Double Iron Bash (move)

Double Iron Bash
ダブルパンツァー Double Panzer
Double Iron Bash VIII.png
[[File:|300px|center]]
Type  Steel
Category  Physical
PP  5 (max. 8)
Power  60
Accuracy  100%
Priority  {{{priority}}}
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation VII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Double Iron Bash (Japanese: ダブルパンツァー Double Panzer) is a damage-dealing Steel-type multi-strike move introduced in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!. It is the signature move of Melmetal.

Effect

  This move effect may be in need of research.
Reason: Do both hits have an individual chance of flinching, or does only one of the hits have a chance of flinching?
You can discuss this on the talk page.

Double Iron Bash inflicts damage and has a 30% chance of causing the target to flinch, hitting the target twice per use. If the target has used Minimize, Double Iron Bash now deals double its regular damage and bypasses accuracy checks to always hit, unless the target is in the semi-invulnerable turn of a move such as Dig or Fly.

Description

Games Description
PE
SwSh
The user rotates, centering the hex nut in its chest, and then strikes with its arms twice in a row. This may also make the target flinch.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0809     style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 72PE 88
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In the anime

 
Spinning
 
Melmetal
The user spins, then strikes the opponent with its arms.
Pokémon Method
User First Used In Notes
  Melmetal rapidly spins its body. Once it builds up enough force, it extends its arms and hits the opponent with them, one after the other.
Ash's Melmetal Final Rivals! Debut


In other generations

Trivia

In other languages

Language Title
Chinese Cantonese 鋼拳雙擊 Gongkyùhn Sēunggīk
Mandarin 鋼拳雙擊 / 钢拳双击 Gāngquán Shuāngjí / Gāngquán Shuāngjī
  French Écrous d'Poing
  German Panzerfäuste
  Italian Pugni Corazzati
  Korean 더블펀처 Double Puncher
  Russian Двойной Стальной Таран Dvoynoy Stal'noy Taran
  Spanish Ferropuño Doble


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.