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RG Poké Doll.png|Poké Doll artwork from [[Generation I]] | RG Poké Doll.png|Poké Doll artwork from [[Generation I]] |
Revision as of 12:52, 9 December 2018
- This article is about the escape item. For the game decorations, see Pokémon doll. For the plush toy line, see Poké Doll (plush).
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The Poké Doll (Japanese: ピッピにんぎょう Pippi Doll) is an item introduced in Generation I. It can be used to escape from a battle with a wild Pokémon.
In the core series games
Price
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Effect
When used from the Bag during a battle with a wild Pokémon, it allows the player to escape instantly regardless of any factors that would otherwise prevent escape.
In Generation I, a Poké Doll can be given to Copycat in Saffron City in exchange for a TM31 (Mimic).
In Pokémon FireRed and LeafGreen, a Poké Doll can be given to Copycat to have her teach Mimic to one Pokémon.
In Pokémon XD: Gale of Darkness, it cannot be used to escape from wild Pokémon at Poké Spots.
Description
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Acquisition
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Artwork
Poké Doll artwork from Generation I
In spin-off games
PokéPark 2: Wonders Beyond
The Poké Doll, simply known as "Plush" in-game, makes an appearance in PokéPark 2: Wonders Beyond as a gift item found inside crates. It can be given to Pokémon to make them happier, or can be used to distract certain Pokémon from running away. Instead of Clefairy, these Dolls represent Cleffa, but were also translated to English as Poké Doll (Japanese: ピィにんぎょう Py Doll).
In the anime
A Poké Doll belonging to Lillie first appeared in Lulled to La-La Land! and made brief reappearances from Now You See Them, Now You Don't! to Family Determination!. Lillie used the Poké Doll in Rescuing the Unwilling! to remind Lusamine's Clefable of the good times they had together, allowing it to break free from Nihilego's control.
In the manga
In the Pokémon Adventures manga
In A Hollow Victreebel, Red used a Poké Doll to escape from a group of Victreebel that were trying to eat him in the Safari Zone.
In the Pokémon Pocket Monsters manga
Clefairy used a Poké Doll as a substitute for himself in Part-Time Job At The Swimming Pool!!. Since then, it became Clefairy's signature item, mostly relying on it to decoy himself or flee from any battle.
In the TCG
- Main article: Clefairy Doll (Base Set 70)
The Poké Doll was introduced as a Trainer card in the Pokémon Trading Card Game during the English Original Series (the Japanese Original Era) in the Base Set expansion. The English language release of the card uses the English equivalent of the Japanese name, Clefairy Doll.
Play Clefairy Doll as if it were a Basic Pokémon. While in play, Clefairy Doll counts as a Pokémon (instead of a Trainer card). Clefairy Doll has no attacks, can't retreat, and can't be Asleep, Confused, Paralyzed, or Poisoned. If Clefairy Doll is Knocked Out, it doesn't count as a Knocked Out Pokémon. The player may discard Clefairy Doll at any time during their turn before their attack.
Trivia
- The Lost Item that must be returned to the Copycat in exchange for the Magnet Train Pass in Generations II and IV is implied to be the same Poké Doll given to her to obtain TM31 (Mimic) in Generations I and III.
- Due to a glitch in the Generation I games, Poké Dolls can also be used to bypass the ghost Marowak in Pokémon Tower; this glitch was fixed in Generation III.
In other languages
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This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |