Mime Jr. (Pokémon)/Generation IV learnset: Difference between revisions

 
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====By [[level|leveling up]]====
====By [[level|leveling up]]====
{{learnlist/levelh|Mime Jr.|psychic|psychic|4|4}}
{{learnlist/levelh|Mime Jr.|psychic|psychic|4|4}}
{{learnlist/level4|1|Tickle|Normal|Status|—|100|20|Cute|2}}
{{learnlist/level4|1|Tickle|Normal|Status||100|20|Cute|2}}
{{learnlist/level4|1|Barrier|Psychic|Status|—|—|30|Cool|2}}
{{learnlist/level4|1|Barrier|Psychic|Status|||30|Cool|2}}
{{learnlist/level4|1|Confusion|Psychic|Special|50|100|25|Smart|3||'''}}
{{learnlist/level4|1|Confusion|Psychic|Special|50|100|25|Smart|3||'''}}
{{learnlist/level4|4|Copycat|Normal|Status|—|—|20|Cool|0}}
{{learnlist/level4|4|Copycat|Normal|Status|||20|Cool|0}}
{{learnlist/level4|8|Meditate|Psychic|Status|—|—|40|Beauty|0}}
{{learnlist/level4|8|Meditate|Psychic|Status|||40|Beauty|0}}
{{learnlist/level4|11|Encore|Normal|Status|—|100|5|Cute|1}}
{{learnlist/level4|11|Encore|Normal|Status||100|5|Cute|1}}
{{learnlist/level4|15|DoubleSlap|Normal|Physical|15|85|10|Tough|2}}
{{learnlist/level4|15|DoubleSlap|Normal|Physical|15|85|10|Tough|2}}
{{learnlist/level4|18|Mimic|Normal|Status|—|—|10|Cute|0}}
{{learnlist/level4|18|Mimic|Normal|Status|||10|Cute|0}}
{{learnlist/level4|22|Light Screen|Psychic|Status|—|—|30|Beauty|2}}
{{learnlist/level4|22|Light Screen|Psychic|Status|||30|Beauty|2}}
{{learnlist/level4|22|Reflect|Psychic|Status|—|—|20|Smart|2}}
{{learnlist/level4|22|Reflect|Psychic|Status|||20|Smart|2}}
{{learnlist/level4|25|Psybeam|Psychic|Special|65|100|20|Beauty|2||'''}}
{{learnlist/level4|25|Psybeam|Psychic|Special|65|100|20|Beauty|2||'''}}
{{learnlist/level4|29|Substitute|Normal|Status|—|—|10|Smart|1}}
{{learnlist/level4|29|Substitute|Normal|Status|||10|Smart|1}}
{{learnlist/level4|32|Recycle|Normal|Status|—|—|10|Smart|0}}
{{learnlist/level4|32|Recycle|Normal|Status|||10|Smart|0}}
{{learnlist/level4|36|Trick|Psychic|Status|—|100|10|Smart|0}}
{{learnlist/level4|36|Trick|Psychic|Status||100|10|Smart|0}}
{{learnlist/level4|39|Psychic|Psychic|Special|90|100|10|Smart|2||'''}}
{{learnlist/level4|39|Psychic|Psychic|Special|90|100|10|Smart|2||'''}}
{{learnlist/level4|43|Role Play|Psychic|Status|—|—|10|Cute|1}}
{{learnlist/level4|43|Role Play|Psychic|Status|||10|Cute|1}}
{{learnlist/level4|46|Baton Pass|Normal|Status|—|—|40|Cute|0}}
{{learnlist/level4|46|Baton Pass|Normal|Status|||40|Cute|0}}
{{learnlist/level4|50|Safeguard|Normal|Status|—|—|25|Beauty|2}}
