Gurdurr Crew

Artwork of Gurdurr Crew

Gurdurr Crew (Japanese: ドテッコツ Gurdurr Company) is a facility in Pokémon Paradise unlocked after completing another job request after obtaining a Sturdy Vine for Gurdurr. Gurdurr, using materials, will prepare new land in Pokémon Paradise, build new facilities or redecorate the house and the facilities. There are eight areas in Paradise that can be prepared and designed into four different designs.

Areas

Four area designs are available and can be changed at any time for their respective cost. Each area (except the player's house) can contain four facilities.

Area Designs Materials needed Required   Unlocking Requirement
Pleasant Plain   Rich Soil

  Fresh Herb

300 N/A
Cool Creekside   Rich Soil

  Spring Water ×3

600 Three facilities
Fertile Forest   Rich Soil

  Precious Branch ×2   Sturdy Vine ×2

1,000 Six facilities
Rough Rockery   Rich Soil

  Lustrous Metal ×2   Stone Slab ×3

1,500 Nine facilities

Pokémon capability

The number of areas prepared determines the maximum amount of recruitable Pokémon (including the player's house):

Number of Areas Number of Recruitable Pokémon
1 64
2 80
3 96
4 120
5 144
6 176
7 208
8 248
9 288

Facilities

In order to build facilities, the player has to talk to the signboard (there are four in each area) at the desired spot which will summon Gurdurr and his crew. Once built, each facility is attended by a random Pokémon (with the exception of Starmie, Beartic and Meloetta). After building three facilities, Gurdurr will start upgrading existing facilities. If a duplicate facility is to be built, multiple resources are required. After nine facilities have been built, Gurdurr will start removing facilities if desired. Because the entire Paradise can only contain 32 facilities, it is impossible to have every type of facility built at the same time. The facility attenders may also abandon their facility, leaving it empty and unable to be used. If this happens, the player must have Gurdurr tear down the facility.

