Exploud (Pokémon)/Generation VIII learnset

← Exploud Exploud

Exploud is available in Sword and Shield Version 1.2.0+ and Brilliant Diamond and Shining Pearl.

By leveling up

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Crunch Dark Physical 08080 100100% 15
011 Bite Dark Physical 06060 100100% 25
011 Ice Fang Ice Physical 06565 09595% 15
011 Fire Fang Fire Physical 06565 09595% 15
011 Thunder Fang Electric Physical 06565 09595% 15
011 Astonish Ghost Physical 03030 100100% 15
011 Pound Normal Physical 04040 100100% 35
011 Echoed Voice Normal Special 04040 100100% 15
011 Howl Normal Status 0000 00——% 40
Evo.Evo. Crunch Dark Physical 08080 100100% 15
1515 Rest Psychic Status 0000 00——% 10
1515 Sleep Talk Normal Status 0000 00——% 10
2323 Stomp Normal Physical 06565 100100% 20
2929 Roar Normal Status 0000 00——% 20
3636 Supersonic Normal Status 0000 05555% 20
4545 Uproar Normal Special 09090 100100% 10
5454 Screech Normal Status 0000 08585% 40
6363 Hyper Voice Normal Special 09090 100100% 10
7272 Boomburst Normal Special 140140 100100% 10
8181 Hyper Beam Normal Special 150150 09090% 5
  • Bold indicates a move that gets STAB when used by Exploud
  • Italic indicates a move that gets STAB only when used by an evolution of Exploud
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/TR

SwSh

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM00 TM00 Mega Punch Normal Physical 08080 085}}85% 20
TM01 TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM03 TM03 Fire Punch Fire Physical 07575 100}}100% 15
TM04 TM04 Ice Punch Ice Physical 07575 100}}100% 15
TM05 TM05 Thunder Punch Electric Physical 07575 100}}100% 15
TM08 TM08 Hyper Beam Normal Special 150150 090}}90% 5
TM09 TM09 Giga Impact Normal Physical 150150 090}}90% 5
TM11 TM11 Solar Beam Grass Special 120120 100}}100% 10
TM16 TM16 Screech Normal Status 0000 085}}85% 40
TM21 TM21 Rest Psychic Status 0000 00—}}—% 10
TM22 TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM24 TM24 Snore Normal Special 05050 100}}100% 15
TM25 TM25 Protect Normal Status 0000 00—}}—% 10
TM27 TM27 Icy Wind Ice Special 05555 095}}95% 15
TM31 TM31 Attract Normal Status 0000 100}}100% 15
TM33 TM33 Rain Dance Water Status 0000 00—}}—% 5
TM34 TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM36 TM36 Whirlpool Water Special 03535 085}}85% 15
TM39 TM39 Facade Normal Physical 07070 100}}100% 20
TM43 TM43 Brick Break Fighting Physical 07575 100}}100% 15
TM47 TM47 Fake Tears Dark Status 0000 100}}100% 20
TM48 TM48 Rock Tomb Rock Physical 06060 095}}95% 15
TM59 TM59 Fling Dark Physical 0000 100}}100% 10
TM64 TM64 Avalanche Ice Physical 06060 100}}100% 10
TM66 TM66 Thunder Fang Electric Physical 06565 095}}95% 15
TM67 TM67 Ice Fang Ice Physical 06565 095}}95% 15
TM68 TM68 Fire Fang Fire Physical 06565 095}}95% 15
TM76 TM76 Round Normal Special 06060 100}}100% 15
TM79 TM79 Retaliate Normal Physical 07070 100}}100% 5
TM81 TM81 Bulldoze Ground Physical 06060 100}}100% 20
TM98 TM98 Stomping Tantrum Ground Physical 07575 100}}100% 10
TR01 TR01 Body Slam Normal Physical 08585 100}}100% 15
TR02 TR02 Flamethrower Fire Special 09090 100}}100% 15
TR03 TR03 Hydro Pump Water Special 110110 080}}80% 5
TR04 TR04 Surf Water Special 09090 100}}100% 15
TR05 TR05 Ice Beam Ice Special 09090 100}}100% 10
TR06 TR06 Blizzard Ice Special 110110 070}}70% 5
TR07 TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR10 TR10 Earthquake Ground Physical 100100 100}}100% 10
TR15 TR15 Fire Blast Fire Special 110110 085}}85% 5
TR20 TR20 Substitute Normal Status 0000 00—}}—% 10
TR24 TR24 Outrage Dragon Physical 120120 100}}100% 10
TR26 TR26 Endure Normal Status 0000 00—}}—% 10
TR27 TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR32 TR32 Crunch Dark Physical 08080 100}}100% 15
TR33 TR33 Shadow Ball Ghost Special 08080 100}}100% 15
TR35 TR35 Uproar Normal Special 09090 100}}100% 10
TR37 TR37 Taunt Dark Status 0000 100}}100% 20
TR42 TR42 Hyper Voice Normal Special 09090 100}}100% 10
TR43 TR43 Overheat Fire Special 130130 090}}90% 5
TR64 TR64 Focus Blast Fighting Special 120120 070}}70% 5
TR69 TR69 Zen Headbutt Psychic Physical 08080 090}}90% 15
TR85 TR85 Work Up Normal Status 0000 00—}}—% 30
  • Bold indicates a move that gets STAB when used by Exploud
  • Italic indicates a move that gets STAB only when used by an evolution of Exploud
  • Click on the generation numbers at the top to see TM moves from other generations

BDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM03 TM03 Water Pulse Water Special 06060 100}}100% 20
TM05 TM05 Roar Normal Status 0000 —}}—% 20
TM10 TM10 Work Up Normal Status 0000 —}}—% 30
TM11 TM11 Sunny Day Fire Status 0000 —}}—% 5
TM12 TM12 Taunt Dark Status 0000 100}}100% 20
TM13 TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14 TM14 Blizzard Ice Special 110110 070}}70% 5
TM15 TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17 TM17 Protect Normal Status 0000 —}}—% 10
TM18 TM18 Rain Dance Water Status 0000 —}}—% 5
TM22 TM22 Solar Beam Grass Special 120120 100}}100% 10
TM26 TM26 Earthquake Ground Physical 100100 100}}100% 10
TM30 TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM31 TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32 TM32 Double Team Normal Status 0000 —}}—% 15
TM34 TM34 Shock Wave Electric Special 06060 —}}—% 20
TM35 TM35 Flamethrower Fire Special 09090 100}}100% 15
TM38 TM38 Fire Blast Fire Special 110110 085}}85% 5
TM39 TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM41 TM41 Torment Dark Status 0000 100}}100% 15
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 —}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM50 TM50 Overheat Fire Special 130130 090}}90% 5
TM52 TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM56 TM56 Fling Dark Physical 0000 100}}100% 10
TM58 TM58 Endure Normal Status 0000 —}}—% 10
TM68 TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM72 TM72 Avalanche Ice Physical 06060 100}}100% 10
TM80 TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM82 TM82 Sleep Talk Normal Status 0000 —}}—% 10
TM83 TM83 Bulldoze Ground Physical 06060 100}}100% 20
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM90 TM90 Substitute Normal Status 0000 —}}—% 10
TM95 TM95 Surf Water Special 09090 100}}100% 15
TM96 TM96 Strength Normal Physical 08080 100}}100% 15
TM98 TM98 Rock Smash Fighting Physical 04040 100}}100% 15
XTM100 TM100 Rock Climb Normal Physical 09090 085}}85% 20
  • Bold indicates a move that gets STAB when used by Exploud
  • Italic indicates a move that gets STAB only when used by an evolution of Exploud
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

SwSh

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Circle Throw Fighting Physical 60 90% 10
Disarming Voice Fairy Special 40 —% 15
Endeavor Normal Physical 100% 5
Extrasensory Psychic Special 80 100% 20
Hammer Arm Fighting Physical 100 90% 10
Smokescreen Normal Status 100% 20
Take Down Normal Physical 90 85% 20
Whirlwind Normal Status —% 20
  • Moves marked with an asterisk (*) must be chain bred onto Exploud in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Exploud in that game.
  • Bold indicates a move that gets STAB when used by Exploud
  • Italic indicates a move that gets STAB only when used by an evolution of Exploud
  • Click on the generation numbers at the top to see Egg moves from other generations

