Close Combat (move)

Close Combat
インファイト Infight
[[File:|256pxpx|center]]
Type  Fighting
Category  Physical
PP  5 (max. 8)
Power  120
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone but the user
Availability
Introduced  Generation IV
Condition  Smart
Appeal  2 ♥♥
Jam  0  
+3 if previous Pokémon reaches max judge voltage.
Condition  Smart
Appeal  2 ♥♥
Earn +3 if the Pokémon that just went hit max Voltage.
Condition  Smart
Appeal  0  
Jamming  0  

Close Combat (Japanese: インファイト Infight) is a damage-dealing Template:Type2 move introduced in Generation IV.

Effect

Close Combat inflicts damage and then lowers the user's Defense stat and Special Defense stat by one stat level each.

Learnset

Generation IV

By leveling up

#   Pokémon Type Level
0056   Mankey
Fighting 49
0057   Primeape
Fighting 59
0106   Hitmonlee
Fighting 53
0107   Hitmonchan
Fighting 56
0214   Heracross
Bug Fighting 37
0237   Hitmontop
Fighting 51
0296   Makuhita
Fighting 40
0297   Hariyama
Fighting 52
0335   Zangoose
Normal 53
0391   Monferno
Fire Fighting 36
0392   Infernape
Fire Fighting 41
0398   Staraptor
Normal Flying 34
0448   Lucario
Fighting Steel 42
0475   Gallade
Psychic Fighting 53
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By breeding

Template:Breedlist |- | style="background: #FFF; font-family:monospace,monospace" | 0066 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Machop
| colspan="2" style="background:#FF8000; text-align: center;" | Fighting | style="background: #FFF" | Hitmonlee, Hitmonchan, Hitmontop
Makuhita, Hariyama
Monferno, Infernape
Lucario |- | style="background: #FFF; font-family:monospace,monospace" | 0127 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Pinsir
| colspan="2" style="background:#91A119; text-align: center;" | Bug | style="background: #FFF" | Heracross |- | style="background: #FFF; font-family:monospace,monospace" | 0209 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Snubbull
| colspan="2" style="background:#9FA19F; text-align: center;" | Normal | style="background: #FFF" | Mankey, Primeape
Zangoose
Lucario |- | style="background: #FFF; font-family:monospace,monospace" | 0216 | style="background: #FFF; text-align: center;" |   | style="background: #FFF" | Teddiursa
| colspan="2" style="background:#9FA19F; text-align: center;" | Normal | style="background: #FFF" | Mankey, Primeape
Zangoose
Lucario

|- | colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|} |}

In the anime

The user gets close to its opponent and attacks fiercely.
Pokémon Method
User First Used In Notes
  Infernape repeatedly punches and kicks the opponent at a fast speed.
Allegra's Infernape The Rise of Darkrai Debut
Flint's Infernape DP165 None
  Staraptor repeatedly kicks, pecks, and hits the opponent with its wings at a fast speed.
Barry's Staraptor Barry's Busting Out All Over! None
Ash's Staraptor Pursuing a Lofty Goal! None
  Lucario repeatedly punches and kicks the opponent at a fast speed.
Riley's Lucario Steeling Peace of Mind! None


In other languages

  • Dutch: Nabijstrijd
  • German: Nahkampf
  • Italian: Zuffa
  • Spanish: A Bocajarro
  • Korean: 인파이트 Infight


Variations of the move Superpower
  SuperpowerClose CombatDragon AscentHeadlong Rush
  Armor Cannon


Template:Project MoveDex notice