Biology
Hoothoot is a round, owl-like bird with two stubby wings and a short, fan-shaped tail. It has large red eyes with beady pupils. Its feathers are mostly brown with a beige underbelly. Hoothoot has a large black, mask-like crest, which encircles both eyes and covers the face. The crest has two protrusions at the top resembling the hands of a clock. The parts of the crest below each eye have notches resembling the teeth of a clockwork gear. Hoothoot has a small, hooked beak and two feet with five digits. Although it will typically only stand on one foot at a time, it alternates between the two at speeds too difficult to track with the naked eye.
Inside Hoothoot's body lies a special organ that senses Earth's rotation, allowing it to keep track of time. Hoothoot is well known for its ability to keep rhythm by precisely tilting its head in time, much like a metronome. Everyday at exactly the same time, a Hoothoot will begin hooting. Hoothoot is most commonly found nesting in trees and forests.
In the animeIn the manga
In the Pokémon Adventures manga
Hoothoot debuted in The Legend when two were seen hanging under some tree branches when Green had finished her message to Silver in Johto.
In Murkrow Row a Hoothoot is seen flying at night while Gold was playing cue balls in his room, and again later when Gold asks Joey if he recorded the DJ Mary's song.
Hoothoot was used by a trickster in Who Gives a Hoothoot?. He claimed to use Hoothoot as an accurate timekeeper to regulate a prize-winning game he was hosting, when in fact he was prompting Hoothoot to declare the time limit whenever a participant was on the verge of winning, thus preventing anyone from winning his game. He was busted however, by Gold and his Aipom. The same man and his Hoothoot are seen in Really Raikou & Entirely Entei I and The Last Battle XIII.
Two Hoothoot were seen at night near the forest Gold was sleeping in, in Gilgar Glide.
Crystal mentioned she captured a Hoothoot on her way to Professor Elm's Lab in Three Cheers for Chikorita.
Another Hoothoot was one of the Pokémon sent to help the fight in Ilex Forest in The Last Battle XIII.
In the Pokémon Gold & Silver: The Golden Boys manga
In The Golden Boys, Hoothoot is one of the Pokémon owned by Chris. She uses it as a lookout, helping her see where things are in the distance.
In the Pokémon Gotta Catch 'Em All manga
Shū has a Hoothoot in the Pokémon Gotta Catch 'Em All manga.
Pokédex entries
In the TCGGame data
Pokédex entries
This Pokémon was unavailable prior to Generation II.
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Generation II
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Gold
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It always stands on one foot. It changes feet so fast, the movement can rarely be seen.
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Silver
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It has a perfect sense of time. Whatever happens, it keeps rhythm by precisely tilting its head in time.
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Crystal
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It begins to hoot at the same time every day. Some trainers use them in place of clocks.
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Stadium 2
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It always stands on one foot. It changes feet so fast, the movement can rarely be seen.
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Generation III
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Ruby
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Hoothoot has an internal organ that senses and tracks the earth's rotation. Using this special organ, this Pokémon begins hooting at precisely the same time every day.
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Sapphire
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Emerald
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It has an internal organ that senses the earth's rotation. Using this special organ, a Hoothoot begins hooting at precisely the same time every day.
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FireRed
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It has a perfect sense of time. Whatever happens, it keeps rhythm by precisely tilting its head in time.
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LeafGreen
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It always stands on one foot. It changes feet so fast, the movement can rarely be seen.
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Generation IV
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Diamond
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It always stands on one foot. Even when attacked, it does not brace itself using both feet.
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Pearl
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It switches its standing foot so quickly, it can't be seen. It cries at the same time every day.
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Platinum
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It marks time precisely. Some countries consider it to be a wise friend, versed in the world's ways.
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HeartGold
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It always stands on one foot. It changes feet so fast, the movement can rarely be seen.
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SoulSilver
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It has a perfect sense of time. Whatever happens, it keeps rhythm by precisely tilting its head in time.
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Generation V
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Black
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It marks time precisely. Some countries consider it to be a wise friend, versed in the world's ways.
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White
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Black 2
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It marks time precisely. Some countries consider it to be a wise friend, versed in the world's ways.
