Generations IV to VII
Heal Order recovers half of the user's maximum HP.
If powered up by a Buginium Z into Z-Heal Order, all of the user's lowered stats are reset.
Heal Order cannot be selected in a battle.
|The user calls out its underlings to heal it. The user regains up to half of its max HP.
||This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
In other games
In Explorers of Time, Darkness and Sky, Heal Order is a move with 12 PP. Upon use, the user heals themselves by ¼ of their max HP. This move is affected by Snatch and Taunt
In Super Mystery Dungeon, the move restores 40% of the user's max HP instead.
||Restores the user’s HP by approximately 50% of its maximum HP.
||Restores the user's HP.
||It restores your HP.
In the manga
In other generations
Core series games
Side series games
Spin-off series games
- In Generation VIII, it is the only one of Vespiquen's signature moves that cannot be used in a battle.
In other languages