{{learnlist/level4|50|Safeguard|Normal|Status|||25|Beauty|2}}
{{learnlist/levelf|Mime Jr.|psychic|psychic|4|4}}
{{learnlist/levelf|Mime Jr.|psychic|psychic|4|4}}


Line 26: Line 26:
{{learnlist/tmh|Mime Jr.|Psychic|Psychic|4|4}}
{{learnlist/tmh|Mime Jr.|Psychic|Psychic|4|4}}
{{learnlist/tm4|TM01|Focus Punch|Fighting|Physical|150|100|20|Tough|1}}
{{learnlist/tm4|TM01|Focus Punch|Fighting|Physical|150|100|20|Tough|1}}
{{learnlist/tm4|TM04|Calm Mind|Psychic|Status|—|—|20|Smart|0}}
{{learnlist/tm4|TM04|Calm Mind|Psychic|Status|||20|Smart|0}}
{{learnlist/tm4|TM06|Toxic|Poison|Status|—|85|10|Smart|2}}
{{learnlist/tm4|TM06|Toxic|Poison|Status||85|10|Smart|2}}
{{learnlist/tm4|TM10|Hidden Power|Normal|Special|—|100|15|Smart|1}}
{{learnlist/tm4|TM10|Hidden Power|Normal|Special||100|15|Smart|1}}
{{learnlist/tm4|TM11|Sunny Day|Fire|Status|—|—|5|Beauty|2}}
{{learnlist/tm4|TM11|Sunny Day|Fire|Status|||5|Beauty|2}}
{{learnlist/tm4|TM12|Taunt|Dark|Status|—|100|20|Smart|0}}
{{learnlist/tm4|TM12|Taunt|Dark|Status||100|20|Smart|0}}
{{learnlist/tm4|TM16|Light Screen|Psychic|Status|—|—|30|Beauty|2}}
{{learnlist/tm4|TM16|Light Screen|Psychic|Status|||30|Beauty|2}}
{{learnlist/tm4|TM17|Protect|Normal|Status|—|—|10|Cute|0}}
{{learnlist/tm4|TM17|Protect|Normal|Status|||10|Cute|0}}
{{learnlist/tm4|TM18|Rain Dance|Water|Status|—|—|5|Tough|2}}
{{learnlist/tm4|TM18|Rain Dance|Water|Status|||5|Tough|2}}
{{learnlist/tm4|TM20|Safeguard|Normal|Status|—|—|25|Beauty|2}}
{{learnlist/tm4|TM20|Safeguard|Normal|Status|||25|Beauty|2}}
{{learnlist/tm4|TM21|Frustration|Normal|Physical|—|100|20|Cute|2}}
{{learnlist/tm4|TM21|Frustration|Normal|Physical||100|20|Cute|2}}
{{learnlist/tm4|TM22|SolarBeam|Grass|Special|120|100|10|Cool|1}}
{{learnlist/tm4|TM22|SolarBeam|Grass|Special|120|100|10|Cool|1}}
{{learnlist/tm4|TM24|Thunderbolt|Electric|Special|95|100|15|Cool|2}}
{{learnlist/tm4|TM24|Thunderbolt|Electric|Special|95|100|15|Cool|2}}
{{learnlist/tm4|TM25|Thunder|Electric|Special|120|70|10|Cool|2}}
{{learnlist/tm4|TM25|Thunder|Electric|Special|120|70|10|Cool|2}}
{{learnlist/tm4|TM27|Return|Normal|Physical|—|100|20|Cute|2}}
{{learnlist/tm4|TM27|Return|Normal|Physical||100|20|Cute|2}}
{{learnlist/tm4|TM29|Psychic|Psychic|Special|90|100|10|Smart|2||'''}}
{{learnlist/tm4|TM29|Psychic|Psychic|Special|90|100|10|Smart|2||'''}}
{{learnlist/tm4|TM30|Shadow Ball|Ghost|Special|80|100|15|Smart|2}}
{{learnlist/tm4|TM30|Shadow Ball|Ghost|Special|80|100|15|Smart|2}}
{{learnlist/tm4|TM31|Brick Break|Fighting|Physical|75|100|15|Cool|3}}
