20 Tough 1 0  
X Y OR AS Magnet Rise Electric Status —% 10 Clever 2 ♥♥ 0  
X Y OR AS Role Play Psychic Status —% 10 Cute 1 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Thunder Punch Electric Physical 75 100% 15 Cool 4 ♥♥♥♥ 0  
X Y OR AS Water Pulse Water Special 60 100% 20 Beautiful 3 ♥♥♥ 0  
X Y OR AS Zen Headbutt Psychic Physical 80 90% 15 Clever 4 ♥♥♥♥ 0  
  • A black or white abbreviation in a colored box indicates that Lucario can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Lucario cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Lucario
  • Italic indicates a move that gets STAB only when used by an evolution of Lucario
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VI
Other generations:
IV - V - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
  Endure Normal Status —% 10 Tough 3 ♥♥♥ 0  
  Reversal Fighting Physical 100% 15 Cool 1 0  
  Screech Normal Status 85% 40 Clever 3 ♥♥♥ 0  
  Copycat Normal Status —% 20 Cute 1 0  
  Nasty Plot Dark Status —% 20 Clever 1 0  
  Final Gambit Fighting Special 100% 5 Tough 8 ♥♥♥♥♥♥♥♥ 0  
  Force Palm Fighting Physical 60 100% 10 Cool 4 ♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Lucario
  • Italic indicates a move that gets STAB only when used by an evolution of Lucario
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VI
Other generations:
V - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
IV V Captivate Normal Status 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
IV V Fury Cutter Bug Physical 04040 095}}95% 20 Cool 3 ♥♥♥ 0  
IV V Headbutt Normal Physical 07070 100}}100% 15 Tough 4 ♥♥♥♥ 0  
IV V Mud-Slap Ground Special 02020 100}}100% 10 Cute 3 ♥♥♥ 0  
IV V Natural Gift Normal Physical 0000 100}}100% 15 Clever 1 0  
IV V Swift Normal Special 06060 00—}}—% 20 Cool 2 ♥♥ 0  
IV V Work Up Normal Status 0000 00—}}—% 30 Tough 3 ♥♥♥ 0  
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Lucario
  • Italic indicates a move that gets STAB only when used by an evolution of Lucario
  • Click on the generation numbers at the top to see transfer-only moves for other generations