Water Shuriken (move)

Revision as of 00:58, 12 April 2018 by Raltseye (talk | contribs) (Undo revision 2764763 by 神奇超龍 (talk)we consistently don't, if we should start doing so at least make a policy or something and do that everywhere)
Water Shuriken
みずしゅりけん Water Shuriken
Water Shuriken VII.png
Type  Water
Category  Special
PP  20 (max. 32)
Power  15
Accuracy  100%
Priority  +1
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation VI
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Cool
Appeal  3 ♥♥♥
Jamming  0  
Causes the user to move earlier on the next turn.

Water Shuriken (Japanese: みずしゅりけん Water Shuriken) is a damage-dealing Water-type multi-strike move introduced in Generation VI.

Effect

Generation VI

Water Shuriken is a physical move in this generation.

Water Shuriken deals damage and is an increased priority move, hitting the target 2-5 times per use. There is a ~33.3% chance that it will hit 2 times, a ~33.3% chance it will hit 3 times, a ~16.7% chance it will hit 4 times, and a ~16.7% chance it will hit 5 times. Provided that the move does not miss, it will hit ~3.167 times on average, giving it an average power of 47.5. Each strike made has an equal chance to be a critical hit.

Water Shuriken may continue attacking after breaking a substitute. Bide and Counter will only acknowledge the last strike of this move.

If the target has Weak Armor, each strike will activate it.

If a Focus Sash, Focus Band, or Sturdy activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.

If the user is holding a King's Rock or Razor Fang, each consecutive hit has an equal chance to cause the opponent to flinch.

Generation VII

Water Shuriken's category was changed from physical to special.

If Battle Bond is activated, Water Shuriken's power rises from 15 to 20, and it always hits three times, giving it an average power of 60.

Description

Games Description
XYORAS
SMUSUM
The user hits the target with throwing stars two to five times in a row. This move always goes first.

Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0617     Bug Bug 1ORAS 1
0658    
 
Water 1 Water 1 36, 75 1, Evo.
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In the anime

 
Ash's Greninja
 
Riot's Greninja
 
Sanpei's Greninja
 
Ash-Greninja
The user forms a shuriken of water from its hand, then tosses it at the opponent.
Pokémon Method
User First Used In Notes
  Greninja forms a shuriken of water in its hand. It then tosses the shuriken at the opponent.
Riot's Greninja Diancie and the Cocoon of Destruction Debut
Sanpei's Greninja A Stealthy Challenge! None
Ippei's Greninja The Legend of the Ninja Hero! None
Ash's Greninja A Festival of Decisions! None
  When covered in a veil of water, Ash-Greninja forms a shuriken of water in one or both its hands. It then tosses the shuriken or shurikens at the opponent. When it's in its final form, it instead grabs the shuriken on its back and throws it at the opponent. After it does so, another shuriken pops up on Ash-Greninja's back. At times, this shuriken can grow to a larger size to deal more damage to the opponent.
Ash's Greninja Meeting at Terminus Cave! None


In the manga

In the movie adaptations


In the Pokémon Adventures manga


In other games

 
Greninja using Water Shuriken

Super Smash Bros. for Nintendo 3DS/Wii U

Water Shuriken appears as Greninja's neutral special attack. It is a chargeable projectile. When fully charged, it slowly travels forward and hits multiple times, while if not charged at all it functions as a small fast projectile. Unlike other chargeable projectiles, it cannot be stored.

Description

Games Description
Super Smash Bros. for Nintendo 3DS/Wii U Unleash a water shuriken. Charge it with B.*


In other generations

Trivia

  • Water Shuriken is the only move to have its category changed since Generation IV (prior to which categories were not assigned to moves individually, but to their types).
  • As of Generation VII, Water Shuriken is the only special multi-strike move.

In other languages

Language Title
Chinese Cantonese 飛水手裡劍 Fēi Séui Sáuléuihgim *
水手裏劍 Séui Sáuléuihgim *
水手裡劍 Séui Sáuléuihgim *
Mandarin 飛水手裡劍 / 飞水手里剑 Fēi Shuǐ Shǒulǐjiàn *
水手裏劍 Shuǐ Shǒulǐjiàn *
水手裡劍 Shuǐ Shǒulǐjiàn *
  Dutch Waterwerpster
  French Sheauriken
  German Wasser-Shuriken
  Italian Acqualame
  Korean 물수리검 Mul Surigeom
  Polish Wodny Shuriken
Portuguese   Brazil Estrela Ninja de Água
Estrela de Água (XY108*)
  Portugal Shuriken de Água
  Russian Водяной Сюрикен Vodyanoy Syuriken
  Spanish Shuriken de Agua
  Turkish Yağmur Hançeri
  Vietnamese Phi Tiêu Nước


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.