Espeon (Pokémon)/Generation VIII learnset

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Espeon is available in Sword and Shield, Brilliant Diamond and Shining Pearl, and Pokémon Legends: Arceus.

By leveling up

SwShBDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Confusion Psychic Special 05050 100100% 25
011 Covet Normal Physical 06060 100100% 25
011 Bite Dark Physical 06060 100100% 25
011 Copycat Normal Status 0000 00——% 20
011 Baton Pass Normal Status 0000 00——% 40
011 Take Down Normal Physical 09090 08585% 20
011 Charm Fairy Status 0000 100100% 20
011 Double-Edge Normal Physical 120120 100100% 15
011 Helping Hand Normal Status 0000 00——% 20
011 Tackle Normal Physical 04040 100100% 35
011 Growl Normal Status 0000 100100% 40
011 Tail Whip Normal Status 0000 100100% 30
Evo.Evo. Confusion Psychic Special 05050 100100% 25
055 Sand Attack Ground Status 0000 100100% 15
1010 Quick Attack Normal Physical 04040 100100% 30
1515 Baby-Doll Eyes Fairy Status 0000 100100% 30
2020 Swift Normal Special 06060 00——% 20
2525 Psybeam Psychic Special 06565 100100% 20
3030 Morning Sun Normal Status 0000 00——% 5
3535 Power Swap Psychic Status 0000 00——% 10
4040 Psychic Psychic Special 09090 100100% 10
4545 Psych Up Normal Status 0000 00——% 10
5050 Future Sight Psychic Special 120120 100100% 10
5555 Last Resort Normal Physical 140140 100100% 5
  • Bold indicates a move that gets STAB when used by Espeon
  • Italic indicates a move that gets STAB only when used by an evolution of Espeon
  • Click on the generation numbers at the top to see level-up moves from other generations