Facility Game

Description

Resources needed Unlocking

requirement

First Upgrade Second Upgrade
Berries and Seeds Shop  300

  Rich Soil ×2   Precious Branch ×2

N/A  600

  Ancient Soil ×3   Heavy Lumber ×3

 1,000

  Rare Soil ×4   Fine Log ×4

Oodles of Orbs Shop  300

  Sturdy Vine ×2   Fresh Herb ×2

Gold Rank  600

  Hardy Vine ×3   Leaf Bouquet ×3

 1,000

  Everlasting Vine ×4   Grass Veil ×4

Elite Boutique Shop  1,000

  Sturdy Vine   Fresh Herb

Platinum Rank  600

  Hardy Vine   Leaf Bouquet

 300

  Everlasting Vine   Grass Veil

Swap Shop Shop  300   Precious Branch ×2

  Lustrous Metal ×2   Stone Slab ×2   Sturdy Vine ×2   Fresh Herb ×2

Gold Rank  600   Heavy Lumber ×3

  Reflective Alloy ×3   Unbreakable Rock ×3   Hardy Vine ×3   Leaf Bouquet ×3

 1,000   Fine Log ×4

  Gilded Metal ×4   Endless Stone ×4   Everlasting Vine ×4   Grass Veil ×4

Prize Palace Shop  300

  Lustrous Metal ×2   Sturdy Vine ×2

Bronze Rank  600

  Reflective Alloy ×3   Hardy Vine ×3

 1,000

  Gilded Metal ×4   Everlasting Vine ×4

Detour Guide Shop  300

  Rich Soil ×2   Precious Branch ×2

Silver Rank  600

  Ancient Soil ×3   Heavy Lumber ×3

 1,000

  Rare Soil ×4   Fine Log ×4

Music Paradise Shop  1,500

  Rare Soil ×3   Endless Stone ×3   Gilded Metal ×3   Fine Log ×3

Credits roll
Super Rank
N/A N/A
Beartic Slide Mini Game  3,000   Rich Soil ×3

  Stone Slab ×3   Lustrous Metal ×3

Gold Rank N/A N/A
Sunken Treasure Mini Game  300   Precious Branch ×3

  Fresh Herb ×3   Spring Water ×3

Bronze Rank N/A N/A
Oran Field Field  300

  Rich Soil ×2   Oran Berry

N/A  600

  Ancient Soil ×3   Oran Berry ×2

 1,000

  Rare Soil ×4   Oran Berry ×3

Heal Field Field  300   Rich Soil ×3

  Spring Water ×3   Heal Seed ×2

Platinum Rank  600   Ancient Soil ×4

  Well Water ×4   Heal Seed ×3

 1,000   Rare Soil ×5

  Rainbow Drop ×5   Heal Seed ×4

Reviver Field Field  300   Rich Soil ×3

  Spring Water ×3   Reviver Seed ×2

Diamond Rank  600   Ancient Soil ×4

  Well Water ×4   Reviver Seed ×3

 1,000   Rare Soil ×6

  Rainbow Drop ×6   Reviver Seed ×6

Eyedrop Field Field  300   Rich Soil ×2

  Spring Water ×2   Eyedrop Seed ×2

N/A  600   Ancient Soil ×3

  Well Water ×3   Eyedrop Seed ×3

 1,000   Rare Soil ×4

  Rainbow Drop ×4   Eyedrop Seed ×4

Warp Field Field  300   Rich Soil ×2

  Spring Water ×2   Warp Seed ×2

Silver Rank  600   Ancient Soil ×3

  Well Water ×3   Warp Seed ×3

 1,000   Rare Soil ×4

  Rainbow Drop ×4   Warp Seed ×4

Quick Field Field  300   Rich Soil ×2

  Spring Water ×2   Quick Seed ×2

Silver Rank  600   Ancient Soil ×3

  Well Water ×3   Quick Seed ×3

 1,000   Rare Soil ×4

  Rainbow Drop ×4   Quick Seed ×4

Blinker Field Field  300   Rich Soil ×2

  Spring Water ×2   Blinker Seed ×2

Bronze Rank  600   Ancient Soil ×3

  Well Water ×3   Blinker Seed ×3

 1,000   Rare Soil ×4

  Rainbow Drop ×4   Blinker Seed ×4

Totter Field Field  300   Rich Soil ×2

  Spring Water ×2   Totter Seed ×2

Bronze Rank  600   Ancient Soil ×3

  Well Water ×3   Totter Seed ×3

 1,000   Rare Soil ×4

  Rainbow Drop ×4   Totter Seed ×4

Sleep Field Field  300   Rich Soil ×2

  Spring Water ×2   Sleep Seed ×2

Silver Rank  600   Ancient Soil ×3

  Well Water ×3   Sleep Seed ×3

 1,000   Rare Soil ×4

  Rainbow Drop ×4   Sleep Seed ×4

Stun Field Field  300   Rich Soil ×2

  Spring Water ×2   Stun Seed ×2

Bronze Rank  600   Ancient Soil ×3

  Well Water ×3   Stun Seed ×3

 1,000   Rare Soil ×4

  Rainbow Drop ×4   Stun Seed ×4

Training Field Field  300   Rich Soil ×3

  Spring Water ×3   Training Seed ×2

Gold Rank  600   Ancient Soil ×4

  Well Water ×4   Training Seed ×3

 1,000   Rare Soil ×5

  Rainbow Drop ×5   Training Seed ×4

Encourage Field Field  300   Rich Soil ×3

  Spring Water ×3   Encourage Seed ×2

Gold Rank  600   Ancient Soil ×4

  Well Water ×4   Encourage Seed ×3

 1,000   Rare Soil ×5

  Rainbow Drop ×5   Encourage Seed ×4

Blast Field Field  300   Rich Soil ×2

