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Invisible shiny Bulbasaur.

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This article is about the the glitch Pokémon. For other uses of -, see -.
-----
DP Box.png
Type Category
 Normal  ----- Pokémon
Hexadecimal identifier Exp. at Lv. 100
0000 Unknown
Pokédex
National
#000
Johto
#—
Hoenn
#—
Sinnoh
#—
Unova (BW)
#—
Unova (B2W2)
#—
Games found in
Pokémon Diamond and Pearl
Ability
-------
Height Weight
0'0" 0.0 lbs.
Pokédex color Body style Footprint Catch rate
Unknown BodyUnknown.png N/A Unknown
Gender ratio
Male only
Egg Groups Egg cycles
No eggs Unknown
EV yield
HP
?
Atk
?
Def
?
Sp.Atk
?
Sp.Def
?
Speed
?
Exp.
?

-----, also known as DPBox is a Template:Type2 Glitch Pokémon in Pokémon Diamond and Pearl. It has been dubbed "DPBox" by gamers due to its appearance, a white box with two vertical black lines on it. It is occasionally called the Generation IV Missingno. due to its blocky appearance.

----- in Pokémon Diamond

It will appear in a player's party if they attempt to enter a double battle with two fainted Pokémon, an egg, and a healthy Pokémon in that order in their party. The glitch does not work when using a Vs. Seeker to enter the double battle. When sent out, it will have Bulbasaur's cry and will sparkle as if it were a Template:Shiny2 Pokémon. In the Japanese version, it is also obtainable in the wild by using a Japanese Action Replay.

It can also appear when one "recruits" a partner Trainer (such as Riley) and leaves the area the partner is "supposed" to be in using a Walk Through Walls cheat; from there, the player must trigger a wild battle (a common method is to walk on water). This results in the partner (who was replaced by a placeholder partner when the player left the "recruitment area") sending out ----- as a placeholder Pokémon. In double battles, ----- copies the speed of its partner and changes all Pokémon's cries to Bulbasaur's cry. After every attack animation, its HP bar disappears. It has no usable attacks (although it may have glitch attacks) and it doesn't show up on the Pokémon screen.

To get rid of this glitch, place a Pokémon where it appears to be, that Pokémon will be deleted and ----- will become selectable (if another Pokémon is selected or even pointed ----- will become unselectable again), after that it can be released or placed in a box. If placed in the box, it will disappear when the PC is closed. Be cautious because if it isn't in the last slot when the party is full, the Pokémon that's placed where ----- is will be deleted and ----- will not be selectable. Also, if it is in the first slot, the game will freeze whenever the party is displayed.

Interestingly, when using the infamous walk through anything code and going into a wild double battle, a variant of ----- called Invisible shiny Bulbasaur will be one of the two wild Pokémon.

It is also possible to clone items with -----.


Japanese version

On very early versions of the Japanese Pokémon Diamond and Pearl this glitch Pokémon could be seen without an Action Replay; the player had to have an egg as the first Pokémon in their party and any ordinary Pokémon in the second slot and enter a double battle.

When the battle started ----- would be visible and when attacked the game would give the message "But there was no target..."

Other versions

In all versions of Pokémon Diamond and Pearl and Pokémon Platinum, ----- can be sent into battle by battling a trainer while the player's only Pokémon is fainted. This is possible through use of the Pomeg glitch.

Glitched partner Trainer

As was mentioned above, when one leaves the area where one "recruited" a partner Trainer, that Trainer is replaced by placeholder data. The reason is because when the player leaves the area, the game assumes that the player is no longer traveling with the partner and it changes all of the partner's data back to placeholder data. However, the game doesn't know that the player is still traveling with them, so when the player gets in a wild battle, the placeholder Trainer appears to assist the player.

The placeholder's Trainer back sprite is identical to the player's, and their only Pokémon is -----.

Invisible shiny Bulbasaur

Main article: Invisible shiny Bulbasaur

Invisible Template:Shiny2 Bulbasaur is a variant of -----. It is usually found in Sinnoh's Oreburgh Mine with the use of an Action Replay. It can also be encountered using the ----- double battle method described above.

Invisible shiny Bulbasaur always appears at Lv.0 with 0 Max HP, similarly to ?????????? in Generation III. It is apparently invisible, although it may have a sprite resembling -----'s (when it uses Struggle in a double battle, or its animation occurs when it enters battle, the bottom of a sprite resembling -----'s is visible at the top of the screen). If the player attempts to attack it, the game will assume there is no target and end the battle immediately.

When encountered using the double battle method, it is likely to faint; if the player does not run, then after both real Pokémon have taken their turns, one of the glitches will attack the other with Struggle, causing both to faint (one from damage, the other from recoil). From this method, it can also be seen that its sprite is a duplicate of -----'s, only placed higher for some reason.

Trivia

  • In the American version of the game, ----- appears in Victory Road when the player walks over water with Marley.
  • ----- has been found to display a long name, repeating the last letter that appeared and overlapping three times as its name, before the player's Pokémon is sent out.
  • Walking with a Pokémon in Amity Square is also read by the game as having a partner trainer, and can therefore be used to find ----- in wild double battles.
  • When a Pokémon is used in battle, there is usually a message saying 'What will (Pokémon's name) do?' but when ----- is in battle, the message is 'Wh t ll do?' with small bits of glitched characters in the first two spaces. The reason for this is unknown.
Red/Blue: 'M (00)MissingNo.▶ Aaゥ (C1)ゥ .4h POKé
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PPkMn ◣ nTrainer▼ W G dOPkMn4XPkMn PkMn T4B 8 4 8
ゥ 'M p'u ゥAゥ GPゥ ゥ ゥ4 hGlitch (D7)PkMnaPkMnゥ ♂ fPkMnk
PkMnRPkMn "B (DA)Glitch (DB)Glitch (DC)7PkMn 'v-PkMn.PkMn
/PkMn ▼PkMn'v……ゥ (E3)Glitch (E4)C- -
Pゥ 4$X CcA (EA)Glitch (EB)Glitch (EC)hゥ
.gゥ$'Mゥ$ (F0)94ゥ l (F2)ゥ l (F3)ゥ$ (F4)
ゥ (F5)G'Mp'Ng'Mp'Ng ゥ$94 hGlitch (FA)'M 'N gO
ゥ$ 6ゥ'M (FE)'M (FF)
Yellow: 3TrainerPoké $MissingNo.4 44 4 Hy♀ .pPkMnp' 'ゥ ( Z4
X ゥ- xゥ,4. .ァ7gug gァ / g J 1Glitch (CA)
. pゥ.8ゥ. BPkMn pゥぁ ゥぇ (CE)4, ゥァ (CF)ゥ'B ァ h
PkMn ? Aゥゥ)ゥ (D4)'ゥ.PkMn pゥぁ ゥぇ (D6)B (D7)PkMn (D8)
ゥ (D9)]ゥ' BPkMn (DC)4, ゥァ (DD)8 (DE)p ID
8 P ァ'r 'r 4(h4to894 89 48B 4 8Z ゥ9
ゥHIゥ.4(h4hi?$4HI?'r ゥ$ Pゥ. 4(?/4(h4?
ゥ► ゥ▼ ゥh 4Pゥ ゥ.... ゥ ( .I' .' B' ゥゥ ゥェ ゥ ▷ゥ $ A (F3)♂ p ゥ
▼ pゥゥ $ A (F6)PkMn (F7)ゥ 4- 4$ゥ▾ ゥ♂F q ,
ゥ$ 4MN ゥ× 'rゥ. 4-ゥ/ 4ァ 4,Q ◣
Generation II: ????? (00GSFCGSFEGSFFGS00CFCCFECFFC)
Glitch EggGlitch Unown
Generation III: -???????????Bad Egg
Generation IV: -----Bad EggGeneration IV hybrid
Generation V: -----Bad EggGlitch Unown
Generation VI: Bad EggGeneration VI 724+ glitch Pokémon
Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.