{{learnlist/tm4|TM31|Brick Break|Fighting|Physical|75|100|15|Cool|3}}
{{learnlist/tm4|TM32|Double Team|Normal|Status|—|—|15|Cool|2}}
{{learnlist/tm4|TM32|Double Team|Normal|Status|||15|Cool|2}}
{{learnlist/tm4|TM33|Reflect|Psychic|Status|—|—|20|Smart|2}}
{{learnlist/tm4|TM33|Reflect|Psychic|Status|||20|Smart|2}}
{{learnlist/tm4|TM34|Shock Wave|Electric|Special|60|—|20|Cool|2}}
{{learnlist/tm4|TM34|Shock Wave|Electric|Special|60||20|Cool|2}}
{{learnlist/tm4|TM41|Torment|Dark|Status|—|100|15|Tough|0}}
{{learnlist/tm4|TM41|Torment|Dark|Status||100|15|Tough|0}}
{{learnlist/tm4|TM42|Facade|Normal|Physical|70|100|20|Cute|2}}
{{learnlist/tm4|TM42|Facade|Normal|Physical|70|100|20|Cute|2}}
{{learnlist/tm4|TM43|Secret Power|Normal|Physical|70|100|20|Smart|2}}
{{learnlist/tm4|TM43|Secret Power|Normal|Physical|70|100|20|Smart|2}}
{{learnlist/tm4|TM44|Rest|Psychic|Status|—|—|10|Cute|0}}
{{learnlist/tm4|TM44|Rest|Psychic|Status|||10|Cute|0}}
{{learnlist/tm4|TM45|Attract|Normal|Status|—|100|15|Cute|2}}
{{learnlist/tm4|TM45|Attract|Normal|Status||100|15|Cute|2}}
{{learnlist/tm4|TM46|Thief|Dark|Physical|40|100|10|Tough|0}}
{{learnlist/tm4|TM46|Thief|Dark|Physical|40|100|10|Tough|0}}
{{learnlist/tm4|TM48|Skill Swap|Psychic|Status|—|—|10|Smart|0}}
{{learnlist/tm4|TM48|Skill Swap|Psychic|Status|||10|Smart|0}}
{{learnlist/tm4|TM49|Snatch|Dark|Status|—|—|10|Smart|0}}
{{learnlist/tm4|TM49|Snatch|Dark|Status|||10|Smart|0}}
{{learnlist/tm4|TM56|Fling|Dark|Physical|—|100|10|Tough|1}}
{{learnlist/tm4|TM56|Fling|Dark|Physical||100|10|Tough|1}}
{{learnlist/tm4|TM57|Charge Beam|Electric|Special|50|90|10|Beauty|2}}
{{learnlist/tm4|TM57|Charge Beam|Electric|Special|50|90|10|Beauty|2}}
{{learnlist/tm4|TM58|Endure|Normal|Status|—|—|10|Tough|2}}
{{learnlist/tm4|TM58|Endure|Normal|Status|||10|Tough|2}}
{{learnlist/tm4|TM60|Drain Punch|Fighting|Physical|60|100|5|Beauty|1}}
{{learnlist/tm4|TM60|Drain Punch|Fighting|Physical|60|100|5|Beauty|1}}
{{learnlist/tm4|TM67|Recycle|Normal|Status|—|—|10|Smart|0}}
{{learnlist/tm4|TM67|Recycle|Normal|Status|||10|Smart|0}}
{{learnlist/tm4|TM70|Flash|Normal|Status|—|100|20|Beauty|2}}
{{learnlist/tm4|TM70|Flash|Normal|Status||100|20|Beauty|2}}
{{learnlist/tm4|TM73|Thunder Wave|Electric|Status|—|100|20|Cool|2}}
{{learnlist/tm4|TM73|Thunder Wave|Electric|Status||100|20|Cool|2}}
{{learnlist/tm4|TM77|Psych Up|Normal|Status|—|—|10|Smart|0}}
{{learnlist/tm4|TM77|Psych Up|Normal|Status|||10|Smart|0}}
{{learnlist/tm4|TM78|Captivate|Normal|Status|—|100|20|Beauty|2}}
