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17 June 2024
- m Template:Pokémon/4 08:34 +92 Minibug talk contribs (more mobile adjustments)
- m Pokémon (species) 04:43 −1 Anzasquiddles talk contribs (along side --> alongside)
16 June 2024
- Template:Pokémon/4 22:21 +118 Boblers talk contribs (add margin auto to move boxes)
- Pokémon (species) 19:25 −12 TrainerSplash talk contribs (→History)
- mb Recruitment 16:40 −29 BulbaBot talk contribs (Bot: Removing ja:勧誘率; modifying de:Rekrutierung)
- m Kangaskhan Storage 11:33 +20 FinnishPokéFan92 talk contribs
15 June 2024
- m Legendary Pokémon 13:45 +1 Torpoleon talk contribs (→Type: Null and Silvally)
14 June 2024
- m Magma Cavern 13:09 +6 Pale Prism talk contribs (→Generation VIII)
- m Physical move 03:05 0 Lumpfriend talk contribs (→List of moves)
13 June 2024
- Smoochum (Pokémon) 02:22 +470 TheGreenBeetle talk contribs Tag: Visual edit
12 June 2024
- m Cacnea (Pokémon) 12:31 +36 FinnishPokéFan92 talk contribs (→In the manga)
- Cacnea (Pokémon) 12:25 +235 FinnishPokéFan92 talk contribs (→Side game data)
- Level 02:28 +1,342 Salmancer talk contribs (New paragraph in UNITE for species that use level to indicate information, new section in TCG for Raid Battle, removing "variant Pokémon" because it's not a official way to describe groups of cards.)
- m Pressure (Ability) 02:22 +110 FolksCallMeHilbert talk contribs
- m Poison (type) 01:14 +53 FolksCallMeHilbert talk contribs (white text color for readability)
- Manectric (Pokémon) 00:22 +473 FinnishPokéFan92 talk contribs (→Side game data)
- Electrike (Pokémon) 00:18 +282 FinnishPokéFan92 talk contribs (→Side game data)
11 June 2024
- Shiny Pokémon 12:42 −4 Icycatelf talk contribs (→Quirks)
- Shiny Pokémon 12:38 0 Icycatelf talk contribs (→Transferring from Generation I Virtual Console games)
- m Shiny Pokémon 05:55 +50 Cinder24 talk contribs (→Generation II: DVs and IVs are different values with different ranges, so I have corrected the naming of the stat with a reference to what they are commonly known as at the start. This is especially important in reference to calculating shinies, as the ranges for DVs and IVs are very different and it makes far more sense knowing the 0-15 range.) Tag: Visual edit