  Spring Water ×2   Blast Seed ×2

N/A  600   Ancient Soil ×3

  Well Water ×3   Blast Seed ×3

 1,000   Rare Soil ×4

  Rainbow Drop ×4   Blast Seed ×4

Violent Field Field  300   Rich Soil ×3

  Spring Water ×3   Violent Seed ×2

Platinum Rank  600   Ancient Soil ×4

  Well Water ×4   Violent Seed ×3

 1,000   Rare Soil ×5

  Rainbow Drop ×5   Violent Seed ×4

Pure Field Field  300

  Rich Soil ×2   Spring Water ×2   Pure Seed ×2

Master Rank  600

  Ancient Soil ×3   Well Water ×3   Pure Seed ×3

 1,000

  Rare Soil ×6   Rainbow Drop ×6   Pure Seed ×6

Vile Field Field  300   Rich Soil ×2

  Spring Water ×2   Vile Seed ×2

Diamond Rank  600   Ancient Soil ×3

  Well Water ×3   Vile Seed ×3

 1,000   Rare Soil ×5

  Rainbow Drop ×5   Vile Seed ×5

Normal Dojo Dojo  300

  Lustrous Metal ×2   Stone Slab ×2

N/A  600

  Reflective Alloy ×5   Unbreakable Rock ×5

 1,000

  Gilded Metal ×7   Endless Stone ×7

Fire Dojo Dojo  300

  Lustrous Metal ×2   Stone Slab ×2

N/A  600

  Reflective Alloy ×5   Unbreakable Rock ×5

 1,000

  Gilded Metal ×7   Endless Stone ×7

Water Dojo Dojo  300

  Lustrous Metal ×2   Stone Slab ×2

N/A  600

  Reflective Alloy ×5   Unbreakable Rock ×5

 1,000

  Gilded Metal ×7   Endless Stone ×7

Grass Dojo Dojo  300

  Lustrous Metal ×2   Stone Slab ×2

N/A  600

  Reflective Alloy ×5   Unbreakable Rock ×5

 1,000

  Gilded Metal ×7   Endless Stone ×7

Electric Dojo Dojo  300

  Lustrous Metal ×2   Stone Slab ×2

N/A  600

  Reflective Alloy ×5   Unbreakable Rock ×5

 1,000

  Gilded Metal ×7   Endless Stone ×7

Ice Dojo Dojo  300

  Lustrous Metal ×2   Stone Slab ×2

Gold Rank  600

  Reflective Alloy ×5   Unbreakable Rock ×5

 1,000

  Gilded Metal ×7   Endless Stone ×7

Fighting Dojo Dojo  300

  Lustrous Metal ×2   Stone Slab ×2

Silver Rank  600

  Reflective Alloy ×5   Unbreakable Rock ×5

 1,000

  Gilded Metal ×7   Endless Stone ×7

Poison Dojo Dojo  300

  Lustrous Metal ×2   Stone Slab ×2

Bronze Rank  600

  Reflective Alloy ×5   Unbreakable Rock ×5

 1,000

  Gilded Metal ×7   Endless Stone ×7

Ground Dojo Dojo  300

  Lustrous Metal ×2   Stone Slab ×2

Gold Rank  600

  Reflective Alloy ×5   Unbreakable Rock ×5

 1,000

  Gilded Metal ×7   Endless Stone ×7

Flying Dojo Dojo  300

  Lustrous Metal ×2   Stone Slab ×2

Silver Rank  600

  Reflective Alloy ×5   Unbreakable Rock ×5

 1,000

  Gilded Metal ×7   Endless Stone ×7

Psychic Dojo Dojo  300

  Lustrous Metal ×2   Stone Slab ×2

Platinum Rank  600

  Reflective Alloy ×5   Unbreakable Rock ×5

 1,000

  Gilded Metal ×7   Endless Stone ×7

Bug Dojo Dojo  300

  Lustrous Metal ×2   Stone Slab ×2

Bronze Rank  600

  Reflective Alloy ×5   Unbreakable Rock ×5

 1,000

  Gilded Metal ×7   Endless Stone ×7

Rock Dojo Dojo  300

  Lustrous Metal ×2   Stone Slab ×2

Bronze Rank  600

  Reflective Alloy ×5   Unbreakable Rock ×5

 1,000

  Gilded Metal ×7   Endless Stone ×7

Ghost Dojo Dojo  300

  Lustrous Metal ×2   Stone Slab ×2

Diamond Rank  600

  Reflective Alloy ×5   Unbreakable Rock ×5

 1,000

  Gilded Metal ×7   Endless Stone ×7

Dragon Dojo Dojo  300

  Lustrous Metal ×2   Stone Slab ×2

N/A  600

  Reflective Alloy ×5   Unbreakable Rock ×5

 1,000

  Gilded Metal ×7   Endless Stone ×7

Dark Dojo Dojo  300

  Lustrous Metal ×2   Stone Slab ×2

Platinum Rank  600

  Reflective Alloy ×5   Unbreakable Rock ×5

 1,000

  Gilded Metal ×7   Endless Stone ×7

Steel Dojo Dojo  300

  Lustrous Metal ×2   Stone Slab ×2

Diamond Rank  600

  Reflective Alloy ×5   Unbreakable Rock ×5

 1,000

  Gilded Metal ×7   Endless Stone ×7

Redecorating

After six facilities have been built, Gurdurr will start painting and coloring facilities, except for the mini-games and Music Paradise. By default, all facilities are colored "Normal" and all fields are colored "Yellow". After reaching Perfect Rank, Gurdurr adds Gold, Silver, Copper, and Crystal to the list of possible colors for facilities.