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White 2
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Generation VI
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X
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It has a perfect sense of time. Whatever happens, it keeps rhythm by precisely tilting its head in time.
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Y
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It always stand on one foot. It changes feet so fast, the movement can rarely be seen.
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Game locations
This Pokémon was unavailable prior to Generation II.
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Generation II
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Gold
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Silver
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Routes 1, 2, 29, 30, 31, 35, 36, and 37, National ParkNight Routes 26, 27, 35, 36, 37, 38, 39, Azalea Town, Ilex Forest, National Park, Lake of Rage (Headbutt trees)
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Crystal
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Routes 1, 2, 5, 25, 29, 30, 31, 32, 34, 35, 36, and 37, Ilex Forest, National ParkNight Routes 26, 27, 35, 36, 37, 38, 39, Azalea Town, Ilex Forest, National Park, Lake of Rage (Headbutt trees)
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Generation IV
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Diamond
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Pearl
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Platinum
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HeartGold
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SoulSilver
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Routes 29, 30, 31, 35, 36, and 37, National ParkNight Routes 1, 2, 3, 4, 5, 6, 8, 12, 13, 14, 15, 18, 21, 26, 27, 29, 30, 31, 32, 34, 35, 36, 37, 38, 39, 43, Ilex Forest, National Park, Lake of Rage, New Bark Town, Cherrygrove City, Violet City, Ecruteak City, Pallet Town, Viridian City, Pewter City, Cerulean City, Fuchsia City, Safari Zone Gate (Headbutt trees)
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Pal Park
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Pokéwalker
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In side games
In events
Stats
Base stats
Stat
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Range
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At Lv. 50
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At Lv. 100
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60
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120 - 167
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230 - 324
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30
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31 - 90
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58 - 174
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30
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31 - 90
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58 - 174
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36
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36 - 96
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69 - 188
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56
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54 - 118
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105 - 232
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50
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49 - 112
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94 - 218
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Total: 262
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Other Pokémon with this total
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- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
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Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation IX, this Pokémon is:
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Learnset
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- Bold indicates a move that gets STAB when used by Hoothoot
- Italic indicates a move that gets STAB only when used by an evolution of Hoothoot
- Click on the generation numbers at the top to see level-up moves from other generations
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- Bold indicates a move that gets STAB when used by Hoothoot
- Italic indicates a move that gets STAB only when used by an evolution of Hoothoot
- Click on the generation numbers at the top to see TM moves from other generations
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- Moves marked with an asterisk (*) must be chain bred onto Hoothoot in Generation VI
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Hoothoot in that game.
- Bold indicates a move that gets STAB when used by Hoothoot
- Italic indicates a move that gets STAB only when used by an evolution of Hoothoot
- Click on the generation numbers at the top to see Egg moves from other generations
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- A black or white abbreviation in a colored box indicates that Hoothoot can be tutored the move in that game
- A colored abbreviation in a white box indicates that Hoothoot cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Hoothoot
- Italic indicates a move that gets STAB only when used by an evolution of Hoothoot
- Click on the generation numbers at the top to see Move Tutor moves from other generations
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Side game data
Evolution
Sprites
This Pokémon was unavailable prior to Generation II.
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Trivia
- In Fighting Flyer with Fire, Falkner's Hoothoot stands on both legs, even though Hoothoot supposedly only ever stand on one leg at a time.
- In Nintendo Power Vol. 134, Ken Sugimori stated in an interview that Hoothoot is his favorite Pokémon because he had a pet bird as a child that would stand on one foot.[1]
Origin
Hoothoot seems to be based on a combination of an owl—more specifically the Eagle Owl—and a clock, as its crest's prongs are shaped like the hands of a clock; in addition, it has the ability to keep track of time.
Name origin
Hoothoot is derived from hoot, an onomatopoeia for the sound an owl makes. It may also be a combination of hoot and cuckoo, as in a Cuckoo clock, referring to Hoothoot's keen ability to keep track of time.
Hoho is derived from hoo, another onomatopoeia for the sound an owl makes.
In other languagesNotesExternal links