Teeter Dance (move)

Teeter Dance
フラフラダンス Dizzy Dance
Teeter Dance IX.png
[[File:|300px|center]]
Type  Normal
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  100%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects all Pokémon adjacent to the user
Availability
Introduced  Generation III
Condition  Cute
Appeal  4 ♥♥♥♥
Jam  4 ♥♥♥♥
Jams the others, and misses one turn of appeals.
Condition  Cute
Appeal  2 ♥♥
Makes the order of contestants random in the next turn.
Condition  Cute
Appeal  4 ♥♥♥♥
Jamming  4 ♥♥♥♥
Startles all other Pokémon. User cannot act in the next turn.

Teeter Dance (Japanese: フラフラダンス Dizzy Dance) is a non-damaging Normal-type move introduced in Generation III. Prior to Generation V, it was the signature move of Spinda, but other Pokémon could still inherit it via breeding.

Effect

Generation III

Teeter Dance confuses all Pokémon adjacent to the user.

Generation IV onwards

Teeter Dance can now be copied by Mirror Move.

If powered up by a Normalium Z into Z-Teeter Dance, the user's Special Attack stat rises by one stage.

Description

Games Description
RSE Confuses all Pokémon on the scene.
FRLG A wobbly dance that confuses all the Pokémon in battle.
Colo.XD Confuses all Pokémon on the scene except the user.
DPPtHGSSPBR The user performs a wobbly dance that confuses all the Pokémon in battle.
BWB2W2
XYORAS
SMUSUM
SwShBDSPLA
The user performs a wobbly dance that confuses the Pokémon around it.
SV The user performs a wobbly dance that confuses every Pokémon around it.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0122    
 
Human-Like Human-Like 52 52
0122  
Mr. Mime
Galarian Form
 
 
Human-Like Human-Like 52
0271    
 
Water 1 Grass 1 1 1
0272    
 
Water 1 Grass 1 1 Rem.
0326     Field Field 32ORAS 1, Evo. 1, Evo. Evo.
0327     Field Human-Like 34 37 37 37XY
32ORAS
32 10, 32
0439    
 
No Eggs Discovered No Eggs Discovered 52 52
0549     Grass Grass 10 10 10 1 1
0549  
Lilligant
Hisuian Form
 
 
Grass Grass 1
0648    
 
No Eggs Discovered No Eggs Discovered 21 21 21 21
0741  
Oricorio
All forms
 
 
Flying Flying 26 26
0761     Grass Grass 25 28 28
0762     Grass Grass 25 34 34
0763     Grass Grass 25 34 34
0866    
 
Human-Like Human-Like 52
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0043    
 
Grass Grass HGSS
0122    
 
Human-Like Human-Like
0270    
 
Water 1 Grass
0331     Grass Human-Like *
0427     Field Human-Like
0439    
 
Human-Like Human-Like
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation V

# Pokémon Types Egg Groups Obtained with
0043    
 
Grass Grass Dream World - Pleasant Forest
0122    
 
Human-Like Human-Like Dream World - Spooky Manor
0331     Grass Human-Like Dream World - Rugged Mountain
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation III

# Pokémon Types Egg Groups Obtained with
0069    
 
Grass Grass Egg Pokémon Present
0172     No Eggs Discovered No Eggs Discovered Pokémon Center 5th Anniversary
Pokémon Stamp Ruby and Sapphire Contest Pichu
0293     Monster Field PokéPark Eggs
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation V

# Pokémon Types Egg Groups Obtained with
0025     Field Fairy Singing Pikachu
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation VI

# Pokémon Types Egg Groups Obtained with
0025     Field Fairy Yokohama Pikachu
Beginner Trainer Pikachu
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation VII

# Pokémon Types Egg Groups Obtained with
0025     Field Fairy Carnival Pikachu
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Teeter Dance confuses all Pokémon in the same room (same floor in the Rescue Team series). The move will not confuse the user from Gates to Infinity onwards. From the Explorers series, Teeter Dance is now affected by Magic Coat .

