Wonder Room (move)

Revision as of 08:23, 26 November 2011 by BulbaBot (talk | contribs) (r2.6.5) (Robot: Adding pl:Wonder Room)
Wonder Room
ワンダールーム Wonder Room
Type  Psychic
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  -7
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Range
Opponent Opponent Opponent
Self Ally Ally
All: Affects all Pokémon on the field
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Wonder Room (Japanese: ワンダールーム Wonder Room) is a non-damaging Template:Type2 move introduced in Generation V.

Effect

Wonder Room swaps the Defense and Special Defense of all Pokémon, but stage changes remain on their respective stat. This effect lasts for five turns. Similar to Magic Room and Trick Room, using Wonder Room while it is already in effect will end it immediately.

Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
054   Psyduck Water Water 57 '
055   Golduck Water Water 69 '
338   Solrock Rock Psychic 54 '
577   Solosis Psychic Psychic 48 '
578   Duosion Psychic Psychic 53 '
579   Reuniclus Psychic Psychic 59 '
605   Elgyem Psychic Psychic 56 '
606   Beheeyem Psychic Psychic 68 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
079   Slowpoke Water Psychic   
200   Misdreavus Ghost Ghost    
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Trivia

In other languages

Language Title
  French Zone Étrange
  German Wunderraum
  Italian Mirabilzona
  Spanish Zona Extraña



Variations of the move Trick Room
  Trick RoomMagic RoomWonder Room


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.