Tail Whip (move)

Tail Whip
しっぽをふる Tail Wag
Type  Normal
Category  Status
PP  30 (max. 48)
Power  —
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Unknown
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Cute
Appeal  2 ♥♥
Jam  0  
???
Condition  Cute
Appeal  2 ♥♥
Prevents the Voltage from going down in the same turn.
Condition  Cute
Appeal  0  
Jamming  0  

Tail Whip is a non-damaging Normal-type move introduced in Generation I.

Effect

Generation I

Tail Whip decreases the opponent's defense by 1 level by the user wagging its tail cutely, making the foe less wary.

Tail Whip will do nothing if the opponent's defense has reached a level of -6 or a value of 1, and will fail if the opponent has a substitute or is under the effect of Mist. The effect of Tail Whip is ignored by critical hits.

Learnset

Generation I

By leveling up

Generation II

By leveling up

Generation III

By leveling up

Generation IV

By leveling up

In other languages

Portuguese: Chicote de Cauda. Spanish: Látigo. Italian: Colpo-Coda. French: Mimi-queue. German: Rutenschlag.

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