{{learnlist/tm4|TM78|Captivate|Normal|Status||100|20|Beauty|2}}
{{learnlist/tm4|TM82|Sleep Talk|Normal|Status|—|—|10|Cute|3}}
{{learnlist/tm4|TM82|Sleep Talk|Normal|Status|||10|Cute|3}}
{{learnlist/tm4|TM83|Natural Gift|Normal|Physical|—|100|15|Cool|2}}
{{learnlist/tm4|TM83|Natural Gift|Normal|Physical||100|15|Cool|2}}
{{learnlist/tm4|TM85|Dream Eater|Psychic|Special|100|100|15|Smart|1||'''}}
{{learnlist/tm4|TM85|Dream Eater|Psychic|Special|100|100|15|Smart|1||'''}}
{{learnlist/tm4|TM86|Grass Knot|Grass|Special|—|100|20|Smart|2}}
{{learnlist/tm4|TM86|Grass Knot|Grass|Special||100|20|Smart|2}}
{{learnlist/tm4|TM87|Swagger|Normal|Status|—|90|15|Cute|2}}
{{learnlist/tm4|TM87|Swagger|Normal|Status||90|15|Cute|2}}
{{learnlist/tm4|TM90|Substitute|Normal|Status|—|—|10|Smart|1}}
{{learnlist/tm4|TM90|Substitute|Normal|Status|||10|Smart|1}}
{{learnlist/tm4|TM92|Trick Room|Psychic|Status|—|—|5|Cute|2}}
{{learnlist/tm4|TM92|Trick Room|Psychic|Status|||5|Cute|2}}
{{learnlist/tmf|Mime Jr.|psychic|psychic|4|4}}
{{learnlist/tmf|Mime Jr.|psychic|psychic|4|4}}


====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Mime Jr.|psychic|psychic|4|4}}
{{learnlist/breedh|Mime Jr.|psychic|psychic|4|4}}
{{learnlist/breed4|{{MSP|427|Buneary}}{{MSP|428|Lopunny}}|Charm|Normal|Status|—|100|20|Cute|2}}
{{learnlist/breed4|{{MSP/3|427|Buneary}}{{MSP/3|428|Lopunny}}|Charm|Normal|Status||100|20|Cute|2|grid=7}}
{{learnlist/breed4|{{MSP|126|Magmar}}{{MSP|467|Magmortar}}{{MSP|302|Sableye}}{{MSP|313|Volbeat}}|Confuse Ray|Ghost|Status|—|100|10|Smart|2}}
{{learnlist/breed4|{{MSP/3|126|Magmar}}{{MSP/3|467|Magmortar}}{{MSP/3|302|Sableye}}{{MSP/3|313|Volbeat}}|Confuse Ray|Ghost|Status||100|10|Smart|2|grid=7}}
{{learnlist/breed4|{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|302|Sableye}}|Fake Out|Normal|Physical|40|100|10|Cute|2}}
{{learnlist/breed4|{{MSP/3|296|Makuhita}}{{MSP/3|297|Hariyama}}{{MSP/3|302|Sableye}}|Fake Out|Normal|Physical|40|100|10|Cute|2|grid=7}}
{{learnlist/breed4|{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}{{MSP|096|Drowzee}}{{MSP|097|Hypno}}|Future Sight|Psychic|Special|80|90|15|Smart|2||}}
{{learnlist/breed4|{{MSP/3|064|Kadabra}}{{MSP/3|065|Alakazam}}{{MSP/3|096|Drowzee}}{{MSP/3|097|Hypno}}|Future Sight|Psychic|Special|80|90|15|Smart|2|||grid=7}}
{{learnlist/breed4|{{MSP|427|Buneary}}{{MSP|428|Lopunny}}|Healing Wish|Psychic|Status|—|—|10|Cute|0}}
{{learnlist/breed4|{{MSP/3|427|Buneary}}{{MSP/3|428|Lopunny}}|Healing Wish|Psychic|Status|||10|Cute|0|grid=7}}
