Comeuppance (move): Difference between revisions

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|jtrans=Retaliation
|jtrans=Retaliation
|jtranslit=Hōfuku
|jtranslit=Hōfuku
|gameimage=
|gameimage=Comeuppance IX.png
|gameimage2=
|gameimage2=Comeuppance IX 2.png
|gameimagewidth=300
|gameimagewidth=300
|type=Dark
|type=Dark
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|priority=0
|priority=0
|gen=IX
|gen=IX
|touches=no
|touches=yes
|protect=yes
|protect=yes
|magiccoat=no
|magiccoat=no
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|kingsrock=yes
|kingsrock=yes
|sound=no
|sound=no
|target=self
|target=varies
|footnotes=
|footnotes=
}}
}}
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==Effect==
==Effect==
Comeuppance returns 1.5 times the damage dealt by the foe's last attack. Unlike {{m|Counter}} or {{m|Mirror Coat}}, Comeuppance does not require specifically [[physical move|physical]] or [[special move|special]] damage sources and Comeuppance does not have decreased [[priority]]; if the user acts before it is hit by an opponent's damaging move, Comeuppance will fail. The move also fails if the user's {{m|substitute}} is hit instead. In battles involving multiple Pokémon, Comeuppance will hit the last opponent that dealt damage to the user, even if that opponent is not adjacent to the user; Comeuppance cannot affect allied Pokémon.
Comeuppance returns 1.5 times the damage dealt by the foe's last attack. Unlike {{m|Counter}} or {{m|Mirror Coat}}, Comeuppance does not require specifically [[physical move|physical]] or [[special move|special]] damage sources and Comeuppance does not have decreased [[priority]]; if the user acts before it is hit by an opponent's damaging move, Comeuppance will fail. The move also fails if the user's {{OBP|substitute|doll}} is hit instead. In battles involving multiple Pokémon, Comeuppance will hit the last opponent that dealt damage to the user. Comeuppance cannot affect ally Pokémon. However, if the last Pokémon to hit the user faints before the user moves, the remaining enemy Pokémon will be hit instead, like with a regular single-target damaging move (using the damage taken from the move of the now-fainted Pokémon that had hit the user).


==Description==
==Description==
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|}{{left clear}}
|}{{left clear}}


<!--==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Bug|9}}
{{Movehead/Games|Dark|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=none|g8=none}}
{{Moveentry/1|642|Thundurus|type=Electric|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|52|STAB='''}}
{{Moveentry/1|0228|Houndour|type=Dark|type2=Fire|1|Field|Field|37}}
{{Movefoot|Bug|9}}
{{Moveentry/1|0229|Houndoom|type=Dark|type2=Fire|1|Field|Field|41}}
-->
{{Moveentry/1|0430|Honchkrow|type=Dark|type2=Flying|1|Flying|Flying|65}}
{{Moveentry/1|0943|Mabosstiff|type=Dark|1|Field|Field|{{tt|Evo.|Learned upon evolving}}}}
{{Movefoot|Dark|1}}
 
===By {{pkmn|breeding}}===
{{Movehead/Games|Dark|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=none|g8=none}}
{{Moveentry/1|0570|formsig=H|Zorua|type=Normal|type2=Ghost|1|Field|Field|form=Hisuian Form|✔}}
{{Movefoot|Dark|1}}
 
==Trivia==
*Comeuppance has the same description text as {{m|Metal Burst}}.
 
==In other languages==
==In other languages==
{{Langtable|color={{dark color}}|bordercolor={{dark color dark}}
{{Langtable|color={{dark color}}|bordercolor={{dark color dark}}
|zh_yue=
|zh_yue=復仇 ''{{tt|Fuhksàuh|Avenge}}''
|zh_cmn=
|zh_cmn=復仇 / 复仇 ''{{tt|Fùchóu|Avenge}}''
|fr=Vindicte
|fr=Vindicte
|de=Vendetta
|de=Vendetta
|id=Ganjaran
|it=Ritorsione
|it=Ritorsione
|ko=앙갚음
|ko=앙갚음 ''{{tt|Anggap-eum|Revenge}}''
|pt_br=Punição Justa
|es=Resarcimiento
|es=Resarcimiento
}}
}}
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{{Metal Burst|Dark}}
{{Metal Burst|Dark}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
[[Category:Moves that deal direct damage]]
[[Category:Moves that deal direct damage]]
[[Category:Counterattacks]]
[[Category:Counterattacks]]
[[Category:Moves usable in Pokémon Scarlet and Violet]]


[[de:Vendetta]]
[[de:Vendetta]]
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[[it:Ritorsione]]
[[it:Ritorsione]]
[[ja:ほうふく]]
[[ja:ほうふく]]
[[zh:]]
[[zh:复仇(招式)]]

Latest revision as of 08:22, 27 May 2024

Comeuppance
ほうふく Retaliation
Comeuppance IX.png
Comeuppance IX 2.png
Type  Dark
Category  Physical
PP  10 (max. 16)
Power  —
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Varies
Availability
Introduced  Generation IX
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Comeuppance (Japanese: ほうふく Retaliation) is a damage-dealing Dark-type move introduced in Generation IX.

Effect

Comeuppance returns 1.5 times the damage dealt by the foe's last attack. Unlike Counter or Mirror Coat, Comeuppance does not require specifically physical or special damage sources and Comeuppance does not have decreased priority; if the user acts before it is hit by an opponent's damaging move, Comeuppance will fail. The move also fails if the user's substitute is hit instead. In battles involving multiple Pokémon, Comeuppance will hit the last opponent that dealt damage to the user. Comeuppance cannot affect ally Pokémon. However, if the last Pokémon to hit the user faints before the user moves, the remaining enemy Pokémon will be hit instead, like with a regular single-target damaging move (using the damage taken from the move of the now-fainted Pokémon that had hit the user).

Description

Games Description
SV The user retaliates with much greater force against the opponent that last inflicted damage on it.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0228    
 
Field Field 37
0229    
 
Field Field 41
0430    
 
Flying Flying 65
0943     Field Field Evo.
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Level
0570  
Zorua
Hisuian Form
 
 
Field Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Trivia

  • Comeuppance has the same description text as Metal Burst.

In other languages

Language Title
Chinese Cantonese 復仇 Fuhksàuh
Mandarin 復仇 / 复仇 Fùchóu
  French Vindicte
  German Vendetta
  Indonesian Ganjaran
  Italian Ritorsione
  Korean 앙갚음 Anggap-eum
  Brazilian Portuguese Punição Justa
  Spanish Resarcimiento


Variations of the move Metal Burst
  Metal BurstComeuppance


  This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.