BDSP

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Circle Throw Fighting Physical 60 90% 10
Disarming Voice Fairy Special 40 —% 15
Endeavor Normal Physical 100% 5
Extrasensory Psychic Special 80 100% 20
Fake Tears Dark Status 100% 20
Hammer Arm Fighting Physical 100 90% 10
Smokescreen Normal Status 100% 20
Snore Normal Special 50 100% 15
Take Down Normal Physical 90 85% 20
Whirlwind Normal Status —% 20
  • Moves marked with an asterisk (*) must be chain bred onto Exploud in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Exploud in that game.
  • Bold indicates a move that gets STAB when used by Exploud
  • Italic indicates a move that gets STAB only when used by an evolution of Exploud
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh EP BD SP Terrain Pulse Normal Special 50 100% 10
  • Bold indicates a move that gets STAB when used by Exploud
  • Italic indicates a move that gets STAB only when used by an evolution of Exploud
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VIII
Other generations:
III - IV - V - VI - VII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Exploud
  • Italic indicates a move that gets STAB only when used by an evolution of Exploud
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VIII
Other generations:
IV - V - VI - VII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV V VI VII Captivate × Normal Status 0000 100}}100% 20
III IV V VI VII Confide Normal Status 0000 00—}}—% 20
III IV V VI VII Counter Fighting Physical 0000 100}}100% 20
III IV V VI VII Defense Curl Normal Status 0000 00—}}—% 40
III IV V VI VII Double Team Normal Status 0000 00—}}—% 15
III IV V VI VII Double-Edge Normal Physical 120120 100}}100% 15
III IV V VI VII Dynamic Punch Fighting Physical 100100 050}}50% 5
III IV V VI VII Frustration × Normal Physical 0000 100}}100% 20
III IV V VI VII Headbutt Normal Physical 07070 100}}100% 15
III IV V VI VII Hidden Power × Normal Special 06060 100}}100% 15
III IV V VI VII Incinerate Fire Special 06060 100}}100% 15
III IV V VI VII Mimic Normal Status 0000 00—}}—% 10
III IV V VI VII Mud-Slap Ground Special 02020 100}}100% 10
III IV V VI VII Natural Gift × Normal Physical 0000 100}}100% 15
III IV V VI VII Power-Up Punch Fighting Physical 04040 100}}100% 20
III IV V VI VII Psych Up Normal Status 0000 00—}}—% 10
III IV V VI VII Return × Normal Physical 0000 100}}100% 20
III IV V VI VII Rock Smash Fighting Physical 04040 100}}100% 15
III IV V VI VII Rollout Rock Physical 03030 090}}90% 20
III IV V VI VII Secret Power × Normal Physical 07070 100}}100% 20
III IV V VI VII Seismic Toss Fighting Physical 0000 100}}100% 20
III IV V VI VII Shock Wave Electric Special 06060 00—}}—% 20
III IV V VI VII Smack Down Rock Physical 05050 100}}100% 15
III IV V VI VII Smelling Salts × Normal Physical 07070 100}}100% 10
III IV V VI VII Strength Normal Physical 08080 100}}100% 15
III IV V VI VII Swagger Normal Status 0000 085}}85% 15
III IV V VI VII Synchronoise × Psychic Special 120120 100}}100% 10
III IV V VI VII Teeter Dance Normal Status 0000 100}}100% 20
III IV V VI VII Torment Dark Status 0000 100}}100% 15
III IV V VI VII Toxic Poison Status 0000 090}}90% 10
III IV V VI VII Water Pulse Water Special 06060 100}}100% 20
  • Transferred Pokémon only retain these moves in Pokémon Sword and Shield
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Exploud
  • Italic indicates a move that gets STAB only when used by an evolution of Exploud
  • × indicates a move that cannot be used in Sword and Shield
  • Click on the generation numbers at the top to see transfer-only moves for other generations