Facilities and House

Color Requirements
Facilities House Roofs House Windows
Normal   Soil Pigment

  Wood Pigment   Stone Pigment  45

Red   Soil Pigment ×2

 100

  Soil Pigment ×2

 150

  Soil Pigment ×2

 80

Blue   Vine Pigment ×2

 100

  Vine Pigment ×2

 150

  Vine Pigment ×2

 80

Yellow   Wood Pigment ×2

 100

  Wood Pigment ×2

 150

  Wood Pigment ×2

 80

Purple   Metal Pigment ×2

 100

  Metal Pigment ×2

 150

  Metal Pigment ×2

 80

Green   Grass Pigment ×2

 100

  Grass Pigment ×2

 150

  Grass Pigment ×2

 80

Pink   Stone Pigment ×2

 100

  Stone Pigment ×2

 150

  Stone Pigment ×2

 80

Light Blue   Water Pigment ×2

 100

  Water Pigment ×2

 150

  Water Pigment ×2

 80

Black   Soil Pigment   Wood Pigment

  Grass Pigment  100

  Soil Pigment ×3

 150

  Soil Pigment ×3

 80

Gold*   Metal Pigment ×2   Soil Pigment ×2

  Wood Pigment ×2  1500

N/A N/A
Silver*   Metal Pigment ×2   Stone Pigment ×2

  Vine Pigment ×2  1500

N/A N/A
Copper*   Metal Pigment ×2   Grass Pigment ×2

  Water Pigment ×2  1500

N/A N/A
Crystal*   Soil Pigment ×3   Wood Pigment ×3

  Stone Pigment ×3   Vine Pigment ×3
  Grass Pigment ×3  1500

N/A N/A

Fields

Color Requirements
Red   Soil Pigment ×2

 100

Blue   Vine Pigment ×2

 100

Yellow   Wood Pigment ×2

 100

Changing Clerks

After a certain number of facilities have been built, Gurdurr allows the player to change the Pokémon running a facility. Doing this does not cost any Poké or require any materials. The Detour Guide, Beartic Slide, Digger's Den, Sunken Treasure, and Music Paradise facilities cannot have their clerks changed. Dojos also cannot have their clerks changed. There are sixteen possible clerks to choose from, and some that cannot be chosen.

Clerk Notes
Pansage Always runs the Grass Dojo
Pansear Always runs the Fire Dojo
Panpour Always runs the Water Dojo
Blitzle Always runs the Electric Dojo
Palpitoad Always runs the Ground Dojo
Roggenrola Always runs the Rock Dojo
Archen Always runs the Flying Dojo
Trubbish Always runs the Poison Dojo
Zorua Always runs the Dark Dojo
Gothorita Always runs the Psychic Dojo
Larvesta Always runs the Bug Dojo
Mienfoo Always runs the FIghting Dojo
Golett Always runs the Ghost Dojo
Cubchoo Always runs the Ice Dojo
Watchog Always runs the Normal Dojo
Deino Always runs the Dragon Dojo
Pawniard Always runs the Steel Dojo, cannot be chosen.
Woobat Always runs the Detour Guide, cannot be chosen
Beartic Always runs the Beartic Slide, cannot be chosen
Starmie Always runs the Sunken Treasure, cannot be chosen

Trivia

In other languages

Language Title
  French Team Ouvrifier
  German Strepoli & Co.
  Italian Impresa Gurdurr
  Spanish Cuadrilla Gurdurr



Locations in the Pokémon world in Pokémon Mystery Dungeon: Gates to Infinity
Key locations
Pokémon ParadisePost Town
Kecleon ShopGift ShopGlorious GoldGurdurr Crew
Gilded HallUncharted Road
Dungeons
Ragged MountainStony CaveHazy PassStompstump PeakDesolate Canyon
Forest GrottoMountain PassInflora ForestBreezy MeadowTempting Path
Crags of LamentTelluric PathGreat GlacierGlacial UnderpassGlacier Palace
Redland ReachesEastern SavannaKilionea RoadForest of Shadows
Daybreak RidgeOchre QuarryWithered SavannaHolehillsScorching Desert
Tyrian MazeGlacier Palace Eastern SpireGlacier Palace Western Spire
Glacier Palace Great SpireGrove of WhispersFreezing PillarWindy Shoreline
Canyon FootWorldcoreMiragesandsSilent TundraDreamy IslandMoonlit Forest
Rusty MountainJaws of the AbyssSmoking MountainCape at the Edge
Slumbering CavePath of No ReturnTreasure TroveBuried RuinsEternal Ruins
Seasound RuinsHoarfrost TowerIvory PeakObsidian EdgeTurbulent Tor
Magnagate dungeons
Magnagate dungeon
Downloadable dungeons
Poké ForestIvy ParkScalchop BeachPika LandMt. TravailSkill Treasury
Axe RockKecleon BazaarStrongest TrailMount TepidTreat RoadUltimate Wilds


  This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames.