Psycho Shift (move)

Psycho Shift
サイコシフト Psycho Shift
Psycho Shift VIII.png
Psycho Shift VIII 2.png
Type  Psychic
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  100%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation IV
Condition  Cool
Appeal  0  
Jam  0  
Points equal 4 minus voltage of judge
Condition  Cool
Appeal  0  
Raises the score if the Voltage is low.
Condition  Clever
Appeal  2 ♥♥
Jamming  0  
Works great if the user goes last this turn.

Psycho Shift (Japanese: サイコシフト Psycho Shift) is a non-damaging Psychic-type move introduced in Generation IV.

Effect

Generation IV

Psycho Shift cures any non-volatile status condition the user has and afflicts the target with it.

It will not transfer volatile status conditions, such as confusion. It will fail if the target is immune to the status condition (such as via type, Ability, Safeguard, or by already having a status condition).

If a badly poisoned Pokémon uses Psycho Shift, its target will be badly poisoned. Psycho Shift can be used to transfer sleep when used via Sleep Talk. As there is no way to use Psycho Shift while frozen, it is not possible to transfer this status condition.

Psycho Shift will cure the user, then inflict the status condition on the opponent. Therefore, if Psycho Shift is used on a Pokémon with Synchronize, Synchronize will activate and afflict the user of Psycho Shift with that status condition again (if the user of Psycho Shift is susceptible to the status condition).

Generation V

Psycho Shift will now inflict the status condition on the target, then cure the user. Therefore, if Psycho Shift is used on a Pokémon with Synchronize, the user of Psycho Shift will already be afflicted with a status condition when Synchronize activates.

Generation VI to VIII

Psycho Shift's accuracy changed from 90% to 100%.

If powered up by a Psychium Z into Z-Psycho Shift, the user's Special Attack stat rises by two stages.

Generation IX

Psycho Shift cannot be selected in a battle.

Description

Games Description
DPPtHGSSPBR
BWB2W2
Using its psychic power of suggestion, the user transfers its status problems to the target.
XYORAS
SMUSUM
SwShBDSPLA
Using its psychic power of suggestion, the user transfers its status conditions to the target.
SV This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0144  
Articuno
Galarian Form
 
 
No Eggs Discovered No Eggs Discovered 1
0163    
 
Flying Flying 41 49 49 19 15 15
0164    
 
Flying Flying 47 57 57 19 15 15
0177    
 
Flying Flying 33 33 33XY
39ORAS
39 26 26
0178    
 
Flying Flying 37 37 37XY
43ORAS
43 28 28
0380    
 
No Eggs Discovered No Eggs Discovered 50 50 50XY
28ORAS
28 75 75
0381    
 
No Eggs Discovered No Eggs Discovered 50 50 50XY
28ORAS
28 75 75
0386  
Deoxys
All forms
  No Eggs Discovered No Eggs Discovered 57 57 57XY
43ORAS
43 43
0488     No Eggs Discovered No Eggs Discovered 75 75 1, 75 1, 75 24 24
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0063     Human-Like Human-Like
0175     Flying Fairy
0198    
 
Flying Flying
0327     Field Human-Like
0527    
 
Field Flying
0561    
 
Flying Flying
0876  
Indeedee
Female
 
 
Fairy Fairy
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

  This move effect may be in need of research.
Reason: Which bad status conditions cannot be transferred in Explorers and Super Mystery Dungeon?
You can discuss this on the talk page.

Psycho Shift transfers its bad status conditions to the target in front. This move also cures sealed move, but will not transfer them to the target.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDTDS - - 10 - —% - Front All No
BSL - - 10 - —% - Front All No
SMD - - 10 30 100% - Front All No
With some exceptions, Pokémon learnsets match those from the core series games:

Description

Games Description
MDTDS Transfers the user's status problems to the Pokémon it is facing, which heals the user's status problems.
BSL じぶんの わるいじょうたいを すべて しょうめんの ポケモンに うつして じぶんは かいふくする
MDGtI  UNUSED
SMD It transfers your bad status condition to a target.*
It transfers your bad status condition to a target. Not all bad status conditions can be transferred, so be careful.*


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

In other languages

Language Title
Chinese Cantonese 精神轉移 Jīngsàhn Zhuǎnyí *
幻象轉移 Waahnjeuhng Jyúnyìh *
Mandarin 精神轉移 / 精神转移 Jīngshén Zhuǎnyí *
幻象轉移 Huànxiàng Zhuǎnyí *
  French Échange PsyV+
Echange PsyIV
  German Psybann
  Greek Τηλεμεταβίβαση Tilemetavívasi
  Italian Psicotrasfer
  Korean 사이코시프트 Saikosipeuteu
  Serbian Psihička smena
  Spanish PsicocambioVI+
Psico-cambioIVV
  Vietnamese Chuyển Dịch Siêu Linh


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.