Fusion Bolt (move)

Fusion Bolt
クロスサンダー Cross Thunder
Fusion Bolt V.png
Fusion Bolt V boosted.png
Type  Electric
Category  Physical
PP  5 (max. 8)
Power  100
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Fusion Bolt (Japanese: クロスサンダー Cross Thunder) is a damage-dealing Electric-type move introduced in Generation V. It is the signature move of Zekrom and Black Kyurem.

Effect

Fusion Bolt inflicts damage. The base power of Fusion Bolt will double if another Pokémon uses Fusion Flare or Blue Flare immediately before the Pokémon using Fusion Bolt, but only during that use. Likewise, it will double the power of Fusion Flare if Fusion Bolt is used immediately before the Pokémon using Fusion Flare, during that use. When Fusion Flare or Blue Flare is used before this move is used, or a critical hit is made, this move's animation display changes.

Description

Games Description
The user throws down a giant thunderbolt. This attack does greater damage when influenced by an enormous flame.
The user throws down a giant thunderbolt. This move is more powerful when influenced by an enormous flame.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
644 Zekrom Zekrom Dragon Electric 50 50
646 Kyurem Kyurem
Black Kyurem
Dragon Ice   43 43
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation V

#   Pokémon Type Obtained with
0494 Victini Victini
Psychic Fire Eind Victini
Movie 14 Victini
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime

Zekrom M14 Fusion Bolt.png
Zekrom


The user gives off blue electricity and forms a blue sphere around itself, then charges at the opponent.
Pokémon Method
User First Used In Notes
Zekrom The electric generator inside Zekrom's tail starts to spin and glow light blue with electricity. Zekrom's body then becomes surrounded in light blue electricity and large bolts of light blue electricity burst off its body. A violet forcefield then forms around Zekrom's body and it flies down and slams its body into the opponent. When the attack is complete, the generator in Zekrom's tail glows light blue for a tiny bit and it becomes surrounded in light blue sparks temporarily.
Zekrom (M14) Black—Victini and Reshiram
White—Victini and Zekrom
Debut


In the manga

In the movie adaptations


In the Pocket Monsters BW: The Heroes of Fire and Thunder manga


Trivia

  • Fusion Bolt is the last move in index number order of Generation V.
  • During a cutscene in Black Version 2, N's Zekrom uses Fusion Bolt to shatter Kyurem's Glaciate from a distance. In-battle, Fusion Bolt is a physical move; the battle animation shows Zekrom/Black Kyurem forming the attack around their body. However, it should be noted that the attack does not make contact, unlike most physical moves.

In other languages

Language Title
Mandarin Chinese 十字交叉閃電 Shízì Jiāochā Shǎndiàn
France Flag.png French Éclair Croix
Germany Flag.png German Kreuzdonner
Italy Flag.png Italian Incrotuono
South Korea Flag.png Korean 크로스썬더 Cross Thunder
Brazil Flag.png Brazilian Portuguese Fusão de Raios
Spain Flag.png Spanish Rayo Fusión


Variations of the move Fusion Flare
PhysicalIC HOME.png Fusion Bolt
SpecialIC HOME.png Fusion Flare


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.