{{learnlist/breed4|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|327|Spinda}}|Hypnosis|Psychic|Status|—|60|20|Smart|2}}
{{learnlist/breed4|{{MSP/3|096|Drowzee}}{{MSP/3|097|Hypno}}{{MSP/3|327|Spinda}}|Hypnosis|Psychic|Status|—|{{tt|60|70 in Pokémon Diamond and Pearl and Pokémon Battle Revolution}}|20|Smart|2|grid=7}}
{{learnlist/breed4|{{MSP|122|Mr. Mime}}|Mimic|Normal|Status|—|—|10|Cute|0}}
{{learnlist/breed4|{{MSP/3|122|Mr. Mime}}|Mimic|Normal|Status|||10|Cute|0|grid=7}}
{{learnlist/breed4|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|390|Chimchar}}{{MSP|391|Monferno}}{{MSP|392|Infernape}}{{MSP|453|Croagunk}}<br>{{MSP|454|Toxicroak}}|Nasty Plot|Dark|Status|&mdash;|&mdash;|20|Cute|0|||HGSS}}
{{learnlist/breed4|{{MSP/3|096|Drowzee}}{{MSP/3|097|Hypno}}{{MSP/3|390|Chimchar}}{{MSP/3|391|Monferno}}{{MSP/3|392|Infernape}}{{MSP/3|453|Croagunk}}{{MSP/3|454|Toxicroak}}|Nasty Plot|Dark|Status|||20|Cute|0|||HGSS|grid=7}}
{{learnlist/breed4|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|327|Spinda}}|Psych Up|Normal|Status|&mdash;|&mdash;|10|Smart|0}}
{{learnlist/breed4|{{MSP/3|096|Drowzee}}{{MSP/3|097|Hypno}}{{MSP/3|307|Meditite}}{{MSP/3|308|Medicham}}{{MSP/3|327|Spinda}}|Psych Up|Normal|Status|||10|Smart|0|grid=7}}
{{learnlist/breed4|{{MSP|327|Spinda}}|Teeter Dance|Normal|Status|&mdash;|100|20|Cute|2}}
{{learnlist/breed4|{{MSP/3|327|Spinda}}|Teeter Dance|Normal|Status||100|20|Cute|2|grid=7}}
{{learnlist/breed4|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}|Wake-Up Slap|Fighting|Physical|60|100|10|Smart|0}}
{{learnlist/breed4|{{MSP/3|122|Mr. Mime}}{{MSP/3|064|Kadabra}}{{MSP/3|065|Alakazam}}|Trick|Psychic|Status|—|100|10|Smart|0|grid=7}}
{{learnlist/breed4|{{MSP/3|066|Machop}}{{MSP/3|067|Machoke}}{{MSP/3|068|Machamp}}{{MSP/3|296|Makuhita}}{{MSP/3|297|Hariyama}}|Wake-Up Slap|Fighting|Physical|60|100|10|Smart|0|grid=7}}
{{learnlist/breedf|Mime Jr.|psychic|psychic|4|4}}
{{learnlist/breedf|Mime Jr.|psychic|psychic|4|4}}


====By [[Move tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
{{learnlist/tutorh|Mime Jr.|Psychic|Psychic|4|4}}
{{learnlist/tutorh|Mime Jr.|Psychic|Psychic|4|4}}
{{learnlist/tutor4|Headbutt|Normal|Physical|70|100|15|Tough|3|||no|no|yes}}
{{learnlist/tutor4|Headbutt|Normal|Physical|70|100|15|Tough|3|||no|no|yes}}
{{learnlist/tutor4|Helping Hand|Normal|Status|&mdash;|&mdash;|20|Smart|1|||no|yes|yes}}
{{learnlist/tutor4|Helping Hand|Normal|Status|||20|Smart|1|||no|yes|yes}}
{{learnlist/tutor4|Magic Coat|Psychic|Status|&mdash;|&mdash;|15|Beauty|2|||no|no|yes}}
