Pokémon Ruby and Sapphire beta

Several things were originally going to be added to Pokémon Ruby and Sapphire during their development. Some were dropped or changed, and some of the dropped concepts of the prototypes can still be found in the games' programming.

Gameplay

Prototype music

Generation II Music

Some remastered Generation II music exists, inaccessible in the coding of Ruby and Sapphire. Known pieces include:

All of these themes came from Pokémon Gold, Silver, and Crystal. These may either be early pieces of music used as stand-ins, or may have hinted at the developers having an intent to make a remake of Gold and Silver (which was later done in Generation IV) instead of or in addition to one of Red and Green, or even including Johto and/or Kanto, à la Gold, Silver, and Crystal. It is possible that this music was only for tests, as they appear in the game programming before the actual music played during the game.

Other music

The Contest theme, which plays during the appeals round, appears both as its whole variation in addition to four subtracks which combine to play the full tune. The subtracks are next to the normal music in the game's ROM, indicating that they were initially intended to be used, though with what purpose is unknown.

Another song in the programming is a variation of the Littleroot Town theme, which lacks the intro and instead goes straight to the loop point.

Abilities

An ability known as Cacophony was found within the games' programming; however, no Pokémon have it (unless they are hacked to have it). It is identical to Soundproof, another sound-based ability, and it allows the Pokémon to avoid all sound-based moves. Since it is identical to Soundproof (thus including it in the final version would have been redundant), some Pokémon with Soundproof may have originally been intended to have Cacophony instead, such as Whismur's evolutions Loudred and Exploud, well-known for their loudness.

If a Pokémon which was previously hacked to have the ability Cacophony is migrated to Generation IV, it will regain the ability it had before it was hacked.

Pokémon

In an interview in Nintendo Power, it was revealed that Shellos and Gastrodon were originally designed for Generation III instead of Generation IV. These are not the forms in the final versions however; Diamond and Pearl's programming code reveals a back sprite for both Pokémon, but no front sprite. Shellos's sprite is pink, like its West Sea variation, and seems to combine the western variation's head with the eastern variation's body, while Gastrodon's sprite is brown and looks like its western variation, but with more rock-like protrusions on its body.

Graphics

File:Team Aqua Beta Sprite.png
Unused Team Aqua sprite
File:BetaMart.jpg
Red roof Poké Mart and black-suited Gentleman

Limitations

Junichi Masuda stated that while developing Ruby and Sapphire, Game Freak was considering of changing the amount of Pokémon the player can have and the amount of moves a Pokémon can learn; however, the idea was later scrapped. It is currently unknown what sort of potential changes were to be made; as of Generation IV, no changes like this have been made to the series.


Beta versions of Pokémon games
Generation I
Red and GreenYellow
Generation II
Gold and Silver (Spaceworld '97 demo) • Crystal
Generation III
Ruby and SapphireFireRed and LeafGreenEmeraldColosseumXD
Generation IV
Diamond and PearlPlatinumHeartGold and SoulSilver
Generation V
Black and WhiteBlack 2 and White 2
Generation VI
X and YOmega Ruby and Alpha Sapphire
Generation VII
Sun and MoonUltra Sun and Ultra Moon
Generation VIII
Sword and Shield
Unreleased
Pokémon Picross
  This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.