LA

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
Learn Mastery  Move   Type   Cat.   Power   Accuracy   PP
Base  St.   Ag.  Base  St. 
1 10 Tackle Normal Physical 40 50 30 100% 100% 30
Evo. 15 Confusion Psychic Special 50 60 40 100% 100% 20
6 15 Quick Attack Normal Physical 40 50 30 100% 100% 20
11 20 Swift Normal Special 60 75 45 —% —% 20
18 28 Baby-Doll Eyes Fairy Status 100% 100% 20
25 None Mimic Normal Status —% —% 10
25 35 Psychic Psychic Special 80 100 60 100% 100% 10
34 45 Calm Mind Psychic Status —% —% 10
43 54 Double-Edge Normal Physical 100 120 80 100% 100% 5
  • Bold indicates a move that gets STAB when used by Espeon
  • Italic indicates a move that gets STAB only when used by an evolution of Espeon
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM02 TM02 Pay Day Normal Physical 04040 100}}100% 20
TM08 TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09 TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM15 TM15 Dig Ground Physical 08080 100}}100% 10
TM17 TM17 Light Screen Psychic Status 0000 00—}}—% 30
TM18 TM18 Reflect Psychic Status 0000 00—}}—% 20
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM29 TM29 Charm Fairy Status 0000 100}}100% 20
TM31 TM31 Attract Normal Status 0000 100}}100% 15
TM33 TM33 Rain Dance Water Status 0000 00—}}—% 5
TM34 TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM40 TM40 Swift Normal Special 06060 00—}}—% 20
TM41 TM41 Helping Hand Normal Status 0000 00—}}—% 20
TM46 TM46 Weather Ball Normal Special 05050 100}}100% 10
TM47 TM47 Fake Tears Dark Status 0000 100}}100% 20
TM60 TM60 Power Swap Psychic Status 0000 00—}}—% 10
TM70 TM70 Trick Room Psychic Status 0000 00—}}—% 5
TM72 TM72 Magic Room Psychic Status 0000 00—}}—% 10
TM76 TM76 Round Normal Special 06060 100}}100% 15
TM79 TM79 Retaliate Normal Physical 07070 100}}100% 5
TR01 TR01 Body Slam Normal Physical 08585 100}}100% 15
TR11 TR11 Psychic Psychic Special 09090 100}}100% 10
TR13 TR13 Focus Energy Normal Status 0000 00—}}—% 30
TR20 TR20 Substitute Normal Status 0000 00—}}—% 10
TR25 TR25 Psyshock Psychic Special 08080 100}}100% 10
TR26 TR26 Endure Normal Status 0000 00—}}—% 10
TR27 TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR29 TR29 Baton Pass Normal Status 0000 00—}}—% 40
TR31 TR31 Iron Tail Steel Physical 100100 075}}75% 15
TR33 TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR34 TR34 Future Sight Psychic Special 120120 100}}100% 10
TR38 TR38 Trick Psychic Status 0000 100}}100% 10
TR40 TR40 Skill Swap Psychic Status 0000 00—}}—% 10
TR42 TR42 Hyper Voice Normal Special 09090 100}}100% 10
TR49 TR49 Calm Mind Psychic Status 0000 00—}}—% 20
TR69 TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR77 TR77 Grass Knot Grass Special 0000 100}}100% 20
TR82 TR82 Stored Power Psychic Special 02020 100}}100% 10
TR83 TR83 Ally Switch Psychic Status 0000 00—}}—% 15
TR85 TR85 Work Up Normal Status 0000 00—}}—% 30
TR92 TR92 Dazzling Gleam Fairy Special 08080 100}}100% 10
TR97 TR97 Psychic Fangs Psychic Physical 08585 100}}100% 10
  • Bold indicates a move that gets STAB when used by Espeon
  • Italic indicates a move that gets STAB only when used by an evolution of Espeon
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM04 TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TM10 TM10 Work Up Normal Status 0000 00—}}—% 30
TM11 TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM15 TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM16 TM16 Light Screen Psychic Status 0000 00—}}—% 30
TM17 TM17 Protect Normal Status 0000 00—}}—% 10
TM18 TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21 TM21 Dazzling Gleam Fairy Special 08080 100}}100% 10
TM23 TM23 Iron Tail Steel Physical 100100 075}}75% 15
TM28 TM28 Dig Ground Physical 08080 100}}100% 10
TM29 TM29 Psychic Psychic Special 09090 100}}100% 10
TM30 TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32 TM32 Double Team Normal Status 0000 00—}}—% 15
TM33 TM33 Reflect Psychic Status 0000 00—}}—% 20
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 00—}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM48 TM48 Skill Swap Psychic Status 0000 00—}}—% 10
TM58 TM58 Endure Normal Status 0000 00—}}—% 10
TM68 TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM70 TM70 Flash Normal Status 0000 100}}100% 20
TM77 TM77 Psych Up Normal Status 0000 00—}}—% 10
TM82 TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TM85 TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM86 TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM90 TM90 Substitute Normal Status 0000 00—}}—% 10
TM92 TM92 Trick Room Psychic Status 0000 00—}}—% 5
TM93 TM93 Cut Normal Physical 05050 095}}95% 30
  • Bold indicates a move that gets STAB when used by Espeon
  • Italic indicates a move that gets STAB only when used by an evolution of Espeon
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Curse Ghost Status —% 10
Detect Fighting Status —% 5
Double Kick Fighting Physical 30 100% 30
Flail Normal Physical 100% 15
Mud-Slap Ground Special 20 100% 10
Tickle Normal Status 100% 20
Wish* Normal Status —% 10
Yawn Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Espeon in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Espeon in that game.
  • Bold indicates a move that gets STAB when used by Espeon
  • Italic indicates a move that gets STAB only when used by an evolution of Espeon
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Charm Fairy Status 100% 20
Covet Normal Physical 60 100% 25
Curse Ghost Status —% 10
Detect Fighting Status —% 5
Double Kick Fighting Physical 30 100% 30
Fake Tears Dark Status 100% 20
Flail Normal Physical 100% 15
Mud-Slap Ground Special 20 100% 10
Stored Power Psychic Special 20 100% 10
Tickle Normal Status 100% 20
Wish Normal Status —% 10
Yawn Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Espeon in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Espeon in that game.
  • Bold indicates a move that gets STAB when used by Espeon
  • Italic indicates a move that gets STAB only when used by an evolution of Espeon
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