{{learnlist/tutor4|Magic Coat|Psychic|Status|||15|Beauty|2|||no|no|yes}}
{{learnlist/tutor4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|yes}}
{{learnlist/tutor4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|yes}}
{{learnlist/tutor4|Role Play|Psychic|Status|&mdash;|&mdash;|10|Cute|1|||no|no|yes}}
{{learnlist/tutor4|Role Play|Psychic|Status|||10|Cute|1|||no|no|yes}}
{{learnlist/tutor4|Signal Beam|Bug|Special|75|100|15|Beauty|2|||no|yes|yes}}
{{learnlist/tutor4|Signal Beam|Bug|Special|75|100|15|Beauty|2|||no|yes|yes}}
{{learnlist/tutor4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|yes}}
{{learnlist/tutor4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|yes}}
{{learnlist/tutor4|Trick|Psychic|Status|&mdash;|100|10|Smart|0|||no|yes|yes}}
{{learnlist/tutor4|Trick|Psychic|Status||100|10|Smart|0|||no|yes|yes}}
{{learnlist/tutor4|Uproar|Normal|Special|50|100|10|Cute|2|||no|yes|yes}}
{{learnlist/tutor4|Uproar|Normal|Special|50|100|10|Cute|2|||no|yes|yes}}
{{learnlist/tutorf|Mime Jr.|psychic|psychic|4|4}}
{{learnlist/tutorf|Mime Jr.|psychic|psychic|4|4}}


[[zh:魔尼尼/第四世代技能表]]
[[it:Mime Jr./Mosse apprese in quarta generazione]]
[[zh:魔尼尼/第四世代招式表]]

Latest revision as of 01:43, 22 November 2023

← Mime Jr. Mime Jr.

By leveling up

Generation IV
Other generations:
V - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
011 Tickle Normal Status 0000 100}}100% 20 Cute 2 ♥♥
011 Barrier Psychic Status 0000 00—}}—% 30 Cool 2 ♥♥
011 Confusion Psychic Special 05050 100}}100% 25 Smart 3 ♥♥♥
044 Copycat Normal Status 0000 00—}}—% 20 Cool 0  
088 Meditate Psychic Status 0000 00—}}—% 40 Beauty 0  
1111 Encore Normal Status 0000 100}}100% 5 Cute 1
1515 DoubleSlap Normal Physical 01515 085}}85% 10 Tough 2 ♥♥
1818 Mimic Normal Status 0000 00—}}—% 10 Cute 0  
2222 Light Screen Psychic Status 0000 00—}}—% 30 Beauty 2 ♥♥
2222 Reflect Psychic Status 0000 00—}}—% 20 Smart 2 ♥♥
2525 Psybeam Psychic Special 06565 100}}100% 20 Beauty 2 ♥♥
2929 Substitute Normal Status 0000 00—}}—% 10 Smart 1
3232 Recycle Normal Status 0000 00—}}—% 10 Smart 0  
3636 Trick Psychic Status 0000 100}}100% 10 Smart 0  
3939 Psychic Psychic Special 09090 100}}100% 10 Smart 2 ♥♥
4343 Role Play Psychic Status 0000 00—}}—% 10 Cute 1
4646 Baton Pass Normal Status 0000 00—}}—% 40 Cute 0  
5050 Safeguard Normal Status 0000 00—}}—% 25 Beauty 2 ♥♥
  • Bold indicates a move that gets STAB when used by Mime Jr.
  • Italic indicates a move that gets STAB only when used by an evolution of Mime Jr.
