Lunar Dance (move)

Lunar Dance
みかづきのまい Crescent Moon Dance
Lunar Dance IX.png
Lunar Dance IX 2.png
Type  Psychic
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Foe Foe Foe
Self Ally Ally
Affects the user
Introduced  Generation IV
Condition  Beauty
Appeal  0  
Jam  0  
Condition  Beauty
Appeal  0  
Increased Voltage is added to the performance score.
Condition  Beautiful
Appeal  8 ♥♥♥♥♥♥♥♥
Jamming  0  
A move of huge appeal, but using it prevents the user from taking further contest moves.

Lunar Dance (Japanese: みかづきのまい Crescent Moon Dance) is a non-damaging Psychic-type move introduced in Generation IV. It is one of the signature moves of Cresselia.


Generation IV

Lunar Dance causes the user to faint, but restores the HP and PP of the Pokémon that is sent out to take its place as well as removing all status conditions (except fainting). If the user moves before the opponent, the restored Pokémon is then sent out before the end of its turn.

Generation V to VII

The receiving Pokémon is now sent out at the end of the turn after all other Pokémon have moved.

Lunar Dance can now be stolen by Snatch.

If powered up with a Psychium Z into Z-Lunar Dance, the move will gain no additional effects.

Generation VIII onwards

In Versions 1.0 to 1.2.1 of Pokémon Sword and Shield, Lunar Dance could not be selected in a battle. Starting with Version 1.3.0, it is usable.

If the Pokémon sent out to replace the user already has full health, no status condition, and full PP, Lunar Dance's effect will not activate until a Pokémon is placed in that position (either by switching in or using Ally Switch). A pending Lunar Dance will not activate if a Pokémon already in that position loses HP, gains a status condition, or loses PP; it will only activate when a new Pokémon is placed in that position. Each position can only have a single instance of Lunar Dance pending (using it multiple times does not stack). Lunar Dance can stack with Healing Wish.[1]


Games Description
The user faints. In return, the Pokémon taking its place will have its status and HP fully restored.
SV The user faints. In return, the Pokémon taking its place will have its HP and PP restored and its status conditions cured.


By leveling up

# Pokémon Types Egg Groups Level
0488     No Eggs Discovered No Eggs Discovered 84 84 1, 84 1, 84 72 72
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

In other games

Pokémon Mystery Dungeon series

Lunar Dance targets all other team members in the same room, restoring their HP (to max HP), PP, and curing them of bad status conditions. The user's HP is reduced to 1 after using the move.

In the Explorers and Adventure Sqaud series, the PP will be fully restored, however from Super Mystery Dungeon, the PP is only restored by 5.

Game Base
Range Target Cuts
MDTDS - - 12 - —% - Entire room Teammate(s) Yes
BSL - - 12 - —% - Entire room Teammate(s) Yes
SMD - - 3 30 —% - Entire room Teammate(s) Yes
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Masters EX

Name Move Type Category Move Gauge MP Base Power Max Power Accuracy Target Effect Tag Description
Nightmares Begone Lunar Dance Sync move Status —% All Allies Heals Restores the HP of all allied sync pairs other than the user by approximately 20% of their maximum HP. The higher the user's move level, the higher this percentage is. (Each additional move level increases the amount of HP restored by 5%. The maximum HP restoration is approximately 40% of their maximum HP.) Removes all status conditions from all allied sync pairs. Removes the confused, flinching, and trapped conditions from all allied sync pairs. Charges the user's move gauge by 6.


Games Description
MDTD* Fully restores the HP and heals all the status problems of the user's team members in the room. However, the user's own HP drops to just 1.
Fully restores the HP and PP and heals all the status problems of the user's team members in the room. However, the user's own HP drops to just 1.
BSL おなじへやの なかまポケモンの HP PPと わるいじょうたいを すべて かいふくするが じぶんのHPが 1になってしまう
SMD It heals teammates' HP, PP, and bad status conditions, but it reduces your HP to 1.*
It restores your teammates' HP and heals their bad status conditions. It also slightly restores their PP. But it depletes your HP to 1, so be careful!*

In the anime


The user faints. In return, the target is fully healed.
Pokémon Method
User First Used In Notes
  Cresselia's tailfin glows white, while her body becomes surrounded in a light blue aura. An image of a crescent moon then briefly appears over Cresselia as sparkling blue lights rain down on the target, fully healing it. After using the move, Cresselia faints.
Cresselia (recurring) A Midsummer Night's Light! Debut

In the manga

Pokémon Adventures

In other generations

Core series games

Side series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 新月舞 Sānyuht Móuh
Mandarin 新月舞 Xīnyuè Wǔ
  Dutch Lunardans
  French Danse LuneVIII+
  German Lunartanz
  Greek Σεληνιακός Χορός Seliniakós Chorós
  Italian Lunardanza
  Korean 초승달춤 Choseungdal Chum
  Polish Księżycowy Taniec
  Portuguese Dança Lunar
  Spanish Danza Lunar
  Vietnamese Vũ Điệu Trăng Khuyết


Variations of the move Memento
  Healing WishLunar DanceMemento

  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.