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB - - 15 - 100% - Entire floor All -
MDTDS - - 15 - 100% - Entire room All Yes
BSL - - 15 - 100% - Entire room All Yes
MDGtI - - 17 50 95% 98% Entire room All except user Yes
SMD - - 10 40 85% 98% Entire room All except user Yes
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Rumble Rush

In Pokémon Rumble Rush, all status moves including Teeter Dance could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Teeter Dance could be seen as a move used by Boss Spinda.

  Teeter Dance
Charge time 1.48 seconds
Range type Circular (self)
Target Enemy
Additional effect Confuses the foe

Pokémon Masters EX

Category Move Gauge MP Base Power Max Power Accuracy Target Effect Tag Description Playable Users
Status 2 100% All opponents Leaves the target confused.* Mallow & Tsareena
Dawn (New Year's 2023) & Oricorio*

Description

Games Description
MDRB Inflicts the Confused status on all Pokémon on the floor, making their attacks and movements erratic.
MDTDS Afflicts all the Pokémon in the room with a Confused status condition. A Pokémon with the Confused status will find that its movements and attacks go astray.
BSL おなじへやの すべてのポケモンを こんらんじょうたいにかえる こんらんじょうたいに なると こうげきや わざを へんなほうこうに くりだしてしまう
MDGtI It causes the Confused status condition to all Pokémon in the same room except you. The Confused status impairs their sense of direction.
SMD It makes Pokémon in the same room confused except for you.


In the anime

 
Clefable
 
Mime Jr.
 
Pom-Pom Style Oricorio
 
Spinda
The user performs a wobbly dance that confuses all the Pokémon in battle.
Pokémon Method
User First Used In Notes
  Spinda starts dancing by jumping from one leg to the other. The opponent then starts to dance the same dance uncontrollably.
Claire and Kain's Spinda Going for a Spinda Debut
  Clefable dances by jumping back and forth, making the opponent do a hula dance.
Multiple wild Clefable A Real Cleffa-Hanger Used via Metronome
  Mime Jr. does a hula-like dance, making everyone around it, people and Pokémon, do the same dance. Sometimes its body becomes outlined in light blue while it is dancing. When it does, the opponent also becomes outlined in light blue when affected. Sometimes, instead of dancing, the opponent becomes outlined in light blue and becomes dazed and disoriented, or Mime Jr. does a hula-like dance. When it does, its body becomes outlined in light purple and it releases waves of light purple from its body all around it. When the opponent is hit by the waves, its body becomes outlined in light purple and it jumps back and forth uncontrollably.
James's Mime Jr. King and Queen for a Day! None
  Pom-Pom Style Oricorio dances and creates waves of pink mist which spreads outwards and hits the opponent. The opponent then becomes confused.
Hobbes's Oricorio Lillie's Egg-xhilarating Challenge! None
  Lilligant dances and creates waves of pink mist which spreads outwards and hits the opponent. The opponent then becomes confused.
Lusamine's Lilligant Rescuing the Unwilling! None
  Ludicolo starts dancing, causing the opponent to start dancing as well.
Brock's Ludicolo Rocket Revengers! None


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 搖晃舞 Yìuhfóng Móuh
Mandarin 搖晃舞 / 摇晃舞 Yáohuàng Wǔ
  Dutch Waggeldans
  Finnish Hoippumistanssi
  French Danse FolleVIII+
Danse-FolleIIIVII
  German Taumeltanz
  Greek Χορός Ζάλης
  Italian Strampadanza
  Korean 흔들흔들댄스 Heundeulheundeuldaenseu
  Polish Taniec Chaosu
Portuguese   Brazil Dança da Confusão
  Portugal Dança Caótica
  Romanian Dansul Balansoar
  Russian Пьяный танец
  Serbian Teturajući ples
Spanish   Latin America Baile Caos
  Spain Danza Caos
  Vietnamese Vũ Điệu Choáng Váng


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.