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation IV
Other generations:
V - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
  TM01 Focus Punch Fighting Physical 150 100% 20 Tough 1
  TM04 Calm Mind Psychic Status —% 20 Smart 0  
  TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
  TM10 Hidden Power Normal Special 100% 15 Smart 1
  TM11 Sunny Day Fire Status —% 5 Beauty 2 ♥♥
  TM12 Taunt Dark Status 100% 20 Smart 0  
  TM16 Light Screen Psychic Status —% 30 Beauty 2 ♥♥
  TM17 Protect Normal Status —% 10 Cute 0  
  TM18 Rain Dance Water Status —% 5 Tough 2 ♥♥
  TM20 Safeguard Normal Status —% 25 Beauty 2 ♥♥
  TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
  TM22 SolarBeam Grass Special 120 100% 10 Cool 1
  TM24 Thunderbolt Electric Special 95 100% 15 Cool 2 ♥♥
  TM25 Thunder Electric Special 120 70% 10 Cool 2 ♥♥
  TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
  TM29 Psychic Psychic Special 90 100% 10 Smart 2 ♥♥
  TM30 Shadow Ball Ghost Special 80 100% 15 Smart 2 ♥♥
  TM31 Brick Break Fighting Physical 75 100% 15 Cool 3 ♥♥♥
  TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
  TM33 Reflect Psychic Status —% 20 Smart 2 ♥♥
  TM34 Shock Wave Electric Special 60 —% 20 Cool 2 ♥♥
  TM41 Torment Dark Status 100% 15 Tough 0  
  TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
  TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
  TM44 Rest Psychic Status —% 10 Cute 0  
  TM45 Attract Normal Status 100% 15 Cute 2 ♥♥
  TM46 Thief Dark Physical 40 100% 10 Tough 0  
  TM48 Skill Swap Psychic Status —% 10 Smart 0  
  TM49 Snatch Dark Status —% 10 Smart 0  
  TM56 Fling Dark Physical 100% 10 Tough 1
  TM57 Charge Beam Electric Special 50 90% 10 Beauty 2 ♥♥
  TM58 Endure Normal Status —% 10 Tough 2 ♥♥
  TM60 Drain Punch Fighting Physical 60 100% 5 Beauty 1
  TM67 Recycle Normal Status —% 10 Smart 0  
  TM70 Flash Normal Status 100% 20 Beauty 2 ♥♥
  TM73 Thunder Wave Electric Status 100% 20 Cool 2 ♥♥
  TM77 Psych Up Normal Status —% 10 Smart 0  
  TM78 Captivate Normal Status 100% 20 Beauty 2 ♥♥
  TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
  TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
  TM85 Dream Eater Psychic Special 100 100% 15 Smart 1
  TM86 Grass Knot Grass Special 100% 20 Smart 2 ♥♥
  TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
  TM90 Substitute Normal Status —% 10 Smart 1
  TM92 Trick Room Psychic Status —% 5 Cute 2 ♥♥
  • Bold indicates a move that gets STAB when used by Mime Jr.
  • Italic indicates a move that gets STAB only when used by an evolution of Mime Jr.
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IV
Other generations:
V - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Charm Normal Status 100% 20 Cute 2 ♥♥
Confuse Ray Ghost Status 100% 10 Smart 2 ♥♥
Fake Out Normal Physical 40 100% 10 Cute 2 ♥♥
Future Sight Psychic Special 80 90% 15 Smart 2 ♥♥
Healing Wish Psychic Status —% 10 Cute 0  
Hypnosis Psychic Status 60% 20 Smart 2 ♥♥
Mimic Normal Status —% 10 Cute 0  
Nasty PlotHGSS Dark Status —% 20 Cute 0  
Psych Up Normal Status —% 10 Smart 0  
Teeter Dance Normal Status 100% 20 Cute 2 ♥♥
Trick Psychic Status 100% 10 Smart 0  
Wake-Up Slap Fighting Physical 60 100% 10 Smart 0  
  • Moves marked with an asterisk (*) must be chain bred onto Mime Jr. in Generation IV
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Mime Jr. in that game.
  • Bold indicates a move that gets STAB when used by Mime Jr.
  • Italic indicates a move that gets STAB only when used by an evolution of Mime Jr.
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation IV
Other generations:
V - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS Headbutt Normal Physical 70 100% 15 Tough 3 ♥♥♥
D P Pt HG SS Helping Hand Normal Status —% 20 Smart 1
D P Pt HG SS Magic Coat Psychic Status —% 15 Beauty 2 ♥♥
D P Pt HG SS Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
D P Pt HG SS Role Play Psychic Status —% 10 Cute 1
D P Pt HG SS Signal Beam Bug Special 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
D P Pt HG SS Trick Psychic Status 100% 10 Smart 0  
D P Pt HG SS Uproar Normal Special 50 100% 10 Cute 2 ♥♥
  • A black abbreviation in a colored box indicates that Mime Jr. can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Mime Jr. cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Mime Jr.
  • Italic indicates a move that gets STAB only when used by an evolution of Mime Jr.
  • Click on the generation numbers at the top to see Move Tutor moves from other generations