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Hoppip (Pokémon)/Generation VIII learnset
Language
Watch
Edit
← Hoppip
Hoppip is available in
Brilliant Diamond and Shining Pearl
.
By
leveling up
Generation VIII
Other generations:
II
-
III
-
IV
-
V
-
VI
-
VII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Splash
Normal
Status
0000
—
—
—%
40
01
1
Absorb
Grass
Special
020
20
100
100%
25
04
4
Synthesis
Grass
Status
0000
—
—
—%
5
06
6
Tail Whip
Normal
Status
0000
—
100
100%
30
08
8
Tackle
Normal
Physical
040
40
100
100%
35
10
10
Fairy Wind
Fairy
Special
040
40
100
100%
30
12
12
Poison Powder
Poison
Status
0000
—
075
75%
35
14
14
Stun Spore
Grass
Status
0000
—
075
75%
30
16
16
Sleep Powder
Grass
Status
0000
—
075
75%
15
19
19
Bullet Seed
Grass
Physical
025
25
100
100%
30
22
22
Leech Seed
Grass
Status
0000
—
090
90%
10
25
25
Mega Drain
Grass
Special
040
40
100
100%
15
28
28
Acrobatics
Flying
Physical
055
55
100
100%
15
31
31
Rage Powder
Bug
Status
0000
—
—
—%
20
34
34
Cotton Spore
Grass
Status
0000
—
100
100%
40
37
37
U-turn
Bug
Physical
070
70
100
100%
20
40
40
Worry Seed
Grass
Status
0000
—
100
100%
10
43
43
Giga Drain
Grass
Special
075
75
100
100%
10
46
46
Bounce
Flying
Physical
085
85
085
85%
5
49
49
Memento
Dark
Status
0000
—
100
100%
10
Bold
indicates a move that gets
STAB
when used by Hoppip
Italic
indicates a move that gets STAB only when used by an evolution of Hoppip
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
Generation VIII
Other generations:
II
-
III
-
IV
-
V
-
VI
-
VII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM09
TM09
Bullet Seed
Grass
Physical
025
25
100}}
100%
30
TM11
TM11
Sunny Day
Fire
Status
0000
—
—}}
—%
5
TM17
TM17
Protect
Normal
Status
0000
—
—}}
—%
10
TM19
TM19
Giga Drain
Grass
Special
075
75
100}}
100%
10
TM21
TM21
Dazzling Gleam
Fairy
Special
080
80
100}}
100%
10
TM22
TM22
Solar Beam
Grass
Special
120
120
100}}
100%
10
TM32
TM32
Double Team
Normal
Status
0000
—
—}}
—%
15
TM33
TM33
Reflect
Psychic
Status
0000
—
—}}
—%
20
TM40
TM40
Aerial Ace
Flying
Physical
060
60
—}}
—%
20
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM44
TM44
Rest
Psychic
Status
0000
—
—}}
—%
10
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
TM53
TM53
Energy Ball
Grass
Special
090
90
100}}
100%
10
TM58
TM58
Endure
Normal
Status
0000
—
—}}
—%
10
TM70
TM70
Flash
Normal
Status
0000
—
100}}
100%
20
TM75
TM75
Swords Dance
Normal
Status
0000
—
—}}
—%
20
TM77
TM77
Psych Up
Normal
Status
0000
—
—}}
—%
10
TM82
TM82
Sleep Talk
Normal
Status
0000
—
—}}
—%
10
TM86
TM86
Grass Knot
Grass
Special
0000
—
100}}
100%
20
TM87
TM87
Swagger
Normal
Status
0000
—
085}}
85%
15
TM89
TM89
U-turn
Bug
Physical
070
70
100}}
100%
20
TM90
TM90
Substitute
Normal
Status
0000
—
—}}
—%
10
Bold
indicates a move that gets
STAB
when used by Hoppip
Italic
indicates a move that gets STAB only when used by an evolution of Hoppip
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation VIII
Other generations:
II
-
III
-
IV
-
V
-
VI
-
VII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Amnesia
*
Psychic
Status
—
—%
20
Aromatherapy
Grass
Status
—
—%
5
Confusion
Psychic
Special
50
100%
25
Cotton Guard
^
Grass
Status
—
—%
10
Double-Edge
Normal
Physical
120
100%
15
Encore
Normal
Status
—
100%
5
Grassy Terrain
Grass
Status
—
—%
10
Helping Hand
Normal
Status
—
—%
20
Seed Bomb
Grass
Physical
80
100%
15
Strength Sap
^
Grass
Status
—
100%
10
Worry Seed
Grass
Status
—
100%
10
Moves marked with an asterisk (*) must be
chain bred
onto Hoppip in Generation VIII
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Hoppip in that game.
Bold
indicates a move that gets
STAB
when used by Hoppip
Italic
indicates a move that gets STAB only when used by an evolution of Hoppip
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation VIII
Other generations:
II
-
III
-
IV
-
V
-
VI
-
VII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
This Pokémon learns no moves by tutoring.
Bold
indicates a move that gets
STAB
when used by Hoppip
Italic
indicates a move that gets STAB only when used by an evolution of Hoppip
Click on the generation numbers at the top to see Move Tutor moves from other generations