SwShBDSP

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Expanding Force Psychic Special 80 100% 10
  • Bold indicates a move that gets STAB when used by Espeon
  • Italic indicates a move that gets STAB only when used by an evolution of Espeon
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

LA

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Power   Accuracy   PP 
Base  St.   Ag.  Base  St. 
LA Baby-Doll Eyes Fairy Status 100% 100% 20
LA Calm Mind Psychic Status —% —% 10
LA Dazzling Gleam Fairy Special 75 90 60 100% 100% 10
LA Focus Energy Normal Status —% —% 20
LA Giga Impact Normal Physical 120 150 100 90% 95% 5
LA Hyper Beam Normal Special 120 150 100 90% 95% 5
LA Iron Tail Steel Physical 100 120 80 75% 90% 5
LA Psychic Psychic Special 80 100 60 100% 100% 10
LA Rest Psychic Status —% —% 10
LA Rock Smash Fighting Physical 40 50 30 100% 100% 20
LA Shadow Ball Ghost Special 80 100 60 100% 100% 10
LA Swift Normal Special 60 75 45 —% —% 20
LA Zen Headbutt Psychic Physical 80 100 60 90% 100% 10
  • Bold indicates a move that gets STAB when used by Espeon
  • Italic indicates a move that gets STAB only when used by an evolution of Espeon
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VIII
Other generations:
II - III - IV - V - VI - VII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
  Celebrate Normal Status —% 40
  • Bold indicates a move that gets STAB when used by Espeon
  • Italic indicates a move that gets STAB only when used by an evolution of Espeon
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
II III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
II III IV V VI VII Confide Normal Status 0000 00—}}—% 20
II III IV V VI VII Cut Normal Physical 05050 095}}95% 30
II III IV V VI VII Double Team Normal Status 0000 00—}}—% 15
II III IV V VI VII Dream Eater Psychic Special 100100 100}}100% 15
II III IV V VI VII Echoed Voice Normal Special 04040 100}}100% 15
II III IV V VI VII Flash × Normal Status 0000 100}}100% 20
II III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
II III IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
II III IV V VI VII Heal Bell Normal Status 0000 00—}}—% 5
II III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
II III IV V VI VII Laser Focus Normal Status 0000 00—}}—% 30
II III IV V VI VII Magic Coat Psychic Status 0000 00—}}—% 15
II III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
II III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
II III IV V VI VII Nightmare × Ghost Status 0000 100}}100% 15
II III IV V VI VII Refresh × Normal Status 0000 00—}}—% 20
II III IV V VI VII Return × Normal Physical 0000 100}}100% 20
II III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
II III IV V VI VII Signal Beam × Bug Special 07575 100}}100% 15
II III IV V VI VII Sing Normal Status 0000 055}}55% 15
II III IV V VI VII Swagger Normal Status 0000 085}}85% 15
II III IV V VI VII Synchronoise × Psychic Special 120120 100}}100% 10
II III IV V VI VII Telekinesis × Psychic Status 0000 00—}}—% 15
II III IV V VI VII Toxic Poison Status 0000 090}}90% 10
II III IV V VI VII Trump Card × Normal Special 0000 00—}}—% 5
II III IV V VI VII Zap Cannon Electric Special 120120 050}}50% 5
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Espeon
  • Italic indicates a move that gets STAB only when used by an evolution of Espeon
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations
By transfer, only via prior evolution
Generation VIII
Prior evolution:
→Eevee
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
I II III IV V VI VII Bide × Normal Physical 0000 00—}}—% 10
I II III IV V VI VII Rage × Normal Physical 02020 100}}100% 20
I II III IV V VI VII Skull Bash Normal Physical 130130 100}}100% 10
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Espeon
  • Italic indicates a move that gets STAB only when used by an evolution of Espeon
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations